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Disneyland Park effects and details checklist

Author Topic: Disneyland Park effects and details checklist  (Read 52960 times)

Pete's Dragon

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Re: Disneyland Park effects and details checklist
« Reply #225 on: April 03, 2011, 10:31:29 AM »
Nice. Should start a poll though. How long until they stop working again?
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dagobert

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Re: Disneyland Park effects and details checklist
« Reply #226 on: April 04, 2011, 03:56:31 PM »
Great, but it seems that the fog effect is not returning.
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dagobert

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Re: Disneyland Park effects and details checklist
« Reply #227 on: May 27, 2011, 12:09:18 PM »
I didn't want to start a new topic on live entertainment, so I'm putting it here:

I've never seen a band playing under the gazebo, especially not during low season. Is that new? That's what I expact from a Disney park. It seems they really try to improve certain things.


Photo by Pixiedust.be
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davewasbaloo

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Re: Disneyland Park effects and details checklist
« Reply #228 on: May 28, 2011, 12:40:29 PM »
Oh, ya, now that is more Disney than any teenager in a furry costume IMHO.
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since 2001 (many before that)

Festival Disney

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Re: Disneyland Park effects and details checklist
« Reply #229 on: July 14, 2011, 01:34:37 AM »
The band was out loads over the last couple of days, it was really nice just to sit and watch them play. That's Disneyland for me. I hardly did any attractions, just wandered around looking at things :P
[youtube:jssucwse]http://www.youtube.com/watch?v=6NqNeI4GgRM[/youtube:jssucwse]

Regarding the Discoveryland lava pools, the bubbles are broken already... :( There was plenty of water flowing over the rocks, though.

Some other effects I'd noticed broke or turned off were rivers... the one coming out of the Aladin walkthrough wasn't on, the river running in front of fort Comstock was turned off, with small pools of stagnating water here and there... and also, a stream up near Colonel Hathi's wasn't working.

Don't know if this classes as an effect, but a good few of the floor mounted area loop speakers are broken in every land and Fantasia gardens.

Oh, and the small bulbs on the Disneyland Hotel and the gazeebo's in Fantaisa Gardens were in a very poor condition. One of the Gazeebos was completely dark and the DLH was only lit on the left hand side. The ones on Main Street though, were at quite a good standard. All but 2 or 3 of the Gas Lamps weren't lit though... *sigh* the little things that make the Disney difference...  :roll:

MAIN STREET, U.S.A.

MAIN STREET MOTORS
- Bubbling gas pump (Festival Disney, 13 July '11)

PLAZA GARDENS RESTAURANT
- Outdoor fountain (Seasonal, Festival Disney, 13 July '11)

DISCOVERYLAND

AREA DEVELOPMENT
- Rotating Discoveryland Sign (Festival Disney, 13 July '11)
- Lava pool water fountains (Festival Disney, 13 July '11)

ORBITRON - MACHINES VOLANTES
- Full Rotating of all Orbitron elements (Festival Disney, 13 July '11)

SPACE MOUNTAIN MISSION 2
- Columbiad smoke (Festival Disney, 13 July '11)

FANTASYLAND

L'ARBRE ENCHANTE
- Fruit and leaves in tree (Festival Disney, 13 July '11)

FRONTIERLAND

BIG THUNDER MOUNTAIN
- Water wheel in queue line (Loads of water!; Festival Disney, 13 July '11)
- Shaking and falling rocks in mine ( :( ;Festival Disney, 13 July '11)

FUENTE DEL ORO
- Fountain (Festival Disney, 13 July '11)

ADVENTURELAND

LA CABANE DES ROBINSON
- Water running to drinking fountain (Festival Disney, 13 July '11)
« Last Edit: January 01, 1970, 01:00:00 AM by Guest »
Past trips:
Nov 1997 - SF - 3 days
May 2003 - WDW
Aug 2009 - Off site - 4 days
Jul 2010 -  Disneyland Park - 1 day
Dec 2010, Jul 2011  - Ibis Val d'Europe - 6 days, 4 days
Apr 2012 - HNY - 4 days
Dec 2013  - NPBC - 4 days
Jul 2013 - SL - 5 day

Magic M

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Re: Disneyland Park effects and details checklist
« Reply #230 on: March 16, 2012, 10:44:21 AM »
Here are the following broken effects I spotted over the last few days.

BUG THUNDER MOUNTAIN
All shaking rocks and falling rock effects.

PHANTOM MANOR
Skeleton lifting coffin lid.
Hitchhiking ghost illusion mirrors.
"Little Leota" on exit.

ORBITRON
No moving parts at all.
« Last Edit: January 01, 1970, 01:00:00 AM by Guest »

elisje

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Re: Disneyland Park effects and details checklist
« Reply #231 on: April 23, 2012, 11:19:26 PM »
I am happy to report that the little leota on the exit of phantom manor is back, so is the skeleton liftin his coffin lif :D
but the hitchhiking ghost illusion wasn't there on my trip last week. And no shaking or falling rock effects on BTM and moving parts on obriton either :(
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Festival Disney

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Re: Disneyland Park effects and details checklist
« Reply #232 on: May 02, 2012, 02:09:34 PM »
I'm happy to say that probably thanks to Disney Dreams, most if not all of the torches and gas lamps on Main Street/around the Central plaza area (Frontier/Adventureland entrances) are working. I think this is due to the fact that they all get turned off for dreams and then they're all re-lit simultaneously after it's finished. Either that or they've just gone around fixing all the pilot lights :P
Oh and does anyone know what's happened to the gas pump at main street motors?? It's seemed to have disappeared.
The steaming cup on Coffee grinder advert wasn't working.
I swear that every single bulb on every building on Main Street was working, too... (and on one of the popcorn stands on Central Plaza! The other one was completely dark, though.)
Also, all rivers around fort Comstock are working again, and the one up by colonel Hathi's.
« Last Edit: January 01, 1970, 01:00:00 AM by Guest »
Past trips:
Nov 1997 - SF - 3 days
May 2003 - WDW
Aug 2009 - Off site - 4 days
Jul 2010 -  Disneyland Park - 1 day
Dec 2010, Jul 2011  - Ibis Val d'Europe - 6 days, 4 days
Apr 2012 - HNY - 4 days
Dec 2013  - NPBC - 4 days
Jul 2013 - SL - 5 day

Kristof

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Re: Disneyland Park effects and details checklist
« Reply #233 on: July 31, 2012, 06:41:18 PM »
I've already reported this on Twitter last month, but I'm so glad they finally fixed this (after 6 years): the lights behind the glass dome inside Harrington's! They store is so bright again!

http://instagram.com/p/MRBS9fDZT4/
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esmeralda

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Re: Disneyland Park effects and details checklist
« Reply #234 on: August 23, 2012, 12:29:27 PM »
Will  Columbiad Canon ever work again? End of july there was no moving, no smoke at all :-(
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Julia

TheCoasterFun

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Re: Disneyland Park effects and details checklist
« Reply #235 on: October 30, 2012, 03:09:57 PM »
I think it really is a shame they turned off or didn't repair the Columbiad Canon effects. ):
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DisneyManiac

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Re: Disneyland Park effects and details checklist
« Reply #236 on: November 03, 2012, 08:50:21 PM »
Can I just say something, the falling rocks/shaking rocks on BTM were probably stopped due to the incident with the train and rock facade!
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DisneyWizard

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Re: Disneyland Park effects and details checklist
« Reply #237 on: November 04, 2012, 11:34:48 AM »
The waterfall at the end of the first tunnel in Thunder Mountain now works (I got soaked!) and so do the Geysers apparently!
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TheCoasterFun

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Re: Disneyland Park effects and details checklist
« Reply #238 on: November 04, 2012, 06:22:11 PM »
Do the Geysers work? Wow, seems ages ago. Does anyone know what actually happened to the little ferris wheel in Fantasyland? Still remember it was there during one of my first visits.
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ed-uk

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Re: Disneyland Park effects and details checklist
« Reply #239 on: November 04, 2012, 08:58:38 PM »
the Geyser don't work anymore, they look a bit  ugly now. The Old Mill ferris wheel is still there in Fantasyland, but Disney finally closed the ride and removed the bucket seats in a refurbishment last year, it's now just a counter service restaurant, looks good though.
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Ed & David