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Disneyland Paris => Disneyland Paris News & Rumours => Topic started by: Anthony on July 18, 2006, 07:20:53 PM

Title: Crush's Coaster
Post by: Anthony on July 18, 2006, 07:20:53 PM
Crush's Coaster
NOW OPEN!

Opened 9th June 2007.

« Older news and discussion for this attraction can be found in the Toon Studio topic. (http://https://forum.dlpguide.com/viewtopic.php?t=256)
With enough discussion points to fill the entire great barrier reef, we started a new topic just for this attraction...

(http://http://img372.imageshack.us/img372/5973/concepts3visuals1uh2.jpg)

Crush's Coaster is a Maurer Söhne SC 2000 spinning roller coaster, with a large indoor coaster section preceded by a custom station, an outside curve/dip and some indoor dark-ride scenes.

Guests ride in rows of 2 back-to-back, with 4 guests per vehicle.  The coaster trains are customised as turtle shells.  The dark-ride scenes will make use of a brand new video projection technology developed by Walt Disney Imagineering that is set to also be used in Finding Nemo-themed attractions at Disneyland and Epcot.

Frequently asked questions
Q. What's the minimum height requirement?
A. The minimum hight requirement is 1.07m

Q. Is it possible to buy an on-ride photo?
A. No, there are no on-ride photo cameras present.

Q. Is Fast Pass available at Crush's Coaster?
A. Yes! Fastpass is currently testing during Summer 2008 with a VERY limited number of tickets per day. We don't know yet if it will be a permanent feature.

Q. How scary is it?
A. The experience of the coaster part differs from person to person.  Some compare it to the fun of Big Thunder Mountain combined with the darkness of Space Mountain.

Q. Does it spin?
A. Yes, the vehicle will spin right after the lifthill (the submarine).  The spinning will depend on the weight that's in the vehicle.


Links
» WDS Fans Attraction Guide (incl. full ride-through and facts) (https://www.photosmagiques.com/wdsfans/guides/toon_studio/crush_coaster.php)
» Crush's Coaster photos at Photos Magiques (https://www.photosmagiques.com/gallery/walt_disney_studios/toon_studio/crushs_coaster.php)

This is gonna turtally rock, dude!
Title: Crush's Coaster
Post by: Anthony on July 18, 2006, 08:00:09 PM
Construction photos from Sunday, by Kyoto on Disney Magic Interactive (http://http://www.disneymagicinteractive.com/forum/viewtopic.php?p=25140#25140):

Too big to post...

The outside track is still on its own, hasn't been joined up to the loading track.  If you look in the first photo, you can see there definitely is a dip involved with the outside section.  There's still lots of scaffolding inside the coaster building but no sign of themeing or anything yet.  <!-- s:) --> :) <!-- s:) -->
Title:
Post by: Kristof on July 18, 2006, 08:41:08 PM
Here's the link to the construction photos at Photos Magiques:

http://www.photosmagiques.com/gallery/toon_construction (http://www.photosmagiques.com/gallery/toon_construction)
Title:
Post by: Anthony on July 18, 2006, 09:56:57 PM
Didn't notice you had them online!  This one's interesting:

(//http://www.photosmagiques.com/gallery/albums/toon_construction/DSC09148.jpg)

You can see the swerve and dip, and also the top of a lift hill lying around - that must be to go just inside the building there, after the loading area.

And I should say - I really like how the added a small porch area onto the building, it'll make it much nicer than just entering straight into the main showbuilding like with the other WDS attractions:

(//http://www.photosmagiques.com/gallery/albums/toon_construction/DSC09149.jpg)
Title:
Post by: Maarten on July 21, 2006, 12:13:23 AM
I haven't had the chance to share my view on the new logos of both Cars: Race Rally and Crush's Coaster. The Cars one looks really neat, but thats a little bit off-topic here. The Crush's Coaster logo seems cheap to me. It's the only attraction logo besides the Wishes logo I really dislike. The colors seem cheap and the new name still sounds like rubbish in my humble opinion. Please Disney, get the Turtle Twister-name back... it's still possible.

They are changing the name Toon Studios into Toon Studio so it fits better with the Walt Disney Studios concept, but the name Crush's Coaster undermines the theme of the whole park. Crush is supposed to take you into the sets and eventually into the movie. Rock 'n RollerCoaster (which also has the Coaster part in its name) just is a coaster. As far as I can see it's supposed to be a coaster, nothing more nothing less. Crush's Coaster insteed isn't supposed to be a coaster according to the story, I assume.
Title:
Post by: Anthony on July 21, 2006, 12:17:44 AM
Quote from: "Maarten"Rock 'n RollerCoaster (which also has the Coaster part in its name) just is a coaster. As far as I can see it's supposed to be a coaster, nothing more nothing less. Crush's Coaster insteed isn't supposed to be a coaster according to the story, I assume.
Spot on.  You're meant to be riding the EAC, not a set of steel rails.  You've also made me realise the park will now have two attractions with "coaster" in their names.  That's tacky.  I think I'm starting to dislike the name again.

I think the logo is nice though - it looks better in different colours, or as just an outline silhouette, and it'd look good on merchandise and so on.  I did originally expect something a bit more like the Turtle Talk with Crush logo though...

(//http://www.majesticusa.com/disney/dl/images/adventurepark_mustsee_pic5.jpg)
Title:
Post by: Maarten on July 21, 2006, 12:29:12 AM
Quote from: "Baloo"You've also made me realise the park will now have two attractions with "coaster" in their names.  That's tacky.  I think I'm starting to dislike the name again.

Sorry, I don't wanted to have a negative attitude. Hopefully you will see everything from a sunny, positive, Baloo-kind of way again soon, haha.  :)

But two attractions with both the "Coaster"-name in it really is tacky indeed. And the worst part is, both the attraction aren't tacky. They seem like two great Disney attractions. Why do they give Crush this awful name while they had one that fitted really well; Crush's Turtle Twister.
Title:
Post by: Kristof on July 21, 2006, 12:37:01 AM
QuoteWhy do they give Crush this awful name while they had one that fitted really well; Crush's Turtle Twister.

Remember that this is THE time for DLRP to get their acts together and get the people inside both parks.  So it sounds logical to me that they would choose a name that's easy to market.   :-k

I think by the way that the creative team in Glendale did a great job! ( :wink: )  I don't care too much about the use of "coaster", since "mountain" is also used more then once in a few disney parks.  And to be honest, the name of the ride isn't that important to me, I'm focussing on the Animation Courtyard placemaking project, which looks very promosing!  :D
Title:
Post by: Maarten on July 23, 2006, 12:39:50 AM
Quote from: "raptor1982"
QuoteWhy do they give Crush this awful name while they had one that fitted really well; Crush's Turtle Twister.

Remember that this is THE time for DLRP to get their acts together and get the people inside both parks.  So it sounds logical to me that they would choose a name that's easy to market.   :-k

Indeed. I really do understand why they choose this name, and in their place I would probably do the same thing. But I still think it's a tacky name, no business point of view will change that.
Title:
Post by: Anthony on July 29, 2006, 12:59:30 PM
Some news picked up from La Rouquine on Disney Central Plaza:

- The exterior track for Crush is in place!  It curves into the "basin" formed by the rocks.

- The metal structure which will support these rocks has arrived.  Even the materials to create the rocky texture are there...

- The ride should almost certainly open in June along with Cars.
Title:
Post by: Anthony on August 05, 2006, 05:02:26 PM
Here's a Maurer Soehne video someone posted on DMI forum:

http://www.maurer-soehne.de/de/Amusemen ... dt_dsl.wmv (http://www.maurer-soehne.de/de/Amusement/Xtended_Rides/SC2000/Film/SC2000_dt_dsl.wmv)

It's the same coaster as ours, just outside and with no special effects.  Looks very cool, don't you think?  It goes FAST! :o If they can solve the potential capacity problems of only 4 people per car, I think this ride is going to be a BIG hit. :D
Title:
Post by: Nala_84 on August 05, 2006, 05:49:31 PM
Hehe, it's German :P ;)

Oh my God--37 mph?? That sounds really fast, and I'm so scared of fast coasters... I thought this would be also for smaller children :(
Title:
Post by: Anthony on August 05, 2006, 05:55:48 PM
Quote from: "Nala_84"Oh my God--37 mph?? That sounds really fast, and I'm so scared of fast coasters... I thought this would be also for smaller children :(
That's half the speed of RNRC, it's not that fast at all for a roller coaster.  It should be fine for younger kids and definitely won't be "scary", anyone who's been on one of these coasters will tell you they're just plain fun.  You don't get thrown about like RNRC, you just spin gently through swooping drops and twists.  It'll be fun! :D

As far as I know, the height restriction will be 1.04m and it will definitely be classed as a "family attraction".  It'll probably go in the same category as POTC and Star Tours...  Or maybe BTM...
Title:
Post by: Fantillusion on August 05, 2006, 08:51:43 PM
Indeed, it should be classed as a dark ride so probably more POTC because POTC also has some thrilling bits (the small drops)
Title:
Post by: fly_with_me_dumbo on August 05, 2006, 08:59:20 PM
if BTM is kinda your limit, would you say this one will be alright to go on? :pluto:
Title:
Post by: Anthony on August 05, 2006, 09:17:39 PM
Yes, I should think so.  It's probably about the same level of thrills, possibly a bit less infact, because the drops aren't as big or as sudden.

Remember - that video is trying to sell the portable version of the coaster to fairgrounds and parks, so I suppose they tried extra hard to make it look thrilling and exciting. :wink:
Title:
Post by: fly_with_me_dumbo on August 05, 2006, 09:32:20 PM
i thought it wouldnt be that bad becasue i think it really does target children with the theme, it was watching that video that got me thinking. thanks
Title:
Post by: Nala_84 on August 06, 2006, 05:43:59 PM
Hehe, thank you for encouraging me ;)

Of course, I LOVE BTM and I'd say my limit is Indiana Jones. I've never been on SM and RNRC, I'm not brave enough :oops:

I'll try Crush's Coaster, that's clear, but I was a bit confused coz of the fast look and the many turns...
Title:
Post by: Fantillusion on August 06, 2006, 05:47:20 PM
Quote from: "Nala_84"Of course, I LOVE BTM and I'd say my limit is Indiana Jones. I've never been on SM and RNRC, I'm not brave enough

Indiana Jones is worst in my oppinion as the drop is scarier than a launch
Title:
Post by: The Butlin Boy on August 10, 2006, 04:48:02 PM
Latest photos from DCP:
(//http://img291.imageshack.us/img291/5276/dscn6008nv2.jpg)
(//http://img133.imageshack.us/img133/1215/dscn6011pv5.jpg)
(//http://img146.imageshack.us/img146/5854/dscn6012uh7.jpg)

Mod edit: Photos by sosso761987
Title:
Post by: The Butlin Boy on August 13, 2006, 11:13:06 PM
Looks like they have started putting up the metalwork for the rocks at the front of the building!

 :arrow: http://www.disneytheque.com/index.php?/ ... udios.html (http://www.disneytheque.com/index.php?/archives/13-Toon-Studios.html)

Edit: It also looks like they going to start work on the roof of the building soon!
Title:
Post by: Anthony on August 13, 2006, 11:41:13 PM
Whoa, good find!  Look at all that crazy steel work around the openings in the front - did they really design it like that?! :o

I'm looking forward to seeing the Studio 1-style wall being put in place at the top, I'm still not sure whether I like the design of that...
Title:
Post by: penfold12 on August 14, 2006, 12:20:48 AM
Yeah, Im torn between all out thememing, and /or the Studio building. The photo of the modle that was on the net was fantastic to begin with, then left me feeling unsure! lol

I think its because the studios is crying out for as much themeing as possible inmy opinion.
Title:
Post by: Anthony on August 14, 2006, 12:29:07 AM
I really like how they plan to have the themeing and sets "spill" out of the building, and I do still like the soundstage theme (it is a studio afterall), but I'm not sure about the basic design of it.

The coaster building will be like Disney Studio 1 on an extreme celebrity diet, and then there's that weird square section slapped on at the front, which doesn't seem to know what it's doing.  Is it a soundstage?  Is it a piece of coral?  I have faith that it'll pull together and be fantastic in the end, but it's quite an odd design really, compared to some of the other possibilities they threw around in various concepts. :?

I'm really glad they designed the outside track to be the same or lower level as the ground though.  It'll be like an extended and way better version of that section at the start of Indy, where the trains go past guests outside the attraction.  It always gets huge crowds gathering round to wave people off, so the same will probably happen here.  Perfect design for the studios.
Title:
Post by: Kristof on August 18, 2006, 12:34:41 AM
I did some quick Photoshopping, doesn't look that good, but it gives a good idea how the Crush's building will look when finished.  

I just placed it over the current building, didn't remove anything.  It all lignes up perfectly, including the metal structure for the rockwork.

(//http://www.photosmagiques.com/raptor1982/crush_coaster_composite.jpg)
Title:
Post by: The Butlin Boy on August 18, 2006, 09:12:03 AM
Quote from: "raptor1982"doesn't look that good

What are you talking about, it looks great and it shows how the building will look evntually really well
Title:
Post by: RnRCj on August 18, 2006, 12:45:44 PM
Quote from: "raptor1982"I did some quick Photoshopping, doesn't look that good

It does look good, it looks REAL!  :D  

Anyway, is that what it will actually look like, or is that just your idea? I really hope it does look like that though, I love all the rocks and pictures of Crush.
Title:
Post by: The Butlin Boy on August 18, 2006, 04:16:13 PM
Quote from: "RnRCj"Anyway, is that what it will actually look like, or is that just your idea?

That is what the latest concept art for the building looks like! (as seen below)
(//http://www.dlrp.fr/dossiers/images/crush/facade01petit.jpg)
Title:
Post by: Kristof on August 20, 2006, 01:52:30 PM
Here are some photos from this weekend:

Lift hill:
(//http://www.photosmagiques.com/gallery/albums/toon_construction/Dsc00026.jpg)

Structure for rocks:
(//http://www.photosmagiques.com/gallery/albums/toon_construction/Dsc00109.jpg)


More photos here:
http://www.photosmagiques.com/gallery/t ... ion?page=1 (http://www.photosmagiques.com/gallery/toon_construction?page=1)
Title:
Post by: Anthony on August 26, 2006, 04:41:43 PM
Great photoshopping there!  It does indeed look "real", but it also confirms my fear that blue is the wrong colour choice - it just doesn't fit with the grey skies.  I'll give it a chance of course, but it doesn't look promising. :(

The rocks around the front are going to be perfect though, I love the design of that.
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Post by: RnRCj on August 26, 2006, 04:46:02 PM
Quote from: "Baloo"Great photoshopping there!  It does indeed look "real", but it also confirms my fear that blue is the wrong colour choice - it just doesn't fit with the grey skies.  I'll give it a chance of course, but it doesn't look promising. :(

The rocks around the front are going to be perfect though, I love the design of that.

I don't really like the blue either. I think it should be the same colour as Studio 1 instead.
Title:
Post by: Anthony on August 26, 2006, 04:52:14 PM
I liked the grimy grey metallic look in the concept art with the painting props (which won't be happening afaik), but I think I was the only one! :lol:

I guess blue won't be that bad, it obviously suits the theme, fits into the "Toon Studio" colours (in my mind at least) and will look good against the expanded yellow sands of Flying Carpets.  They'll just need to light it up during the day (perhaps also with wave-shaped projections of light? I hope they do that to the main turtles backdrop...) so it doesn't look dull against the sky.
Title:
Post by: Tron 2.0 on August 27, 2006, 10:30:25 AM
One can hardly compare the colour scheme as seen in a photo of a model with poor lighting to the final product.

It's a good photo shop job to show you the shape of things to come, but I wouldn't judge the colour of the attraction by it.

--Mark
Title:
Post by: Kristof on September 01, 2006, 01:09:31 PM
From http://www.wdsfans.com (http://www.wdsfans.com)

Quote from: "WDSfans"A source at WDS informs us that the fences for Crush's Coaster have arrived backstage! They look similar to the wooden ones used at Flying Carpets over Agrabah but, according to our source, "better looking and made of higher quality materials".
Title:
Post by: Anthony on September 03, 2006, 03:20:16 PM
I suppose it's good they're like the Flying Carpets ones, since the two attractions will blend quite well then.  I'm really looking forward to the queue of this ride by the way, the idea of queuing under the fishing pier still seems  a very original way to theme a covered outdoor queue. :D I wonder if they'll use the same idea for Anaheim?

Another photo from Grandmath on DCP forum here:

(//http://img212.imageshack.us/img212/3788/photo021zm3.th.jpg) (//http://img212.imageshack.us/my.php?image=photo021zm3.jpg)

The side walls of the coaster building are at their full height and the thinner wire mesh now covers a lot of the metalwork on the front of the ride.

It's interesting that the rockwork extends beyond the right side of the building - a lot of concepts showed the exit path leading out of this corner of the building to a small outside section and then through a tunnel in the rocks just here - could this really be happening? :o
Title:
Post by: DLPFAN on September 06, 2006, 02:40:17 AM
Hello all! Only discovered these boards today, so I have spent the past couple of hours going over all the topics, all very interesting!

I was just wondering if anyone has any idea what the hourly capacity for Crushs Coaster will be?
Title:
Post by: Kristof on September 06, 2006, 05:10:11 PM
Welcome DLPfan!  Feel free to introduce yourself in the "Introduce yourself" board!

A similar coaster at Phantasialand in Germany has an hourly capacity of 720 visitors / hour.
Title:
Post by: Anthony on September 06, 2006, 06:12:57 PM
Of course there's loads of variables, but I think we should be looking at a capacity of about 1,200+ per hour.

The coaster section of the ride on its own (same as this coaster (//http://www.rcdb.com/m/id2657.htm)) has a throughput of 930, and then if we add the custom station, outside drop and dark ride track that should actually add a lot more capacity... I think. :-k

It sounds like a good amount, but BTM can handle 2424 guests an hour! :shock: :?
Title:
Post by: The Butlin Boy on September 08, 2006, 08:07:13 AM
A new and (according to source) final logo for Crush's Coaster has been seen on-line:
(//http://heberg.tictac-prod.com/dlrp/crush_coaster_logo.jpg)

http://www.newsparcs.com/index2.php?cho ... =3342#3342 (http://www.newsparcs.com/index2.php?choix=20&lim=25&larg=800&haut=600&suite=3342#3342)
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Post by: penfold12 on September 08, 2006, 09:54:02 AM
I hated th ename change, but now, after seeing that, I kinda like it!

I can see it on loads of kids T shirts and merchandising!!!
Title:
Post by: Nala_84 on September 08, 2006, 05:20:40 PM
A really sweet logo! I like the pic of Nemo and Crush and I love the turtle in the "O" :)
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Post by: DisneyBud on September 08, 2006, 06:39:55 PM
I agree, that the logo is really cool, and will suit merchandise very well.  I also think the yellow works well, especially against the (im certain it will be lol) blue background of the ride. I can't wait until, all the new rides are open, it just gets better and better.
Title:
Post by: Kristof on September 10, 2006, 08:15:39 PM
The first rocks are getting shaped and painted:

(//http://www.photosmagiques.com/wdsfans/news/upload/crush_9_sep_06_2.jpg)
Title:
Post by: DisneyBud on September 10, 2006, 09:44:20 PM
oooo, its gettin goooood!
Title:
Post by: RnRCj on September 11, 2006, 05:22:41 PM
That made me smile! The first bit of proper detailed theming!  :lol:
Title: Crush Key Visual
Post by: Kris on September 12, 2006, 03:54:27 PM
Seems DLRP have been quick to launch their first "key visual" of this attraction already:

(//http://www.discussions.thedisneyfamily.com/pictures/crush_visual.jpg)
Title:
Post by: The Butlin Boy on September 12, 2006, 04:41:28 PM
Turtley cool dudes! :wink:
Why is there a picture of the castle in the background when it's in the studios?
Title:
Post by: The Butlin Boy on September 13, 2006, 06:14:03 PM
Latest photos of the Crush building:
(//http://kyotodmi.free.fr/DLRP%2012092006/DLRP%2012092006%20016.jpg)
http://disneymagicinteractive.com/forum ... 7213#27213 (http://disneymagicinteractive.com/forum/viewtopic.php?p=27213#27213)
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Post by: The Butlin Boy on September 16, 2006, 11:30:26 PM
More work is being done on studion 5:
http://img301.imageshack.us/img301/3668 ... 027et0.jpg (http://img301.imageshack.us/img301/3668/16092006027et0.jpg)
http://img48.imageshack.us/img48/5271/1 ... 028pi4.jpg (http://img48.imageshack.us/img48/5271/16092006028pi4.jpg)

Source: http://disneycentralplaza.aceboard.fr/p ... #id1575465 (http://disneycentralplaza.aceboard.fr/p-931-3467-96493-5.htm#id1575465)
Title:
Post by: Dlrpfan on September 17, 2006, 06:24:44 PM
WOW really looks like a Studio building!
Title: Re: Crush Key Visual
Post by: Anthony on September 20, 2006, 01:43:49 AM
Quote from: "Kris"Seems DLRP have been quick to launch their first "key visual" of this attraction already:

(//http://www.discussions.thedisneyfamily.com/pictures/crush_visual.jpg)
Bleurgh... is that the best they can do?  People will think it's a Vekoma Corkscrew with a visual like that.  The castle is out of place too.

Construction of the actual attraction is going great, I'm very very pleased with what I see.  The blue rocks and the curved roof are perfect, definitely take it a big step closer to Disney quality. :D

Edit: Oh, and the new logo is HORRIBLE!  But maybe I'm just grumbly tonight...
Title: Re: Crush Key Visual
Post by: Tron 2.0 on September 21, 2006, 09:01:14 AM
Quote from: "Baloo"Bleurgh... is that the best they can do?  People will think it's a Vekoma Corkscrew with a visual like that.  The castle is out of place too.
I'm going to go ahead and call bullshit on the art. I think it's a definite photoshop job.

--Mark
Title:
Post by: Kristof on September 23, 2006, 10:05:56 PM
Good news from http://www.wdsfans.com (http://www.wdsfans.com)

Quote from: "WDSfans.com"A WDS Cast Member friend informed us that today a "5" in the Disney typography was added to the Crush's Coaster show building. There are no photos yet, but keep an eye out on this website for updates soon.
Title:
Post by: Anthony on September 23, 2006, 10:54:03 PM
Oooo, so it *WILL* be in the Disney font?  Interesting... I hope it looks a bit better than on that concept model.

I guess they'll change Animagique sometime then?
Title:
Post by: The Butlin Boy on September 24, 2006, 10:37:38 AM
You can just-about make out the 5 in this pic:
(//http://www.dlrp.fr/news/upload/wds/toonstudios/230906/placemaking04.jpg)
http://www.dlrp.fr/actu_placemaking_dis ... s_820.html (http://www.dlrp.fr/actu_placemaking_disney_studios_820.html)
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Post by: Maarten on September 24, 2006, 02:41:57 PM
Great, thanks for sharing. Personally, I'm not blown away with the Walt Disney-font being used at Studio 5. But on the other hand, if they change Studio 3 with the same font, it may work. At least it gives the area a more toony feel over it, and it seperetes it a little bit more from Production Courtyard for example.

This is a pic I found on the internet, made by TDLFAN over at The Living Seas at Epcot...

//http://albums.photo.epson.com/j/AlbumIndex?u=4334673&a=32307844&sp=25

(//http://img.photobucket.com/albums/v503/Moos/View.jpg)

"New "The Seas" sign on the rockwork in front of The Living Seas can be partially seen. Look to the left and you can see one of the famous AA seagulls from "Finding Nemo", perched on the rocks... I beleive they will be entertaining guests with their "mine! mine! mine!" banter."

With Disney's tradition copying and cost cutting, wouldn't it be great to have some of these same seagulls at the entrance (or at the queue) of Crush's Coaster?!  8)
Title:
Post by: Kristof on September 24, 2006, 02:48:22 PM
We are supposed to get the seaguls on the controlboot inside the attraction.
Title:
Post by: Maarten on September 24, 2006, 02:49:13 PM
Quote from: "raptor1982"We are supposed to get the seaguls on the controlboot inside the attraction.

Ah okay, thanks. I can't wait!
Title:
Post by: Kristof on September 24, 2006, 02:49:58 PM
There used to be a concept art around the net showing the controlboot, but I can't seem to find it anymore.  :(
Title:
Post by: Anthony on September 24, 2006, 07:20:32 PM
Quote from: "Maarten"Great, thanks for sharing. Personally, I'm not blown away with the Walt Disney-font being used at Studio 5. But on the other hand, if they change Studio 3 with the same font, it may work. At least it gives the area a more toony feel over it, and it seperetes it a little bit more from Production Courtyard for example.
I'm not blown away with the Impact-style font used on the other buildings either, so like you said at least things brings some variety.  It also makes sense more because of Backlot having its own numbers.  Now, we can split the park into three areas: Toon Studio, Hollywood Studio (with Studio1) and Backlot.  Works nicely.

The number looks better than I expected actually, though that judgement is made looking at it through scaffolding...  :wink:

Btw, I'm happy we'll get the AA gulls, but should we actually be *that* happy that they'll be in the queue line? :lol:

Edit: Come to think of it, the control booth is at the boarding area, so it doesn't matter...
Title:
Post by: Anthony on September 24, 2006, 10:16:23 PM
I'm reposting this news from Screamscape about the WDW attraction here, because it makes it obvious there's going to be some crossover between Crush's Coaster and The Seas:

QuoteNemo's Undersea Adventure / The Seas with Nemo & Friends - (9/22/06) Screamscape has heard a little info about the insides of the new Nemo attraction, and so far the word is good. I'm going go try to not give anything away that might spoil it, but if you don't want to know anything at all, stop right here.
  Apparently the queue is quite large for this new ride and has been given a beach theme. As you move forward though the queue area, you will be given the impression that you are moving closer to the water and eventually walking under the water, which will be reinforced by a view of the bottom of a boat attached to the ceiling. This is all before you've even boarded the Clammobiles. From here I'll leave out any details other than to say that the scenery work is apparently really great and the projections from Pixar are also said to be top notch work. The EAC effect is also said to be quite convincing and if there is one downside people could comment on, it's that the real marine life just are not as impressive looking as their new Pixar counterparts.
We already knew the projections in Paris would be similar, so it's good to hear they're impressive.  Also, this mentions the queue being themed to a "beach", with a boat above you.  Kinda sounds like WDS' fishing pier theme, don't you think? :o
Title:
Post by: The Butlin Boy on September 24, 2006, 11:19:32 PM
There are nice new photos at disneytheque including a close up shot of the "5", a detailed look at the rockwork and lots more!

http://www.disneytheque.com/index.php?/ ... udios.html (http://www.disneytheque.com/index.php?/archives/13-Toon-Studios.html)
Title:
Post by: Kristof on September 24, 2006, 11:31:23 PM
(//http://www.photosmagiques.com/wdsfans/news/upload/crush_building_nr5.jpg)
Title:
Post by: Anthony on September 24, 2006, 11:36:09 PM
Those photos are brilliant, and I really REALLY like this number 5!!  It looks incredibly classy.

The blue rockwork still looks beautiful too, very whimsical and totally unrealistic, great stuff for WDS! :wink:
Title:
Post by: Anthony on September 29, 2006, 02:20:17 PM
The first signs of blue paint of Studio 5 have arrived, and one of the rocks at the front has been given a lovely second coat of darker blue paint...

Two new photos by nicoetsab on Disney Central Plaza:

(//http://www.photosmagiques.com/wdsfans/news/upload/060929-crushpaint1-thumb.jpg) (//http://www.photosmagiques.com/wdsfans/news/upload/060929-crushpaint1.jpg)  (//http://www.photosmagiques.com/wdsfans/news/upload/060929-crushpaint2-thumb.jpg) (//http://www.photosmagiques.com/wdsfans/news/upload/060929-crushpaint2.jpg)

The second photo really gives you a sense of the massive scale of this project, whilst the first shows us how "cosy" the studios should soon become...
Title: Re: Crush's Coaster (June 2007)
Post by: Matts on October 03, 2006, 02:40:42 PM
I found this on screamscape:

(//http://www.screamscape.com/assets/images/db_images/db_TurtleTwister_overview121.jpg)

It is signed - Turtle Twister Overview
Title:
Post by: The Butlin Boy on October 05, 2006, 04:15:25 PM
Here is the latest photo of the Crush building:

http://img174.imageshack.us/img174/1170 ... 417ql4.jpg (http://img174.imageshack.us/img174/1170/dlrp200410200620417ql4.jpg)

http://disneycentralplaza.aceboard.fr/p ... #id1590475 (http://disneycentralplaza.aceboard.fr/p-931-3467-96493-16.htm#id1590475)
Title:
Post by: Anthony on October 05, 2006, 05:03:00 PM
Here's a more interesting photo, again by Kyoto:

(//http://www.dlrpmagic.com/today/2006/10/images/05-toontheme-05sm.jpg) (//http://www.dlrpmagic.com/today/2006/10/images/05-toontheme-05.jpg)

The blue shades actually look nice - they're much "fuller" than I expected, darker than sky blue.  The little arch thing above the doorway is a lovely touch too. :D
Title: Re: Crush's Coaster (June 2007)
Post by: Matts on October 06, 2006, 12:38:04 AM
Quote from: "Matts"I found this on screamscape:

(//http://www.screamscape.com/assets/images/db_images/db_TurtleTwister_overview121.jpg)

It is signed - Turtle Twister Overview

uhhh they changed the url of the file :->

(//http://www.screamscape.com/assets/images/db_images/db_TurtleTwister_overview123.jpg)

nevertheless it is always here: http://www.screamscape.com/html/dlp_-_t ... ster_1.htm (http://www.screamscape.com/html/dlp_-_turtle_twister_1.htm)
Title:
Post by: Miss Tinkerbell on October 06, 2006, 11:18:52 AM
That's a rollercoaster in the dark again...

*shivers at the idea*
Title:
Post by: Anthony on October 06, 2006, 02:49:36 PM
Quote from: "Miss Tinkerbell"That's a rollercoaster in the dark again...

*shivers at the idea*
At least with this one, unlike say RNRC, you'll be able to watch the turtles go past outside the attraction.  What I hate about the Backlot in WDS is how there's absolutely nothing for people to scared to go on the attractions to do, unless you can amuse yourself at the Les Parapluies photo set for an hour...

Another day, another Toon Studio update - they're painted the background of the #5 yellow!

(//http://www.dlrp.fr/news/upload/wds/toonstudios/061006/petittoon.jpg)

Looks rather lovely actually. :ears:
Title:
Post by: The Butlin Boy on October 06, 2006, 05:09:22 PM
You beat me to it :P

QuoteLooks rather lovely actually.

I agree :)
Title:
Post by: Miss Tinkerbell on October 06, 2006, 05:17:19 PM
l'll give it a try if it doesn't make a loop.  Actually l'd love to ride it. :)
Title:
Post by: The Butlin Boy on October 10, 2006, 09:11:36 PM
The soft opennings fo the Finding Nemo epcot attraction were held today (see here: viewtopic.php?p=11629#11629 (https://forum.dlpguide.com/viewtopic.php?p=11629#11629) )

Some of the on-ride effects look very promising for Crush and so does the queue line, which may include a copy of the boat below:

http://i47.photobucket.com/albums/f183/ ... ueboat.jpg (http://i47.photobucket.com/albums/f183/jeremiah_good/queueboat.jpg)

 :D
Title:
Post by: netjack on October 10, 2006, 10:42:13 PM
I would love to see those Seagull-Animatronics infront of Crush's Coaster next year.
Title:
Post by: Anthony on October 10, 2006, 10:47:23 PM
Quote from: "netjack"I would love to see those Seagull-Animatronics infront of Crush's Coaster next year.
They'll be in the boarding area, on top of the pier huts which will function as the ride control booth.  :wink:

I can't see it very well from that photo, but I'm not sure if that boat will be featured at Crush's Coaster.  From the Paris concept art (see wdsfans.com) it looks like you'll just be queueing below a fishing pier, I don't see any boats.  Hopefully we'll see more of the attraction area soon, and maybe then we'll spot things more likely to be used.  The big difference between the attractions is that Crush has outside areas and an outside queue and ride area, whereas The Seas doesn't.
Title:
Post by: Japper on October 11, 2006, 04:18:22 PM
(//http://www.dlrp.fr/news/upload/wds/toonstudios/111006/petittoon05.jpg) (//http://www.dlrp.fr/news/upload/wds/toonstudios/111006/toon05.jpg)

Mod note: I know you're new here, but please don't post full-size images when there's a smaller version available. Thanks.
Title:
Post by: The Butlin Boy on October 11, 2006, 06:43:43 PM
Cool! If you look closely at the picture or in this (//http://www.dlrp.fr/news/upload/wds/toonstudios/111006/toon05.jpg) picture, then you can see that they have also painted the "5" blue! :)

Edit: does anyone what the things coming out of the side of the building are?
Title:
Post by: Anthony on October 11, 2006, 07:02:21 PM
Quote from: "The Butlin Boy"Edit: does anyone what the things coming out of the side of the building are?
Outlets for gutters, same as Disney Studio 1:

(//http://www.photosmagiques.com/gallery/albums/trip_10_11_feb_06/Dsc05947.jpg)

The blue looks kinda nasty in the photo above, but in one from further away it looks much better.  I suppose after a few coats and when it's dried properly it'll look fine.  It's a nice shade of blue, more vibrant than the one used on the concept model.

So thumbs up from me if they can sort it so you can't see the joins in the concrete...
Title:
Post by: The Butlin Boy on October 11, 2006, 07:07:22 PM
Quote from: "Baloo"Outlets for gutters, same as Disney Studio

Thanks
Title:
Post by: Sam on October 11, 2006, 08:44:54 PM
I never noticed the 'Roger Rabbit' poster. Wasn't there a Pirates one in that spot?
Title:
Post by: Miss Tinkerbell on October 11, 2006, 08:46:19 PM
yes there was a pirates one there  :cry:  why did they take it off???

And a narnia one too l thought???
Title:
Post by: Kristof on October 11, 2006, 09:03:33 PM
QuoteI never noticed the 'Roger Rabbit' poster. Wasn't there a Pirates one in that spot?

Pirates, Mary Poppins and Naria are still there...  The Roger Rabbit and 20.000 Leagues ones are located on the far right.

(//http://www.photosmagiques.com/gallery/albums/trip_10_11_feb_06/Dsc05946.jpg)
Title:
Post by: Sam on October 12, 2006, 10:31:45 AM
Strange, I knew there was a 20.000 Leagues Under The Sea one.
Thanks for clearing this up.
Title:
Post by: Nala_84 on October 12, 2006, 10:59:55 AM
Wow, Studio 5 will become totally blue? Looks fine! :) Does anyone know how far they are with the inner work & themeing?
Title:
Post by: The Butlin Boy on October 15, 2006, 10:51:40 PM
Below is a picture of the angler fish Animatronic that can be found in the new Nemo attraction at Epcot. The reason that I have posted this haere is because concept art for Crush's Coaster shows us a scene featuring an angler fish animatronic which could possibly be a copy of this. Just thought you might want to know that! :wink:

http://burgess.members.winisp.net/disne ... 3229_X.JPG (http://burgess.members.winisp.net/disney/061013_0807_E3229_X.JPG)

Edit: I've also found a picture of the jellyfish that could soon be appearing in Paris:
http://burgess.members.winisp.net/disne ... 3228_X.JPG (http://burgess.members.winisp.net/disney/061013_0806_E3228_X.JPG)
Source:Mousemerf (//http://burgess.members.winisp.net/disney/seas.htm)
Title:
Post by: Kristof on October 15, 2006, 11:26:58 PM
More information regarding Crush's Coaster has reached WDSfans: :)

Quote from: "WDSfans"The design of the actual coaster is based on the Xtended SC2000 by Maurer Söhne, but has every track redesigned by Walt Disney Imagineering. Most remarcable changes are the addition of a dark ride section, but also minor changes, unrecognizable by the regular guests, have been made as well.

One other difference is worth mentioning: the release for the spin is just after the top of the lift, whereas on the standard its right after the first drop.

And to conclude, the lift will be covered by a sunken submarine, featuring a 4 metres long animated Bruce.
Title:
Post by: Maarten on October 16, 2006, 12:01:17 PM
I've been to Phantasialand yesterday and rode Winja's Fear and Winja's Force. Those coasters, as mentioned before, do have the same ride system as Crush's Coaster... and I can tell you; I loved it. The way the cars spin is truly awesome and it really is a much better experience then a normal spinning mouse coaster. And for people who are afraid to get sick; don't be... it isn't as intense as you think it is.

Although Crush's Coaster won't use some sophisticated elements like the Winja's do, the Nemo theming will truly make up for it. All I can say for now is that I can't wait to see Crush at the Walt Disney Studios. It's truly a winner.  8)
Title:
Post by: The Butlin Boy on October 16, 2006, 04:52:28 PM
Quote from: "raptor1982"featuring a 4 metres long animated Bruce.

 :o wow thats big, can't wait!
Title:
Post by: Anthony on October 19, 2006, 12:00:55 AM
Some nice new photos by Kyoto on Disney Magic Interactive forum:

Studio 5 from Flying Carpets area
http://kyotodmi.free.fr/DLRP%2014102006 ... %20043.jpg (http://kyotodmi.free.fr/DLRP%2014102006/DLRP%2014102006%20043.jpg)

Rockwork from onboard Carpets (notice the grey area of rockwork just completed and yet to be painted)
http://kyotodmi.free.fr/DLRP%2014102006 ... %20050.jpg (http://kyotodmi.free.fr/DLRP%2014102006/DLRP%2014102006%20050.jpg)

The rocks against the back wall have now been finished and given a small spot of paint
http://kyotodmi.free.fr/DLRP%2017102006 ... %20186.jpg (http://kyotodmi.free.fr/DLRP%2017102006/DLRP%2017102006%20186.jpg)

A closer look at the paint at the front of Studio 5
http://kyotodmi.free.fr/DLRP%2017102006 ... %20190.jpg (http://kyotodmi.free.fr/DLRP%2017102006/DLRP%2017102006%20190.jpg)

More here: http://www.disneymagicinteractive.com/f ... 8657#28657 (http://www.disneymagicinteractive.com/forum/viewtopic.php?p=28657#28657)
Title:
Post by: The Butlin Boy on October 19, 2006, 08:09:34 AM
Nice pics. In the last one you can see that they are painting the top curve of the building. I'm actually surprised at how fast it has progressed! :)
Title:
Post by: penfold12 on October 19, 2006, 11:56:06 AM
I hop ethat blue is not the final coate of paint. Not from a colour point of view, but because you can still make out all the individual slabs of concrete that were used....
Title:
Post by: Anthony on October 19, 2006, 12:15:57 PM
Quote from: "penfold12"I hop ethat blue is not the final coate of paint. Not from a colour point of view, but because you can still make out all the individual slabs of concrete that were used....
That's exactly what I'm not liking at this point.  The same thing happens on Disney Studio 1, but not this bad...

They seem to have only painted about 2/3 of the wall though, so maybe there's a reason behind that? Either way, it probably won't be that noticable when the attraction's finished because you'll be under a canopy when you're down that side of the building.

You can see at the front (the most visable part) that they've obviously spent a long time priming it with that white covering, which seems to have removed any gaps.
Title:
Post by: penfold12 on October 19, 2006, 12:35:26 PM
Yeah, but I think the big difference is that on studio one there are "corner peices" in a differing shade and also raised strips along the walls. If you compare studio five with One, with the exception of the rocks (which are fantastic) it suddenly looks like a huge aircraft hanger style building, where as studio one suddenly looks very themed and detailed!
Title:
Post by: The Butlin Boy on October 21, 2006, 11:54:33 PM
The latest photo courtesy of Anthonydlrp at central plaza!

 :arrow: Link (//http://disneycentralplaza.aceboard.fr/p-931-3467-96493-23.htm#id1605139)
Title:
Post by: Maarten on October 22, 2006, 12:01:06 AM
Quote from: "The Butlin Boy"The latest photo courtesy of Anthonydlrp at central plaza!

 :arrow: Link (//http://disneycentralplaza.aceboard.fr/p-931-3467-96493-23.htm#id1605139)

Thanks for the link. It seems like the weather is quite bad at Marne-la-Vallee. Ow before I forget, the paint is coming along nicely by the way.  :lol:
Title:
Post by: Anthony on October 22, 2006, 03:10:48 PM
Bleugh! Yeah, nasty weather! :(

The paint on the front looks a million times better than the sides though, far better than any of the concepts, infact...

And it still looks good against that grey sky too, don't you think?  Not too cold yet.
Title:
Post by: The Butlin Boy on October 22, 2006, 03:14:17 PM
More pics from Kyoto:

http://kyotodmi.free.fr/DLRP%2021102006 ... %20022.jpg (http://kyotodmi.free.fr/DLRP%2021102006/DLRP%2021102006%20022.jpg)
http://kyotodmi.free.fr/DLRP%2021102006 ... %20015.jpg (http://kyotodmi.free.fr/DLRP%2021102006/DLRP%2021102006%20015.jpg)

Source: http://www.disneymagicinteractive.com/f ... &start=270 (http://www.disneymagicinteractive.com/forum/viewtopic.php?t=413&start=270)
Title:
Post by: penfold12 on October 22, 2006, 10:44:17 PM
seeing as there is the detail along the arc on the front, do you think this will be added along the sides so the building has the same style as studio one? At the moment the sides are very plain
Title:
Post by: mehdi5 on October 24, 2006, 05:08:21 PM
I like the blue can't wait for the finished attractiom but i'm curious how the ride inside would look like
Title:
Post by: Kristof on November 03, 2006, 12:36:23 AM
Construction has started on the covered queue area:

(//http://www.photosmagiques.com/gallery/albums/toon_construction/Dsc03894.jpg)
Title:
Post by: Anthony on November 05, 2006, 10:19:22 PM
Well, gutters are up on both sides of the building and the STT side (Costuming building) is about 2/3 painted... exciting, eh?  :wink:
Title:
Post by: Anthony on November 08, 2006, 02:14:55 AM
The front is finished, scaffolding is down:

(//http://www.dlrpmagic.com/today/2006/11/images/07-crush-01.jpg)

(//http://www.dlrpmagic.com/today/2006/11/images/07-crush-02.jpg)
Title:
Post by: Kristof on November 08, 2006, 07:57:40 AM
The overall look of Toon Studio looks quite good.  Thanks for the pictures.  :D
Title:
Post by: The Butlin Boy on November 08, 2006, 08:15:33 AM
:o WOW that looks fantastic!
Title:
Post by: Dlrpfan on November 08, 2006, 09:03:25 AM
its really taking shape :D
Title:
Post by: Nala_84 on November 08, 2006, 11:53:52 AM
Wow, they're really quick!! Nothing in comparison to the guys that had to create e better infrastructure (does that word exist?!) for the WM in Germany :D

I hope so much they'll be finish until May/April and they'd open the Studio at the beginning of June...
Title:
Post by: penfold12 on November 08, 2006, 06:36:06 PM
Considering I hated the blue, its begining to grow on me!! Still have to say I prefer the yellow, or maybe the green/blue used for the entrance to MGM.

Btw, it studio 5 as taller than 1-3 as it looks?
Title:
Post by: Anthony on November 08, 2006, 08:04:07 PM
Quote from: "penfold12"Btw, it studio 5 as taller than 1-3 as it looks?
It's hard to tell...

(//http://www.dlrpmagic.com/today/2006/11/images/07-crush-03.jpg)

It must be taller.  It's very impressive when you're stood in its shadow by the Flying Carpets. :)  One funny thing I noticed is that the shadow under the top edging/rim and the plaque (look back at the photos I posted before) is actually painted on for effect:

(//http://www.dlrpmagic.com/today/2006/11/images/07-crush-04.jpg)

It doesn't look too good from that angle, but really it's just a mixture of grey skies and me trying to take a photo without getting shouted at for faffing around and not getting into my flying carpet. :wink:
Title:
Post by: Maarten on November 08, 2006, 11:25:57 PM
Quote from: "Baloo"(//http://www.dlrpmagic.com/today/2006/11/images/07-crush-02.jpg)

Wow, I simply love this pic. The blue works quite well I have to admit. Step by step it grows on me too. I'm curious to know how it will look like when the details are added to the land because the blue seems like the basic layer. Besides that, Studio 5 seems to become an important weenie to this corner of the park.

Does somone know when the Peter Pan, Tinkerbell and Wendy statue's will be added to the Sorcerer's Hat? Did they already arrive in Europe?
Title:
Post by: Anthony on November 09, 2006, 01:48:02 AM
Quote from: "Maarten"Does somone know when the Peter Pan, Tinkerbell and Wendy statue's will be added to the Sorcerer's Hat? Did they already arrive in Europe?
No idea.  We've only really heard a very vague "November" for this part of the project.  For the whole week I was there, though, nothing changed at those two areas except a few plastic tubes being moved around, compared to lots going on at "New" Toon Studio all the time.

I like the blue too, I think I spent most of one day telling Patrick how "oh my god, I can't believe it looks good!".  It still goes against all their "warm colours for the cold environment" stuff, but as a colour scheme to tie the land together it works very well.

You might not be so impressed when I post close-up photos of the paint, though. Be warned...

Mod note to self: stop going off topic. :lol:
Title:
Post by: The Butlin Boy on November 09, 2006, 10:25:53 PM
Perhaps we will be seeing a certain turtle and under-sea friends appearing at the front of the building soon! :)
Title:
Post by: The Butlin Boy on November 19, 2006, 06:37:20 PM
Form La Rouquine at central plaza

QuoteThe queue external of Crush' S Coaster from now on is covered; the roof of the queue being finished.
Title:
Post by: Anthony on November 20, 2006, 01:08:14 AM
From WDSFans (//http://www.wdsfans.com):

QuoteAs Winter sets in, some welcome shelter has been given to the quickly progressing outside queue for Crush's Coaster. Much like Buzz Lightyear Laser Blast opened at Disneyland Park earlier this year, Crush will be given an extended outdoor queue in addition to a smaller, highly themed indoor queue space. Unlike Laser Blast, however, this one will thankfully be almost fully covered.

Grandmath at Disney Central Plaza forum has just posted the latest construction photo, showing the new corrugated metal roof. Sure, it doesn't look glamorous yet, but this is a Hollywood attraction - all the beauty will be on the outside. Preliminary concept sketches showed a queue themed to a dried-up Australian fishing pier (you can see an image of this here), but, as you can see the concept, the corrugated look is destined to still be there in the final design. Either this will be a way of explaining the attraction is only a filmset, or the fishing pier will be more industrial - the lights drawn on the roof appear similar to those at Armageddon: Special Effects.

The flooring of the queue has also progressed this week, with the outline of the path and some turquoise pieces now visible in the concrete foundations.
From Grandmath at DCP (//http://disneycentralplaza.aceboard.fr/931-3467-96493-35-Officiel-Toon-Studios-2007-dans-mois.htm):

(//http://www.photosmagiques.com/wdsfans/news/upload/20061119_crush_01-thumb.jpg) (//http://www.photosmagiques.com/wdsfans/news/upload/20061119_crush_01.jpg)
Title:
Post by: RnRCj on November 20, 2006, 05:46:11 PM
I'm definately going to take some photos of the construction site when I visit  the park tomorrow  :D

Does anyone want any photos of any particular things?
Title:
Post by: Maarten on November 20, 2006, 06:35:54 PM
Quote from: "RnRCj"Does anyone want any photos of any particular things?

Well... haha, I would like to know what can be seen, at this very moment, of the Studios from a Frontierland point of view. Is it possible to see the new Studio 5 from Thunder Mesa of Big Thunder Mountain for example (except for the lifthill)?... such a pic would be great... thank you very much in advance. Enjoy your trip.  :wink:

(I hope i doesn't sound to greedy).  :D
Title:
Post by: RnRCj on November 25, 2006, 10:44:25 AM
Quote from: "Maarten"Well... haha, I would like to know what can be seen, at this very moment, of the Studios from a Frontierland point of view. Is it possible to see the new Studio 5 from Thunder Mesa of Big Thunder Mountain for example (except for the lifthill)?... such a pic would be great... thank you very much in advance. Enjoy your trip.  :wink:

(I hope i doesn't sound to greedy).  :D

I found out that Studio 5 cannot be seen from Thunder Mesa, but it can be seen from the top of the Thunder Mountain lift hill.

I don't think there's any point in taking photos if it can't be seen :P
Title:
Post by: Owain on November 25, 2006, 10:49:22 AM
Could you post some Tower of Terror Photos ! or have you already posted some ? :!:  :?:
Title:
Post by: Anthony on November 25, 2006, 03:02:47 PM
Quote from: "RnRCj"I found out that Studio 5 cannot be seen from Thunder Mesa, but it can be seen from the top of the Thunder Mountain lift hill.
Did you go on the Mark Twain?  That's one thing I missed on my last trip and I really wanted to see if Studio 5 can be seen.  It's a very tall building and the berm gets very low over by those geysers.  I know ToT can be seen from that point...  :?
Title:
Post by: Samninetysix on November 25, 2006, 03:24:25 PM
Quote from: "Baloo"
Quote from: "RnRCj"I found out that Studio 5 cannot be seen from Thunder Mesa, but it can be seen from the top of the Thunder Mountain lift hill.
Did you go on the Mark Twain?  That's one thing I missed on my last trip and I really wanted to see if Studio 5 can be seen.  It's a very tall building and the berm gets very low over by those geysers.  I know ToT can be seen from that point...  :?

I'm gonna have to check that out at Christmas
Title:
Post by: RnRCj on November 25, 2006, 08:34:47 PM
Quote from: "Baloo"Did you go on the Mark Twain?  That's one thing I missed on my last trip and I really wanted to see if Studio 5 can be seen.  It's a very tall building and the berm gets very low over by those geysers.  I know ToT can be seen from that point...  :?

No I didn't go on it because the riverboats were closed.
Title:
Post by: Owain on November 25, 2006, 10:56:26 PM
RNRCJ did you get any pictures of either one of the Toon Studio rides ?
Crush's Coaster or Cars race Rally?
Title:
Post by: RnRCj on November 26, 2006, 12:25:25 PM
Quote from: "Owain"RNRCJ did you get any pictures of either one of the Toon Studio rides ?
Crush's Coaster or Cars race Rally?

No I didn't. I wanted to but nothing had really changed on them (or at least I don't think so).
Title:
Post by: Japper on November 28, 2006, 03:58:51 PM
Does anybody know what the theming of the rollercoasterpart will be like?

I hope that they will theme that good ! (not just a dark hall) :)
Title:
Post by: The Butlin Boy on December 01, 2006, 10:10:11 PM
Kyoto at Disney Magic Interactive has provided us with some very exciting pictures today:

(//http://kyotodmi.free.fr/DLRP%2001122006/DLRP%2001122006%20042.jpg)

http://www.disneymagicinteractive.com/f ... 0447#30447 (http://www.disneymagicinteractive.com/forum/viewtopic.php?p=30447#30447)
Title:
Post by: Anthony on December 01, 2006, 10:14:49 PM
Those damn protestors! They get everywhere! :P

Seriously - wow.  This looks far better than I expected, very bright and crisp.  I'm interested to know how they're going to "stick" it to the building and make sure it stays tight, clean and bright.  It's going to be hard to fasten it where the rockwork is, and if it's some kind of plastic material then it might fade like the Armageddon posters, especially with it facing directly to the sun.
Title:
Post by: suzie on December 04, 2006, 07:11:45 PM
wow it looks really good
Title:
Post by: Owain on December 04, 2006, 08:50:35 PM
Quote from: "Baloo"Those damn protestors! They get everywhere! :P

Seriously - wow.  This looks far better than I expected, very bright and crisp.  I'm interested to know how they're going to "stick" it to the building and make sure it stays tight, clean and bright.  It's going to be hard to fasten it where the rockwork is, and if it's some kind of plastic material then it might fade like the Armageddon posters, especially with it facing directly to the sun.

I agree it will fade really badly and it will be more money wasted on a new one and also with the rain do you think it could start to get mould ? ( Correct my spelling )  :)
Title:
Post by: Anthony on December 04, 2006, 08:56:48 PM
I'm sure it'll be fine if they clean it regularly.  They might still have to replace it after a few years, but then buildings have to be repainted too...

Apparently the banner isn't there anymore anyway, so it definitely was just a test.  They haven't even finished painting the rockwork.
Title:
Post by: Anthony on December 18, 2006, 10:05:16 PM
You can see in some of the photos at Disneytheque (//http://www.disneytheque.com/index.php?/archives/13-Toon-Studios.html) that there's actually a gap between the top section of rockwork and the building, so fitting the poster will be much easier than (I) expected.
Title:
Post by: Kristof on January 01, 2007, 02:44:00 PM
Quote from: "WDSfans.com"Soft opening for Crush's Coaster and Cars Race Rally will take place from May 31th, 2007 to June 8th, 2007.
Title:
Post by: Simi-Maus on January 02, 2007, 10:38:31 AM
What does "soft opening" mean?
We will be at DLRP from 03.06. - 08.06.2007.
Will we be able to ride cars and crush coaster?
 :?
Title:
Post by: ChipChap on January 02, 2007, 10:58:11 AM
So yes you are possible to ride the attractions.

But they did not say if this soft opening is only for Annuel Passport holders or Shareholders. This could be another fact, but normally everybody can ride the attractions. Especially when they officially confirm the soft opening
Title:
Post by: DisneyBud on January 02, 2007, 01:48:57 PM
Quote from: "The Butlin Boy"Kyoto at Disney Magic Interactive has provided us with some very exciting pictures today:

(//http://kyotodmi.free.fr/DLRP%2001122006/DLRP%2001122006%20042.jpg)

http://www.disneymagicinteractive.com/f ... 0447#30447 (http://www.disneymagicinteractive.com/forum/viewtopic.php?p=30447#30447)

Has the whole of this picture/front of ride gone up yet?
Title:
Post by: Anthony on January 02, 2007, 02:37:02 PM
Quote from: "DisneyBud"Has the whole of this picture/front of ride gone up yet?
Nope, there hasn't been any progress other than more palm trees for quite a few weeks.

Soft opening = the attraction will be open for testing, but can be closed at any time for maintenance or Imagineers tweaking. So you should get to ride, but don't get angry if you can't.
Title:
Post by: Maarten on January 05, 2007, 01:22:29 PM
I heard that yesterday they were working on the right side of the Studio 5 building (facing the Flying Carpets). It was not really possible to say what the workers were doing up there. Could it be that some posters will appear like at Studio 1?
Title:
Post by: Anthony on January 05, 2007, 06:07:28 PM
This is pretty amazing - the brief German tv programme "Disney Filmparade" this week gives a preview of Crush's Coaster... including a look at models for the dark ride and loading area, plus a glimpse of the turtle shell coaster vehicles!!

The video: http://www.dlrpmagic.eu/crushcoasterpre ... pmagic.mov (http://www.dlrpmagic.eu/crushcoasterpreviewdlrpmagic.mov)

(//http://www.dlrpmagic.com/today/2007/01/images/05-filmcrush-01sm.jpg) (//http://www.dlrpmagic.com/today/2007/01/images/05-filmcrush-04sm.jpg) (//http://www.dlrpmagic.com/today/2007/01/images/05-filmcrush-11sm.jpg)

More stills from the video: http://www.dlrpmagic.com/today/2007/01/ ... ls-of.html (http://www.dlrpmagic.com/today/2007/01/spilling-scenery-station-and-shells-of.html)

Pretty cool, eh?
Title:
Post by: The Butlin Boy on January 05, 2007, 08:08:52 PM
:o WOW
Title:
Post by: Maarten on January 05, 2007, 11:36:16 PM
Awesome stuff! I really do like the turtle shell coaster vehicles. This attraction will definately become a hit with the guests. Finding Nemo + immersive theming + spinning coaster = hit.  8)
Title:
Post by: fly_with_me_dumbo on January 06, 2007, 10:28:13 AM
sorry if this has already been posted or asked but what will the ride itself actually be like eg speed, heights any comparison to another ride?
Title:
Post by: penfold12 on January 06, 2007, 12:39:19 PM
Anyone else having a problem with the video? Im just getting a blank page! Arrgh! :?
Title:
Post by: Reiana on January 06, 2007, 01:09:01 PM
Me. I don't even get a blank page.  :(
Title:
Post by: The Butlin Boy on January 06, 2007, 01:42:43 PM
You are ment to right click the link, select "save as" and save it to your computer :)
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Post by: Anthony on January 06, 2007, 02:02:21 PM
Still works here.  The screenshots show the good stuff anyway, if you still can't get it to play.

Anyone got thoughts on the ride vehicles or loading area?
Title:
Post by: Kt on January 07, 2007, 12:56:23 AM
I'm with flywithmedumbo.......... does anyone know what other rides this will compare with? I'm a fairly new recruit to 'rollercoasters' and have only braved BTM so far (fave ride now!)  :oops:
Title:
Post by: stuarthulluk on January 07, 2007, 01:09:44 AM
i wont let me get the video

even as a right click  :(
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Post by: Nala_84 on January 07, 2007, 12:31:48 PM
Yeah I've seen (and recorded) this Filmparade and it was so amazing to look into the new attraction! I'm so excited and can't wait to go on this ride :)
Title:
Post by: Aaron on January 07, 2007, 06:35:32 PM
Filmparade (//http://dlrpfans.smartvideochannel.com/media/flvplayer2.swf?autoStart=0&popup=1&video=http%3a%2f%2fdlrpfans.smartvideochannel.com%2fmedia%2fgetflashvideo.ashx%3fcid%3dC4FAB1A819D2490F80E75EF422D07BC9)
Title:
Post by: EDDY on January 07, 2007, 06:50:23 PM
HI THERE !

Here is our new adress for the video ! We had to remove it , because of the high Traffic costs !

http://www.dlrp-videos.de (http://www.dlrp-videos.de)
Title:
Post by: EDDY on January 07, 2007, 06:52:05 PM
PS.: You need REALPLAYER !   http://www.real.com (http://www.real.com)

 :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D  :D
Title:
Post by: Anthony on January 07, 2007, 07:42:37 PM
Wow, not so many smilies please!

But thank you very very much for this wonderful video. :wink:
Title:
Post by: Jorien on January 08, 2007, 07:11:04 PM
Quote from: "Baloo"Wow, not so many smilies please!:

LOL! Why not!  :wink:
I think Eddy has all the right to put these smilies on, as he was the one who put this video online.

Thanks for sharing it Eddy!  :D
Title:
Post by: Anthony on January 08, 2007, 07:12:35 PM
Quote from: "Jorien"
Quote from: "Baloo"Wow, not so many smilies please!:
LOL! Why not!  :wink:
I think Eddy has all the right to put these smilies on, as he was the one who put this video online.
Hey, I'm just being moderatory! :roll:  :lol:  :P
Title:
Post by: Jorien on January 08, 2007, 07:14:14 PM
I know....   :P :roll:  :roll:
Title:
Post by: Kristof on January 09, 2007, 11:25:19 AM
Some photos from past weekend.  They've put a layer of plaster on the wall next to the outdoor queue area, which I think will be painted to look like wood (at least that's how it looked like).  

http://www.photosmagiques.com/gallery/toon_construction (http://www.photosmagiques.com/gallery/toon_construction)
Title:
Post by: Kristof on January 29, 2007, 11:42:50 AM
Here you go, another look at the ride vehicle:

(//http://www.photosmagiques.com/wdsfans/news/upload/crush_vehicle.jpg)
Title:
Post by: Japper on February 03, 2007, 10:26:52 PM
Hello , My name is Bruce 8)

(//http://tztot.free.fr/Divers/Requin_Bruce_Crush.jpg)
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Post by: The Butlin Boy on February 03, 2007, 10:50:04 PM
WOW! that is so cool, it's even lifesize :o
I've said it before and i'll say it again, I cannot wait to go on this ride!!!
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Post by: actiontoyboy on February 03, 2007, 11:21:19 PM
It's going to be a real cool asset to WDS. Can't wait to go on a ride!

GJ :)
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Post by: Masamune on February 04, 2007, 12:35:37 AM
:shock: Ok, NOW I'm excited about this ride. :D *Is a big Bruce fan*
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Post by: Anthony on February 04, 2007, 12:43:44 AM
Oh WOW!  He's very impressive, let's hope he moves well too.

Animatronics in WDS... who'd have thought it?!
Title:
Post by: penfold12 on February 04, 2007, 12:03:04 PM
Now your talking!!!!  This is shaping up to be more of an E ticket!
Title:
Post by: Kristof on February 04, 2007, 12:16:07 PM
I'm wondering if this actually is an Audio-Animatronic (with moving mouth, eyes, ...) or rather just a static prop on rails.  You can't really tell from the photo.  But he looks very cool anyway.  8)

Edit: what happened to that worker...  :?
Title:
Post by: Maarten on February 04, 2007, 01:05:27 PM
Quite impressive. It looks great so far. Hopefully Bruce will be a true moving animatronic.  8)
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Post by: Dlrpfan on February 04, 2007, 01:06:26 PM
wow bruce looks so life like!
does any 1 know if the other two sharks will also be featured?
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Post by: RnRCj on February 04, 2007, 01:08:07 PM
Very exciting!  8)
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Post by: Kristof on February 04, 2007, 01:09:18 PM
Quotedoes any 1 know if the other two sharks will also be featured?

I've seen concept art in which they are represented as shadows (like the projection in our Pirates of the Caribbean of the fighting soldiers).
Title:
Post by: Dlrpfan on February 04, 2007, 01:41:03 PM
ok cool thx raptor :D
Title:
Post by: Poppy The Monkey on February 04, 2007, 03:38:56 PM
Quote from: "raptor1982"Edit: what happened to that worker...  :?


Is this pic a fake?

The decapitated worker and the back of the figure looks wrong too.

I hope it isn't, but its just looks a little "fishy" to me!  :)   :roll:
Title:
Post by: Owain on February 04, 2007, 03:41:53 PM
I think theres a hole at the bottom of the shark and the worker is in it, but its strange looking isnt it.  :shock:
Title:
Post by: Whoknew? on February 04, 2007, 04:28:35 PM
There's another picture on that server:

Admin edit: plan removed on request.

So we'll discover Bruce during the lift. An i think it will be an animatronic or else it will look/feel studid driving slowly past a static Bruce, wouldn't it?
Title:
Post by: Anthony on February 04, 2007, 04:33:17 PM
The lift hills on these coasters are silent and very very quick.  I think raptor is right when he suggests it might just move forward, as if he's slamming into the submarine.

With dark lighting, the quick lift hill and the "slamming" movement, there's probably no need for anything else.  Also, on that photo he seems to just be a shell - unless it's made of some kind of rubber (like the faces of the pirates, etc) it won't be able to move.

It seems Bruce will be on the right of the lift hill, rather than on the left like on some concepts.  It also looks like Anchor and Chum have been cut from the script. :wink:
Title:
Post by: Whoknew? on February 04, 2007, 04:45:08 PM
Quote from: "Baloo"The lift hills on these coasters are silent and very very quick.  I think raptor is right when he suggests it might just move forward, as if he's slamming into the submarine.

With dark lighting, the quick lift hill and the "slamming" movement, there's probably no need for anything else.  Also, on that photo he seems to just be a shell - unless it's made of some kind of rubber (like the faces of the pirates, etc) it won't be able to move.

It seems Bruce will be on the right of the lift hill, rather than on the left like on some concepts.  It also looks like Anchor and Chum have been cut from the script. :wink:

sry, i hadn't known that with the lift. Mh, i was wondering what these other things on the side of the lift could be, but of course the is submarine  :roll:
Wasn't there an artwork with some kind of coral reef? turning the coaster from a happy ride into an action ride (with a slamming bruce)  :o
Title:
Post by: The Butlin Boy on February 04, 2007, 10:50:07 PM
Crush started it's test runs today:
 :arrow: Image (//http://www.ekrutz.com/imgs/j/jeremy06/crush/p1000939-large.jpg)

 :arrow: Video (//http://tztot.free.fr/Divers/Crush_Coaster_1st_Video.mov) (right click-'save target as')

After watching the video, I want to run straight over there and hop onto one of those turtle shells, it looks soooooooo coooooool!!! :D

Source: jeremy06b at Coastersworld
Title:
Post by: Maarten on February 04, 2007, 11:35:15 PM
I found this interesting link from "EricLovesTZTOT " at MiceChat:

*link removed by admin*

Enjoy!  :)
Title:
Post by: Japper on February 04, 2007, 11:43:44 PM
I don't think that is forbidden on this forum! (the other images were deleted)
Title:
Post by: Kristof on February 04, 2007, 11:45:45 PM
Yes sorry guys, I've removed the link.  Anyone who needs an explanation, can PM me.
Title:
Post by: Anthony on February 05, 2007, 01:04:45 AM
Quote from: "The Butlin Boy":arrow: Video (//http://tztot.free.fr/Divers/Crush_Coaster_1st_Video.mov) (right click-'save target as')
Ooooh it looks lovely!!  So smooth, the way it glides down there and then into the little dip.  Strange that it's spinning though, I kinda imagined that wouldn't start until the inside drop, as a surprise element.  Maybe not... looks top quality anyway. :)

Imagine that every 30 seconds!  Forget ToT, this will give WDS a life.
Title:
Post by: Whoknew? on February 05, 2007, 11:26:45 AM
Mh, i wouldn't say it spins, it's the direction of the rails, isn't it?
Title:
Post by: Kristof on February 05, 2007, 11:41:16 AM
I don't think it's spinning either.  An Imagineer told me that the spinning would start after the top of the lifthil (the submarine).
Title:
Post by: Riebi on February 05, 2007, 11:43:56 AM
Is it possible to change the "spinning-start-points" ?
Title:
Post by: Kristof on February 05, 2007, 11:45:55 AM
Yes, I think so, but it wouldn't make sense story wise.  First you're going through a coralreef with nemo, then you enter the submarine and after that your turtle shell enters the East Australian Current, so that's when the attraction gets fun & wild.
Title:
Post by: Anthony on February 05, 2007, 02:45:28 PM
Quote from: "Whoknew?"Mh, i wouldn't say it spins, it's the direction of the rails, isn't it?
I just watched it again because I thought you and raptor might be right - but look at the very final frame.  It starts to turn towards the camera as it goes into the dip... I think. Or yeah, maybe it's the track. :D

I suppose they might just be testing it with spinning, doesn't mean it'll be like that when it opens.  Do you think they should hide the fact it spins?  It'd be a very surprising thing to suddenly start happening when you're in there... maybe too surprising?  They could hide it away on those warning signs no-one ever reads...
Title:
Post by: Patrick on February 05, 2007, 03:46:59 PM
I' ve watched it a lot now and it definately does not seem to be spinning.  Would be a strange place to have the car spinning, usually they only spin after they turn the first corner after the lift hill.  Also the last frame seems as though it definately is just the track positioning and not the actual car spinning.
Title: Landmark
Post by: thebatman_1 on February 05, 2007, 04:11:03 PM
Here are first time pictures of todays major developments with Toon Studios....

Can you wait for it???






























(//http://i90.photobucket.com/albums/k247/thebatman_1/HPIM2050.jpg)

(//http://i90.photobucket.com/albums/k247/thebatman_1/HPIM2051.jpg)

(//http://i90.photobucket.com/albums/k247/thebatman_1/HPIM2052.jpg)


(//http://i90.photobucket.com/albums/k247/thebatman_1/HPIM2053.jpg)

(//http://i90.photobucket.com/albums/k247/thebatman_1/HPIM2054.jpg)
Title:
Post by: Kristof on February 05, 2007, 04:13:45 PM
I can't believe it! One day after I've been there...  :x

But... AWESOME  :D  Thanks for the photos!
Title:
Post by: The Butlin Boy on February 05, 2007, 04:45:40 PM
*Jaw drops to ground* :o

WOW.....Well done WDS =D>
Title:
Post by: DisneyBud on February 05, 2007, 05:19:20 PM
Looks spectacular

=D> indeed
Title:
Post by: Whoknew? on February 05, 2007, 06:12:07 PM
Yeah it does, but does the colour stand rain etc.?
Title:
Post by: swity on February 05, 2007, 07:01:46 PM
I don't know...maybe somebody already said it...but does anybody know if Crushs Coaster will be a fastpass-attraction? because new attractions AND rollercoasters are always very popular....
Title:
Post by: Patrick on February 05, 2007, 07:11:52 PM
Quote from: "swity"I don't know...maybe somebody already said it...but does anybody know if Crushs Coaster will be a fastpass-attraction? because new attractions AND rollercoasters are always very popular....

I think it has been said that Crush's Coaster will not be a fastpass attraction.  Also wow, I never expected it to look so great, it fits in so well, also it's great how it's not blue overkill.  The blue on the poster section definately makes the overall blue colour scheme better. :D
Title:
Post by: RnRCj on February 05, 2007, 07:25:36 PM
WOW! WOW! ...and one more... WOW!  :shock:
Title:
Post by: Nala_84 on February 05, 2007, 10:45:29 PM
Aw, that looks sooo great!! So "oceanly", just so "wow" :)! I really can't wait to see it in September!

By the way, have we already said whether there will be photos taken on the ride you can buy?
Title:
Post by: Japper on February 05, 2007, 11:02:10 PM
There won't be a on-ride photo!  :?
Title:
Post by: Kristof on February 06, 2007, 12:08:49 AM
Expect lots of parents standing outside the attraction with their camera in hand.  :wink:
Title:
Post by: Nala_84 on February 06, 2007, 11:01:53 AM
Oh, no onride pics? That's a pity :( Even Winja's Fear & Force (similar ride) in Phantasialand offers this service  :P
Title:
Post by: RnRCj on February 06, 2007, 05:00:09 PM
I was wondering if there will music playing in the showbuilding or in the cars? :roll:
Title:
Post by: The Butlin Boy on February 06, 2007, 05:50:21 PM
Does anyone know if the inside track and/or supports will remain black or be painted blue :?:
Title:
Post by: Anthony on February 06, 2007, 05:55:00 PM
There won't be on-board audio in the cars (as far as we know), and the track will most certainly remain black.
Title:
Post by: Japper on February 06, 2007, 10:21:22 PM
No on-board music , but that doesn't mean there is no music at all!
The attraction is actually filled with lots of music speakers!  :o
Title:
Post by: TaranOfPrydain on February 07, 2007, 10:33:22 PM
Does anybody know why they haven't painted the other walls of the lower building yet?
Title:
Post by: penfold12 on February 13, 2007, 09:37:09 AM
I was looking at the art work for Crushes Coaster, any idea where the logo is going on the building?
Title:
Post by: Anthony on February 13, 2007, 11:11:19 AM
It'll be on a smaller entrance sign at the side, above you just as you walk into the undercover part of the queue.  A little like this:

http://www.photosmagiques.com/wdsfans/g ... ce_concept (http://www.photosmagiques.com/wdsfans/gallery/concept_crushscoaster/crush_entrance_concept)

After the current works it'll only be Backlot which has those billboard-type entrances. :)
Title:
Post by: penfold12 on February 13, 2007, 06:59:51 PM
Baloo! just when I had made the name change a distant memory, you link to that piece of artwork! he he, It still looks better that crushes coaster :lol:
Title:
Post by: Anthony on February 13, 2007, 08:45:25 PM
Ok here's my prescription for anyone still preferring the old name to Crush's Coaster, worked on me:

Say "Crush's Turtle Twister" outloud at least ten times without messing the tongue twister up, and then repeat as if you were French (for example, "ah oui, le Crush's Turtle Twister, c'est magnifique!").  Your affection for the name will now totally disappear. :wink:
Title:
Post by: Whoknew? on February 13, 2007, 10:04:20 PM
But the problem on pronounciating it is on Crush's, turtle twister is quiet easy to say. I think it's more the double-letter-promotion-thing. Crush's Coaster seems to be more easy to remember than Crush's Turtle Twister. (your french thing might be right, i'm no frenchman, no idea  :wink: )
Title:
Post by: Kristof on February 21, 2007, 11:59:03 AM
Screenshots from the making of video on the 15th Anniversary website:

(//http://www.photosmagiques.com/wdsfans/news/upload/makingofcrush_15th_site.jpg)
Title:
Post by: Disneyana on February 21, 2007, 05:12:30 PM
Wow looks great. I'm so excited. But what kind of music will they play in that attraction ? I can't remember the soundtrack of Finding Nemo so much. Will they use it or some different music ?
Title:
Post by: RnRCj on February 21, 2007, 07:05:03 PM
I can't believe this will be open in just over 3 months! I get more excited every day!  :D
Title:
Post by: Sigton on February 21, 2007, 11:18:54 PM
Quote from: "Disneyana"what kind of music will they play in that attraction ?

For sure they will play the characters' voice and I suppose that they will play soundtrack that match the scenery or the sensation (for example: in the submarine scene i think they will play something stressing like in "jaws")
Title:
Post by: Maarten on February 22, 2007, 12:57:06 AM
In the darkride section of the ride, I think they will use a lot of music from the Nemo darkride in Epcot and the Submarines in Disneyland. The projections should be quite the same I guess? In the other areas of the rides I assume they will use parts of the Nemo soundtrack.
Title:
Post by: peep on February 23, 2007, 03:03:44 PM
Quote from: "RnRCj"I can't believe this will be open in just over 3 months! I get more excited every day!  :D

lol, same here.

The Submarine looks fab! Can't wait to see more of the theming inside.
Title:
Post by: humbug83 on February 26, 2007, 01:55:22 PM
Can you get a bit wet on this ride like on POC??  :D
Title:
Post by: humbug83 on February 26, 2007, 05:16:12 PM
hey all is the ride definitely opening on 10th June?
Title:
Post by: Kristof on February 26, 2007, 05:52:28 PM
No exact date has been set yet, so it could be that the attractions will open on a later date.
Title:
Post by: humbug83 on February 26, 2007, 05:53:58 PM
Quote from: "raptor1982"No exact date has been set yet, so it could be that the attractions will open on a later date.

 :cry:

do you know if there will be an official announcement as to when they will open?
Title:
Post by: humbug83 on February 28, 2007, 04:23:24 PM
they should have had this ride so it was a water ride like POC and you get a few splashes along the way, but as they havent done it like this, there should still be areas of the ride where you get a few squirts of water!
Title:
Post by: Sigton on March 01, 2007, 07:27:15 AM
you mean like in BTM when they take the picture?
Title:
Post by: humbug83 on March 01, 2007, 11:25:28 AM
Quote from: "Sigton"you mean like in BTM when they take the picture?

 :?
Title:
Post by: Kinou on March 01, 2007, 08:10:54 PM
The official opening had been delayed to the 17th June weekend. With soft opening scheduled for the first weeks of June.
Title:
Post by: humbug83 on March 04, 2007, 05:53:03 PM
Quote from: "Kinou"The official opening had been delayed to the 17th June weekend. With soft opening scheduled for the first weeks of June.

Lucky I hadnt booked for the week of 11th June then or I would have been disappointed!!!!!!!

Is the 17th June date definite?
Title:
Post by: jortlaban on March 04, 2007, 07:40:54 PM
since the official opening date was "june 2007" without an official opening day mentionedor confirmed, it can be said that there is no delay and they're right on schedule.
Title:
Post by: humbug83 on March 05, 2007, 02:49:24 PM
oh i really wish I knew when these are opening, want to book the holiday but dont wanna go if these aren't open.
Title:
Post by: Disneyana on March 05, 2007, 03:30:50 PM
Then go in July, then they are definately open.  :wink:  :lol:
Title:
Post by: humbug83 on March 05, 2007, 03:39:38 PM
Quote from: "Disneyana"Then go in July, then they are definately open.  :wink:  :lol:

but its more expensive in July and the school holidays start then!
Title:
Post by: Disneyana on March 05, 2007, 03:41:36 PM
Yes that's right ! Very problematic situation right ?!  :wink:
Title:
Post by: Kinou on March 05, 2007, 08:58:22 PM
Quote from: "jortlaban"since the official opening date was "june 2007" without an official opening day mentionedor confirmed, it can be said that there is no delay and they're right on schedule.

I'm talking about internal delays. They planned to open it on the 10th June weekend at the beginning.
Title:
Post by: humbug83 on March 05, 2007, 09:08:47 PM
Kinou, how do you know this??
Title:
Post by: Riebi on March 06, 2007, 08:35:39 AM
Quote from: "humbug83"
Quote from: "Disneyana"Then go in July, then they are definately open.  :wink:  :lol:

but its more expensive in July and the school holidays start then!

There are much more months after July :wink:
You have the choice of June, August, September,...........
Title:
Post by: humbug83 on March 06, 2007, 11:01:59 AM
Quote from: "Riebi"
Quote from: "humbug83"
Quote from: "Disneyana"Then go in July, then they are definately open.  :wink:  :lol:

but its more expensive in July and the school holidays start then!

There are much more months after July :wink:
You have the choice of June, August, September,...........

August is still school holidays.

September is possible but not sure of other plans.
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Post by: Riebi on March 06, 2007, 11:06:00 AM
And october is halloween holidays and november is rainy and december is christmas season  :lol:
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Post by: humbug83 on March 06, 2007, 11:06:51 AM
Quote from: "Riebi"And october is halloween holidays and november is rainy and december is christmas season  :lol:

 :P
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Post by: Riebi on March 06, 2007, 11:09:38 AM
Make your trip at september  :wink:
The leaves begins to colour and it can be warm and not much rainy.
And I thinks it´s cheaper there.
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Post by: humbug83 on March 06, 2007, 11:18:48 AM
Quote from: "Riebi"Make your trip at september  :wink:
The leaves begins to colour and it can be warm and not much rainy.
And I thinks it´s cheaper there.

Hmm, maybe.
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Post by: Kristof on March 06, 2007, 11:35:40 AM
Back to Crush's Coaster please!  :wink:
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Post by: Riebi on March 06, 2007, 11:47:08 AM
Yes sir :lol:

DLRP.fr wrote, that they now color the white areas left.
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Post by: Anthony on March 06, 2007, 04:35:25 PM
Indeed, photos from photosmagiques.com (//http://www.photosmagiques.com/gallery/toon_construction):

(//http://www.photosmagiques.com/gallery/albums/toon_construction/DSC07126.jpg)

I still don't like that Studio 5 doesn't have a white rim around the top like Studio 1 (makes it look cheap and less like a studio building), but other than that it looks great.  They painted the drainpipes finally too.

For DLRP, opening on 17th June rather than 10th could be better.  DL's Submarine Voyage is meant to open on the 10th, so now there's a chance some of the people attending that could attend both. *cough*please-john-lasseter!!*cough*
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Post by: Nala_84 on March 06, 2007, 04:41:06 PM
When I look at this photo, I can't imagine that the "turtles" will also drive along or even out of the "turtle coloured" building in the front....it seems so big :)

Isn't this the place were the boarding will be?! Is this the beginning of the ride then? How long will the drive last?
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Post by: Anthony on March 06, 2007, 04:46:26 PM
It's hard to describe the layout of the ride without posting a layout plan and getting in trouble or ruining all the secrets...

Hmm, maybe you should look through the construction photos (//http://www.photosmagiques.com/gallery/toon_construction?page=13), concept art (//http://www.photosmagiques.com/wdsfans/gallery/concept_crushscoaster) or on this Toon Studio plan (//http://www.dlrpmagic.com/guides/15thanniversary/toonstudio/) to get a better idea how things will work? :?  :wink:

This concept plan roughly shows the layout (though some details have changed):

(//http://www.dlrpmagic.com/guides/15thanniversary/crushscoaster/concepts3_plans_2.jpg)

Boarding area is the green/turquoise coloured part where you see the turtle shells lined up diagonally.
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Post by: humbug83 on March 06, 2007, 04:57:17 PM
Wow that looks cool!  8)
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Post by: humbug83 on March 07, 2007, 10:58:58 AM
Disneyland Paris says opening date is 1st June!!!!!!!!!
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Post by: Kristof on March 07, 2007, 11:05:30 AM
Quote from: "humbug83"Disneyland Paris says opening date is 1st June!!!!!!!!!


Source...
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Post by: Riebi on March 07, 2007, 11:40:38 AM
Quote from: "Baloo"I still don't like that Studio 5 doesn't have a white rim around the top like Studio 1 (makes it look cheap and less like a studio building), but other than that it looks great.  They painted the drainpipes finally too.


Me too. I would be very happy with a white rim. Especial when you are staying at fantasia gardens and look over the studios. But I hope for the growing palms :mrgreen:
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Post by: humbug83 on March 07, 2007, 12:02:35 PM
Quote from: "raptor1982"
Quote from: "humbug83"Disneyland Paris says opening date is 1st June!!!!!!!!!


Source...

Disneyland Paris. My sister rang them and they said 1st June. I thought I might ring them too though see if they say any different.
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Post by: humbug83 on March 07, 2007, 01:49:58 PM
I hope this ride is not going to be too twisty!!  :sick:
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Post by: Kinou on March 07, 2007, 08:41:41 PM
Quote from: "humbug83"Disneyland Paris says opening date is 1st June!!!!!!!!!


Defninitely wrong. There  will may be soft opening on these dates but not the official opening. As for my sources, they work directly on Toon Studios.
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Post by: Anthony on March 08, 2007, 01:01:11 AM
Somebody on DCP asked why the official website mentions three sharks in the attraction, when there's only the 1 Bruce prop.  In response, La Rouquine posted this concept art which has never been seen before:

(//http://img444.imageshack.us/img444/765/crushlift2iw4.jpg)

It shows a silhouette projection on the side wall of the submarine (like the ones of pirates fighting in potc!) featuring all three sharks (Bruce, Anchor and Chum), just as your turtle shell starts to climb the lift.  I guess the sharks will squabble about catching you before Bruce loses control and slams into the submarine. :D  :D
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Post by: Kristof on March 08, 2007, 01:05:47 AM
Yeah, that's what I was talking about a couple of pages ago.  

PS. Pas vu sur DLRP.Fr  :lol:  :lol:  :lol:  :lol:  :lol:  :lol:
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Post by: humbug83 on March 08, 2007, 08:14:57 PM
Quote from: "Kinou"
Quote from: "humbug83"Disneyland Paris says opening date is 1st June!!!!!!!!!


Defninitely wrong. There  will may be soft opening on these dates but not the official opening. As for my sources, they work directly on Toon Studios.

Do your sources know the exact date then?
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Post by: Kristof on March 08, 2007, 09:00:11 PM
Humbug83 please, please, please, there is NO exact date yet!  This still has to be set.  A little bit more patience.  :wink:
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Post by: humbug83 on March 11, 2007, 07:09:04 PM
Quote from: "raptor1982"Humbug83 please, please, please, there is NO exact date yet!  This still has to be set.  A little bit more patience.  :wink:

Its only because i want to book my holiday, and want to make sure I go when the rides are actually open!!
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Post by: jortlaban on March 11, 2007, 08:13:02 PM
Quote from: "humbug83"
Quote from: "raptor1982"Humbug83 please, please, please, there is NO exact date yet!  This still has to be set.  A little bit more patience.  :wink:

Its only because i want to book my holiday, and want to make sure I go when the rides are actually open!!
just book somewhere in the last two weeks of june, you'll be shure the rides are open then.
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Post by: Riebi on March 12, 2007, 09:19:16 AM
To to renew the subject:

Did somebody know somethint about the "water"-effekt inside the attraction? will they have soap-bubbles, mist or something else?
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Post by: Kristof on March 12, 2007, 09:44:54 AM
There's supposed to be a bubbles effect similar to the stars inside Space Mountain Mission 2.
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Post by: humbug83 on March 12, 2007, 11:14:24 AM
Real bubbles?!
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Post by: humbug83 on March 12, 2007, 11:14:52 AM
Quote from: "jortlaban"
Quote from: "humbug83"
Quote from: "raptor1982"Humbug83 please, please, please, there is NO exact date yet!  This still has to be set.  A little bit more patience.  :wink:

Its only because i want to book my holiday, and want to make sure I go when the rides are actually open!!
just book somewhere in the last two weeks of june, you'll be shure the rides are open then.

I cant get last week of June off work, but am trying for week of 18th June!
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Post by: Kristof on March 12, 2007, 11:24:16 AM
Please use the Trip Planning board for these discussions! This topic is about the actual attraction.  8)
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Post by: Sigton on March 12, 2007, 12:27:45 PM
will there be some props or some background in the coaster part or will it be completely dark?
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Post by: Kristof on March 12, 2007, 01:10:52 PM
There will be something like canvas tunnels with bubbles projected on and there should be large underwaterplants hanging from the ceiling al the way down to the ground.
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Post by: Nala_84 on March 12, 2007, 03:24:11 PM
Raptor (or another "insider" ;)): Have you seen the interior of Studio 5 past the last few days? If yes, how's the work doing? Is there alreay as much to see as on the exterior? *curious*
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Post by: Kinou on March 12, 2007, 08:34:08 PM
Quote from: "humbug83"Real bubbles?!

Are there real stars in Space Mountain?



...  :roll:  :P
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Post by: fly_with_me_dumbo on March 12, 2007, 08:56:35 PM
i asked this question before but i dont think anybody answered (sorry if you have) what will the ride be like as in twists and turns what will it compare too ie thunder mountain. whats the seating like is it just a little bar across your lap because if so i think i could hack it, if it goes over you to hold you in well then i aint going anywhere near it :D
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Post by: humbug83 on March 13, 2007, 10:16:00 AM
Quote from: "Kinou"
Quote from: "humbug83"Real bubbles?!

Are there real stars in Space Mountain?



...  :roll:  :P

I guess not!

They should have a water feature on this ride though even if it is just real bubbles floating about!
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Post by: Fluffy on March 15, 2007, 04:07:23 PM
Quotei asked this question before but i dont think anybody answered (sorry if you have) what will the ride be like as in twists and turns what will it compare too ie thunder mountain. whats the seating like is it just a little bar across your lap because if so i think i could hack it, if it goes over you to hold you in well then i aint going anywhere near it

Hi,

The seat layout is two rows of two sitting back to back with each passenger having their own individual lap bar. The cars will be the same to the one shown in the link below but be themed to look like a turtle.

//http://www.rcdb.com/ig2410.htm?picture=21

These types of coasters do throw you around a bit with sharp turns and sudden drops but overall are very fun and highly enjoyable :D
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Post by: humbug83 on March 16, 2007, 02:34:03 PM
if you have a look at the blog from disneyland15.com it appears the rides will open 9th June!  :D

Although if you click to get english, it doesnt mention it!
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Post by: Kristof on March 21, 2007, 07:52:59 PM
Get ready to be amazed...

(//http://eddyouard.free.fr/images/apublier/N%e9mo%20(5).JPG)

Source: VSD Magazine, scanned by "abu" on Disney Central Plaza
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Post by: Anthony on March 21, 2007, 09:00:40 PM
I can't think of anything to say but.. wow! They got they coral looking just right, and nice and colourful.  Must have been a nightmare to sculpt it like that.  Can't wait to see it properly lit.

This truly is the real deal - dark ride scenes in WDS, who would have guessed?! :o
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Post by: Riebi on March 22, 2007, 09:37:22 AM
Looks like WOW!

But this is was DLRP has promised at the 15th birthday! :D
It´s nice to see they keep it!
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Post by: humbug83 on March 22, 2007, 10:36:17 AM
is this going to be same thrill rating as BTM or more like Space Mountain?

I hope the former as that is just enough thrill for me!
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Post by: disneymadchris on March 22, 2007, 04:57:32 PM
Quote from: "raptor1982"Get ready to be amazed...

(//http://eddyouard.free.fr/images/apublier/N%e9mo%20(5).JPG)

Source: VSD Magazine, scanned by "abu" on Disney Central Plaza

 8)

Mod note: Please add more to your posts!
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Post by: RnRCj on March 22, 2007, 05:31:52 PM
Wow! It's not a 2d card cut-out!

I'm impressed  8)
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Post by: fly_with_me_dumbo on April 02, 2007, 10:07:53 PM
what kind of twists and turns will this ride have, will it be like btm, will it go upside down, i really dont like to bug but i have no idea :oops:
can anyone tell me?
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Post by: Masamune on April 02, 2007, 11:48:35 PM
:o Oooh, gorgeous!
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Post by: Riebi on April 03, 2007, 08:56:10 AM
Hello Mr. Fish!

Pic of an Crush´s Coaster Animatronic at DLRP.fr:
(//http://www.dlrp.fr/news/upload/wds/toonstudios/crush/makingof/monsterfish/crush_makingof.jpg)

Isn´t it a scary kind of fish! :shock:
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Post by: disneymadchris on April 03, 2007, 12:13:01 PM
Quote from: "Riebi"Hello Mr. Fish!

Pic of an Crush´s Coaster Animatronic at DLRP.fr:
(//http://www.dlrp.fr/news/upload/wds/toonstudios/crush/makingof/monsterfish/crush_makingof.jpg)

Isn´t it a scary kind of fish! :shock:

I didn't think here were going to be any Animatronics.
Title:
Post by: Riebi on April 03, 2007, 12:46:32 PM
:P  If the fish isn´t one we have even the seagulls  :D
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Post by: cykosis on April 03, 2007, 08:51:58 PM
Does anyone know if there will be soft openings in May?  :?:
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Post by: Masamune on April 03, 2007, 11:55:32 PM
:lol: If I hear any kids screaming/crying on the ride, I'll know why.

:P That is one scary anglerfish! :o
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Post by: Sigton on April 04, 2007, 02:01:05 PM
what a really nice animatronic :lol:

(let's call him "sawtooth"  :D )
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Post by: RnRCj on April 04, 2007, 03:30:35 PM
I think I might be a bit scared the first time I ride this  :P
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Post by: Kristof on April 05, 2007, 01:06:51 PM
The Seagulls animatronics have been installed at the Submarine ride in California.  We will get similar ones at the loading station, themed to the Sidney Harbour.

(//http://www.screamscape.com/assets/images/db_images/db_2007_FindingNemo_Seagulls21.jpg)

Photo source: http://www.screamscape.com/ (http://www.screamscape.com/)
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Post by: fly_with_me_dumbo on April 05, 2007, 01:28:23 PM
looking good i must say, but again what type of twists and turns will it have will it be like another ride in comparison to this? :?
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Post by: Angela on April 05, 2007, 01:50:42 PM
I know there is a minimum height of 1.12 m but little kid here is 1.17 m and almost 4 years old at that time. Would it be a good idea to take him in there? Could anything go wrong?
Title:
Post by: disneymadchris on April 05, 2007, 01:53:57 PM
Quote from: "Angela"I know there is a minimum height of 1.12 m but little kid here is 1.17 m and almost 4 years old at that time. Would it be a good idea to take him in there? Could anything go wrong?

I thought I read that the minimum height was 1.04metres.

And even if I am wrong your son will be fine. My little sister went on Space Mountain when she was only one centimetre above the limit so I can guarantee your little kid will be 100% safe on Crush's Coaster.
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Post by: smurfy74 on April 05, 2007, 08:09:00 PM
im still unsure of how i will cope with the car spinning and going up and down at the same time, looking at the one at Chessington that does this i dont think it will be too bad, at least im hoping so :D  anyone been on one of the spinning coasters???
Title:
Post by: mehdi5 on April 05, 2007, 08:16:16 PM
Quote from: "smurfy74"im still unsure of how i will cope with the car spinning and going up and down at the same time, looking at the one at Chessington that does this i dont think it will be too bad, at least im hoping so :D  anyone been on one of the spinning coasters???
Iv'e been on a spinning coaster i believe it has the same layout but spinning coasters are very fun. I can't wait to ride Crush's Coaster :D
Title:
Post by: fly_with_me_dumbo on April 05, 2007, 08:39:30 PM
how fast will it spin? :shock:
Title:
Post by: tubbsy on April 06, 2007, 07:52:39 AM
)On DLRP magic the hieght says 1:04. But I have seen somewhere else its 1:12......cant remember where. :? Does anyone know what it is?

I am not keen on roller coasters, but I do find Disney rides better cos I am concentrating on the theming (or in the case of RNRC the inside of my eyes and singing a the top of my voice! :shock:) so I dont mind them so much.

But fly_with_me_dumbo, of you go to

http://www.disneyland15.com/#home (http://www.disneyland15.com/#home)

Then go to 15th anniversary on the banner along the top, go down to behind the scenes and click, it starts playing a promo. If you're v patient, about 2/3rds of the way through it shows about a 2 second clip of the ride running with no scenery. :shock:

I was not sure but Robert keeps saying when does it open? when can I ride it?  :shock:  :lol:
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Post by: Angela on April 06, 2007, 10:18:04 AM
I read somewhere, I believe in the book from the travel agency that the minimum height was 1.12 but BTM is 1.02 so is it more scary or what than? Is a kid who is 4 old enough to go on the ride? I think I must see it first before I decide..
Title:
Post by: tubbsy on April 06, 2007, 04:42:29 PM
The thing about Crushes coaster, I think anyway, that it is being pitched as a family ride that fairly young ones will be able to ride..... :?  Robs gonna have to eat more greens to get to the right height!

There are rides-I think- at our local theme park that are just as scary as Crushes coaster. Mainly because there is no theming around them to take my mind off them and I feel like i'm going to fall off! :shock:

Having seen that little snippet on the anniversary web site I am not keen. I'd love to see it running before making a decision, but as a lot of its enclsoed, we'll not see it from the outside, but be stood in the queue wondering what on earth we were doing before we could make a decision :shock:

Unless anyone intends to record it and pop it on you tube.... in June :D
Title:
Post by: Maarten on April 06, 2007, 10:24:06 PM
Quote from: "mehdi5"
Quote from: "smurfy74"im still unsure of how i will cope with the car spinning and going up and down at the same time, looking at the one at Chessington that does this i dont think it will be too bad, at least im hoping so :D  anyone been on one of the spinning coasters???
Iv'e been on a spinning coaster i believe it has the same layout but spinning coasters are very fun. I can't wait to ride Crush's Coaster :D

I've been on two spinning coasters in Phantasialand (Germany), and all I can say is that its big fun. The spinning modus sounds more intense then it actually is. The only thing that felt quite strange is when you are going backwards down the big drop. But think again; Disney would be quite stupid to build a coaster that kids can't enjoy. This attraction was especially build for the whole family, since its in a kids zone and because there weren't enough family-oriented attractions in WDS.  :wink:
Title:
Post by: fly_with_me_dumbo on April 06, 2007, 11:00:18 PM
thanks, i saw the clip, and i am so excited about crush coaster, i am deffinatly going on it, it looks really good fun. :D
Title:
Post by: tubbsy on April 07, 2007, 04:06:57 PM
I still wish I could find out the minimum height for sure. I keep finding contradicting info. Any help anyone? :?
Title:
Post by: Anthony on April 07, 2007, 04:20:06 PM
Quote from: "tubbsy"I still wish I could find out the minimum height for sure. I keep finding contradicting info. Any help anyone? :?
Pffff I know what you mean, I haven't seen DLRP mention this officially *anywhere*.  I'm sure they used to have a disclaimer rule that any height requirements would be mentioned when they advertise a new attraction?  The two major Maurer spinning coasters in the UK have a requirement of 1.2m, but then they have a different track design.  I think DLRP will want to push it down as far as possible.  They have a different vehicle design in WDS too, very customised.

I do actually have a PDF from about 9 months ago which says the height requirement is +1.04m, so that's what I'm going with on my website.  And no doubt if/when it changes, I'll get shouted at. :roll:  :lol:

They don't make it easy for us...

By the way, I found the most amazing photo by Magic Mouse on DCP, who must have formed some kind of human tower to reach over the fences, lol:

(//http://img77.imageshack.us/img77/1855/img3234fo8.jpg)

 :shock: This is WDS, right?!
Title:
Post by: disneymadchris on April 07, 2007, 04:25:19 PM
Quote from: "Baloo"By the way, I found the most amazing photo by Magic Mouse on DCP, who must have formed some kind of human tower to reach over the fences, lol:

 :shock: This is WDS, right?!

Wow that is an amazing photo. He must have got a ladder!  :D
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Post by: tubbsy on April 07, 2007, 04:34:26 PM
Its looking soooo good. It doesnt matter if Rob isnt going to be tall enough (although I think he'll disagree :roll: ) I think the whole building looks great.

I wont moan at you too much Baloo if and when they finally publish the height its different! :)  :P Thanks for trying to help :D
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Post by: RnRCj on April 07, 2007, 05:53:37 PM
Quote from: "Baloo":shock: This is WDS, right?!

Took the words out of my mouth. Wow :shock:
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Post by: Patrick on April 07, 2007, 06:44:19 PM
Quote from: "Baloo"
Quote from: "tubbsy"I still wish I could find out the minimum height for sure. I keep finding contradicting info. Any help anyone? :?
Pffff I know what you mean, I haven't seen DLRP mention this officially *anywhere*.  I'm sure they used to have a disclaimer rule that any height requirements would be mentioned when they advertise a new attraction?  The two major Maurer spinning coasters in the UK have a requirement of 1.2m, but then they have a different track design.  I think DLRP will want to push it down as far as possible.  They have a different vehicle design in WDS too, very customised.

I do actually have a PDF from about 9 months ago which says the height requirement is +1.04m, so that's what I'm going with on my website.  And no doubt if/when it changes, I'll get shouted at. :roll:  :lol:

They don't make it easy for us...

By the way, I found the most amazing photo by Magic Mouse on DCP, who must have formed some kind of human tower to reach over the fences, lol:

http://img77.imageshack.us/img77/1855/img3234fo8.jpg (http://img77.imageshack.us/img77/1855/img3234fo8.jpg)

 :shock: This is WDS, right?!

I have a feeling it will be 1.2m, since Camelot also has the same coaster layout as dlrp, oh dear god, did I mention that camelot a failing theme park has the same design :lol: .  Well that is 1.2m too, seems a bit strange to lower it, especially since nothing really makes it lesser than that one.  Plus the cars are only customised I suspect by themeing and not the whole car layout etc.
Title:
Post by: tubbsy on April 07, 2007, 07:18:40 PM
I do think its a shame that Disney have pitched it in a way that youngens think they are gonna be able to ride it-it definately appears from the adverts like its gonna be a family ride.

I have told Rob that he wont be able to ride Crushes Coaster (just in case- I dont think hes gonna gain 15cm in 6 months!!  :( ) But then again he was just too short to ride BTM the last time we went so he is chuffed hes gonna be able to ride it in October. :D
Title:
Post by: Patrick on April 07, 2007, 08:56:21 PM
Quote from: "tubbsy"I do think its a shame that Disney have pitched it in a way that youngens think they are gonna be able to ride it-it definately appears from the adverts like its gonna be a family ride.

I have told Rob that he wont be able to ride Crushes Coaster (just in case- I dont think hes gonna gain 15cm in 6 months!!  :( ) But then again he was just too short to ride BTM the last time we went so he is chuffed hes gonna be able to ride it in October. :D

Well it is a family type ride, most the family can ride really, I know in Chessington, Dragons Fury is really popular with all types of families.  Just happens to be health and safety, which unless Disney has found a way around, cannot see it being changed.  It still is one of the smallest of all the height restrictions in Disneyland Resort Paris if 1.2m is the final height.
Title:
Post by: tubbsy on April 08, 2007, 09:18:20 AM
I cant see them overcoming it somehow. I wouldnt want them too either. It would lose some of the thrill n spin if they calm it down for littleuns to ride.  Ah well, that'll be another reason to go back to DLRP after our visit in October. :D

I'm not complaining, it'll be convincing my hubby that the family holiday will be in DLRP AGAIN that'll be the problem. But me thinks he may be out voted 3-1! :lol:
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Post by: Maarten on April 08, 2007, 03:37:53 PM
Quote from: "RnRCj"
Quote from: "Baloo":shock: This is WDS, right?!

Took the words out of my mouth. Wow :shock:

And mine too. Finally WDS will get some depth, greenery and color.  :shock:
Title:
Post by: Owain on April 08, 2007, 04:00:35 PM
Dlrp.fr Reports some progress around the Crush's Coaster blue rocks.

(//http://i176.photobucket.com/albums/w172/Owain11/carsracerally05.jpg)
Dlrp.fr report that fences have gone up against parts of the rocks that are mainly open to parts of the ride.

//http://www.dlrp.fr/actu_toon_studio_cars_race_rally_crush_coaster_1118.html
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Post by: penfold12 on April 08, 2007, 05:30:35 PM
Are there plans to put the ride logo anywhere on the building?
Title:
Post by: Anthony on April 08, 2007, 09:24:27 PM
If you look at the picture on the last page, there's a light-coloured frame just to the left of the lampposts and queue line entrance, which will hold the entrance sign of the attraction.  Apparently it'll be "huge", I guess it's a similar idea to the Flying Carpets sign, they're trying to give the 3 attractions a similar style (such as the Flying Carpets-esque backdrop Cars just got).

An old concept art for it is on WDSFans somewhere.
Title:
Post by: Nala_84 on April 09, 2007, 03:52:46 PM
Do I understand that wrong or will there be no attraction sign in the outside?!

But the pic above looks really great :)!
Title:
Post by: Kristof on April 09, 2007, 04:24:15 PM
There will be an attraction sign next to the entrance.  It will consist out of bamboo/wood and fake seaweed with a huge Crush figure on it and the words Crush's Coaster in a large font.
Title:
Post by: Kristof on April 13, 2007, 02:59:23 AM
And here's a concept art:

(//http://www.photosmagiques.com/wdsfans/news/upload/concept_ts_area_new2.jpg)

Source (//http://www.photosmagiques.com/wdsfans/news/news.php#newsitemEEZyukVlAVMdjkMosP)
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Post by: netjack on April 13, 2007, 10:00:40 AM
Looks Great! At first I hope that this really coming to WDS and not just an inspiration of the artwork-artist. If so, I hope at second that its not just a static puppet, but a really nice animatronic doing swimming actions, maybe able to talk, inviting the guests to come into the attraction.

It would be an awsome addition to the area and bring a lot of "live" to the ouside-part of Toon Studios (like the seagulls at the other new nemo attractions in Epcot and Anaheim do)
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Post by: davewasbaloo on April 13, 2007, 10:59:47 AM
I did wonder if the Seagulls would be making an appearance at our resort.  They are very cool.  I have seen them first hand at WDW and the video footage at DL, and they would really add to this already plussed area.  One of my biggest complaints about the studios is the lack of AA's, the seagulls would really help in this regard.
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Post by: netjack on April 13, 2007, 11:50:08 AM
The seagulls will be in the boarding area, on top of the pier huts which will function as the ride control booth.
(//http://img296.imageshack.us/img296/9976/gullsgi4.jpg) (//http://imageshack.us)

I would also like to see some of those cute little Birds from the Pixar short movie "For the Birds" ontop of these wooden power poles:
(//http://img368.imageshack.us/img368/7179/forthebirdsnb4.jpg) (//http://imageshack.us)

Would be could, woundn't it? Maybe this is the reason, why the seagulls are inside of Crush?
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Post by: davewasbaloo on April 13, 2007, 12:10:13 PM
Quote from: "netjack"The seagulls will be in the boarding area, on top of the pier huts which will function as the ride control booth.

I would also like to see some of the Birds from the Pixar Shotmovie ontop of the wooden power poles.

Cool. I would like to see them outside so that those too small to go on the ride could enjoy them, but having them inside is better than not at all.
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Post by: penfold12 on April 13, 2007, 06:19:34 PM
So, this might be a niave question, but, what promted such a turn around in style for these three new attractions? I mean look at the detail on Crush's Coaster, compared to all the existing attractions in WDS, both inside and out. Is it simply the realisation that the park needed theming so desperatly?
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Post by: Kristof on April 13, 2007, 06:37:23 PM
Quotecompared to all the existing attractions in WDS, both inside and out

There you go..
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Post by: Riebi on April 16, 2007, 08:57:12 AM
The Disneytheque present some pics of the interior and also pics of the seagulls and the boarding area:

//http://www.disneytheque.com/index.php?/archives/13-Toon-Studios.html
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Post by: Anthony on April 16, 2007, 04:19:17 PM
My first thought was, "no - that's rock n roller coaster!" with all those corrugated metal walls :lol: But no, it looks great - this has turned into a real E-ticket I think, surely no-one can argue that now.

Here's a video of the report those caps were taken from:
http://www.dailymotion.com/DynGo/video/ ... -france-3/ (http://www.dailymotion.com/DynGo/video/x1q1pi_reportages-15-ans-france-3/) :)

Also, there's a very positive review of the ride (and the general improvements to the park) in yesterday's Sunday Times.  The writer seems to know his stuff, and just from the preview walk-around journalists got of the new attractions, he seems to really love it.  DLRP gets a page and half all to itself on a double-page article about "what's new in the world of theme parks". :wink: I'll scan it sometime, doesn't seem to be on their website.

Oh, and the article also points out it's the first thrill ride based on not just Finding Nemo, but any Pixar film.  Thinking about it... he's right, isn't he?  Wow, another nice selling point. :)
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Post by: Anthony on April 19, 2007, 02:26:49 AM
Here's that article I mentioned:

Part 1
http://www.dlrpmagic.com/today/2007/04/ ... ush-01.jpg (http://www.dlrpmagic.com/today/2007/04/images/19-presscrush-01.jpg)

Part 2 (+ Other Parks)
http://www.dlrpmagic.com/today/2007/04/ ... ush-02.jpg (http://www.dlrpmagic.com/today/2007/04/images/19-presscrush-02.jpg)

Like I said, there's nothing amazing revealed, but I just think it's incredible they've devoted so much space to giving a positive review of an attraction that doesn't even open for another 1.5 months! :o I've seen so much positive press lately. I think they've well and truly shaked off the bad "EuroDisney" press history now.

Funny he mentions the Cars buildings as "neon-soaked" too, sounds like one of us. :lol:
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Post by: Riebi on April 19, 2007, 09:30:53 AM
That´s a very cool article! Thanks for the scan!

In germany I have not much seen about the events and the new attraction :cry:
That´s very sad! Hope they will have soon more articles of it in my region! [-o<
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Post by: ChipChap on April 19, 2007, 02:47:36 PM
It is no wonder that there are only a few articles from the press in Germany...
Only about 20 people were invited from Germany to the Celebration. So I will release an article, but only in a newspaper released in the west. It is all about the 15th, but focuses especially on the music and work of Vasile Sirli!
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Post by: Kristof on April 19, 2007, 03:17:07 PM
QuoteOnly about 20 people were invited from Germany to the Celebration.

That's not how it works.  Plenty of invitations are send out, but if there are only 20 people that respond and subscribe to the press trip...
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Post by: tubbsy on April 19, 2007, 03:48:33 PM
Now, if the'd invited everyone from the magic forum....!
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Post by: The Butlin Boy on April 19, 2007, 05:30:17 PM
Quote from: "tubbsy"Now, if the'd invited everyone from the magic forum....!

That's a very good idea :lol:
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Post by: ChipChap on April 19, 2007, 06:29:51 PM
Quote from: "raptor1982"
QuoteOnly about 20 people were invited from Germany to the Celebration.

That's not how it works.  Plenty of invitations are send out, but if there are only 20 people that respond and subscribe to the press trip...


Ah that's not correct, sorry ;)
I know the german press persons very well and they said that they were only allowed to invite a small group :P

Although if they invited houndreds of people why should only come 20? It does not make sense...I was at a another press event before and there were many germans.
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Post by: Kristof on April 19, 2007, 06:35:30 PM
Whatever you say.  I'm sure you know better. :)

And now let's all get back on topic to Crush's Coaster.  :D
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Post by: Riebi on April 19, 2007, 06:44:43 PM
Yes it´s true. I´m working at an german tv and radio station and there where only some disney-experts who even know something about the event. The most theme scouts have seen it at the comercials (or know it from me).

And the Disney-expert have said that the get no invitation since 3 or 4 years. On request disneyland said that the no longer are interest on many journalists who spend less money in the park  :roll: (but the request was 2 years ago :wink: )

Buuuut that´s another issue. So I start the way back to topic with the hope, that the opening of crush may have more articles and broadcasts about it :D
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Post by: Kristof on April 19, 2007, 06:46:27 PM
QuoteWhatever you say. I'm sure you know better. Smile

And now let's all get back on topic to Crush's Coaster. Very Happy

 :wink:
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Post by: Maarten on April 20, 2007, 05:45:34 PM
Its very exciting to finally see some clips of the interior of Studio 5. I have to admit that the purple lightning at the Sydney Habrour boarding area looks quite weird, but well, I guess thats the purpose at Toon Studios right? :wink:

I noticed that the seagulls have arrived aswell. Welcome to Paris guys!  8)
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Post by: RnRCj on April 20, 2007, 06:08:52 PM
I've decided that I will not be looking at any more pictures of the interior :lol: I want to it all to come as a surprise so I can get full enjoyment out of it.
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Post by: Anthony on April 25, 2007, 04:06:27 PM
J. Thaddeus TOAD posted this on Disney Central Plaza:

http://img201.imageshack.us/img201/5265 ... 014ki7.jpg (http://img201.imageshack.us/img201/5265/dlrp24avril2007014ki7.jpg)

It's so great they're doing specific merchandise, even if it does look like it's for kids. And there's nowhere to actually sell it in Toon Studio.

The label says "TS CRUS COAS" so there should be more Toon Studio stuff to come.  Maybe they'll get one of those nasty merchandise vans (like the one in Backlot that looks like a market stall) parked up somewhere?
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Post by: tubbsy on April 25, 2007, 04:08:40 PM
Automtic mothers reaction

Euro 9:90 . Yeah, thats reasonable! They might be allowed one of them each! :lol:
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Post by: Nala_84 on April 25, 2007, 08:32:56 PM
Crush's Coaster Merchandising? Cool!  :)
I hope there'll also be t-shirts for adults, or pins and stuff!!
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Post by: The Butlin Boy on April 25, 2007, 11:13:52 PM
I found this on dlrp.fr, it is new concept art for the entrance sign!:

(//http://www.dlrp.fr/news/upload/wds/toonstudios/crush/entree/crush01.jpg)

 :arrow: http://www.dlrp.fr/actu_toon_studio_car ... _1140.html (http://www.dlrp.fr/actu_toon_studio_cars_race_rally_crush_coaster_1140.html)

Looks great. I wonder how the real one will turn out. Wasn't there a rumor that the Crush figure would move, it would be great if it did :)
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Post by: Joseph Carter on April 26, 2007, 06:59:53 PM
there doesnt look to be very much room for the larger people on that ride. Mind you I can fit on everything at Disney so far :lol:  but not at alton towers in the UK :( . There certainley doesnt look to be much space for your legs to fit through in the pics and vids so far!  :?
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Post by: The Butlin Boy on April 29, 2007, 01:11:40 PM
Kyoto on DMI has taken some new photos of the Toon Studio including the entrance sign to Crush's Coaster:

 :arrow: http://kyotodmi.free.fr/DLRP%2028042007/nemo/ (http://kyotodmi.free.fr/DLRP%2028042007/nemo/)

It's looking good so far :)
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Post by: Anthony on April 29, 2007, 11:17:18 PM
That's the smallest attraction logo ever! Can't be the only entrance sign, surely...

The original plans showed that large design featuring Crush at the point of the first turnstiles, just as you step under the canopy at the side of the building.  Maybe it'll be there? :?

Whilst it still mostly looks brilliant, those silver railings in front of the rockwork are horrible!  Totally totally ruin the great rustic design they had going with all the plants and rocks - why aren't they wooden like the ones across the street?
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Post by: Sigton on April 30, 2007, 12:51:17 AM
The small sign is where the wait time appear, the attraction logo doesn't seems to be installed yet.
May be the railing will be themed or decorated.
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Post by: davewasbaloo on April 30, 2007, 06:35:38 AM
Quote from: "Baloo"That's the smallest attraction logo ever! Can't be the only entrance sign, surely...

The original plans showed that large design featuring Crush at the point of the first turnstiles, just as you step under the canopy at the side of the building.  Maybe it'll be there? :?

Whilst it still mostly looks brilliant, those silver railings in front of the rockwork are horrible!  Totally totally ruin the great rustic design they had going with all the plants and rocks - why aren't they wooden like the ones across the street?

The railing is totally appropriate as it looks like the kind you would find at a queue side in a harbour.
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Post by: Riebi on April 30, 2007, 09:50:14 AM
I also not believe that this little sign shout be the hole attraction sign. You need a lens to read it.

And the railing...maybe they paint it later?
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Post by: tubbsy on May 01, 2007, 12:39:40 PM
I dunno, I think either leave the railings silver or replace them with the wooden ones. What colour would they paint them? If they painted them blue I think it would be too much against the back drop of blue. Leave em silver or make em wooden.

I am still desperate to find out the height restriction (for my son). Isnt it getting a little close to the opening to keep this quiet? :?
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Post by: Angela on May 01, 2007, 12:55:06 PM
Yeah tubbsy... I would really love to know that height restriction to... since last time I read something about it it was 1.04 cm but well... it is almost the 9th of June :)
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Post by: tubbsy on May 01, 2007, 01:03:02 PM
I wonder how soon after opening we'll be able to see photos on footage on here.....
Place your bets!
I'm getting excited at the thought of seeing other peoples photos of the ride-let alone going in October and seeing it for myself! :D
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Post by: bikemonkey on May 01, 2007, 01:33:27 PM
I'm going on the 3rd of June.  Fingers crossed for soft opening and I'll post my pics when I get back.
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Post by: tubbsy on May 01, 2007, 03:04:27 PM
Brilliant bikemonkey!
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Post by: adamguy_6 on May 01, 2007, 04:47:02 PM
Im reading the reactions on Miceage to their recent update. They all appear to think Crush is the most interesting development, but the exterior looks like "Something Universal would hash together?"
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Post by: Kristof on May 01, 2007, 05:45:53 PM
This is magicforum, not micechat...  :wink:

So let's stick to the opinions on here, not what other fans think on the other side of the world.  Besides, I don't see how we can judge from a couple of photos about the exterior.

I've stood in front of the attraction, for real, and trust me when I say it looks impressive.  The rockwork is HUGE.
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Post by: Japper on May 02, 2007, 01:06:50 AM
Quote from: "adamguy_6"Im reading the reactions on Miceage to their recent update. They all appear to think Crush is the most interesting development, but the exterior looks like "Something Universal would hash together?"

That's because they are just spoiled with their enormous rich disneyresorts and universal resorts. The themeparks their are way others than what we have over here. We don't even have a universal park..
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Post by: davewasbaloo on May 02, 2007, 06:14:26 AM
Quote from: "Japper"
Quote from: "adamguy_6"Im reading the reactions on Miceage to their recent update. They all appear to think Crush is the most interesting development, but the exterior looks like "Something Universal would hash together?"

That's because they are just spoiled with their enormous rich disneyresorts and universal resorts. The themeparks their are way others than what we have over here. We don't even have a universal park..

We used to - Port Adventura in Barcelona - now sold.
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Post by: Anthony on May 02, 2007, 05:32:21 PM
Well I'm not crying any tears over not having a Universal park. And I don't think we need to worry about people who think they can form a total verdict on a new attraction from one article made up of a few (construction) photos. Judging Crush with a photo taken from the roof of AODA is silly too, I mean how many guests will be seeing it from up there come June? :roll:

Anyway - I don't think we celebrated those seagulls enough.  All hail the first animated figures (I'm not sure if they count as full AAs) at Walt Disney Studios!!! =D>
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Post by: pjulie75 on May 02, 2007, 06:04:47 PM
My twin girls have just turned 4 and they are 1.02 - hoping they will grow in 5 weeks to 1.04 or I will just need to put wedges on them!  Do you think it will be too scary for young kids, I am desperate to go on the ride but don't want to scare the kids? :minnie:
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Post by: Kristof on May 02, 2007, 06:11:23 PM
And for the people that were worried about the small attraction sign: there will be another one with the Crush figure on the other side of the entrance, at least according to the trustworthy La Roquine on Disney Central Plaza.  :D
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Post by: Nala_84 on May 02, 2007, 06:27:17 PM
This sounds much better ;) Although I like the small sign, it would look better with a larger sign!
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Post by: Kristof on May 03, 2007, 11:43:03 AM
QuoteAnyway - I don't think we celebrated those seagulls enough. All hail the first animated figures (I'm not sure if they count as full AAs) at Walt Disney Studios!!!

 :lol:   Yeah you're right.  Besides, there should be more Animatronics in the ride as well like the Angler-fish and Bruce.
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Post by: Anthony on May 03, 2007, 04:13:57 PM
About those two angler fish (one facing each direction)...

I read somewhere (maybe Jim Hill?) that the ones at WDW's The Seas and at DL's Submarine Voyage actually use a modified Kuka robocoaster arm to move around (they're pretty huge).  Apparently WDI bought about 5 or 6 of them and used them for this before Universal bought exclusive rights to Kuka, so now WDI can't buy any more.

I wonder if we'll also have our own hidden robot arm too? :)

(//http://www.roboticsonline.com/images/KUKA_Coaster1.jpg)
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Post by: Owain on May 03, 2007, 05:20:55 PM
Quote from: "Baloo"About those two angler fish (one facing each direction)...

I read somewhere (maybe Jim Hill?) that the ones at WDW's The Seas and at DL's Submarine Voyage actually use a modified Kuka robocoaster arm to move around (they're pretty huge).  Apparently WDI bought about 5 or 6 of them and used them for this before Universal bought exclusive rights to Kuka, so now WDI can't buy any more.

I wonder if we'll also have our own hidden robot arm too? :)

(//http://www.roboticsonline.com/images/KUKA_Coaster1.jpg)

I dont understand, why do they need a robocoaster arm ?
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Post by: Anthony on May 03, 2007, 06:28:15 PM
The large (and heavy) anglerfish animatronic is fixed onto the end of it I guess, to pounce out at guests.  It does seem a bit over the top, but I think WDI wanted to test the technology, as well as needing something very strong to lift the giant fish.

Quote from: "JimHillMedia.com"It was this news (and not that the Walt Disney Company & J.K. Rowling had failed to come to terms) that really upset the guys in Glendale. Mind you, before Kuka & Universal were able to hammer out their new deal, WDI did manage to score seven of these robotic arms. One of which is now being used in the angler fish sequence of Epcot's new "The Seas with Nemo & Friends" introductory ride. While the other six will then be used to create a similar sequence in Disneyland's soon-to-be-opening "Finding Nemo Submarine Voyage." With three of these robotic arms being used to move angler fish around on each side of the sub.
Source (//http://jimhillmedia.com/blogs/jim_hill/archive/2007/04/15/monday-mousewatch-wdi-hopes-that-its-living-character-initiative-program-will-help-make-up-for-the-loss-of-both-harry-potter-as-well-as-kuka-s-robotic-arm-technology.aspx)

The article seems to say all 7 have been used in the US, but our fish must be similar to theirs, so you never know.  Just thought it was interesting.
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Post by: belle on May 03, 2007, 07:05:50 PM
Can anybody tell us what the exact height is for this ride. On this forum it is mentioned that the minimum height is 104 cm, but on the Dutch travel site the height mentioned is 112 cm. We hope it is 104 because our son is absolutely not as big as 112......! Also on this forum this ride appears to be a ride for the entire family. This is not clear from the information we have read earlier. They told us it's for kids as from the age of 7.

Await your response in due course.

Greetz,
Belle
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Post by: Angela on May 03, 2007, 07:08:48 PM
Belle sorry am waiting for the height restrictions also.. somewhere in this forum was said also 1.20 as height. Little one here is about 1.15 so he could manage the 1.04 and 1.12 but no one really knows at this point I geuss... We'll have to wait till the 9th of June..
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Post by: Anthony on May 03, 2007, 07:33:40 PM
Maybe someone could do a super-zoom-in on that new warnings sign they just installed? :P

As soon as the height is officially confirmed, it'll be posted here.  Let's try not to get into a frenzy like with the Toon Studio opening date.
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Post by: tubbsy on May 03, 2007, 09:57:47 PM
:twisted: FRENZY? (FRANTIC PULLING OF HAIR!!!) WHOSE GETTING INTO A FRENZY?  :twisted:

Sorry Baloo, couldnt resist. :lol:

I just want to know!!!!!!
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Post by: Anthony on May 04, 2007, 04:37:08 PM
Quote from: "tubbsy":twisted: FRENZY? (FRANTIC PULLING OF HAIR!!!) WHOSE GETTING INTO A FRENZY?  :twisted:

Sorry Baloo, couldnt resist. :lol:

I just want to know!!!!!!
Haha! :lol: Well I totally understand, it is very frustrating when they keep back information like this.

I just got a leaflet from the shareholders club about the previews, so I read through it all because you'd expect them to say the height restriction - I mean what if shareholders want to take their kids?! - but no, nothing.  In the small print it just says "according to height and physical restrictions indicated at the entrance of the attraction".

Well that's not a lot of good... :lol:  I have a feeling they're keeping it quiet because if they announce say 1.2m then that might put lots of families off... :?  Either that or they're hoping and praying WDI can get it down as low as possible.
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Post by: The Butlin Boy on May 04, 2007, 05:07:31 PM
Dlrp.fr (Shock Horror! :wink: ) have some pictures of the submarine and Bruce inside the attraction:

 :arrow: Link(WARNING: SPOILERS) (//http://www.dlrp.fr/actualites_crushs-coaster-walt-disney-studios-bruce-nemo_1486.html)

It does look very impressive, I can't wait to go on this ride :D
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Post by: tubbsy on May 04, 2007, 05:15:24 PM
Those photos are COOL! :D

Shame we've STILL gotta wait for the height restriction. If the height is 1:20, they are going to get some REALLY p**d off parents  who have taken their kids thinking they can ride this coaster only to find they are too small.

However, having seen very brief glimpses of the ride in action and the one that turns at Chessington. I'm not sure its gonna be suitable for children to ride anyhoo. I'm not keen! I am probably gonna have to ride it so i can see the brilliant Bruce tho' :shock:
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Post by: RnRCj on May 04, 2007, 05:33:04 PM
I managed to force myself not to look at those :D
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Post by: miss disney fan on May 04, 2007, 06:07:03 PM
i know that if i ride this ride it'll make me bad (big wimp)  :cry:    but i really want to, so i have said to my son that i'll go on it the last thing before the studios close in the evening and then i can go back to the hotel while my son can go with his gran for their meal or something  :P

if you want an idea how bad things make me then try this, we went on the london eye and for two hours afterwards i felt like i was still moving in one of the pods  and was ready for a nice little brown paper bag, if you get what i mean :evil:
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Post by: GeoffD on May 06, 2007, 11:08:28 PM
sorry if the answer is already in the thread (but i'm being lazy and aren't going to read 25 pages).
Is there plans for On-ride photos for the ride? I know Disney wouldn't miss a photo op and to charge high prices for them
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Post by: tubbsy on May 07, 2007, 08:24:19 AM
From what I can remember from this thread, no there isnt a photo op.

If you think about it two people facing one way, two facing another and the cars spin, with someone heavy on one side its gonna turn a little more, making it impossible to get perfect shots.

Which is a shame, cos I'd love another photo of my kids hands in the air and their mothers eyes closed on a roller coaster! :lol:
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Post by: blazedchris on May 07, 2007, 10:29:13 AM
Quote from: "tubbsy"From what I can remember from this thread, no there isnt a photo op.

If you think about it two people facing one way, two facing another and the cars spin, with someone heavy on one side its gonna turn a little more, making it impossible to get perfect shots.

Which is a shame, cos I'd love another photo of my kids hands in the air and their mothers eyes closed on a roller coaster! :lol:

Of course they can have an on ride photo!

both the attractions in chessington world of adventures and alton towers (exactly the same coaster type, same train etc) have photo ops. Every pic was a perfect shot, and that was coming down the first drop, spinng and all.

Looking at the track, i think its similar to a breaking system, but instead of slowing the train, it stops it from spinning in any direction. Soooo.....

my guess is... it will certainly have on ride photo, like what someones alreay said, disney wouldnt miss a photo opportunity to make money!
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Post by: tubbsy on May 07, 2007, 10:51:47 AM
OOH! fingers crossed then.

I am saving like crazy so we have as much spendies as possible, so I will be getting any on ride phots that I can-even if my eyes are shut! :D
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Post by: RnRCj on May 07, 2007, 11:48:31 AM
The first part of the ride doesn't spin at all, so if there is an on-ride photo I'd expect it to be there  :)
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Post by: Kristof on May 07, 2007, 11:57:06 AM
It has been said before that there will be no on-ride photo.  (At least not upon opening).
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Post by: RnRCj on May 07, 2007, 12:10:01 PM
Quote from: "raptor1982"It has been said before that there will be no on-ride photo.  (At least not upon opening).

That's a shame :(  I would have loved to extend my collectioon of on-ride photos from DLRP. Oh well!
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Post by: GeoffD on May 07, 2007, 12:25:54 PM
oh well. Disney missed that chance to make money. It would be a seller because kids love Nemo etc.

Still looking forward to riding it
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Post by: Reiana on May 07, 2007, 03:10:59 PM
I think, sooner or later, there will be a photo spot.
Even "Pirates of the Caribbean" got one a few years ago.

I'm sure they will find a suitable spot.
Maybe the only need to instal two cameras, taking photos from different positions.
 :D
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Post by: GeoffD on May 07, 2007, 07:14:06 PM
that would work out in Disneys favour, because families would ask for 2 photos insted of 1 to get every member.
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Post by: tubbsy on May 07, 2007, 07:16:15 PM
Oh yeah! Hadnt thought of that :roll: . Very clever!   :D
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Post by: humbug83 on May 08, 2007, 12:43:50 PM
I really hope that it aint too fast!
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Post by: humbug83 on May 08, 2007, 01:08:40 PM
Is there anywhere else I can view the preview video? I cant get on to the Disneyland15 website at work.
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Post by: Riebi on May 08, 2007, 03:02:23 PM
Back to the seagulls.

In wich language will they talk and what?

I know in english they say "mine" and in german "meinz" but what phrase will they take in french when the seagulls will talk in french?
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Post by: netjack on May 09, 2007, 08:48:18 AM
I do not really know, but I strongly guess the say "mien".
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Post by: The Butlin Boy on May 09, 2007, 05:38:27 PM
The french version of the 15th aniversary blog has been updated with a great photo of the interior and a special video featuring never before seen shots of the concept models and more:

 :arrow: http://fr.blog.disneyland15.com/2007/05 ... irtue.html (http://fr.blog.disneyland15.com/2007/05/crush_du_virtue.html)

 :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)  :)
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Post by: Kristof on May 09, 2007, 06:17:25 PM
I've posted screenshots from the video at wdsfans:

(//http://www.photosmagiques.com/wdsfans/news/upload/crush_model_screenshots-thumb.jpg) (//http://www.photosmagiques.com/wdsfans/news/upload/crush_model_screenshots.jpg)

Source (//http://www.photosmagiques.com/wdsfans/news/crush_coaster.php)
Title:
Post by: Riebi on May 10, 2007, 12:18:14 PM
Seems to be a real cool underwater location :D
Are we getting nemo and squirt in real at the rocks?!
Title:
Post by: The Butlin Boy on May 10, 2007, 05:28:23 PM
Looks like a whole sea of hidden Mickeys are on their way :lol:

(//http://www.dlrpmagic.com/today/2007/05/images/09-crush-14sm.jpg)

 :arrow: http://www.dlrpmagic.com/today/2007/05/ ... -dude.html (http://www.dlrpmagic.com/today/2007/05/154-years-in-making-dude.html)
Title:
Post by: Kristof on May 10, 2007, 06:10:29 PM
An Imagineer has confirmed during a guided tour at the attraction that there will be hidden mickey's inside.
Title:
Post by: Kristof on May 11, 2007, 10:19:22 AM
Two posts on a row... But I've got a good excuse!

Here's a nice shot of the coral reef! (Official photo by Disney, not construction workers!)

http://www.photosmagiques.com/wdsfans/n ... alreef.jpg (http://www.photosmagiques.com/wdsfans/news/upload/crush_inside_coralreef.jpg)

There's also some news about the coaster part:

Quote from: "WDSfans"It has also been revealed that during the coaster part of the attraction there will be projections of millions of bubbles (similar to the stars at Space Mountain Mission 2) and the sounds of moving water. There's no news however if there will be music used during this sequence as well.

Source: Disney / WDSFans (//http://www.photosmagiques.com/wdsfans/news/crush_coaster.php)
Title:
Post by: bikemonkey on May 11, 2007, 12:43:59 PM
I've asked before but:

I'll be at DLRP from 3rd - 8th June  and have heard that there will be soft openings for both Crush and Cars.  Is it advertised at the parks entrance?  Can I find out if they're open that day in my hotel (Newport Beach)?  or is it just a case of turning up and hoping?  If they are open, are they open all day or for short bursts?

I don't want to go on the wrong day and miss them!  Imagine turning up and being told "Oh, you should have come yesterday"!   :cry:
Title:
Post by: Kristof on May 11, 2007, 12:54:50 PM
Soft openings will only be for annual pass, shareholders, cast-members and DLRP partners.   The ride will open for guests on Saturday 9 June, one week before the official launch event for the press.
Title:
Post by: bikemonkey on May 11, 2007, 04:54:26 PM
damn it!

We go home on the 8th!  Isn't there someone I can be nice to to let us in?  I have a pack of biscuits with the right person's name on them!
Title:
Post by: cbovis on May 11, 2007, 05:42:44 PM
Quote from: "bikemonkey"damn it!

We go home on the 8th!  Isn't there someone I can be nice to to let us in?  I have a pack of biscuits with the right person's name on them!

Exactly the same bikemonkey! Wish we had know before we booked.
Title:
Post by: Poppy The Monkey on May 11, 2007, 05:57:10 PM
You may be lucky and catch a last minute soft-opening, but it'll be down to luck on the day.
Title:
Post by: Bowie on May 12, 2007, 05:07:08 PM
*SPOILER*

Here are some pictures of the Inside Chrush's Coaster:

http://www.dlrp.fr/news/upload/wds/toon ... ride06.jpg (http://www.dlrp.fr/news/upload/wds/toonstudios/crush/darkride/crushdarkride06.jpg)
http://www.dlrp.fr/news/upload/wds/toon ... ride08.jpg (http://www.dlrp.fr/news/upload/wds/toonstudios/crush/darkride/crushdarkride08.jpg)
http://www.dlrp.fr/news/upload/wds/toon ... ride10.jpg (http://www.dlrp.fr/news/upload/wds/toonstudios/crush/darkride/crushdarkride10.jpg)
http://www.dlrp.fr/news/upload/wds/toon ... ride05.jpg (http://www.dlrp.fr/news/upload/wds/toonstudios/crush/darkride/crushdarkride05.jpg)
http://www.dlrp.fr/news/upload/wds/toon ... ride09.jpg (http://www.dlrp.fr/news/upload/wds/toonstudios/crush/darkride/crushdarkride09.jpg)
http://www.dlrp.fr/news/upload/wds/toon ... ride11.jpg (http://www.dlrp.fr/news/upload/wds/toonstudios/crush/darkride/crushdarkride11.jpg)
http://www.dlrp.fr/news/upload/wds/toon ... ride12.jpg (http://www.dlrp.fr/news/upload/wds/toonstudios/crush/darkride/crushdarkride12.jpg)
Title:
Post by: disneymadchris on May 12, 2007, 07:37:53 PM
Just post the links.  :(
Title:
Post by: Anthony on May 12, 2007, 08:20:33 PM
Bowie, please read our magicforum dos and don'ts (//http://www.photosmagiques.com/forum/viewtopic.php?t=1032).

Backstage construction photos like these should be posted as links (URLs) only. Thanks! :wink:
Title:
Post by: Bowie on May 12, 2007, 11:41:13 PM
Okay I'm sorry , I've seen a video on Disney.com , there where some shots of Chrush's Coaster and Cars Race Rally see them here :

http://i60.photobucket.com/albums/h28/b ... ush4-1.jpg (http://i60.photobucket.com/albums/h28/bowie9999/Chrush4-1.jpg)
http://i60.photobucket.com/albums/h28/b ... ush3-1.jpg (http://i60.photobucket.com/albums/h28/bowie9999/Chrush3-1.jpg)
http://i60.photobucket.com/albums/h28/b ... Hrush2.jpg (http://i60.photobucket.com/albums/h28/bowie9999/CHrush2.jpg)
http://i60.photobucket.com/albums/h28/b ... CHrush.jpg (http://i60.photobucket.com/albums/h28/bowie9999/CHrush.jpg)
http://i60.photobucket.com/albums/h28/b ... Chrush.jpg (http://i60.photobucket.com/albums/h28/bowie9999/CarsandChrush.jpg)
http://i60.photobucket.com/albums/h28/b ... ars2-1.jpg (http://i60.photobucket.com/albums/h28/bowie9999/Cars2-1.jpg)
http://i60.photobucket.com/albums/h28/b ... 9/Cars.jpg (http://i60.photobucket.com/albums/h28/bowie9999/Cars.jpg)

And here the video: http://www.disney.com (http://www.disney.com) (Playlist > Disneyland Resort Paris)
Title:
Post by: Nath on May 12, 2007, 11:55:30 PM
Sorry if this has been brought up before, but looking at the original concept art for crushs coaster, the cars actually had crush's head on them, will these later be added, or has the idea been scrapped. I know concept art is nothing to go buy, but I do think the cars look a little strange.
Title:
Post by: x-charlotte-x on May 13, 2007, 12:11:39 AM
Quote from: "Nath"Sorry if this has been brought up before, but looking at the original concept art for crushs coaster, the cars actually had crush's head on them, will these later be added, or has the idea been scrapped. I know concept art is nothing to go buy, but I do think the cars look a little strange.

I don't think they are adding the head, i read somewhere that they wanted it to seem like you were rideing on the turtles back and not inside the turtle.
Title:
Post by: Anthony on May 13, 2007, 12:26:34 AM
Quote from: "Bowie"Okay I'm sorry , I've seen a video on Disney.com , there where some shots of Chrush's Coaster and Cars Race Rally see them here :

And here the video: http://www.disney.com (http://www.disney.com) (Playlist > Disneyland Resort Paris)
Wow, thanks!

DLRP on the Disney.com playlist, you don't see things like that very often! :o  :shock:
Title:
Post by: The Butlin Boy on May 13, 2007, 02:44:54 PM
More paint has been used to blend the poster into the building:

(//http://www.disneytheque.com/phototheque/disneyland_resort_paris/toon_studios/070512/002.jpg)

(//http://www.disneytheque.com/phototheque/disneyland_resort_paris/toon_studios/070512/003.jpg)

Link: http://www.disneytheque.com/index.php?/ ... udios.html (http://www.disneytheque.com/index.php?/archives/13-Toon-Studios.html)
Title:
Post by: Riebi on May 14, 2007, 10:46:43 AM
the painted "Light-Effects" look great! :stitch_bounce:
Title:
Post by: Anthony on May 14, 2007, 11:09:30 PM
They merged the backdrop into the building so well!  On all the concepts the backdrop is just shown with solid edges, so it's quite cool they're still tweaking and "plus-ing" their designs even after its built. It looks much better like this.

I think Toon Studio could finally be an Imagineering creation that looks better than the concept art (and you know how they always cheat on those).  It definitely looks better finished than the concept they stuck on the walls.
Title:
Post by: Anthony on May 15, 2007, 04:25:15 PM
The official 15th blog has an interesting video showing the contruction and first tests today:

http://fr.blog.disneyland15.com/2007/05 ... ster_.html (http://fr.blog.disneyland15.com/2007/05/crushs_coaster_.html)

It's great that Disney document the creation of all their new things like this.  And it's still amazing seeing the shell swooping down the first drop like that. :shock:
Title:
Post by: miss disney fan on May 15, 2007, 04:57:52 PM
it looks really great       :D

 i'm for sure going to go on this (boy will i be ill afterwards, but it'll be worth it  :P )
Title:
Post by: RnRCj on May 15, 2007, 06:09:57 PM
Looks really fun!  :D  Although it goes pretty slow on that brake run... Maybe there's some theming to look at as you pass through it  :?
Title:
Post by: tubbsy on May 15, 2007, 06:12:37 PM
Slow? EXCUSE ME! (Says the phantom bad singer of RNRC. :P ) That drop before it ...... OH HELP ME! :shock:
Title:
Post by: Elizabeth Swan on May 15, 2007, 06:15:49 PM
Ignore my mother (tubbsy), i'll be holding her hand :roll:
Title:
Post by: miss disney fan on May 15, 2007, 06:39:02 PM
my son got so mad at me for saying rude words on rides that now my saying is....       OH         MY            GOD!!!   :P
Title:
Post by: tubbsy on May 15, 2007, 06:44:55 PM
I think I'll be joining you saying that! :lol:

Something tells me, having seen more of that drop, the height restriction is going to be above 1m10

Cool video though
Title:
Post by: RocketBabyDoll on May 15, 2007, 08:27:43 PM
That drop is scary. I hate drops. I also think it will be more than 110 cm, it just looks too fast and with that spinning involved...I haven't really been to Phantasialand in a long time, but I know there are two spinning coaster there and they both are 1,30 m minimum.
Title:
Post by: Angela on May 15, 2007, 08:30:16 PM
wow... 1,30?? little kid is going to kill me... grinz.. haven't seen the video.. do not know how to find it in French :S
but no way the little one is going to be 1.30 m before the 1st of july....
Title:
Post by: RocketBabyDoll on May 15, 2007, 08:53:39 PM
You can also switch the blog to English. There are two Mickey heads way up in the right top corner. Or just press start to see the video.  :D
Title:
Post by: shell_ely on May 15, 2007, 09:44:13 PM
looks good my kids are gonna love it  :ears:
Title:
Post by: Fluffy on May 15, 2007, 09:46:27 PM
Having been to Chessington at the weekend and experienced the bad reliability of Dragons Fury (same type of coaster as crushes coaster) I am really hoping that Crush isn't going to have the same problems.  Both Dragons Fury and Spinball Wizzer (the Alton Towers version) have weight restriction issues which means that four adults can not share a car, they must load two in one and the other two in another which as a result makes the already slow moving queue even slower. Anybody know if Maurer Söhne has resolved these issues for Crush?

Also concerning the ride photography on these coasters. It is done using four cameras which take a photo of every angle and you choose which angle you want to buy. However it doesn't always work and in some instances all four cameras fail to get a good angle but 90% of the time at least one of them is successful.
Title:
Post by: GeoffD on May 15, 2007, 09:49:54 PM
so there is going to be photography.

This summer then i'll be collecting lots of photos  :lol:
Title:
Post by: Fluffy on May 15, 2007, 09:57:28 PM
Quoteso there is going to be photography.

What? No no no no i was just saying how the photography works on Dragons Fury and Spinball Wizzer. I have absolutly no idea if Crush will have an onride photo or IF it does that it will use that method.

Sorry, didnt mean to get you excited.
Title:
Post by: GeoffD on May 15, 2007, 09:59:36 PM
it's OK, i'm really not that excited over a photo. I normally don't buy them anyway. But this year i'm going to be collecting a few
Title:
Post by: The Butlin Boy on May 19, 2007, 10:13:48 PM
Regarding the height restriction, a member on DCP found an unpublished article on Dlrp.fr about the testing of the rides today, and it says:

QuoteFor the moment regarded as being d'1m20 minimum, this size will be able further to decrease according to the first tests with children. The question that the imaginieurs are posed indeed relates to month the safety of the passengers that their possible too large fright in attraction.

If a size d'1m20 indeed does not present any danger because of the harnesses designed particularly well vehicles, that too young children do not penetrate in Crush' S Coaster under penalty of coming out from it potentially traumatized, the feelings should indeed be avoided so much are despite everything constant, at the same time in the dark-wrinkle part where certain scenes are really alarming, and in the coaster part or the feelings are constant.

Link (//http://66.249.91.104/translate_c?hl=en&ie=UTF-8&oe=UTF-8&langpair=fr%7Cen&u=http://www.dlrp.fr/actualites_backdrop-toontown-toon-studio-disney_1511.html&prev=/language_tools)
Title:
Post by: Martha86 on May 19, 2007, 11:37:48 PM
I wonder if there will be weight restrictions - imagine if there is an adult couple and 2 children on the ride, the weight is going to be considerably unbalanced and seeing as the seats are over either side of the actual track, I wonder if it would pose a problem?
Title:
Post by: Kristof on May 19, 2007, 11:39:32 PM
Quote from: "The Butlin Boy"Regarding the height restriction, a member on DCP found an unpublished article on Dlrp.fr about the testing of the rides today, and it says:

QuoteFor the moment regarded as being d'1m20 minimum, this size will be able further to decrease according to the first tests with children. The question that the imaginieurs are posed indeed relates to month the safety of the passengers that their possible too large fright in attraction.

If a size d'1m20 indeed does not present any danger because of the harnesses designed particularly well vehicles, that too young children do not penetrate in Crush' S Coaster under penalty of coming out from it potentially traumatized, the feelings should indeed be avoided so much are despite everything constant, at the same time in the dark-wrinkle part where certain scenes are really alarming, and in the coaster part or the feelings are constant.

Link (//http://66.249.91.104/translate_c?hl=en&ie=UTF-8&oe=UTF-8&langpair=fr%7Cen&u=http://www.dlrp.fr/actualites_backdrop-toontown-toon-studio-disney_1511.html&prev=/language_tools)

Can anyone translate this for me?  :?  :lol:
Title:
Post by: Anthony on May 19, 2007, 11:57:23 PM
*sigh* I shall repeat for you...

For the moment children will require to be 1.2m for the penetration into the Crush Coaster, but should lesser infants find no traumatization with the dark wrinkle the limit could be lowered.

Duh. :roll:  :lol:
Title:
Post by: tubbsy on May 20, 2007, 11:51:46 AM
I'm not up all the jargon and am probably going to make a real twit of myself for asking...

what???!?!?!?

I still dont understand Baloo. :oops:

The penetration-I guess that means the actual start of the ride ??

Traumatisation in the dark wrinkle-what does that mean-is there a dark bit that they think is too scary for little ones? Or is this some code for part of the track that may be too scary for little ones (or for big ones like me!)

I'm sure there are little ones who'd love to ride it, but surely if its 1:20 how can they change it for it to work for smaller types?

Sorry if my questions are dumb :oops:
Title:
Post by: DynastyGo on May 20, 2007, 01:04:11 PM
I'll try to explain, forgive me for my English.

The height limit will be between 1m07 and 1m20. Now it is 1m20, but it could be under after some tests with children. The problem, is not the height, there is no security problem with a child of 1m07, but the age corresponding to this height is maybe too young for the experience of the coaster part and some scenes of the dark-ride part, for instance with this fish:

http://www.dlrp.fr/news/upload/wds/toon ... kingof.jpg (http://www.dlrp.fr/news/upload/wds/toonstudios/crush/makingof/monsterfish/crush_makingof.jpg)

We will probably have a definitive height limit the 2 june, day when Annual Passport Dream will test the attraction.
Title:
Post by: tubbsy on May 20, 2007, 02:05:31 PM
Thanks DynastyGo. I get it now.

That photo looks like someone I know! - I see it in the mirror everyday! :shock:  So maybe my kids wouldnt be so scared :D
Title:
Post by: Anthony on May 20, 2007, 02:32:15 PM
:lol: tubbsy, I was just making fun of the google translation, it's not some kind of secret jargon!

It'd be weird if they did keep the height limit up at 1,20m because the angler fish is a bit scary, considering Tower of Terror has a 1,02m limit.
Title:
Post by: Angela on May 20, 2007, 02:55:19 PM
but when you are to large you cannot go in it either? so than the little one can ride it but I can't? just my luck.. lol..
well... I am trying to loose a few pounds but I doubt if it will go that quick... lol
Title:
Post by: tubbsy on May 20, 2007, 03:17:11 PM
Quote from: "Baloo":lol: tubbsy, I was just making fun of the google translation, it's not some kind of secret jargon!
:lol:  :lol:

Like I said I was probably gonna make a twit of myself for asking! :lol:

Angela-Are you planning on shrinking?  :lol:  See, its the bad google translation again! It means that at the minute the smallest to go on the ride is 1:20, but if its not too scary then they will drop it down to 1:07.
Title:
Post by: Angela on May 20, 2007, 03:22:14 PM
woohoo tubbs.. I am talking about weight restrictions instead of height whaha... I do intend to get smaller but it is really going slow and chocolate taste to good you know...

little one also wants to go into Phantom Manor.. have seen videos of it as well... is not very afraid... maybe I will show him that picture already so he knows what he will be facing...
He is more scared of that big mouse called Mickey than for stuff like ghosts house or rollercoasters... he really is a bit weird sometimes... wonder from who he has it...  :wink:
Title:
Post by: tubbsy on May 20, 2007, 03:36:35 PM
Weight restriction? Thats cool by me! I'll stand outsde whilst hubby takes the kids on :D

Mmmmm chocolate!

And as for weird....... Angela..... :P  You n me girl!  :P
Title:
Post by: Angela on May 20, 2007, 04:20:44 PM
am I weird? :O never thought of that before  :twisted:
well... I should think they should not have weight restrictions.. cause little one.. cannot ride that thing alone.. he is to small for that..
but maybe we will try BTM than.. am not sure... first we have to put up with Casey.. see if he likes that... that is one scary ride.. whahahaha
Title:
Post by: RocketBabyDoll on May 20, 2007, 05:17:23 PM
Hmm, if there are weight restrictions I don't think they will be like noone over such and such weight can't ride, but more like combined weight. So no four 80kg people at once or something like that.
Title:
Post by: DynastyGo on May 20, 2007, 06:24:05 PM
I've never heard about weight restriction in the two new attractions of Toon Studios, there will be enough place in Crush ( it is reported to be a very comfortable coaster, like all the spinning coaster from Maurer Söhne), but the problem will be with Cars, it will be difficult in the back and almost impossible in the front of the vehicle. ( Member of DLRP.fr had their knees against their chest).

The importance of the weigh will be for the rotation of the vehicles both in Cars and Crush.
Title:
Post by: Kristof on May 20, 2007, 06:39:52 PM
DynastyGo, please do not remove admin notes out of a post.  Tnx.  :)
Title:
Post by: DynastyGo on May 20, 2007, 06:47:47 PM
Sorry for that and for the picture before. I didn't know the rules of this forum ( I know it's the first thing to do when you arrive on a forum), and I am very sorry.
Title: Onride?
Post by: Winstonio on May 20, 2007, 08:48:34 PM
I wanna hear some more how it was onride...did someone take pictures? I'm interested how it was...onride music? Screens with virtual Nemo, fishes??
Title: Re: Onride?
Post by: RnRCj on May 20, 2007, 08:57:44 PM
Quote from: "Winstonio"I wanna hear some more how it was onride...did someone take pictures? I'm interested how it was...onride music? Screens with virtual Nemo, fishes??

It's not open yet  :wink:
Title:
Post by: DynastyGo on May 20, 2007, 09:09:12 PM
it was open yesterday for 2000 thousands lucky persons. But all you have is a french trip report on DLRP.fr, photos and videos were forbidden. You will have probably tommorow some photos of the land, for photos inside of  Crush, you will have to wait, and it will probably be bad photos because it is too dark in the attraction.
Title:
Post by: Kristof on May 21, 2007, 10:31:12 AM
(//http://www.photosmagiques.com/wdsfans/news/upload/logo_crush_new.jpg)

Some explanation about the Crush's Coaster logo that people seem to dislike.

This is just one of the many logo's for the attraction.  The logo that will be actually used for promotions is the one we've seen before.

The green logo represents a street sign, like you would find in a harbour.  A similar sign will be found on the pole with the warning signs.

If you ask me, this is one of the best themed attraction logo's that can be found at WDS...  

Note about the logo above: the rough edge is caused by enlarging it, this is not how  the actual logo looks like....................
Title:
Post by: Soap on May 21, 2007, 02:04:46 PM
I like it, it indeed fits very well in a harbour...
Title:
Post by: Kristof on May 21, 2007, 02:17:12 PM
We have a video over at WDSfans from the vehicles coming out of the building!

http://www.photosmagiques.com/wdsfans/n ... oaster.php (http://www.photosmagiques.com/wdsfans/news/crush_coaster.php)

 8)
Title:
Post by: tubbsy on May 21, 2007, 03:10:07 PM
that is sooooo cool and I'm getting really excited! :D
Title:
Post by: Bowie on May 21, 2007, 04:19:38 PM
Wow this is really cool , i'm very exited ! But I don't like the logo ,
Title:
Post by: RnRCj on May 21, 2007, 05:55:05 PM
I love the sound effects as it comes out he building! :D
Title:
Post by: The Butlin Boy on May 21, 2007, 06:03:31 PM
I love it :D
Title:
Post by: x-charlotte-x on May 21, 2007, 06:07:37 PM
The logo is really simple, but really nice and effective!  :D

The video looks amazing!
Title:
Post by: pjulie75 on May 21, 2007, 06:38:01 PM
Sign looks great and it will be fantastic with all the other theming around the ride.  The clip of the ride looks great especially the fact that you go outside, how with the work in the rain, is it sheltered?

Do you think my 4 yr olds with be too young and small??  Has the height restrictions been decided yet?? I can't wait myself to go on the ride and don't want to miss it!
Title:
Post by: tubbsy on May 21, 2007, 06:55:37 PM
Having seen all teh photos and video is anybody else now wishing they are going sooner? roll on October! :D
Title:
Post by: Angela on May 21, 2007, 07:13:15 PM
woohoo tubbs... I am going sooner.. well... sooner than you do.. :P
but still am not sure if I am going to ride it.... but it looks really cool... and I really do like the logo :)
Title: First On-Ride Video?
Post by: CafeFantasia on May 21, 2007, 07:22:01 PM
Hello there,

I just discovered this on-ride video of Crush's Coaster over at DailyMotion.com. It's surely the web's first on-ride video of the attraction. Check it out:

http://www.dailymotion.com/mouetto/vide ... hs-coaster (http://www.dailymotion.com/mouetto/video/x21j3o_video-crushs-coaster)
Title:
Post by: Anthony on May 21, 2007, 07:54:03 PM
Duuudee!!!!! But it definitely looks like this will be something you have to see in reality to properly experience.  What's really making me go "wow" there though are the shots of the queue line... the little blue rocks poking out of the sand, the sea gulls, and signs like "Jaques' Boat Cleaning".  Fantastic!! :lol:

The music in the dark ride section is very well-timed, all those character voices, and great lighting... this is proper Disney quality. We can breath a sigh of relief, and WDS can now be considered a true Disney park. Hurrah!!

*Goes searching expedia for rooms in June*
Title:
Post by: Bowie on May 21, 2007, 08:03:13 PM
I like the ride very very much, I prefere the Squirt and Nemo projection . It's a shame that its only there once and that it is as short as this. And in the coaster ride is there less theming , but I'm not complaing I think this is become one of my favorite rides. I'm exited
Title:
Post by: CafeFantasia on May 21, 2007, 08:09:26 PM
A few things seem to be missing from the ride...

- Where are the angler fish? You can't see them very well in the video, and there doesn't seem to be any loud scary angler fish sound.

- Where's the EAC screen of bubbles you're supposed to break through, just before the main drop?

- Weren't there supposed to be big green (word escapes me) plants hanging from the ceiling in the coaster section?
Title:
Post by: Bowie on May 21, 2007, 08:12:17 PM
Quote from: "Alan"A few things seem to be missing from the ride...

- Where are the angler fish? You can't see them very well in the video, and there doesn't seem to be any loud scary angler fish sound.

- Where's the EAC screen of bubbles you're supposed to break through, just before the main drop?

- Weren't there supposed to be big green (word escapes me) plants hanging from the ceiling in the coaster section?

Exacly , you see the angler fish just 2 seconds but I think the effect isn't working here.

The EAC screen isn't there , it's a shame

Yes there supossed to be big green plants hanging but this idea scraped a time ago.
Title:
Post by: RnRCj on May 21, 2007, 08:13:01 PM
I expect some of those things are actually there but you can't see them in the video. I'm sure it wil be much different when you ride it  :wink:
Title:
Post by: Grandmath on May 21, 2007, 08:20:51 PM
Quote from: "Bowie"
Quote from: "Alan"A few things seem to be missing from the ride...

- Where are the angler fish? You can't see them very well in the video, and there doesn't seem to be any loud scary angler fish sound.

- Where's the EAC screen of bubbles you're supposed to break through, just before the main drop?

- Weren't there supposed to be big green (word escapes me) plants hanging from the ceiling in the coaster section?

Exacly , you see the angler fish just 2 seconds but I think the effect isn't working here.

The EAX screen isn't there , it's a shame

Yes there supossed to be big green plants hanging but this idea scraped a time ago.

Hello Alan, I can answer your questions :) :

First, the angler fish: it is there, but you barely see it. We were at the back when we rode the coaster, so I don't really know if it's better at the front (I'm told that no  :lol: ). There is just a light on it, that goes off almost instantly. No movment, no big sound... a bit disappointing to say the least.

The bubble break through scrim tunnel is in fact at the very end of the ride, although it wasn't very convincing. The effect was something of a blue movment, I surely didn't understand it. Neither did I see the screen effect with the turtles jumping in the EAC. I am told it's here, but I didn't see it  :cry:

The plants are nowhere to be seen, it was scrapped, as was the last projection scene planned for the end of the ride after the break zone. That would have made a cool ending, which as of today is a bit underwhelming.

Otherwise the ride was good. Short but beautiful dark ride, and fun coaster, lightly themed though.
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Post by: davewasbaloo on May 21, 2007, 08:31:59 PM
I really wish they made this a two layer ride, a coaster for thrill junkies and a family friendly dark ride for all.  I am going to be the only one in my family who can experience a real Disney attraction in the Studios.  Why does Europe have to be sooooo obsessed with white knuckles.
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Post by: ChipChap on May 21, 2007, 08:37:55 PM
I can't help me, but after the lift I can't see anything in the video just dark and a few lights...Is this really all? Then I will be a bit disappointed. :(
Hmm...perhaps I expected too much
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Post by: Japper on May 21, 2007, 08:43:47 PM
Quote from: "Grandmath"The plants are nowhere to be seen, it was scrapped, as was the last projection scene planned for the end of the ride after the break zone. That would have made a cool ending, which as of today is a bit underwhelming.

 Maybe they still have to add it this month? Or it doesn't work
yet. I can't imagine that they have cut such an important scene
from the ride! A good ending leaves a good impression for the visitors.

:(
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Post by: CafeFantasia on May 21, 2007, 09:12:52 PM
Thanks for the answers guys.

Its a shame that some elements of Crush's Coaster got scrapped. I wonder if the Imagineers are satisfied with it, or frustrated that it's not quite what it should have been? Particuarly without a final video scene at the end, the ride seems to lack a satisfying conclusion.

For those of you that have ridden it, is it a WOW attraction? Did it make you say "wow" or just "mmm, that was good"? Also, how does it compare to the other attractions in the Resort? Is it now the best ride at the Walt Disney Studios? Is it more enjoyable than Buzz Lightyear Laser Blast?
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Post by: Grandmath on May 21, 2007, 09:28:04 PM
Quote from: "ChipChap"I can't help me, but after the lift I can't see anything in the video just dark and a few lights...Is this really all? Then I will be a bit disappointed. :(
Hmm...perhaps I expected too much

No the video doesn't render anything, juste like a video of Space Mountain... there are thousands of moving bubbles around you. But hey, don't expect much more.

Alan, I don't know if I can describe it as a Wow attraction. I guess my hopes were a bit higher, having seen the blueprints and that kind of stuff, with the early extra themeing and effects still planned (such as a whirlpool effect during the coaster). That said, I am rarely enthusiastic the first time I ride any new ride: I was disappointed with Tower of Terror, Expedition Everest, Test Track, Rock'n Roller Coaster, Jurassic Park River Adventure, Dinosaur, Incredible Hulk, Mission Space, Indiana Jones Adventure, Soarin etc. just to name a few. I guess I was expecting the impossible! Then, all these rides grew on me and became favorites. On the other hand I was always wowed by attractions that seemed low-key at first: Space Mountain in Florida, Spaceship Earth, California Screamin or Monsters INC for example.

So maybe a I need to ride this one again, and again. And in the front row would be a big plus I think! But I can honestly say it is a GREAT ride for the Studios, which lacked this kind of fun and exciting family ride. I know my partner didn't know much about it and loved it, as did the mother and little boy that were sitting in front of us. I'm sure it will be a winner.
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Post by: CafeFantasia on May 21, 2007, 09:44:01 PM
It's often the case isn't it? You watch an attraction built from scratch, over the course of 2 years, then when it finally opens it's slightly dissapointing. It's not that it's not good, it's just that you were expecting more from it. You were expecting to be surprised, to be blown away, and you weren't.

I too was dissapointed when I frst rode the Jurassic Park River Adventure, Dinosaur and Mission Space. However, I was blown away by the Tower of Terror, Test Track, Rock'n'Roller Coaster and especially the Indiana Jones Adventure and Soarin'. It's hard to explain why. Something to do with the sheer scale and complexity of the attractions.

I guess if you don't expect much from Crush, don't expect more than just a coaster in the dark, and aren't expecting an E-ticket, it can be very surprising and satisfying. Like you said, the average person riding it, who doesn't expect a mega attraction, will love it. And at the end of the day, that's what's important, right?
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Post by: x-charlotte-x on May 21, 2007, 11:01:18 PM
I absolutly love the rides mentioned above, well the ones that i have been on.. Jurassic Park River Adventure, Dinosaur, Tower of Terror, Test Track, and Rock 'n' Roller Coaster. (I havn't been to the American parks since the newer rides opened)

I guess im just one of those people who don't expect too much from the rides though, but after watching the Crush's Coaster video it does seem a bit dissapointing and i was expecting more from it but im not going to judge it until i have been on it and experienced it for myself.  :D

I was looking at the layout of the track on the Magic Blog and it does look like quite a fun ride, i just hope the themeing is better in person than what it looks like on the video.

Heres a picture of the track from the Magic Blog if any one is interested:

http://www.photosmagiques.com/blog/wp-c ... 1may04.jpg (http://www.photosmagiques.com/blog/wp-content/uploads/2007/05/one_year_21may04.jpg)
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Post by: Grandmath on May 21, 2007, 11:44:56 PM
Exactly, when you know a ride by heart before riding it, it can be disappointing the first time. For Crush, I was expecting all the drops, stops and curves on the track, I knew everything that was coming. Even more, I envisioned the final effect in my head, so most of the time, the result was a mix between "unsurprising" and "disappointing".

Whereas the average guest that goes in without expecting anything, is coming out with a ride that's full of surprises, and much more thrilling that he thought it would be. Plus, he wasn't expecting any of the effects that were planned but then scrapped. That said, a longer dark ride portion would have greatly beneficiated. It is great but sadly we go from scene to scene too quickly. I would have gladly exchange 15 seconds of the coaster for a dark ride new scene.

But then again, I can't wait to ride it again and again, to fully enjoy Crush's Coaster, as much as I've enjoyed the aformentioned rides (ie: Expedition Everest is now one of my favorites, as are Soarin, Mission Space or Tower of Terror...).
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Post by: Nath on May 22, 2007, 10:32:02 AM
Just like another person has said, the video seems incredibly bare. I do understand video cameras do not at all capture what the human eye see's in dark rides, but still, just buy the video, iwas a little dissapointed.

I thought the first scene with all the coral and the reef was absolutely beautiful and the small projection at the begining was a really cute touch. Also the little things which are hard to notice such as the large amoutn of jellyfish hanging from the ceiling in that area too. By the looks of the video, the anglar fish do not move, they don't make you jump and they don't really add much atall to the ride experience.

Sadly the guy who filmed this didn't get to film inside the first section of the ride before you go outside, because I could imagain that would be really themed and would be a great place to start the ride.

However, as much as the lift hill was themed really well with great music and voice overs, whatever happened to this 4 meter bruce? I did see his head poking out of the side of the submarine, but that was only his head, not his supposidly 4 meter planned body. Can anyone confirm this is what i've seen? Or do you see him later on etc?

As for the ride experience in the dark, I still think it could have been presented a lot better, yes the bubbles are a nifty touch, but nothing more, which is a shame. I was expecting you to fly over more corals and the reef in the dark ride section, with perhaps a few animatronics and projections of characters, even on the mid course breakruns. It's a bit of a shame to see that it is indeed just a black room you're on a coaster in.

One last thing, I hear people speaking about the finale, well the supposidly planned one, what did this actually consist of? It would be interested if they could incorperate something new, exciting and above all a memory to remeber as it's the end of the ride.

After all my ranting though, I do understand that themeing does come later in some cases. Never have I before watched a construction of a ride in disney, but more tussuads attractions, where even after testing days, extra little things are added. Lets just hope this is the situation with Disney.

-Nath
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Post by: Kristof on May 22, 2007, 10:38:24 AM
In defense for Crush's Coaster... Try looking on YouTube for a video of Phantom Manor or Haunted Mansion. Unless it's filmed with nightshot, you'll only see some blurry figures and loud noises...


Wait until you've done the actual ride before judging it.

Let's use this topic from now on to share your experiences with the attraction based on a real-life ride-through, not on a poor video.


Tnx.  :)
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Post by: Nath on May 22, 2007, 10:43:31 AM
I wasn't slating the attraction, i've litterally just explained what was supposidly planned for it and the outcome of it, and I did give them the benefit of the doubt and say some themeing could be added later.

I do understand it is almost impossible to see anything shot in the dark, and I did mention that in my point, I am incredibly excited to ride this thing and I just hope it brings what I expect to a Maurer Söhne coaster :D
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Post by: Kristof on May 22, 2007, 10:48:04 AM
Nath, my post wasn't just directed to you of course, I was just talking in general.  We've had topics like these before (OUADP anyone?) and it's just not good for the whole forum atmosphere to allow these.  You don't review a major blockbuster either by watching a bootleg divx video shot in a Russian Cinema.  

Enough said about the Crush's Coaster video.   :D
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Post by: tubbsy on May 22, 2007, 10:58:55 AM
I just wanna go and see it all for myself, And I'm sulking I've got to wait so long.  :(

But on the up side. If the height restriction goes down to 1m 07, littlun has five months to grow 1cm so we can ride it as a family.  :D I just hope everything is busy enough to distract me from the fact I am on a roller coaster! :shock:  :D  :shock:
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Post by: Grandmath on May 22, 2007, 12:17:43 PM
Quote from: "Nath"Sadly the guy who filmed this didn't get to film inside the first section of the ride before you go outside, because I could imagain that would be really themed and would be a great place to start the ride.

However, as much as the lift hill was themed really well with great music and voice overs, whatever happened to this 4 meter bruce? I did see his head poking out of the side of the submarine, but that was only his head, not his supposidly 4 meter planned body. Can anyone confirm this is what i've seen? Or do you see him later on etc?


-Nath

The first section of the ride before you go outside, lasts for about 5 seconds. You just really start at the load, turn around the corner of the beautiful pier, and up you go pretty fast on the first lift hill which is just bare. So you didn't miss much, but I agree it is a nice start (the pier part of it).

For Bruce, you only see the first half of his body. It is pretty big, but wasn't that convinving I thought... it goes by pretty quickly and you don't see him again later. That is a problem I found on this ride: we are not immersed enough in the NEMO universe (ie not enought characters from the movie). It is more of a generic under-the-sea universe.

Sad that the memories start to fade slowly... I really want to ride it again now  :D That in itself shows that my opinion remains mostly positive about it.
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Post by: CafeFantasia on May 22, 2007, 12:34:12 PM
So, now that the ride is complete, how many video projection scenes are there inside? I was imagining there might be 2 or 3. But, from the sounds of things, there just seems to be that one tiny Nemo projection at the start of the dark ride section. Am I right?

I wouldn't call analysing an attraction "bashing" it. How can you have a meaningful discussion about anything without analysing and comparing the finished product to what was planned? I might go back and watch that Peter McGrath presentation video, to recall all the elements that were planned for this attraction.
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Post by: Grandmath on May 22, 2007, 03:15:22 PM
There is one projection of Nemo & Squiz, and one projection of the sharks shadows at the bottom of the sub, as seen in a recent rendering.

There might be a projection of the turtles jumping in the EAC (just before the big drop), but I didn't see it as I was facing backwards.

As for the Peter Mc Grath presentation, few things have changed besides the heads on the turtle shells. But the first blueprints reveal effects and themeing that were cut from the end product. This is done on every rides, and we shouldn't really know about it. Crush wasn't "oversold", it's just that we happen to we know there were more ideas for the ride.

It really bothers me though that each passenger sees only one projection at the beginning. I mean, we ride in front of the two screens, but depending on where you seat, one of them is always turned off when your vehicle passes by. Even some simple and random animation such as a bunch of fishes seen in the Epcot dark ride would have been cool. There ARE two screens, the awesome video system is there, let's display two animations, i won't cost more money!
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Post by: Japper on May 22, 2007, 03:46:24 PM
I think it's a great ride! But is there any chance that things will change/or will be add till june?

(sorry for the bad english)
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Post by: RnRCj on May 22, 2007, 04:57:36 PM
Please stop talking about the bad stuff on Crush's Coaster! It's making me depressed!

For the people who haven't ridden it yet and are already disappointed about it - Don't judge a book by it's cover!  :lol:

I'm sure it's a great ride!  :D
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Post by: x-charlotte-x on May 22, 2007, 05:36:18 PM
Quote from: "tubbsy"I just wanna go and see it all for myself, And I'm sulking I've got to wait so long.  :(

At least you don't have to wait as long as me tubbsy!  :( We're not planning on going until September 2008.
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Post by: tubbsy on May 22, 2007, 06:13:07 PM
Sorry Charlotte, didnt mean to depress you :)
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Post by: x-charlotte-x on May 22, 2007, 06:50:53 PM
Aww, you didn't depress me tubbsy  :D you can tell me all about it when you get back!
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Post by: Mr_B on May 22, 2007, 08:35:56 PM
Here's to still hoping we get a chance to ride it early before the 9th.

Mr_B
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Post by: pjulie75 on May 22, 2007, 09:30:29 PM
Now that some people have had a try of the ride, in your opinion is it too scary for young kids??
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Post by: ChipChap on May 22, 2007, 10:12:36 PM
I don't get it. Now I heard from a friend that there will be a public preview for  the Toon Studios. Is this true? But then again the Shareholders and AP Dream Preview would make no sense...
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Post by: CafeFantasia on May 23, 2007, 03:13:55 PM
Hey, I just remembered a few things that Crush's Coaster was supposed to have, but doesn't seem to...

- What happened to the "dry for wet" effects? Does dry for wet simply mean a black room with bubble projections? I thought there was more to it than that.

- Wasn't there supposed to be a water splash effect outside, as the vehicles drop outside?

- At the top of the main lift hill, weren't the vehicles supposed to break through some kind of mist screen projection? I imagined something similar to the Davy Jones effect on the Pirates of the Carribean ride.
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Post by: GeoffD on May 23, 2007, 05:27:03 PM
Quote from: "ChipChap"I don't get it. Now I heard from a friend that there will be a public preview for  the Toon Studios.

Yes and no, it's not a public event but there are soft openings where they allow people to get on the ride mainly for CM training.
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Post by: Owain on May 23, 2007, 05:28:40 PM
Quote from: "Alan"Wasn't there supposed to be a water splash effect outside, as the vehicles drop outside?

It does have it, i think. On Videos you can here splashes.
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Post by: Grandmath on May 24, 2007, 05:09:33 PM
Quote from: "Alan"Hey, I just remembered a few things that Crush's Coaster was supposed to have, but doesn't seem to...

- What happened to the "dry for wet" effects? Does dry for wet simply mean a black room with bubble projections? I thought there was more to it than that.

- Wasn't there supposed to be a water splash effect outside, as the vehicles drop outside?

- At the top of the main lift hill, weren't the vehicles supposed to break through some kind of mist screen projection? I imagined something similar to the Davy Jones effect on the Pirates of the Carribean ride.

Most of these were fan rumors spread over the internet.... They were never planned for the ride.

I think "dry for wet" was used as an expression, to say that different techniques would be used to make for a believable under the sea experience. True dry-for-wet technology is used in our Nautilus or at the 20K attraction at TDS.
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Post by: RnRCj on May 24, 2007, 05:18:21 PM
I rode Dragon's Fury at Chessington yesterday (the same type of coaster as Crush), and it was quite rough. Is Crush's Coaster the same, or is it smooth?
Title: Review
Post by: TowMater on May 24, 2007, 09:26:59 PM
This is what I think about the ride even though I have seen some videos of it.

Queue Area: Wonder what the path feels like, sand? It will feel like Typhoon Lagoon and Blizzard Beach at WDW, I also like the way they did the rocks and the shed thing.

Harbour Area: I like the sound effects when a car comes out with all of the seagulls and the sea.

Coaster itself: It is mostly dark of all seas suppose to be but I am not pleased about the cars of two fowards and two backwards, I was expecting it to be like the cars from "Space Mountain" or "Big Thunder Mountain".
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Post by: skalos on May 24, 2007, 09:29:26 PM
Yeah I think Im going to hate riding it backwards... But then I can ride it a lot of times in order to get the front seats...  :P
Title: Reply
Post by: TowMater on May 24, 2007, 09:32:25 PM
Quote from: "x-charlotte-x"
Quote from: "tubbsy"I just wanna go and see it all for myself, And I'm sulking I've got to wait so long.  :(

At least you don't have to wait as long as me tubbsy!  :( We're not planning on going until September 2008.

You think that is worse than my next visit to DLRP? Mine is in Christmas 2008 and I wanted to know if OUADP (Once Upon a Dream Parade) will be still on, I know this is the wrong topic but I just wanted to know.
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Post by: fly_with_me_dumbo on May 24, 2007, 10:02:33 PM
i thought the car thingy you are in turns round so one minute you'll be backwards and anohter you'll be forwards???
Title: Re: Reply
Post by: Anthony on May 24, 2007, 10:58:47 PM
Quote from: "RnRCj"I rode Dragon's Fury at Chessington yesterday (the same type of coaster as Crush), and it was quite rough. Is Crush's Coaster the same, or is it smooth?
Hmm, rough like bumpy or rough like throwing you around? I rode Spinball Whizzer on Wednesday and it was lovely and smooth, but I was surprised (again) by how fierce some of the corners were.  It made me feel a bit sick actually, I hope the Crush layout doesn't do that. :lol:

Quote from: "TowMater"Coaster itself: It is mostly dark of all seas suppose to be but I am not pleased about the cars of two fowards and two backwards, I was expecting it to be like the cars from "Space Mountain" or "Big Thunder Mountain".
Well then you've been kept in the dark for the past 2 years! It'd be impossible to do this coaster with BTM/SM style trains, not to mention making no sense since you're riding on a turtle shell.

Quote from: "TowMater"I know this is the wrong topic
Why ask here then? The OUADP topic (//http://www.photosmagiques.com/forum/viewtopic.php?t=575) is only a few clicks away!

Quote from: "fly_with_me_dumbo"i thought the car thingy you are in turns round so one minute you'll be backwards and anohter you'll be forwards???
Yes, the spinning unlocks after the first drop inside the Coaster section of the ride.  The Angler Fish and Nemo & Squirt projections are both doubled-up, you honestly don't miss a thing.  It'll be a different sensation doing that first part of the ride forward or backwards though, but then it's just a good reason to re-ride, hey.
Title: Re: Reply
Post by: Grandmath on May 25, 2007, 02:20:08 PM
Quote from: "Baloo"Yes, the spinning unlocks after the first drop inside the Coaster section of the ride.  The Angler Fish and Nemo & Squirt projections are both doubled-up, you honestly don't miss a thing.  It'll be a different sensation doing that first part of the ride forward or backwards though, but then it's just a good reason to re-ride, hey.

In fact the spinning unlocks at the top of the lift hill. It doesn't spin that fast though, it is pretty smooth.
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Post by: tubbsy on May 25, 2007, 04:13:59 PM
So those of you lucky to have ridden it...
In your opinions do you think the height restriction will stay at 1:20 or be lowered?
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Post by: Martha86 on May 25, 2007, 05:44:20 PM
I'm curious how much of a 'thrill ride' this will be. Is it the same kind of feeling as Big Thunder Mountain, Indiana Jones or Rock n' Rollercoaster? Obviously there are no loops but some spinning coasters can be quite intense with the sensation of spinning (Like the Mad Hatter's Tea Cups when you spin them really fast and get a 'flying' sensation in your stomach) combined with bunny-hops and sweeping corners on the tracks.

Just wondering what ride in the park you might compare it to - those who have already had the privilege of riding it - in terms of excitement (not because of theming etc) - just purely out of how you felt when you rode it?  :D
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Post by: CafeFantasia on May 25, 2007, 06:04:22 PM
Hi Martha,

The coaster portion of Crush's Coaster is a regular Maurer Söhne Xtended SC 2000 coaster, which can actually be found in 6 other parks around the World, as well as numerous travelling fairs. Here's an on-ride video showing what the coaster really looks like when it isn't enclosed in a buildling:

http://www.youtube.com/watch?v=WmG7_Ehc1io (http://www.youtube.com/watch?v=WmG7_Ehc1io)

The sensation you get on these kinds of coasters is unique. You don't spin wildly, but you're constantly facing a different direction. So, one moment you're travelling forwards, the next sideways, the next forwards again. Because of these dynamic directional changes, the experience you get as a rider is very surprising, disorientating, and unpredictable.

Comparing it to existing attractions in Disneyland Park, I'd say the sensation is like riding in a Tea Cup on the Temple of Peril track.
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Post by: Grandmath on May 25, 2007, 08:26:10 PM
I rode Tea Cups last week and I almost felt sick at the end. Crush is much more fun in that way, I didn't feel bad at all.
Title: Re: Reply
Post by: RnRCj on May 25, 2007, 08:38:02 PM
Quote from: "Grandmath"In fact the spinning unlocks at the top of the lift hill. It doesn't spin that fast though, it is pretty smooth.

Glad to hear that it's pretty smooth. Dragon's Fury at Chessington hurt my hips :cry:
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Post by: Nath on May 25, 2007, 10:33:31 PM
I'm quite surprised that disney didn't custom design this spinning coaster, Dragons Fury was and it seems the best Maurer Söhne spinning coasters are the ones which are custom. Personally the Xtended SC 2000 isn't the best choice, for excitment and thrills, but I suppose it's suitable for the amount of space they had and the general public wouldn't know the difference between models.

Dragons fury is only jolty because the ride is a little old, and hasn't been properly maintained or oiled. Also it's had a lot of down time recently because of some problems with the cars, so it's not only the worn track but the cars too.

Nemo shouldn't be jolty, as everything will be oiled and new, so no worries about that. Also don't be fooled by the video that Alan posted, it may seem that you don't spin a lot, but depending on the way you weigh the cars you can get a balanced spin, or a wild one.

Below is a very quick top down diagram how to make sure what sort of spin you get. Each number represents the seats, which are back to back.

[1] [2]
-------
[3] [4]

If you want a crazy spin, have the 2 larger people sit on the seats 2 and 3 or 1 and 4, whatever one is fine as long as the large people are diagonally together.

And if you want an equal spin, simply place the two largest people on one side, so either 1 and 2 or 3 and 4.

This technique isn't speculation or myth, but it's the way the cars and balancing are designed straight from the manufacturer.

-Nath :)
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Post by: Kristof on May 26, 2007, 11:48:18 AM
The Crush's Coaster logo has arrived.  Looks pretty cool in real life:

(//http://www.photosmagiques.com/gallery/albums/toon_construction/DSC00391.jpg)

Photos here (//http://www.photosmagiques.com/gallery/toon_construction/)

 :D
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Post by: Nala_84 on May 26, 2007, 12:01:41 PM
Aaaaw, I didn't know that Crush would be added to the small sign... I first thought "Only such a small sign? That's all?"... but with Crush on it, it's just so beautiful, so sweet!! I love it!! :) Thank you for the great pics!
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Post by: Japper on May 26, 2007, 12:10:13 PM
I love it that their still adding things! :D This sign looks really cool!
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Post by: Soap on May 26, 2007, 12:19:00 PM
Quote from: "raptor1982"The Crush's Coaster logo has arrived.  Looks pretty cool in real life:

 :D

Wow looks gr8 Raptor.... :D

> but one little note, it is still a little spoiler, so shouldn't you have put up a link for it??? (i don't mind, but maybe others don't like to have a sneakpreview ;) ) <
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Post by: Anthony on May 26, 2007, 12:30:16 PM
Quote from: "Soap"> but one little note, it is still a little spoiler, so shouldn't you have put up a link for it??? (i don't mind, but maybe others don't like to have a sneakpreview ;) ) <
As long as regular guests can see it, it doesn't need to be hidden in these topics, I think that's the rule. :wink:

The sign looks great again, I think Toon Studio must have the largest collection of Disney character statues/figures on earth!
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Post by: Soap on May 26, 2007, 12:38:31 PM
Quote from: "Baloo"
Quote from: "Soap"> but one little note, it is still a little spoiler, so shouldn't you have put up a link for it??? (i don't mind, but maybe others don't like to have a sneakpreview ;) ) <
As long as regular guests can see it, it doesn't need to be hidden in these topics, I think that's the rule. :wink:

The sign looks great again, I think Toon Studio must have the largest collection of Disney character statues/figures on earth!

Well ok, if the great Baloo says so, then it must be true :D
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Post by: The Butlin Boy on May 26, 2007, 01:12:13 PM
It looks turtley awesome Duuudes! :D
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Post by: RnRCj on May 26, 2007, 02:09:23 PM
Yay! Crush has arrived  :D It looks great!
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Post by: Patrick on May 27, 2007, 12:32:30 AM
Looks amazing, knew he would arrive at some point, since it was obvious Disney wouldn't just leave it as it was.  He does look really lifelike too, great to see yet another great piece of wdi appearing.  Even in the smallest detail :wink: .
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Post by: Kinou on May 27, 2007, 10:49:44 PM
Yeah it looks great in real life.


But wait, you mean that DLRP.FR was wrong AGAIN? When they told us that the Crush figure would'nt arrive ? ?  :lol:
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Post by: Patrick on May 27, 2007, 11:20:19 PM
Quote from: "Kinou"But wait, you mean that DLRP.FR was wrong AGAIN? When they told us that the Crush figure would'nt arrive ? ?  :lol:

Wouldn't be the first time :lol: , but no I just meant I automatically assumed Disney would not leave it so bare without a focal point, like crush.  Then again it's nice to see dlrp.fr be proved wrong :lol:  :wink: .
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Post by: pjulie75 on June 01, 2007, 11:01:59 AM
Does anyone know the final height restrictions for Crush? :nemo:
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Post by: GeoffD on June 01, 2007, 12:49:54 PM
this is one of Disney's great mysterrys.

I guess we'll find out in the next couple of days
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Post by: fly_with_me_dumbo on June 01, 2007, 03:58:41 PM
so if you happen to set off being sat backwards, how long will you be facing backwards because my mum cant even travel on a train backwards?
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Post by: RnRCj on June 01, 2007, 06:16:54 PM
Quote from: "fly_with_me_dumbo"so if you happen to set off being sat backwards, how long will you be facing backwards because my mum cant even travel on a train backwards?

Up until the very top of the lift-hill, and then the spinning unlocks :)
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Post by: belle on June 02, 2007, 07:56:49 PM
Quote from: "pjulie75"Does anyone know the final height restrictions for Crush? :nemo:

I am also very curious about the height restriction.
i tought today the pre opening took place .
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Post by: DynastyGo on June 02, 2007, 08:37:19 PM
The attraction was wonderful, a very very smll Dark Ride but beautiful and a very good spinning coaster, you will loveit :) . For the height limit no official numbers but I think it was under 1m20.
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Post by: RnRCj on June 03, 2007, 04:17:44 PM
Quote from: "DynastyGo"The attraction was wonderful, a very very smll Dark Ride but beautiful and a very good spinning coaster, you will loveit :) . For the height limit no official numbers but I think it was under 1m20.

What? Can normal guests ride it now?
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Post by: speedpacket on June 03, 2007, 10:01:49 PM
It was preview for shareholders yesterday as well as for annual passport holders (dream).

All I cans ay is WOW!!!  the entire new area looks absolutely stunnng, and Crus is realy good!!!  I read some negative comments regarding the ride, and wasn't expecting much anymore, but the experiences really just was way waaaay better than I thought!!!

I loved the lift especially as to me that was a very surprising one and very wel done to fix the usually boring part of a ride where all you do is get lifted to the start of your coaster ride!!!

Cars looked really cool as well, but unfortunately we tried riding it thre times and each time we got in the cars when it broke LOL - at least I got to feel the seat belts :) :)

The area looks really good, and since the hollywood boulevard is also continuing to grow, I think the Studios are finally maturing :)  way to go Disney!!!

David.
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Post by: pjulie75 on June 04, 2007, 09:44:16 AM
Hi, ride sounds fab - I can't wait.  Does anyone know confirmed height restrictions yet?
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Post by: Christian3004 on June 04, 2007, 10:00:26 AM
Hi,
Finally the height restriction is 1,02m -> same as for BTM in DLP! I have been there for the preview and this is official now.

Cheers,
Christian
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Post by: pjulie75 on June 04, 2007, 10:10:59 AM
Oh excellent, my kids are 1.035 so they will be able to go on if suitable.  Do you think it is too frightening for 4 year olds??
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Post by: speedpacket on June 04, 2007, 11:00:30 AM
Quote from: "pjulie75"Oh excellent, my kids are 1.035 so they will be able to go on if suitable.  Do you think it is too frightening for 4 year olds??
Hmm it might be, but I've seen kids of that age enter the ride...  They will definitely LOVE the dark ride part - the lift hill where the shark comes in might be a bit frightening, and then you're off into the dark...

What you might try if you go in there - try and sit facing front - when you come up the lift, and go for the first drop, crush is in front of you, and he follows your car, so you might try and get your kids focus on that rather than on the excitement of the drop :)

Other than that, the ride is extremely comfortable (as we are used to from Maurer), and really does have a nice atmosphere to it!!!
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Post by: DynastyGo on June 04, 2007, 11:12:26 AM
There is no official word about height limit, at the moment it is 1m07 not 1m02 like Btm... and it could change it was the first big Soft opening ! And for  4 years old, it's too young I think, it's a coaster. Cast Members tell us that if children doesnt like to be in the dark and coaster they should'nt ride.
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Post by: Suzy on June 04, 2007, 11:25:14 AM
For anyone who's been on Crush - would you say it is not as scary as BTM??
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Post by: Grandmath on June 04, 2007, 12:32:10 PM
Quote from: "DynastyGo"There is no official word about height limit, at the moment it is 1m07 not 1m02 like Btm... and it could change it was the first big Soft opening ! And for  4 years old, it's too young I think, it's a coaster. Cast Members tell us that if children doesnt like to be in the dark and coaster they should'nt ride.

Yeah it's 1m07 and it could change before the official opening, due to many guest complaints about their children being scared by the ride.

I rode Crush 6 times this week-end. The ride greatly grows on me... I think it's a really fun ride, and a must-do at the Studios. Some effects have been added since the previews, and I hear a few more will make their way too.

The coaster is really good, but my major complaints are still there: you can see the track and there are not enough effects/sets to make it a major experience. The bubble tunnels are kinda fun, unfortunately each time they gain great speeds, the vehicles are slowed at each brake zones before entering them, it is a bit frustrating.

Another problem was the constant break downs of the ride. Each time we went, we had a problem: not during the ride, but while waiting outside or in the queueline. Well, we were even stopped for 10 minutes once at the very end of the ride. I have a bad feeling about all this for the future... let's hope they can come up with a way to make it very reliable. And speaking of the queuline, it is incredibly short. I think the whole line equals to a 1 hour wait... when it opened yesterday for the preview, the line stretched across the Aladdin's oasis, all to way up to... sorcerer's Mickey statue  :roll:
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Post by: Kristof on June 04, 2007, 04:03:04 PM
Possible spoilers below...



Yeah I was able to ride Crush's Coaster equally as much (would have been more if it didn't go on 101 before noon).  

Which effects did you hear will be added?  I noticed that the "wripple water effect" wasn't turned on at the dark ride section, while I did see it work during a guided tour last month.  

I don't mind seeing the coaster track that much, I'm sure it would have been a lot worse with those plants hanging on the ceiling (and it wouldn't have made sense anyway, story wise).  I just hope they can make the projection of the turtles going into the EAC a bit more brighter, you can hardly see it (on top of the lifthill).  And one more thing I'd love to see: MORE characters from the movie.  They could have easily added one or two more characters in the first scene, even if it was hidden, to be discovered by re-riders.  But that's just me nitpicking...  I loved the ride, it's a lot of fun and it's really one you have to do a couple of times to take it in.   :)
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Post by: RnRCj on June 04, 2007, 05:31:16 PM
Seriously, I'm really jealous of those of you who have already ridden this :lol:
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Post by: Nala_84 on June 04, 2007, 06:10:07 PM
Sounds great what you're telling us :)

I also saw the video insode the ride (I think it was from dlrp.fr). You can hardly see anything there, but I guess it isn't like that when you ride it "live", is it?

And another question: How "scary" or wild is the ride? I'm often afraid of coasters, I've never even tried R'nRC and SM (this I'll try this year, finally), but Indiana Jones is okay and I LOVE BTM.
So how is Crush's Coaster compared to the other coasters of the park? Would you say it'd be too scary for me? I guess I'm the most afraid of airtime-feelings  :lol: Are there much on Crush's Coaster?

Would be very grateful for every answer ;)!
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Post by: DynastyGo on June 04, 2007, 07:47:47 PM
If you do Indy, don't be affraid go to Crush. It is between BTM and Indy for the violence, it isn't really scary, it is a family coaster like BTM is for the Magic Kingdom.

These some good air time,, especially at the begining of the coaster part.
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Post by: Grandmath on June 04, 2007, 09:20:18 PM
Quote from: "raptor1982"Possible spoilers below...
 

Which effects did you hear will be added?  I noticed that the "wripple water effect" wasn't turned on at the dark ride section, while I did see it work during a guided tour last month.  


Yes I noticed the same thing about the water effect, I saw it at Epcot and not there, I was clearly disappointed... glad to hear they exist. At Epcot, they also have some cool little projection of fishes shadows on the corals, it gives a pretty convincing illusion of a living environment, not just a painting or a static set. Let's hope they will also add theme to our ride.

I agree 100% for the characters. Not enough NEMO related characters. The ocean here seems empty. I want to see Marin, Dory, Mr Ray etc... even just mention of them (posters, pictures, voices...). They have 2 screens in the dark ride, let's use them fully and show even glimpses of famous characters from the movie.

For the effects, please note that nothing is confirmed. There have been talk of a projection at the end, well I hear the idea is not entirely dead, and there is something planned for a "goodbye" scene by Crush or Nemo & Squiz. Also, some effects are apparently not working yet. And remember the still projection of Squiz during the big drop or at the end of the ride (in the bubble break through tunnel)? Well, it seems Nemo will join him soon because of guests complaints that there is not enough Nemo. At the end of our ride, we also took a survey on what was good and not. The girl who took the survey was clearly stating that the dark ride portion wasn't something that could be changed, but there are lots of possibilities for the coaster, depending on future guests comments. Apparently she said that many many people mentioned the fact that there was no water in the attraction. Maybe a future effect of some kind? lol
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Post by: Kristof on June 04, 2007, 09:45:04 PM
Moderator flor actually saw a glimpse of Nemo swimming by in the final tunnel.  I haven't seen him myself... It's good to hear they're still exploiring ideas, and it's even better they're listening to the guests to make a final decision!  That's rather unique, isn't it?

And about the dark ride part, they can easily add in a few static characters, they don't need to be animatronics or whatever.  What about the lobsters in the cage?  Can't be that difficult to add in.  

One more question: is Crush actually in the attraction??  I've only seen Nemo & Squirt projections so far...  :?

But once again, this is just nitpicking by me, I love the ride how it is now, and any extras will be totally awesome dude!  :)

And thanks Grandmath for your input here, it's greatly appreciated.
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Post by: ChipChap on June 04, 2007, 10:01:02 PM
Why should he be in the attraction? I thought you are sitting on his shell?
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Post by: Kristof on June 04, 2007, 10:02:49 PM
Did he die?  :lol:   You're sitting in a turtle shell, not crush's shell...
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Post by: ChipChap on June 04, 2007, 10:17:47 PM
Ah okay, so you are sitting in any old turtle shell that is not used anymore lol
But why do old turtle shells go through the EAC?
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Post by: Kristof on June 04, 2007, 10:20:15 PM
That's the magic of Disney...  :wink:
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Post by: Grandmath on June 04, 2007, 11:34:22 PM
I also understood that we were sitting on (in  :lol: ) Crush. We also hear him several times, especially at the end of the ride, so I assume he's talking to us. However, in french, we don't recognize him as he doesn't have the same voice as in the movie!
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Post by: ayrstorm on June 05, 2007, 12:10:50 AM
Quote from: "DynastyGo"There is no official word about height limit, at the moment it is 1m07 not 1m02 like Btm... and it could change it was the first big Soft opening ! And for  4 years old, it's too young I think, it's a coaster. Cast Members tell us that if children doesnt like to be in the dark and coaster they should'nt ride.

well my son was four at the start of October - and in mid october i took him on PBB Zipper Dipper. He loved it - and ran round for a reride and insisted it was without me! So some 4year olds are ok with coasters
- if the childs height is fine, the ride should be like a PG rating at the cinema. tell us it has dark scenes and let us the parent decide.
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Post by: DynastyGo on June 05, 2007, 12:22:42 AM
Yeah, I agree if depends of the child if he has the height it's fine it was just advise parents always decide ;).
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Post by: Kristof on June 05, 2007, 12:44:47 AM
It's not just because it's a coaster, it's a coaster in total darkness.  You don't see where you're going AND you're spinning.  Most small children I've seen exiting were, sadly, crying.  And then there's the impredictable spinning effect, depending on the parent's weight and how they're seated, so some caution by DLRP management seems justified by me.

You shouldn't worry about the Angler fish scene, when you're sitting up front, you can hardly see it (take the backrow, much better view on all the scenes, except on the turtles entering the vortex).  :)
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Post by: Nicholas-c on June 05, 2007, 02:08:24 AM
i dont think i like the whole idea of spinning there is a ride like this at alton towers i believe i will get some practice in on wednesday
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Post by: Angela on June 05, 2007, 08:40:19 AM
spinning in the dark? gee.. I think I will hate it more than I dare to admit... grinz... and I am also afraid little one... (almost 4 years old.. about 1.15 tall) is loving it more than I do... as he really loves the wild things and does not care much about the dark as long as he don't have to sleep in it....
I think I will need to see it first...
Title: my opinion
Post by: euro disney stefan on June 05, 2007, 10:11:14 AM
WHO RODE IT?

Well, I had the chance to try the ride ysterday and I did like it a lot. It is true that the dark ride part is a little short, but all in all it is an attraction you want to ride again and again as it is a lot of FUN.

The only two things which could have been better are the angler fish and Bruce. These characters are not audioanimatronics - they only move forward and have a flashlight effect on them to make them appear different. The East Australian Current is cool to ride and a coaster with spinning ride vehicles is something new for me, but I need to say that I did not have the feeling to be under the water or in a current - the bubbles effect is not that efficent.

Anyway I will ride it again and again and it will be a must see attraction in the Studios and the lines will be huge, given the fact, that no fastpass is available.
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Post by: Joseph Carter on June 05, 2007, 01:18:57 PM
Im quite a large build guy and I was just wondering are there any restrictions on seatbelts or retraints on this ride? Will I fit? I can fit on everything at Dlp So far.
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Post by: Kristof on June 05, 2007, 02:09:08 PM
QuoteThe only two things which could have been better are the angler fish and Bruce. These characters are not audioanimatronics

They could have been articulated more, but I don't think that's really necessary.  The darkride goes by so fast you'd probably wouldn't even notice.  Most Disney dark rides don't feature animatronics anyway.  

Quotethat no fastpass is available.

Thank god for that, it would slow down the standy queue even more!  

QuoteIm quite a large build guy and I was just wondering are there any restrictions on seatbelts or retraints on this ride? Will I fit? I can fit on everything at Dlp So far.

Joseph, hope I don't insult anyone here, but I saw a rather "big" guy getting in and he managed to ride it.  The CM had to push a bit hard on the restraint, but I don't think there should be any problem.
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Post by: Angela on June 05, 2007, 02:55:48 PM
this relieves my stress also a little.. being a big girl.... lol...
cause I am starting to worry already... never had it before... but well... I will at least try to get on I think :)
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Post by: Japper on June 05, 2007, 10:07:40 PM
Is their any merchandise yet for Crush's Coaster? I only
saw this pins on Ebay :

(//http://i23.ebayimg.com/04/i/000/a1/95/103f_1_sbl.JPG)

Link (//http://cgi.ebay.nl/pin-LOT-wdi-CAST-disneyland-PARIS-nemo-CRUSHs-COASTER_W0QQitemZ130121200667QQihZ003QQcategoryZ38005QQssPageNameZWDVWQQrdZ1QQcmdZViewItem#ebayphotohosting)
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Post by: Kristof on June 05, 2007, 10:54:13 PM
I don't think those will be released in Paris...

QuoteWALT DISNEY IMAGINEERING EXCLUSIVE! FROM MICKEY'S OF GLENDALE -- WDI's EMPLOYEE STORE IN CALIFORNIA!

Imagineers releases for almost each new attraction a pin or in this case a pin set for their CM's...  

There will be a pin this month for both new attractions, but can't remember if they're going to be LE or not...
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Post by: britincgn on June 06, 2007, 06:36:03 AM
These are my thought s on the ride.Even after a 1 hr 40 min wait for the ride we wernt dissapointed.The dark ride part of the attraction is wonderful although it could include a few more figures.Loved the Jelly fish(is that a mirror effect to make them look more than they acctually are?).The spinning part is action pure and great fun although I had expected more on the effects side.Nemo was cute in the last tunnel although I think thers is something missing at the end(how about Crush thanking you for riding him?)
Did any one else notice the three mines at the entrance to the Sub put together for a Hidden Mickey?
I think its a fantastic adiition to the park although I thought the organisation for the Shareholders preview was chaotic(Like I said the first tine we waited 1hr 40 and the attraction broke down our window for the ride was then over so we were told to come back again at 5 oclock,I accept that its a preview and these things can happen there were just to many people there at one time)
Still love it ,thanks Disney
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Post by: tubbsy on June 06, 2007, 07:19:52 AM
D'you think that 1hr 40 is going to be a standard time, once its open to everyone? Or was the queue time caused by them trying to sort out the problem whilst you still queued?

If its the amount of people who want to ride it then thats a long old queue! I think that maybe if it is that we'll be riding it as soon as we get into the park-thats when we know the height restritction-and then avoid for the rest of the day. :D Just like BTM and without fastpass!

O.K, who will be "walking extremely quickly" to make Crush their first ride of the day? Of course none of us ever run through the parks first thing in the morning for our favourite attractions..... :lol:
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Post by: Angela on June 06, 2007, 08:43:56 AM
Euh Tubbs... actually... I never run to any attraction... I stand in line for 2 hours or so... I do not care... I do not hate qeuelines and stuff... but well... you know... I am a little weird ofcourse... grinz  :wink:
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Post by: Masamune on June 06, 2007, 11:25:34 AM
:P We always do WDS on the last day, and we always made sure we're there at 10am ready for when it opens. :lol: Needless to say, we'll be walking quite quickly to get to Crush. :o No way I'm running though, it'll be too hot!
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Post by: Buzz_Lightyear on June 06, 2007, 11:39:54 AM
Hi,

a friend of mine visits the resort now. Yesterday he told me that Crush´s Coaster will no open before Saturday. It seems that somethings wrong at the moment.
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Post by: Kristof on June 06, 2007, 11:55:16 AM
QuoteIt seems that somethings wrong at the moment.

Your suggestion is based on what?  There are still previews going on up until Saturday for invitees, like sponsors, cast members, EDLI, etc.  The attraction will not open for the general public on June 9th.  :)

Or was your friend one of the invitees?  :?:
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Post by: Buzz_Lightyear on June 06, 2007, 01:15:49 PM
My association from a Soft Opening is that the ride opens for a while, but if the mechanics has to do some changes they close the ride. But the newest statement in the resort was the ride stays closed till saturday. After some people rode crush in the last days, my thoughts were that they maybe have some technicals problems they have to solve. Nothing more.
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Post by: Kristof on June 06, 2007, 01:32:40 PM
QuoteBut the newest statement in the resort was the ride stays closed till saturday

Just got phonecall from mod Flor that he rode Crush's Coaster 15 minutes ago, it's open for Cast Members the rest of the week during noon.
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Post by: humbug83 on June 06, 2007, 02:52:19 PM
Quote from: "raptor1982"
QuoteBut the newest statement in the resort was the ride stays closed till saturday

Just got phonecall from mod Flor that he rode Crush's Coaster 15 minutes ago, it's open for Cast Members the rest of the week during noon.

Cool. Did he say what it was like?
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Post by: Buzz_Lightyear on June 06, 2007, 03:50:28 PM
Ok, then they did it that way. In some german Themepark Boards they told about an Soft opening from the day after the shareholders preview. And i thought that they sometimes open the coaster for the public.
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Post by: Kristof on June 06, 2007, 04:23:15 PM
Nope, that's fan talk...  :lol:   No just kidding, I pointed out in my message before that there are previews during the rest of the week for sponsors (for example Ford), Cast Members (during noon) and others as well.  In the mean time the coaster is closed for the public.  I believe it's open today in the afternoon for AP's, but I'm not sure...   :D
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Post by: barryb on June 06, 2007, 04:28:00 PM
Hi Guys,

I was there for the AP preview on Saturday. Really fun ride!

On monday there was a CM preview and I was told I could come back Wednesday (today) between 10 and 12 with my AP and ride again.

Here's my video of the queue and loading station from Saturday:

http://www.youtube.com/watch?v=gwN8I-lDVCA (http://www.youtube.com/watch?v=gwN8I-lDVCA)

Enjoy!
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Post by: Jarjarbings on June 06, 2007, 06:58:45 PM
Just got back from a trip to DLRP for the shareholders day and we stay until tuesday night. The shareholder was a little bit chaotic but we managed to test Cars and Crush. When we arrived Crushed was not operating due to some technical problems and we did Cars (defenitly for kids and an attraction like that was needed in WDS). Crush was finely back to operation and we managed to test it 3 times. First time, no queue, second time 20 minutes and third time 45 minutes (peoples behind us had to wait more than an hour). I might expected a little too much for that new coaster. I cannot say it was "awsome, dude!" If you have to wait more than 20 minutes it is not worth it. There are not too many things too see inside and several effects were not working. The ride is going too fast and in a matter of a minute you are already arrived. The dark ride is fun but once again too fast and nothing to see at all. You are really in the dark with some lights from time to time which are supposed to make you feeling you are under the sea. It feels more that you are in a smooth space mountain. There is no Fast Past for Crush.
My family and I enjoyed the ride but was not our favorite. We left WDS to finish the day at Disneyland Park. We had a better time the next day at Disneyland Park even if it was a very busy day.
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Post by: britincgn on June 07, 2007, 12:32:14 PM
I doubt if the waiting time will be too long in the future.Remember it was a preview and I noticed everytime they had a breakdown they spent a lot of time writing everything down for future reference.
Also without a fast pass everything should go faster anyway.
Did anyone see the Hidden Mickey?
Also loved the cue line in the main building(keep your head ,arms,legs and fins inside the vehicle at all times :D
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Post by: Kinou on June 07, 2007, 01:19:10 PM
My bet is that the waiting line will be as long, if longer, than last weekend. The capacity of the attraction is very low. Add the major breakdowns and you'll get a line approaching those of Peter Pan's Flight. I hope I'm wrong though.

Crush will be a ride to do first in the morning or last in the day, in order to avoid the queues...
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Post by: humbug83 on June 07, 2007, 03:01:23 PM
was it really really fast?!  :shock:
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Post by: TowMater on June 07, 2007, 05:27:46 PM
Quote from: "humbug83"was it really really fast?!  :shock:

It depends on how much weight your party is.

My mum is 14 pounds and my dad is 16 pounds but he has a shoulder problem and he may not ride.

So just think if your family was overweight and your family was on the ride with you, you might be zooming over 100mph.
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Post by: Jarjarbings on June 07, 2007, 06:57:22 PM
I found the hidden Mickey first time. It is one of the floating mine just after the jelly fish.

A friend of mine working at WDS told me that DLRP is thinking to slow down a little bit the ride as a lot of people got kind of disea during the testings cause there is no fix decoration inside the dark ride and you cannot fix a point. You spin and spin and spin....
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Post by: Grandmath on June 07, 2007, 08:05:57 PM
If they slow down the ride then it will have almost no interest left, as the fun of the ride is the only sure thing in the coaster. There will be nothing to look out for to compensate. Furthermore, I don't know how they could do it, sure they have break zones, but it already slows the vehicles too much for me :(
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Post by: Bowie on June 07, 2007, 08:19:13 PM
http://video.google.nl/videoplay?docid= ... 7s+coaster (http://video.google.nl/videoplay?docid=-2653016464992794667&q=crush%27s+coaster)

Nice short movie , making of ... Crush's Coaster and Cars Race Rally I found it on video.google when I was Searching for Crush's Coaster

Bowie
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Post by: speedpacket on June 07, 2007, 09:04:57 PM
Quote from: "Jarjarbings"A friend of mine working at WDS told me that DLRP is thinking to slow down a little bit the ride as a lot of people got kind of disea during the testings cause there is no fix decoration inside the dark ride and you cannot fix a point. You spin and spin and spin....
Well - in my honst opinion, the turning actually makes the ride a lot more comfortable; imagine if the vehicles didn't turn in the shar turns, you would certainly have way too much lateral G-forces working on you to make you feel comfortable.

It's just in people's minds that the turning makes you sick, as it actually contributes a lot to the comfort of the passengers :)
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Post by: -breeno- on June 07, 2007, 09:35:12 PM
Quote from: "Bowie"http://video.google.nl/videoplay?docid=-2653016464992794667&q=crush%27s+coaster

Nice short movie , making of ... Crush's Coaster and Cars Race Rally I found it on video.google when I was Searching for Crush's Coaster

Bowie

Nice video thanks Bowie  :D

I can't wait untill i'm going to DLRP in July  :D
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Post by: steppelemming on June 07, 2007, 11:07:33 PM
I wont get to ride it for a couple of years or so now.  Our holiday was booked and paid for long before we knew the exact dates of opening for the new rides.  I was in the studios park on Tuesday and both crushes coaster and cars were open and running but they were special invite only so we didnt get to ride them  :cry:
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Post by: tubbsy on June 09, 2007, 11:59:46 AM
Well, its the official opening.

It will be interesting if the height will be 1m07 with a parental warning given. Its a bit late for me to ask if they would do that as its all open and running, but dont they do that for Pinnochio or Snow White in Disney Park?
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Post by: Maarten on June 09, 2007, 01:30:51 PM
It seems that the queue for Crush's Coaster was already about 2 or 3 hours long this morning at 10:10 am. I'm not sure if this is a good or bad sign, especially with the low capacity of the ride in mind.

(Source: Zgun at //http://www.disneymagicinteractive.com/forum/viewtopic.php?t=413&start=540
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Post by: Bowie on June 09, 2007, 03:44:23 PM
Didn't they make a special event to open the Toon Studio just like Buzz Lightyear with the Laser guns and the Green Soldiers and the Green 3 eyed monsters. It would be strange if they don't had a special opening !
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Post by: fly_with_me_dumbo on June 09, 2007, 03:53:18 PM
Quote from: "TowMater"
Quote from: "humbug83"was it really really fast?!  :shock:

It depends on how much weight your party is.

My mum is 14 pounds and my dad is 16 pounds but he has a shoulder problem and he may not ride.

So just think if your family was overweight and your family was on the ride with you, you might be zooming over 100mph.

what is the avergae speed does anybody know, just out of interest.
i thought the lighter you were the faster it would go.
isnt 14lbs 1 stone??? lol
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Post by: Poppy The Monkey on June 09, 2007, 04:34:55 PM
Quote from: "Bowie"Didn't they make a special event to open the Toon Studio just like Buzz Lightyear with the Laser guns and the Green Soldiers and the Green 3 eyed monsters. It would be strange if they don't had a special opening !

The press event is next weekend.
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Post by: pjulie75 on June 09, 2007, 08:16:51 PM
You mentioned a Press Event next weekend, have you any details because I will be there then?  Would it be worthwhile going?  Thanks
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Post by: Kinou on June 09, 2007, 08:38:23 PM
BIG day today at the studios. I was at the ceremony in the morning, working. 5000 guests heading at Crush is impressive ;)

It was one of the biggest day for the WDS, 14 000 guests approximatively. CRUSH always 1hr queue from  10 to 18 at least. After the parade: 3 HOURS!!!

Cars also got huge lines !
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Post by: tubbsy on June 09, 2007, 09:50:53 PM
So come on! what is the official height? Its up and running, they must have made a decision!

I'll edit that. It sounds really stroppy!  :oops:

Now that crush is finally officially open, what is the height restriction or are they still fine tuning?

That sounds better! :D
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Post by: GeoffD on June 09, 2007, 10:17:10 PM
someone said 1.02

Well it's finally up and running. Can't wait for my turn in a few weeks
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Post by: RnRCj on June 10, 2007, 12:07:40 PM
It's great to hear that these new attractions are attracting so many guests to WDS :D 3 hour queues :shock:
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Post by: Kristof on June 10, 2007, 01:11:59 PM
Quote from: "pjulie75"You mentioned a Press Event next weekend, have you any details because I will be there then?  Would it be worthwhile going?  Thanks

There won't be much visible of the event for park guests.  Most of it happens after park closure.
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Post by: RnRCj on June 10, 2007, 02:12:18 PM
This is probably a little bit off-topic but does anybody know how long the Rock n Roller Coaster queues were yesterday? 'Cause they're usually fairly short :roll:
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Post by: Anthony on June 10, 2007, 03:35:46 PM
Quote from: "RnRCj"This is probably a little bit off-topic but does anybody know how long the Rock n Roller Coaster queues were yesterday? 'Cause they're usually fairly short :roll:
That is a little off topic, to be posted in a Crush's Coaster topic.

Maybe the Just how frightening is Rock 'n' Roller Coaster? (//http://www.photosmagiques.com/forum/viewtopic.php?t=1880) topic might be better, since it's become a general RNRC discussion.
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Post by: pjulie75 on June 10, 2007, 03:37:44 PM
I just wondered, has the height been confirmed at 1.02? Thanks, I am keen to know as I am visiting on Tuesday, I can't wait!!! :nemo:
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Post by: TowMater on June 10, 2007, 05:40:01 PM
Quote from: "pjulie75"I just wondered, has the height been confirmed at 1.02? Thanks, I am keen to know as I am visiting on Tuesday, I can't wait!!! :nemo:

I don't know yet, I'll make sure on DLRP websites but the Tower of Terror one should be raised higher since it travels up and down very fast.
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Post by: Nala_84 on June 10, 2007, 09:13:48 PM
Hey guys!

Malheureusement, my French is not very good :D! I saw some great onride-pics on dlrp.fr and now I'm asking myself whether they'll maybe install an onride-photo-cam?! Or maybe I'm blended by the pictures and they say it won't be possible?! Perhaps the pics are only photoshopped?
Maybe someone here who could translate the article? (google is okay but I still don't understand if it's possible or not *g*).

Here it is:
http://www.dlrp.fr/actualites_dark-ride ... _1541.html (http://www.dlrp.fr/actualites_dark-ride-crush-coaster-toon-disney-studios-photos_1541.html)
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Post by: Anthony on June 10, 2007, 10:02:58 PM
They're just official Disney publicity photos, sorry.

If they ever did add an on-ride photo to Crush, it'd be on the outside drop like how SM's is before you go inside the mountain.  The flash of the camera would ruin the dark otherwise.
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Post by: Nala_84 on June 10, 2007, 10:22:40 PM
Ah okay, but thank you anyways ;)!

So this would be possible, installing an onride-cam on the outside? Thiw would be great, too  :lol:

What about POTC, the cam is also in the dark there, so why wouldn't it work at Crush's?!
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Post by: CafeFantasia on June 11, 2007, 12:58:44 AM
Are we ever gonna get any new Crush's Coaster on ride videos? So far there's only been one. Haven't quite a lot of you guys ridden it? Don't you own cameras? :-) The best thing would be for someone to take a Night Shot camcorder on it, to get something other than total darkness.
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Post by: Nath on June 11, 2007, 09:50:07 AM
Regarding the onride photographs situation, a lot of Maurer Söhne spinning coasters I have been on, the cameras are often at the end of the first drop. Not only do they have two cameras, but four, to make sure the right angle is captured due to the spinning of the car.

This could easily be implimented into the ride as long as there is space to fit four cameras and flash's. A good idea to get this effect, without ruining the dark ride area for the other guests is, build a small tunnel around the small part of the track and cameras.

This can be done with just a simple pole frame of a cuboid which the track and riders go through, if draped with dark enough fabric, it wont reflect the light and will also not make it visible to other guests in the ride area.

Then there's the argument about, well all you'd see is a black background, but looking at all of the photographs in themeparks in the past, there is a graphic which is applied on top anyway, something nice could be done here if they were to super impose crush into the graphic so it actually looks like you're riding him.

I don't think this whole set up would be that hard as it has been implimented on other low budget coasters before. Let's just hope they think hard about this one.

-Nath
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Post by: Riebi on June 11, 2007, 10:08:57 AM
(//http://www.dlrp.fr/news/upload/wds/toonstudios/pub/toon_pub04.jpg)

This is a pic of the new advertising campaign for the coaster.
Really nice!

(Pics from dlrp.fr  :arrow: http://www.dlrp.fr/actualites_publicite ... _1540.html (http://www.dlrp.fr/actualites_publicite-metro-paris-m6-crush-coaster-cars-toon-disney-studio_1540.html))
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Post by: Masamune on June 11, 2007, 03:52:52 PM
:D That poster is brilliant!
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Post by: Crush_Love on June 11, 2007, 04:36:39 PM
yes great^^
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Post by: Anthony on June 11, 2007, 04:53:45 PM
Looks like Mont St Michel... :wink:

It's a shame these probably won't be seen outside of Paris, they're really stunning, way better than anything we've seen from DLRP before.  Well done Mickey & co! =D>
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Post by: Kristof on June 11, 2007, 05:22:30 PM
It looks great!  Really stunning.  But I really think they shouldn't have placed Dory on it...  :wink:
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Post by: tubbsy on June 11, 2007, 06:18:48 PM
Sorry. I'm harping on about the height thing again! :oops:

Found this on the anniversary web site

http://www.disneyland15.com/#crush (http://www.disneyland15.com/#crush)

Underneath the picture on the right hand side there is, in small writing
minimum height 1:07m

Hope that helps anyone like me who was desperate to know
 :D

By the way, I love the poster.
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Post by: Mikes1604 on June 11, 2007, 07:12:55 PM
Really good do we know if theres going to be any more rides in the main park?
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Post by: Kristof on June 11, 2007, 07:20:16 PM
Quote from: "Mikes1604"Really good do we know if theres going to be any more rides in the main park?

This is not the right topic to talk about that...  :wink:   There are a few topics in the Disneyland Park and Imagineering boards.  

Oh and on the magicforum, we don't talk about the "main park" but refer to it as the Disneyland Park.  :)
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Post by: Mikes1604 on June 11, 2007, 07:26:45 PM
God alright i'm only a kid no need to bite my head off
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Post by: Kristof on June 11, 2007, 07:33:49 PM
Quote from: "Mikes1604"God alright i'm only a kid no need to bite my head off

Please read your PM's.

Back on Crush's Coaster now.  :wink:
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Post by: Angela on June 11, 2007, 07:44:51 PM
ooh raptor... I love Dory... :P

1.07 m?? well.. that is just fine... now only hoping I cannot get in... grinz... I think I really do hate rollercoasters but well.. since little one wants to try.... :?
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Post by: Japper on June 11, 2007, 10:18:35 PM
However , their is some kind of a dory hint on one of the boards in the qeueu for crush!
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Post by: Kristof on June 12, 2007, 01:32:33 AM
Yep, here she is, but a more CGI-version inside the ride would have been more appreciated by me.  The sign is still a nice touch though...  :wink:

(//http://www.photosmagiques.com/gallery/albums/crushs_coaster/DSC01749.jpg)
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Post by: TowMater on June 12, 2007, 08:23:28 PM
What is Finding Nemo & Rides without Dory? She's the funniest character in the film well the funniest character in Pixar alongside Mater.

Back to the topic, Those posters are grand! Best Finding Nemo ride posters I've seen!
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Post by: Nicholas-c on June 12, 2007, 10:39:31 PM
ive seen one or two photos of the inside and it looks pretty scary :s
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Post by: MinnieMouse on June 13, 2007, 04:37:12 PM
We do "CRush´s Coaster" last week when we stay at DLRP from 04.-07.06.2007 and it was great, a scary ride with a wonderful theming.

In the beginning a soft ride, after that is was a very rough ride, but very good, we have a lot of fun. The "Turtle-Wagon" looks nice ;-)


Alexandra
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Post by: TowMater on June 13, 2007, 05:01:38 PM
This could be a bit off topic but it is about the ride,

I might do my own version off this on RCT3 (Roller Coaster Tycoon 3).
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Post by: Nala_84 on June 13, 2007, 07:43:48 PM
Quote from: "TowMater"This could be a bit off topic but it is about the ride,

I might do my own version off this on RCT3 (Roller Coaster Tycoon 3).

Thanks for the info  :roll:

@ MinnieMouse: What do you mean with "scary" - scary like Phantom Manor or scary like R'n'Roller Coaster? :shock: ;)
Well, I'm really scared of coasters, I love BTM and Indiana Jones is okay for me, but never tried Space Mountain or R'n'R coaster until now.
Would you say Crush would be okay for me then? Is it "only" the first high and fast drop which is scary? Or is the whole rest very fast then?  

I'm so scared but I HAVE to try it, Crush seems to be themed sooo great :)
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Post by: Nath on June 13, 2007, 08:27:54 PM
Nala_84, check out my latest post in the "Just how frightening is the Rock 'n' Roller Coaster?" Topic, some points I made might be able to help you.

To be honest, it doesn't look that bad or intense, it's a basic set up coaster whichs is designed to be fun, so lets hope it is.
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Post by: MinnieMouse on June 13, 2007, 08:37:27 PM
Hello Nala,

I wolul like to say it is as scary as the Rock´n Roller Coaster, but with no looping :-)

Rest per PN auf deutsch:-)


Alexandra
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Post by: TowMater on June 14, 2007, 08:53:19 AM
It's scary? I've got autisum who gets scared sometimes and what shall I do now if this ride is scary?

I've seen some on ride videos but it sounds good then you came along.  :P
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Post by: Bowie on June 14, 2007, 10:26:05 PM
Are there finally any adds on Crush's Coaster , on Disney Central plaza forum they said they added Cloads or something . And is there finally a good bye scene . I want a good bye scene a attraction isn't complete with a good bye scene EVERY attraction in DLRP has a good bye scene even Rock'n roller coaster has it  '' Im lovin that !'' with the lightning effects in de tunnel. And do you see Crush or Squirt on the wall in the big drop ..?  Thank you already

Bowie
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Post by: tubbsy on June 17, 2007, 08:31:36 AM
Quote from: "TowMater"It's scary? I've got autisum who gets scared sometimes and what shall I do now if this ride is scary?

I've seen some on ride videos but it sounds good then you came along.  :P

My son has aspergers Mater. But hes a complete maniac when it comes to wild n scary rides-he's more noise sensitive. Loud music or fireworks and he goes to pieces. Bless him-funny how it affects different people in different ways.

http://parks.disneylandparis.co.uk/walt ... ster.xhtml (http://parks.disneylandparis.co.uk/walt-disney-studios-park/lots/toon-studio/attractions/crush-coaster.xhtml)

Even though the height restriction is 1:07m-which my four year old is already-they have said that it is not recommended for children under the age of 7. Does this mean its parental discretion as to whether the child can ride or not? Or will kids under the age of 7 not be allowed to ride? As I've said my littluns a maniac for this sort of ride-hes even asking how big odes he have to be to ride RNRC! :shock:

Hope someone can let me know.  :D
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Post by: Angela on June 17, 2007, 09:58:25 AM
Tubbs... Studio Tram Tour was adviced not to ride for kids under 4 I believe... yet I took in the little one who was just 2 at the moment... (they could not see he was not 4 anyway but well..) he loved it.. he got scared a little by the fire but loved the water.... So I do not think they will not allow you to go not on the ride with the little one.. but you have to think about it yourself.. after all.. the one who ends up with a screaming kid at night is you... right...
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Post by: Anonymous on June 17, 2007, 11:36:04 AM
The thing about the tram tour is the heat from the flames is very warm, and that could be off putting and frightening to young kids - a bit like Armageddon.
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Post by: RocketBabyDoll on June 17, 2007, 11:54:56 AM
I guess it just means that children under 7 could be scared, but it's not a safety issue like with kids that are smaller than 107 cm. So I think he should be able to ride, because you know best what's good for your child.
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Post by: tubbsy on June 17, 2007, 03:08:35 PM
Thanks everyone. :D
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Post by: TowMater on June 17, 2007, 05:42:43 PM
Quote from: "tubbsy"
Quote from: "TowMater"It's scary? I've got autisum who gets scared sometimes and what shall I do now if this ride is scary?

I've seen some on ride videos but it sounds good then you came along.  :P

My son has aspergers Mater. But hes a complete maniac when it comes to wild n scary rides-he's more noise sensitive. Loud music or fireworks and he goes to pieces. Bless him-funny how it affects different people in different ways.

I am alright on Space Mountain the WDW version which is also dark.

I don't like loud music either, I don't do discos but I just go outside and play instead of dancing inside but I am okay for fireworks.
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Post by: disneyfanatic on June 20, 2007, 10:24:53 PM
Went on Crush's Coaster the last few days and I did not find it scary or bumpy- it was AWESOME!!! I felt it was pretty smooth for a coaster and I liked riding facing backwards more than forwards but some of our kids and hubby liked forwards better. It is pretty dark and our 7 year old was a little nervous & quiet the first time on but loved it and went back on no problem. Do not have a little one sit on the Right if facing forwards as the shark is close to you and may scare them :wink: I really felt as if I were in a current as you didn't know where or when you were going to drop or turn and you do not turn around fast in the shells. Hope this helps anyone who may be nervous. Definitly not scary though in my opinion. Tip go first thing in the morning. We were first in line at the park everymorning and never were the first in line at Crush's coaster. Yesturday when we got in the ride wasn't even running untill about 45-50 minutes after the park opened. We got on about 11am. Definitly worth the wait though. Today we were stuck briefly on the ride but it was ok as the little kids knew what to expect already.
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Post by: Nala_84 on June 22, 2007, 11:04:42 AM
Thank you for the report disneyfanatic - you really encouraged me now by saying it's not that scary, fast and bumpy at all! :)

Being first in line is also our planning for September, WDS is always our first visit on the first day! :)
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Post by: disneyfanatic on June 22, 2007, 11:29:19 AM
Glad I could help you. It really is a good ride and unless you have problems being in the dark you will be fine and love it. I can hear you sreaming with delight already (like I was) It might not even be as busy by Sept. or if it still is maybe they'll add FP to it. Definitly do it as much as you can. I would've waited in the regular line for 2 hours but rest of the family didn't want to. That is how much I love it!
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Post by: Masamune on June 23, 2007, 01:20:26 PM
:shock: Only three words can describe this ride...

Best. Ride. EVER!

:D It was SO much fun! The bits before the main coaster part were lovely, and the animatronic Bruce was fantastic. :P Then when you got into the dark part it just went crazy! Up and down, round and round! I absolutely loved it! We waited in the que for an hour to get on this ride, but it was well worth it!
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Post by: Bowie on June 23, 2007, 11:47:52 PM
Here a very nice video of Crush's Coaster it's a official video

LINK (//http://www.dailymotion.com/relevance/search/crush%2Bcoaster/video/x2azvr_crushs-coaster-a-disneyland-resort)

Source : Disney Central Forum Plaza (And Disney 15th anniversairy blog
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Post by: Crush_Love on June 24, 2007, 09:58:02 AM
that's great!!!^^
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Post by: CafeFantasia on June 26, 2007, 07:48:49 PM
If anyone wants that official Crush video available in iPod format, just ask.
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Post by: Mansion Staff on June 29, 2007, 02:17:39 PM
hmm, I like how it looks, but I will have to conquer my fear of fish to go on it
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Post by: davewasbaloo on July 01, 2007, 01:54:44 AM
It is a good ride, and definately a step forward.  But no way will I wait that long for it again.  Crazy.
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Post by: Anthony on July 01, 2007, 02:10:08 AM
DLRP recently released this new promotional image for Crush's Coaster:

(//http://www.dlrpmagic.com/today/images/2007/06/crush-key-visual.jpg)

I'm guessing it'll be the "key visual" they use to advertise the attraction from now on (dodgy photoshopping included). Notice the real turtles are the same design as the ones on the facade/backdrop of Studio 5. :)
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Post by: Bowie on July 01, 2007, 11:48:13 AM
Look this is what a was waiting for , it's way more beautifull then the other Visuals like you see on the bords in Disneyland. I like that they used the Shells (cars) in the visual . And something else the Turtle you see on the background looks like the the right hand from Hopper in a bug's life , that stupid one. But thanks for posting !
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Post by: The Butlin Boy on July 01, 2007, 12:57:50 PM
Wow, that is very nice, much better than the other one as this one actually shows you what the ride is like unlike the other which is just pictures of characters. I wonder if they are planning to release a new one for Cars like this, with the actual cars on it. I love the fact that they have used the images of the turtles that are on the building, it's a nice little detail :wink:
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Post by: RnRCj on July 01, 2007, 01:00:20 PM
It's good that they've used images from the actual ride now :)
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Post by: Anonymous on July 01, 2007, 01:10:11 PM
Couldn't view that link above, it's restricted.

I saw a video on YouTube but it's very dark, and you can hardly see anything.

Hoping the queues are smaller when I go in September.

:)
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Post by: smurfy74 on July 01, 2007, 11:48:51 PM
I cant see it either it says its restricted
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Post by: Anthony on July 01, 2007, 11:52:44 PM
All the official videos Disneyland15.com had hosted on Dailymotion have now been made private. :( Shame really, it looked like they were getting a lot of hits, it's good advertising.

Edit: Actually, it still works where I posted it on DLRP Today. http://www.dlrpmagic.com/today/2007/06/ ... ide-video/ (http://www.dlrpmagic.com/today/2007/06/23/crushs-coaster-the-official-ride-video/)  :D
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Post by: smurfy74 on July 01, 2007, 11:56:36 PM
Thanks Baloo, thought it looked really good especially the jelly fish, can anyone that been on the ride say if there is a lot of spinning as Im not a fan of spinny rides
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Post by: Kristof on July 02, 2007, 01:44:00 AM
Quote from: "smurfy74"can anyone that been on the ride say if there is a lot of spinning as Im not a fan of spinny rides

Yes, this was mentioned in the several posts before.  


The spinning starts right after the lift hill and continues to do so for the whole rollercoaster part.
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Post by: Riebi on July 02, 2007, 01:09:57 PM
I´ve read something about effects that they have added after the soft opening. Do somebody know wich this are?
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Post by: Kristof on July 02, 2007, 01:40:02 PM
Quote from: "Riebi"I´ve read something about effects that they have added after the soft opening. Do somebody know wich this are?

Good question... I'll have a look on Disney Central Plaza...

Edit: apparently... not!
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Post by: Riebi on July 03, 2007, 09:19:48 AM
Hmm it's a pity. I read it anywhere but i do not find it again  :cry:  I´m getting old  :lol:
Something about one or two new projections etc. But let´s say SHAME on them who had writing it! razzle-dazzle me!

But it will be also wonderful how it now is!  :D
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Post by: Soap on July 04, 2007, 11:59:47 AM
Pfff.... whole weekend long more then >120 minutes of queing lines......  :shock:   :(
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Post by: TowMater on July 04, 2007, 05:23:55 PM
Oh my goodness!

120 minutes for the ride, It better not be like 2/3 hours when I go there next year.
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Post by: tubbsy on July 04, 2007, 05:35:26 PM
Its definately going to be  "Either we ride it as soon as we get in the park first thing in the morning or not at all" on our visit. 1 hour max is enough queueng time for me :D

(Miserable old boot that I am! :lol: )
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Post by: RnRCj on July 04, 2007, 06:58:35 PM
I hope the queue times die down before November sort of time :?
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Post by: RocketBabyDoll on July 05, 2007, 12:17:28 AM
When I was there last week you really had to be there at least 30 minutes before the park opened. Then you could walk over to the coaster slowly and get something like a 45 min wait or run past slow walking people and get a ten min wait. Both times there was a lot of pushing at the "entrance" to the queue and children were crushed in the crowd. I felt really sorry for the children jammed between all the adults, but you couldn't do anything.
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Post by: RnRCj on July 05, 2007, 05:52:13 PM
Quote from: "RocketBabyDoll"When I was there last week you really had to be there at least 30 minutes before the park opened. Then you could walk over to the coaster slowly and get something like a 45 min wait or run past slow walking people and get a ten min wait. Both times there was a lot of pushing at the "entrance" to the queue and children were crushed in the crowd. I felt really sorry for the children jammed between all the adults, but you couldn't do anything.

I'm getting nervous now. I definitely wouldn't want to wait an hour to 2 hours for Crush (Although I probably would :P). Half an hour would be okay for me. Usually when I go in November, the studios is almost empty - 0 minute queues for all the rides. I wonder if that will change on my next visit :?
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Post by: TowMater on July 05, 2007, 07:21:42 PM
Quote from: "RnRCj"
Quote from: "RocketBabyDoll"When I was there last week you really had to be there at least 30 minutes before the park opened. Then you could walk over to the coaster slowly and get something like a 45 min wait or run past slow walking people and get a ten min wait. Both times there was a lot of pushing at the "entrance" to the queue and children were crushed in the crowd. I felt really sorry for the children jammed between all the adults, but you couldn't do anything.

I'm getting nervous now. I definitely wouldn't want to wait an hour to 2 hours for Crush (Although I probably would :P). Half an hour would be okay for me. Usually when I go in November, the studios is almost empty - 0 minute queues for all the rides. I wonder if that will change on my next visit :?

You're saying that in November the studios are empty and the rides' queues are 0 minutes? I got to tell my parents for my next trip!
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Post by: RnRCj on July 05, 2007, 07:27:25 PM
Quote from: "TowMater"You're saying that in November the studios are empty and the rides' queues are 0 minutes? I got to tell my parents for my next trip!

They were 0 minutes last year, but I expect the queues will be longer from now on.
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Post by: tubbsy on July 05, 2007, 07:56:15 PM
Slightly off topic  i know, but  a lot of English schools are going to start penalising parents who take their kids out of school during term time for holidays  :roll: Apparently there is talk of fines and even the chance of the child being kicked out of that school! :shock: Hope its not going to be for a couple of years

So there wont be so many Brits outside of school holidays queueing to get on Crush or anything else.
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Post by: miss disney fan on July 05, 2007, 07:58:08 PM
Quote from: "TowMater"
Quote from: "RnRCj"
Quote from: "RocketBabyDoll"When I was there last week you really had to be there at least 30 minutes before the park opened. Then you could walk over to the coaster slowly and get something like a 45 min wait or run past slow walking people and get a ten min wait. Both times there was a lot of pushing at the "entrance" to the queue and children were crushed in the crowd. I felt really sorry for the children jammed between all the adults, but you couldn't do anything.

I'm getting nervous now. I definitely wouldn't want to wait an hour to 2 hours for Crush (Although I probably would :P). Half an hour would be okay for me. Usually when I go in November, the studios is almost empty - 0 minute queues for all the rides. I wonder if that will change on my next visit :?

You're saying that in November the studios are empty and the rides' queues are 0 minutes? I got to tell my parents for my next trip!


we go mid november or early december and we never had to queue in the studios and only bout 15-20mins in the park
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Post by: Patrick on July 06, 2007, 12:44:36 AM
Never expect the studios to be empty from this year :wink: , if crush ad cars has not already done it, tower should finally break wds from its small boring park idea people seem to take on about the place.  I actually find the studios rather busy anyway whenever i'm in the resort.
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Post by: Soap on July 06, 2007, 09:31:07 AM
Thats totally true Patmagic! Last weekend i was there and for the first time in the 5 years of opening i found it busy and crowded! So when the ToT opens i guess that will blow the roof off WDS  :lol:
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Post by: Masamune on July 06, 2007, 02:39:45 PM
Quote from: "tubbsy"Its definately going to be  "Either we ride it as soon as we get in the park first thing in the morning or not at all" on our visit. 1 hour max is enough queueng time for me :D

(Miserable old boot that I am! :lol: )
:lol: That was my mentality on the day we went to the Studios. But as soon as the doors opened, the whole crowd just ran in the direction of Crush. :o We figured we were gonna have to que a long time no matter when we got in the que, so we did everything else we wanted to do first.

After we did Aerosmith, Good Morning WDS, Animagique, the Lilo and Stitch show and the High School Musical show, THEN we went to que for Crush. :P The sign thing said it was a 75 minute wait, but it was actually about 1 hour.

:lol: No matter when you go there's bound to be a big que. Not only is it a new ride, it's an awesome one too. :D If the que would've been longer than 1 hour, it still would've been worth it.
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Post by: fly_with_me_dumbo on July 08, 2007, 09:53:07 PM
just to confirm for me this is not an on ride photo one, its just i think i read this before but after flicking through 10 pages i got bored :oops:
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Post by: Kristof on July 08, 2007, 10:10:40 PM
You obviously skipped page one, first topic!  :wink:
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Post by: fly_with_me_dumbo on July 09, 2007, 05:26:42 PM
Quote from: "raptor1982"You obviously skipped page one, first topic!  :wink:

yeah a bit stupid :oops:  i went backwards from page 44, didnt think of starting at the beginning, oh well everyone has their moments :D
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Post by: tubbsy on July 09, 2007, 07:35:46 PM
I'm really beginning to feel that maybe we'll leave Crush for our next visit when littlun will be 7. I keep reading reports and looking at clips and I am becoming REALLY unsure about how he will react.

When the shell spins round and you are looking up, then looking down are you really aware this is happening or is there a lot of stuff around to take your mind off whats actually happening?

And I've read in the thread about where to sit.
So if me n hubby sat back to back we'd weight the shell so it wouldnt spin as much?....
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Post by: RocketBabyDoll on July 11, 2007, 12:01:17 AM
I don't know about the weight thing, but you do notice the spinning. There isn't really that much to look at. It's not spinning insanely fast though. The thing that probably could scare children is going backwards. We went down the steep hill backwards and it was...well exciting.
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Post by: Nath on July 11, 2007, 01:37:13 PM
As I've posted before, regarding the correct weighing of a Maurer Söhne spinning coaster, you can determine how you want to spin. I will draw a small diagram to help.

Lets say 'X' Is the bigger person, and 'Z' is the smaller person. Now if you're going as a family of four, you'd want the two biggest people to sit on the same side, and the two little people to sit on the other. Examples of this are shown in a small diagram below for you.

(//http://img214.imageshack.us/img214/6615/95818346sp8.jpg)

As you can see, two larger people are on one end, and the two smaller are on the other. This isn't the only way things can be balanced out, examples of slow spinning or even less spinning can be found if you arrange the people like the following:

(//http://img214.imageshack.us/img214/6812/22174136db6.jpg)

However, if you're looking for a faster spin, you've got to make the car odd; the only way you can do this is, by adding the two largest people diagonally. This will give you a definite larger spin, due the unbalanced car, examples of this are.

(//http://img214.imageshack.us/img214/6164/76447835ry2.jpg)

I hope this helps Tubbsy and I apologies in advance about my theme park geeky-ness, I know a little too much about manufacturers etc.

-Nath :)
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Post by: RnRCj on July 11, 2007, 05:43:35 PM
What if there were only two riders? :lol: (I'm complicating things now :P)
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Post by: madame_leota on July 11, 2007, 06:28:04 PM
nath thats great that you did that!! better not sit me and my sister in oppsite sides, the shell will spin off the track!! :lol:

im looking forward to it so much!
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Post by: TowMater on July 11, 2007, 07:43:03 PM
Here is a video of the queue and on-ride of the ride.

http://www.dailymotion.com/relevance/se ... isney-stud (http://www.dailymotion.com/relevance/search/Disney+Pixar+Cars/video/x25j0m_crushs-coaster-aux-walt-disney-stud)

I was serching in Disney Pixar Cars while I was finding this.
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Post by: tubbsy on July 11, 2007, 07:57:46 PM
Thats EXACTLY what I wanted Nath, couldnt find the info when I was looking for it, so thanks for putting it on again.  :D

From that video it looks as though the spinning section isnt for too long
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Post by: fly_with_me_dumbo on July 11, 2007, 09:16:13 PM
i will be going on it on my own as my mum wont do spinning, if the que was really really long is their any way they could stand with me and then go when i get to the end without having to get on the ride :lol: also would they put me in with some other people like 2 at back of me and one next to me or would i be sat on my own on my side?

if the que thing isnt going to work, i'll run when the park opens :D  so they dont have to wait long :D
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Post by: disney_donutter on July 11, 2007, 09:21:51 PM
awww I would come on it with you! lol
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Post by: Nath on July 12, 2007, 11:22:55 AM
fly_with_me_dumbo, due to the new regulations of the Maurer Spinning rides, you're not actually aloud to have more than two adults on the ride now, so they ussually (in other parks) send the cars half empty. If you're classed as "small" then if you get in the car with two adults i'd imagain they'd try and get one child on their own to sit with you, but somehow I don't see that happening.

RnRj, having only two people doesn't complicate things, you still use my guide to set out how you want the car to spin, works exactly the same with two people, regardless of their size, just compare it to my sketches and see where you should sit with what kind of spin you want.

Tubbsy, i'm really glad i've helped, it's a shame things like that aren't posted on the net somewhere, but some parks do have a little sign telling you how to weigh it out around the queueline. Sadly, I haven't been to Disney since Crush opened so I don't know if this sign exists there.
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Post by: davewasbaloo on July 12, 2007, 11:34:15 AM
Quote from: "Nath"fly_with_me_dumbo, due to the new regulations of the Maurer Spinning rides, you're not actually aloud to have more than two adults on the ride now, so they ussually (in other parks) send the cars half empty. If you're classed as "small" then if you get in the car with two adults i'd imagain they'd try and get one child on their own to sit with you, but somehow I don't see that happening.


Not true, Crush reguarly loads 3 or 4 adults a car (in fact there must have been 48 stone (or about 1400kg) in our car/turtle with no problem.
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Post by: fly_with_me_dumbo on July 12, 2007, 11:40:20 AM
Quote from: "davewasbaloo"
Quote from: "Nath"fly_with_me_dumbo, due to the new regulations of the Maurer Spinning rides, you're not actually aloud to have more than two adults on the ride now, so they ussually (in other parks) send the cars half empty. If you're classed as "small" then if you get in the car with two adults i'd imagain they'd try and get one child on their own to sit with you, but somehow I don't see that happening.


Not true, Crush reguarly loads 3 or 4 adults a car (in fact there must have been 48 stone (or about 1400kg) in our car/turtle with no problem.

oh now youve all confused me, if i was on my own, and the 2 seats behind me was full would they fill the one at side of me, i only way like seven and half stone, so they would class me as small, i was just windering, if there was another family behind me that had even numbers would they split them up to put them next to me? I thought normally when someone goes on a ride on their own say potc they put them in on one of the seats, and then move onto the next seat with the next people, but because this ride is so popular, do you think they would? i will hopefully run :D to the ride when wds opens
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Post by: Nath on July 12, 2007, 07:23:36 PM
fly_with_me_dumbo, regarding your question, it all comes down to capacity and what the ride attendants want to do, some are lazy and just send half full cars (not saying this happens in disney, but i'm on about in general parks) So if there is a family and you, I'd believe if someone was in the single rider queue (don't know if they have this in disney) they'd fill up the seat.

davewasbaloom, in all fairness I did say "in other parks" not necessarily on Crush.
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Post by: MSW on July 13, 2007, 12:42:44 PM
I have 2 questions, maybe posted millions o'times before, but:

Are seats comfortable? Tiny as Flying Over Agrabah?

Does it spin that much, that you can rally decide how you will sit?
[/i][/b]
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Post by: Bowie on July 13, 2007, 08:54:59 PM
Realy short: today was there a new projection of crush at the end of the ride . He is waving to you and say something , it looks like he is swimming really beautifull
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Post by: The Butlin Boy on July 13, 2007, 10:47:52 PM
Quote from: "Bowie"Realy short: today was there a new projection of crush at the end of the ride . He is waving to you and say something , it looks like he is swimming really beautifull

That's great news, thanks Bowie.

It's so great to see that they are still improving and expanding the rides features even now after its been open for about a month :)
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Post by: RnRCj on July 14, 2007, 01:44:01 PM
It's nice to hear details are still being added :)
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Post by: MSW on July 14, 2007, 08:03:52 PM
Are seats comfortable? Tiny as Flying Over Agrabah?

Does it spin that much, that you can rally decide how you will sit?
[/b]
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Post by: RnRCj on July 14, 2007, 09:29:06 PM
What are the queues like now for Crush? Still hours? :?
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Post by: RocketBabyDoll on July 15, 2007, 12:49:04 AM
MSW, the seats are okay. But well, I'm a small person so maybe my impression doesn't count. And I don't really get your second question.
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Post by: MSW on July 15, 2007, 11:56:18 AM
well, the part 'that you can really decide how you will sit?' sounds indeed a bit strange, so:

If you sit in position, like Nath said before, do you really make a spin? [/i]I mean, if 2 larger people really sit diagonal, that the cart's spin is fast, or mild, or absolutely not:

All I wanted to know if you really spin (that you can notice you are spinning)[/i]


I'm sorry for my 'language use' but my english isn't that appropriate!

MSW
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Post by: davewasbaloo on July 15, 2007, 01:11:34 PM
Quote from: "MSW"well, the part 'that you can really decide how you will sit?' sounds indeed a bit strange, so:

If you sit in position, like Nath said before, do you really make a spin? [/i]I mean, if 2 larger people really sit diagonal, that the cart's spin is fast, or mild, or absolutely not:

All I wanted to know if you really spin (that you can notice you are spinning)[/i]


I'm sorry for my 'language use' but my english isn't that appropriate!

MSW

No problem MSW.  It might be me, but it didn't feel like we spun much, just more of a case of spinning into a new ride position for different track features.  I would try not to overthink it an just enjoy.
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Post by: MSW on July 15, 2007, 02:06:27 PM
hehe, thanks, but I didn't want to get dizzy and all after the ride.
Just wanted to know. 8)
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Post by: Nath on July 15, 2007, 07:02:38 PM
MSW, these rides arn't desined to make you dizzy. Even if you make the cars spin quite a lot the forces keep you in your seat so you it's a little different from the general spinning sensation, it's not something that should make you sick. I've yet to ride Crush but i've ridden more faster and forcefull models of the same ride type and I never have a problem with feeling ill or too dizzy on them. So just enjoy it! :)
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Post by: Imagineer on July 16, 2007, 12:13:04 AM
So ,Nath, are you saying that Crush is not actually as Mad Hatter's Tea Cups?
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Post by: Nath on July 16, 2007, 07:05:08 PM
Well as i've said, i've yet to ride crush, but i've been on larger versions of the ride type and smaller versions, the forces put on the body are different to say the general teacups. I have yet to also ride mad hatters but other "intense" tea cup rides i've been on do sometimes make you feel sick or have that horrible stomach with feeling.

Where as with rides like crush, they don't make me feel sick due to the traveling dirrection of the car you're in, so it's very different.

Although saying all of this, i hardly ever feel ill on rides unless they are traveling fair rides as they're often cheaply put together and the smell of petrol doesn't help.

Just give crush a go, i'm sure you'll really enjoy it! :)
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Post by: Kristof on July 16, 2007, 07:21:37 PM
Quote from: "Bowie"Realy short: today was there a new projection of crush at the end of the ride . He is waving to you and say something , it looks like he is swimming really beautifull

In fact it was the most horrible effect of the whole ride... It's basically just a powerpoint slide of a still Crush image... You can hear him talk, but doesn't move at all.   :roll:

Cheap cheap cheap...
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Post by: RnRCj on July 16, 2007, 08:46:37 PM
Quote from: "raptor1982"In fact it was the most horrible effect of the whole ride... It's basically just a powerpoint slide of a still Crush image... You can hear him talk, but doesn't move at all.   :roll:

Cheap cheap cheap...

So it's basically just a picture? How long are the queues now?
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Post by: Kristof on July 16, 2007, 09:46:52 PM
Quote from: "RnRCj"
Quote from: "raptor1982"In fact it was the most horrible effect of the whole ride... It's basically just a powerpoint slide of a still Crush image... You can hear him talk, but doesn't move at all.   :roll:

Cheap cheap cheap...

So it's basically just a picture? How long are the queues now?

Don't count on them getting shorter, not even during week days.  We started queueing at 17h17 and got out at 18h50, that includes half an hour 101.  When our vehicle entered the station, the ride went in 101 again.  When we came outside the line was still stretching out in the Aladdin oasis.
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Post by: MSW on July 16, 2007, 10:08:59 PM
Aw, that's not nice at all.
And it's mostly the families with KIDS, right?
Logical, but can't people send them back to peter pan? :P  :wink:
MSW~
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Post by: Maarten on July 17, 2007, 12:51:22 AM
Quote from: "raptor1982"Don't count on them getting shorter, not even during week days.  We started queueing at 17h17 and got out at 18h50, that includes half an hour 101.  When our vehicle entered the station, the ride went in 101 again.  When we came outside the line was still stretching out in the Aladdin oasis.

A little bit offtopic, but can you tell how attendance was during the days you visited? Ofcourse 14 Julliet must have been quite busy, but how are the Studios doing more then a month after Toon Studio opened? :)
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Post by: Kristof on July 17, 2007, 01:13:43 AM
Quote from: "Maarten"
Quote from: "raptor1982"Don't count on them getting shorter, not even during week days.  We started queueing at 17h17 and got out at 18h50, that includes half an hour 101.  When our vehicle entered the station, the ride went in 101 again.  When we came outside the line was still stretching out in the Aladdin oasis.

A little bit offtopic, but can you tell how attendance was during the days you visited? Ofcourse 14 Julliet must have been quite busy, but how are the Studios doing more then a month after Toon Studio opened? :)

The attendance of the park on its own was manageable.  There were obvious more people, but didn't effect queue lines too much (but then again, it's summer, so most attraction are running on a higher capacity than usual).  Attendance at DLP on Sunday was actually quite low, maximum wait time at BTM was 35 minutes, while Crush's Coaster had a 100 minutes line.
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Post by: speedpacket on July 17, 2007, 10:07:36 AM
Quote from: "Maarten"
Quote from: "raptor1982"Don't count on them getting shorter, not even during week days.  We started queueing at 17h17 and got out at 18h50, that includes half an hour 101.  When our vehicle entered the station, the ride went in 101 again.  When we came outside the line was still stretching out in the Aladdin oasis.

A little bit offtopic, but can you tell how attendance was during the days you visited? Ofcourse 14 Julliet must have been quite busy, but how are the Studios doing more then a month after Toon Studio opened? :)
I was there from friday til monday, and all I can say is that I was amazed to find a far less busy resort than I would have expected for Quattorze Juillet...

Two things that might explain is that there was a lot of activity done in Paris, which people can go see for free rather than pay a 50 EUR entrance to DLRP, and if people remember what happened last year with the fireworks at DLRP, they might have preferred to go elsewhere this year :)

Crush was indeed an average of 100 - 120 minutes ADVERTISED, but we never spent more than 45 - 50 minutes in the queue, and we have been on the ride a few times!

Either way - even a 100 minute wait would be worth it for me...

With regards to the goodbye scene that was installed - I didn't realise it was just a still picture - I could have sworn it moved, but then again it might very well be the case that it is indeed a still pictures...  You only get a short glimpse of it, and that is if you are in the right direction when passing that bit of track...  They also only installed one screen, which means that only half of the riders in their shells can see the scene...

I still believe Crush is a GREAT ride, and never understood why people don't like the ride.  Sure they can still add some stuff, but the idea is brilliant, and the coaster part is really great...

If I would change anything, I would add actual water in the splash scene outside of the building similar to the one on BTM so that when you hear the splash sound, you actually get wet as well - that would be brilliant!  Perhaps I should just wait for a stormy day to go on there and get wet when you come outside of the building :)
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Post by: Disneyana on July 17, 2007, 10:10:21 AM
Oh I really hope that the waiting time will not be so long when I'm there. But sure, it's a new attraction and nearly everybody wants to ride it. I remember at the beginning of SM there were long waiting times and a lot of 101s too.
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Post by: Kristof on July 17, 2007, 11:47:31 AM
QuoteYou only get a short glimpse of it

Unless there's a vehicle build up of vehicles that have to return to the station... Then you'll have plenty of time to look at it, like we did... I can guarantee you it was a still image.  

If they would have made it move, like flip and turn, it wouldn't look that boring, like they do with the Squirt image in the coasterpart.
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Post by: RnRCj on July 17, 2007, 06:07:37 PM
Quote from: "raptor1982"Don't count on them getting shorter, not even during week days.  We started queueing at 17h17 and got out at 18h50, that includes half an hour 101.  When our vehicle entered the station, the ride went in 101 again.  When we came outside the line was still stretching out in the Aladdin oasis.

Thanks. What does 101 mean? I keep hearing it! :lol:
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Post by: davewasbaloo on July 17, 2007, 06:16:05 PM
Quote from: "RnRCj"
Quote from: "raptor1982"Don't count on them getting shorter, not even during week days.  We started queueing at 17h17 and got out at 18h50, that includes half an hour 101.  When our vehicle entered the station, the ride went in 101 again.  When we came outside the line was still stretching out in the Aladdin oasis.

Thanks. What does 101 mean? I keep hearing it! :lol:

Code 101 is the radio code for "Broken down" at Disney parks around the globe
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Post by: speedpacket on July 17, 2007, 08:26:18 PM
Quote from: "RnRCj"
Quote from: "raptor1982"Don't count on them getting shorter, not even during week days.  We started queueing at 17h17 and got out at 18h50, that includes half an hour 101.  When our vehicle entered the station, the ride went in 101 again.  When we came outside the line was still stretching out in the Aladdin oasis.

Thanks. What does 101 mean? I keep hearing it! :lol:
http://cascanning.tripod.com/info/disneycodes.html (http://cascanning.tripod.com/info/disneycodes.html)
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Post by: RnRCj on July 18, 2007, 05:59:39 PM
Thanks for clearing that up davewasbaloo and speedpacket! :D

Now I understand what 101 means I'm going to have to read through everywhere I've read it before again :P
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Post by: Grandmath on July 18, 2007, 06:45:59 PM
Quote from: "raptor1982"
QuoteYou only get a short glimpse of it

Unless there's a vehicle build up of vehicles that have to return to the station... Then you'll have plenty of time to look at it, like we did... I can guarantee you it was a still image.  

If they would have made it move, like flip and turn, it wouldn't look that boring, like they do with the Squirt image in the coasterpart.

I saw it too, and as I can remember, Crush is waving to us a little bit. Wasn't 100% still anyway, maybe they had just installed it and are working on it.
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Post by: Kristof on July 20, 2007, 01:08:43 AM
Well I guess I'll have to do the ride again and make a new judgement...  :lol:   Have to admit I was a bit stressed out when we finally boarded the vehicle.  Waited for nearly 45 minutes in the sun because of a 101, then a British woman pushed her 2 young sons under the barriers and made them crawl their way passed the other guests (they never managed to pass me lol) and then she went to the exit of the attraction and told the cast member her kids where queueing and that she would join them from the other side... And top of the bill, we we held in last breakzone for a minute or so.  So when I saw the Crush projection, I was a bit disappointed, but as I said before, I'll give it another chance next time.  (But that won't happen with the Toon Train...)

Off topic: Grandmath, you and your friends were parked next to our car on the Hotel New York parkinglot on Saturday morning... Wanted to put a Photos Magiques card under your windscreen wipers, but forgot lol...
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Post by: disney_donutter on July 22, 2007, 03:26:30 PM
and people wonder why we Brits are branded the worst Tourists Ever!! that is so rude!!! at least they didn't get past you! lol
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Post by: Riebi on July 24, 2007, 11:56:18 AM
I must say: I Like the ride much! After riding I can only say: FUN FUN FUN! The darkness at rollercoaster zone doesn´t matter for me cause I was really occupied to notice wich direction my body takes! Wonderful ride!
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Post by: Anthony on August 10, 2007, 08:50:20 PM
I keep reading this on every WDW fansite, and now today Jim Hill says:

Quote from: "JimHillMedia.com"Mickey Avenue (i.e. Formerly where the soundstages that "Who Wants to Be a Millionaire -- Play It!" were located. Now this area will be play host to the studio theme park's "Toy Story Mania" attraction as well as the soon-to-be-announced stateside version of "Crush's Coaster") will officially become Pixar Place.
Source (//http://jimhillmedia.com/blogs/jim_hill/archive/2007/08/10/a-special-what-s-in-a-name-edition-of-why-for.aspx)

Really? Crush's Coaster in MGM? Unless Toy Story Mania has a really wacky exterior building, I can't see it fitting in. Not to mention WDW already has 2 Nemo attractions in 2 other separate parks.

What do you think? :?
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Post by: penfold12 on August 10, 2007, 09:15:02 PM
It doesnt need to have the same exterior as DLRP though. Their Rockin'Rollercoaster exterior is different to ours, and their Star Tours is much more themed. I know the ride exists outside, which is different to those two, but I can see it working. I mean, the frontage of ours was "in keeping with a movie studio". I sorta feel now its "Disney's Hollywood" then the idea that it has to be a sound stage or studio set linked is relaxed.

I could imagine this fitting in though. Also, Nemo id the most popular Pixar movie at the box office, and you know how Disney love to cash in on sucess..... High School Musical 1, 2 or 3 anyone??!
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Post by: Maarten on August 10, 2007, 10:12:12 PM
This is what I wrote on DLRP Today:

To be honest, I dont want Crush's Coaster to be cloned to Florida. The US parks already took Moteurs... Action! and our Tower of Terror. Maybe it will be a fun addition to Disney's Hollywood Studios, but it's a shame that Walt Disney Studios can't build up an identity of it own including some original attractions. By the way, I don't really see how an attraction like Crush's Coaster can work in Orlando, imagine the massive crowds at this low-capacity ride. Besides that, they already have got several Nemo inspired attractions, like the article mentioned.
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Post by: Haz on August 10, 2007, 10:18:12 PM
Now this area will be play host to the studio theme park's "Toy Story Mania" attraction as well as the soon-to-be-announced stateside version of "Crush's Coaster") will officially become Pixar Place.


 I was under the impression that the version was to be Ratatouille,i will try and find the link and post.

 Has the concept art of the building been shown,i have not seen it.
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Post by: The Butlin Boy on August 10, 2007, 11:01:40 PM
I am completely against this idea, because of these 4 reasons:
1. Why can't we have something unique for a change.
2. If they did make it there, then they'd probably spend more money on it and make it more impressive than ours (although I wouldn't mind knowing how much better it could become)
3. They already have 2 Nemo attractions in 2 parks, any more and they'll be swimming in them (I know its a bad joke but I couldn't resist :lol: )
4. They already have a spinning roller coaster, it may not be very popular but they still have one
5. People will think why go to paris when we can got to florida and ride Crush   and also go to 4 parks and waterparks aswell? This will lower attendence, and this means that less money will be made and we won't get as many new rides and attractions in the future

So come on America, stop stealing our good ideas

Edit:
QuoteI was under the impression that the version was to be Ratatouille,i will try and find the link and post.

Thanks for bringing this up, It seems that after a little bit of googling, A Ratatouille ride like Crush (dark ride + coaster) has been a rumor on a lot of american forums to be going into both DCA and Pixar Place in DHS, so we may be safe. 8)
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Post by: Kristof on August 11, 2007, 12:00:25 AM
I even heard they were thinking of a Cars version (was on Miceage I think).
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Post by: Japper on August 11, 2007, 12:25:10 AM
I think a Cars version wouldn't work at all :) How would they explain the dark part?
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Post by: kermit on August 11, 2007, 12:09:14 PM
I guess Jim Hill was only referring to Crush´s coaster as to what kind of coaster the new attraction in DHS is going to be.

I guess Ratatouille (sp. ?) is the least possible version. What´s the story in the dark ride park ? How do they fit in the coaster part ?
Would be interesting to see.

A Cars-theme would be great IMHO. It´s a great movie. You can tell a great story and there were talks for a long time to build a cars themed ride ...

but,

I think that a WDS clone of Crush is what they are doing. It´s cheaper and they haven´t got a Nemo attraction at DHS, yet.
By now they only have the stage show at AK and destroyed Living with the Land at "EPCOT Center´s" Future World with the Nemo layout .  :evil:
So they finally need something for DHS and MK :lol:

Just my two cents.
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Post by: speedpacket on August 11, 2007, 06:30:39 PM
Quote from: "kermit"I guess Ratatouille (sp. ?) is the least possible version. What´s the story in the dark ride park ? How do they fit in the coaster part ?
Well - at the beginning of the movie, they are flooded through sewers ;)
Although this is just a very MINOR part of the movie, so wouldn't work at all, very unlike the BIG role the EAC did play in Finding Nemo.
Title: Fast Passes Crush's Coaster
Post by: Alison on August 11, 2007, 06:31:43 PM
We went on this twice in July and had to wait absolutely ages. After having first queued to get in the Studios (rugby scrum), we headed for CC and were nearly trampled underfoot in the process with a lot of people just ducking under the rope barriers to get further ahead in the queue.

It was then announced that the ride had in fact broken down so we had about an hour to wait with a total lack of information - hot sun etc. - before we got on the ride. (But it was great!)

I wonder if they'll introduce Fast Passes soon for this ride?
Title: Re: Fast Passes Crush's Coaster
Post by: speedpacket on August 11, 2007, 06:32:54 PM
Quote from: "Alison"I wonder if they'll introduce Fast Passes soon for this ride?
Let's hope they don't...  :evil:
Title:
Post by: Anthony on August 11, 2007, 06:49:09 PM
They won't install Fastpass, it turns a 60 minute queue into a 90+ minute queue.

WDS has enough specific-time attractions, they're probably quite glad Crush has a long queue - that 1 hour wait is 1 hour more than you would have spent in there otherwise...  :lol:
Title: Fast Passes
Post by: Alison on August 11, 2007, 07:11:49 PM
I assume the logic here is that those entering using FPs increase the wait for those who don't have them.

We've always liked FPs though, less waiting in the Fast Pass queues.

This summer,  we found that the system had changed in that Fastpasses were not available until your current ones had been used.
Title: Re: Fast Passes Crush's Coaster
Post by: Maarten on August 11, 2007, 07:14:14 PM
Quote from: "Alison"It was then announced that the ride had in fact broken down so we had about an hour to wait with a total lack of information - hot sun etc. - before we got on the ride. (But it was great!)

During my trip to the Studios a few weaks ago the ride broke down twice while I was waiting in line. Whats wrong with the attraction? What kind of defects do they have to deal with all the time?
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Post by: Kristof on August 11, 2007, 07:25:50 PM
I've been told it's a software problem. It's a "minor" but frequent error, but the problem is when the software crashes, it can be resolved quite fast, but then it takes about 15 minutes to reset the attraction again, and you have to add up the evacuation time.

Mauhrer should been looking into it this month.

Edit corrected "software" into "problem".  My mistake.
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Post by: Anthony on August 11, 2007, 09:48:11 PM
Pff is there a Maurer coaster that hasn't continuously broken down after opening? :roll:

Another reason why they shouldn't be too enthuastic to do an MGM version...
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Post by: Maarten on August 11, 2007, 11:46:58 PM
Quote from: "raptor1982"Mauhrer should been looking into it this month.

Hopefully things will get better soon then. Here's hoping.
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Post by: Anthony on August 13, 2007, 02:59:18 PM
Jim Hill today changes his wording on an MGM version of Crush to:

Quote from: "JimHillMedia.com"...Which is why the company is now perfectly comfortable with turning Soundstages 1, 2 & 3 into show buildings for "Toy Story Mania !" as well as that yet-to-officially-be-announced Pixar-themed Wild Mouse coaster.

So Crush does seem safe. Maarten's point about capacity is still very important though. It also makes me wonder how on earth Crush at WDS will begin to cope when Tower of Terror opens - when Stitch opens - when the next attraction after that opens... it's only going to get more and more popular.
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Post by: DisneyAlba on August 16, 2007, 12:57:21 PM
Hello everyone,

I've read quite a bit about the "scary" factor of Crush's Coaster, people asking questions about spinning and such. However, I don't mind spinning at all. (The tea cups hardly go fast enough for me :wink:)  What I *do* mind, are drops. Basically plunging downwards. That's the main reason why I'm generally truly terrified of coasters. And when I say terrified, I mean *terrified*. ;)

To clarify things further: I really enjoy Big Thunder Mountain, because it has no scary drops and basically is just one great swivel down - a continuous bend, in my opinion. But as far as sheer drops go, the drop in Pirates of the Caribbean is the maximun I can handle.  :? So, here's the all-important questions to you guys:

How bad is the largest drop in Crush's Coaster? Based on the above, do you think I would enjoy it, or will I end up screaming the place down?  :wink:

Please don't refer to any coasters besides BTM, since I have not been on them - too afraid.  :wink:

Thanks in advance! I leave for DLRP the day after tomorrow!  :D
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Post by: -breeno- on August 16, 2007, 01:05:34 PM
Quote from: "DisneyAlba"Hello everyone,

I've read quite a bit about the "scary" factor of Crush's Coaster, people asking questions about spinning and such. However, I don't mind spinning at all. (The tea cups hardly go fast enough for me :wink:)  What I *do* mind, are drops. Basically plunging downwards. That's the main reason why I'm generally truly terrified of coasters. And when I say terrified, I mean *terrified*. ;)

To clarify things further: I really enjoy Big Thunder Mountain, because it has no scary drops and basically is just one great swivel down - a continuous bend, in my opinion. But as far as sheer drops go, the drop in Pirates of the Caribbean is the maximun I can handle.  :? So, here's the all-important questions to you guys:

How bad is the largest drop in Crush's Coaster? Based on the above, do you think I would enjoy it, or will I end up screaming the place down?  :wink:

Please don't refer to any coasters besides BTM, since I have not been on them - too afraid.  :wink:

Thanks in advance! I leave for DLRP the day after tomorrow!  :D

Well the first drop in the main coaster bit is very steep (steeper than anything on BTM) but is dark when you go down and its spinning, the rest isn't that bad.

Despite the big drop you should deffently go on Crush, it's a great ride and well worth the queue length (tip, go first thing in the morning when the Studios open, there is still a big crowd in Studio 1 waiting for the doors to open and people be running to get to Crush but we only queued for 20 mins).

Hope this helps.
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Post by: DisneyAlba on August 16, 2007, 01:19:40 PM
Quote from: "-breeno-"Well the first drop in the main coaster bit is very steep (steeper than anything on BTM) but is dark when you go down and its spinning, the rest isn't that bad.

Thanks for that, breeno. Would you say the duration/length of that first, steep bit is longer than the drop on Pirates of the Caribbean?

(I tend to hold my breath on the Pirates drop, and end up with a headache for the rest of the afternoon.  :?  Need to remind myself to keep breathing. :wink:)
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Post by: Nala_84 on August 16, 2007, 01:23:38 PM
DisneyAlba, when I read your post I could find myself in it ;)! I love BTM and even tried Indiana Jones, but always was too afarid to try Space Mountain or R'n'R-Coaster until now.

And I told myself to try SM:M2 and Crush's Coaster in September, although I'll be afraid ;)! I'm really scared of big drops, too, but I guess it'll be worth it, many people love the ride and it's something totally new so let's just try ;)
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Post by: -breeno- on August 16, 2007, 02:00:36 PM
Quote from: "DisneyAlba"
Quote from: "-breeno-"Well the first drop in the main coaster bit is very steep (steeper than anything on BTM) but is dark when you go down and its spinning, the rest isn't that bad.

Thanks for that, breeno. Would you say the duration/length of that first, steep bit is longer than the drop on Pirates of the Caribbean?

(I tend to hold my breath on the Pirates drop, and end up with a headache for the rest of the afternoon.  :?  Need to remind myself to keep breathing. :wink:)

I think that its either the same length of just abit longer, i once seen a video of when they were building Crush it show the drop (i think it was on WDS Fans), it showed more of the steepness than length of the drop though.  If i find it i'll post you it.
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Post by: TowMater on August 16, 2007, 02:04:21 PM
Quote from: "Baloo"I keep reading this on every WDW fansite, and now today Jim Hill says:

Quote from: "JimHillMedia.com"Mickey Avenue (i.e. Formerly where the soundstages that "Who Wants to Be a Millionaire -- Play It!" were located. Now this area will be play host to the studio theme park's "Toy Story Mania" attraction as well as the soon-to-be-announced stateside version of "Crush's Coaster") will officially become Pixar Place.
Source (//http://jimhillmedia.com/blogs/jim_hill/archive/2007/08/10/a-special-what-s-in-a-name-edition-of-why-for.aspx)

Really? Crush's Coaster in MGM? Unless Toy Story Mania has a really wacky exterior building, I can't see it fitting in. Not to mention WDW already has 2 Nemo attractions in 2 other separate parks.

What do you think? :?

WDW has enough Finding Nemo attractions.
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Post by: davewasbaloo on August 16, 2007, 02:07:26 PM
I would say it's probably on a par with Indy for scariness.  If you are frightened of Indy, chances are you will be frightened of Crush.
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Post by: Japper on August 16, 2007, 05:30:01 PM
I did crush today! It's so much fun! (when you not have waited 2 hours). We just went to it at the very beginning of the day and we were in in about 20 minutes. The projection of crush at the end is a really nice touch.

Awesome dudes! 8)
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Post by: Jorien on August 16, 2007, 05:30:09 PM
Quote from: "davewasbaloo"I would say it's probably on a par with Indy for scariness.  If you are frightened of Indy, chances are you will be frightened of Crush.

 :? really? I'm not sure if i'll be doing this ride then when i'll be in dlrp again.. Never been on Indy as i háte rollercoasters. Tried it again on Phantasialand two weeks ago, and even hated it more, i get so terrified. As DisneyAlba already said, i really don't like the drops!

But maybe i should try it at least once, and find out if i'll ride it again after that......At this moment i really don't know what i'll do.
Title:
Post by: The Butlin Boy on August 16, 2007, 06:02:51 PM
Where is the Crush projection in the ride, I know he's at the end of the ride but where is actually projected on to and where do you have to sit to see it?
Title:
Post by: DisneyAlba on August 17, 2007, 10:42:31 AM
Quote from: "Jorien"
Quote from: "davewasbaloo"I would say it's probably on a par with Indy for scariness.  If you are frightened of Indy, chances are you will be frightened of Crush.

 :? really? I'm not sure if i'll be doing this ride then when i'll be in dlrp again.. Never been on Indy as i háte rollercoasters. Tried it again on Phantasialand two weeks ago, and even hated it more, i get so terrified. As DisneyAlba already said, i really don't like the drops!

But maybe i should try it at least once, and find out if i'll ride it again after that......At this moment i really don't know what i'll do.

Same here, Jorien... I'm not sure what I'll do. Comparing it to Indy seems a little weird to me, since Indy has loop-da-loops, the sight of which puts me off instantly... This comparison makes it sound as though the drop in Crush's Coaster is just about as scary as a giant dip followed by a big looping?? Hmm....  :sick:

:!: Does anyone have the definitive answer on whether or not the drop in Crush's Coaster is longer and/or steeper than the drop in Pirates?

I have a feeling I may chicken out at the last moment.  :wink: Though I would like to see the ride... Sigh. This reminds me of the Splash Mountain situation I encountered in Walt Disney World, Florida: I'd really like to see the inside, the 'calm' part of the ride with lovely theming, but the drop at the end makes it way, way too scary for me to attempt it. (Hehe, perhaps someone knows how the Crush drop compares to the Spash Mountain drop? Grasping at straws here. Trying to avoid a phobic terror. :wink: )

OT: Oh my, just discovered the lovely emoticons:  :stitch:   :cheshire_bounce:
Title:
Post by: Japper on August 17, 2007, 12:17:46 PM
The drop is defenitely steeper than the one on pirates!
But really smooth and much fun!

(//http://www.whooshmagazine.com/photos/fair/sc2000_001.jpg)

Quote from: "The Butlin Boy"Where is the Crush projection in the ride, I know he's at the end of the ride but where is actually projected on to and where do you have to sit to see it?

On a screen beneath the horseshoe I guess (where it was planned in the first place). You see the projection from every place because you go slowly on that point (the brakes section).
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Post by: davewasbaloo on August 17, 2007, 01:33:51 PM
If you look at that diagramme, where the track banks sideways you have a 25% chance of being upside down, but in reality it is more like 50%.  I do really like Crush Coaster, but I am annoyed it's the only highly themed dark ride attraction at WDS as it is likely 7 - 10 years before I will be able to ride it as a family, and then, it will probably be rought like SM.

But beware - Cartoons do not always equal family friendly.

I have ridden 100's of coasters around the globe, and this is not a kiddy one.
Title:
Post by: lilcharlie on August 17, 2007, 08:46:06 PM
Is that the actual track for Crush's coaster?!
Title:
Post by: RnRCj on August 17, 2007, 08:52:49 PM
Quote from: "lilcharlie"Is that the actual track for Crush's coaster?!

Yes, except for the first part which was extended to fit in the dark ride scenes :)
Title:
Post by: speedpacket on August 17, 2007, 10:54:58 PM
Quote from: "davewasbaloo"If you look at that diagramme, where the track banks sideways you have a 25% chance of being upside down, but in reality it is more like 50%.  I do really like Crush Coaster, but I am annoyed it's the only highly themed dark ride attraction at WDS as it is likely 7 - 10 years before I will be able to ride it as a family, and then, it will probably be rought like SM.

But beware - Cartoons do not always equal family friendly.

I have ridden 100's of coasters around the globe, and this is not a kiddy one.
Hi Dave,

MS is known to build coasters that stay a bit more smooth than the competition, so if they get the needed maintenance, I think in 7 years it will still not be half as rough as SM is now ;)

It may not be a kiddy ride, but I have seen 4year olds joining that were big enough, and they enjoyed every bit of it...  I honestly think it really depends on your children, and a parent should be able to judge for them :)  If you decide to take your kids along, and aren't really sure how they'll react to the coaster part, just get their mind focussed on looking for crush in the coaster section ;)
Title:
Post by: davewasbaloo on August 17, 2007, 11:07:08 PM
I am sure my kids will go on it younger (I hope), but I really wish they had opted to put in a family friendly dark ride in WDS.  Maybe we'll get TSM if it proves successful.
Title:
Post by: The Butlin Boy on August 18, 2007, 12:03:56 AM
Quote from: "davewasbaloo"but I really wish they had opted to put in a family friendly dark ride in WDS.  

It would be very nice to have a family dark ride in the stdios, but unfortunatly, I don't think that we are going to get one for a while :cry:

Quote from: "davewasbaloo"Maybe we'll get TSM if it proves successful.

Hopefully, fingers crossed :wink:
Title:
Post by: Nala_84 on August 19, 2007, 03:42:48 PM
Well, my trip is a bit more than 1 month away, but I'm just too nervous and so looking forward to it :)

As many of you now I'm afraid of many coasters *g*, but I love BTM and Indiana Jones is okay for me, too (like DisneyAlba, I'm more afraid of big drops than loopings etc.).
What I still don't understand is:

Where exactly should I sit and how heavy should a turtle shell be so that the coaster is the less wild and fast for me?! I hope someone can explain ;)
Title:
Post by: MinnieMouse on August 19, 2007, 04:27:49 PM
Mal kurz auf deutsch:

@Nala: Da die Schildkröten herumwirbeln, ist es egal ob Du vorwärts oder rückwärts einsteigst ;-)

Die Schildkröten-Wagen fahren nur in ersten Teil so wie Du eingestiegen bist, nach dem kurzen Abstecher in den Außenbereich fangen sie an zu kreiseln.

Alexandra


@All: Sorry for posting in german, but I don´t know the right words in english :-(
Title:
Post by: Kristof on August 19, 2007, 06:53:39 PM
Sorry, but all posts have to be made in English.  Try using an online translator next time like Babelfish.
Title:
Post by: Nala_84 on August 20, 2007, 11:33:49 AM
Thank you, Alexandra :)

(She only meant that it doesn't matter whether you sit for- or backwards because the shells turn around later on)

But I thought someone here said that the position and the weight of the persons in the shell DO matter?!? Didn't anyone say you get faster if ... ?  :shock:
Title:
Post by: MinnieMouse on August 20, 2007, 11:50:14 AM
No, no person will say this to us when we was ride with Crush :-)

And thank you for translating my german words ;-) At the moment I post it I don´t know the right words.


Alexandra
Title:
Post by: speedpacket on August 20, 2007, 12:02:18 PM
Quote from: "Nala_84"Thank you, Alexandra :)

(She only meant that it doesn't matter whether you sit for- or backwards because the shells turn around later on)

But I thought someone here said that the position and the weight of the persons in the shell DO matter?!? Didn't anyone say you get faster if ... ?  :shock:
Well, if you look at it from the rules of engineering...  If you do not equally divide the weight in a spinning device, it could spin faster though, so I think it is best if you try and divide the weight in your group as good as possible (put the two largest persons diagonal from each other in a vehicle).

I don't think it will influence the ride THAT much.

Also, please don't think you'll be spinning around as in the tea cups - this really isn't to be compared with such heavy spinning :)  You'll be fine, really!
Title:
Post by: DisneyAlba on August 21, 2007, 11:06:44 AM
Hi all, back from my Disneyland trip!

I ended up not riding Crush's Coaster... Not because I was too scared to try, though I must admit I did not like the idea of a steep drop, but because of the queue.  :cry: The indicated waiting time was 90 minutes most of the time. Incidentally the waiting time was 75 minutes, but I've also seen 110 (!) minutes indicated! (And that was early in the morning, even...)
Taking into account that we had to leave at 4 pm already yesterday, and that my mum would be all alone during that waiting time (Big Thunder Mountain horrified her, I'm sorry to say, so she wouldn't ride Crush), I decided it just wasn't worth that long wait. And besides, being in a queue for that long by myself would just have made me fret so much, that at the end of it I would probably have been too wound up about the drop to enjoy it.  :wink:

So, maybe on a next trip... That will be a while though.
Title:
Post by: Nala_84 on August 21, 2007, 11:13:04 AM
Hey,

it's a pity you couldn't try it - would have been great to get a report from another one being afraid of big drops ;)!

But I can understand you, 90 minutes to wait is really, really long and annoying  :shock: Isn't it possible for Disney to install the Fast Pass System at Crush's?!

Well, my intention in September is to arrive at 9.30 am at the studios, stroll along Studio 1 and with the opening of the gate, I'll "run" (or walk really really fast) to Crush - then the waiting time can't be THAT long, can it?!  :lol:
Title:
Post by: DisneyAlba on August 21, 2007, 11:20:17 AM
Quote from: "Nala_84"Hey,

it's a pity you couldn't try it - would have been great to get a report from another one being afraid of big drops ;)!

But I can understand you, 90 minutes to wait is really, really long and annoying  :shock: Isn't it possible for Disney to install the Fast Pass System at Crush's?!

Well, my intention in September is to arrive at 9.30 am at the studios, stroll along Studio 1 and with the opening of the gate, I'll "run" (or walk really really fast) to Crush - then the waiting time can't be THAT long, can it?!  :lol:

I would love to see the Fast Pass system at Crush's Coaster, indeed!

Your plan sounds very good - That's probably the only way to have a 'normal' waiting time.  :wink: But we really wanted to ride Buzz Lightyear's Laser Blast in Disneyland Park one last time during the Extra Magic Hours, before going to the Disney Studios, so we didn't leave Disneyland Park till 10:00... (On a sidenote: those morning EMH are a truly great system!)
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Post by: Kristof on August 21, 2007, 12:54:55 PM
This has been discussed before.  Fast Pass is not possible!!!  There is not enough capacity to add this system.  The standby line would only get larger and larger.

The best time to go is during the parade.  In the morning it's the craziest!  EVERYONE runs.  It's running or get pushed over.  People can be crazy sometimes.  :roll:
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Post by: Nala_84 on August 21, 2007, 01:17:10 PM
Really?! Well, I could have thought about that I'm not alone with my idea  :roll:

It's a pity Fast Pass won't work here, but okay. But I need to watch the parade, who knows if it'll still exist when I'm there next time ;)! But we'll be there for 4 days (finally, I've always been there for only 2 days), so I guess on a Tuesday and/or Wednesday we'll have a better chance to get on Crush?!
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Post by: RocketBabyDoll on August 21, 2007, 01:26:32 PM
Well, when I was there in June being there at 9:30 and then running worked. There was a lot of pushing at the entrance, but I'm rock concert experienced so it was not a big deal for me.   :lol: As soon as I was in line I could walk straight to the part with the stairs and then it was just a ten minute wait till I got to ride it.

And about the drop fear. Well, I used to be afraid of drops till some months ago actually. And sharp turns. But then I just thought "whatever" and went on rollercoasters and it magically disappeared. So don't worry too much, just do it. I don't really like the airtime feeling in the stomach, but somehow I never get it. Didn't get it on RnRC or Space Mountain either. My only problem with rollercoasters that are not inside is the height as I'm afraid of it. But it's okay on most coasters.  :)
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Post by: speedpacket on August 21, 2007, 06:46:01 PM
Quote from: "Nala_84"Well, my intention in September is to arrive at 9.30 am at the studios, stroll along Studio 1 and with the opening of the gate, I'll "run" (or walk really really fast) to Crush - then the waiting time can't be THAT long, can it?!  :lol:
You forgot that there are thousands or people tryiong to pull that off - I couldn't believe my eyes about how rude people can become just to be first in line...

So PLEASE PLEASE PLEASE do not run like an idiot, crushing little children - that's not what "Crushes coaster" means :)
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Post by: Kristof on August 21, 2007, 08:58:31 PM
And it all starts in Studio 1 with people yelling at CM's why they can't enter the park, even when it's not 10am yet.  Instead of having topics about rude CM's, maybe we should start one about rude guests.  I have plenty of stories.  :roll:  :lol:
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Post by: speedpacket on August 21, 2007, 09:35:00 PM
Quote from: "raptor1982"And it all starts in Studio 1 with people yelling at CM's why they can't enter the park, even when it's not 10am yet.  Instead of having topics about rude CM's, maybe we should start one about rude guests.  I have plenty of stories.  :roll:  :lol:
LOL - Don't tease me ;)
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Post by: Nala_84 on August 22, 2007, 07:52:51 AM
Well - I hope you don't accord to me, cause I'm really NOT a rude guest ;)!
I would never run over children, be unfriendly to CMs or something just to get to an attraction, so don't worry ;)!
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Post by: speedpacket on August 22, 2007, 09:26:30 AM
Quote from: "Nala_84"Well - I hope you don't accord to me, cause I'm really NOT a rude guest ;)!
I would never run over children, be unfriendly to CMs or something just to get to an attraction, so don't worry ;)!
Hehe - wasn't intended personally towards you.  We don't know you personally, so would never be able to make such a judgement :)  
I just try to make sure people understand they shouldn't be running for it (even though it does sometimes look like a great idea, in my opinion a 100 minute wait is still very much worth it...)

For what's it worth: I have never queued longer than 75 - 80 minutes for the ride, and that was even when it was advertising a wait time of 120 minutes. Maybe they updated the software to advertise a more accurate expected wait time, but if they haven't, it may still be overestimated, so don't hesitate, and queue for the ride anyway - you'll love it I'm sure :) :) :)
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Post by: Flounder on August 22, 2007, 11:12:06 AM
Aloha,

I hope you don't mind that I did not read the complete thread and excuse me if my question should have already been answered - but what I'd like to know is if there are any recommendations on when to ride Crush's Coaster.

I mean - does it make sense to wait until the park's almost closing or is the best way to avoid the extensive waiting times to go there first thing in the morning, assumed that you really arrive at the front gate before opening time.

Many thanks for any suggestions ...

Cheers,
Flounder
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Post by: GeoffD on August 22, 2007, 12:02:14 PM
When i went i arrived at the resort at 9:30 and went straight to the studios, when we got in everyone headed to Crush leaving a short que for both Cars and Flying carpets, went to the carpets. Staright on then to cars, 15 minutes or so wait.

I left Studios at 2pm and still a 110 min que, left crush for next time
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Post by: Kristof on August 22, 2007, 01:41:12 PM
QuoteI hope you don't mind that I did not read the complete thread and excuse me if my question should have already been answered - but what I'd like to know is if there are any recommendations on when to ride Crush's Coaster.

I suggested a couple of topics above yours that the best time I noticed is during the Cinema parade.  Queue lines dropped to 45 minutes when we were there.
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Post by: Nala_84 on August 22, 2007, 01:48:38 PM
Do you think or assume, raptor, that Crush's que line could shrunk in the lower season? As far as I know there aren't french school holidays from 23rd - 26th September, could the waiting time be shorter than now, in the High season of summer?!
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Post by: Flounder on August 22, 2007, 02:21:06 PM
Quote from: "raptor1982"Queue lines dropped to 45 minutes when we were there.

Great! Thanks a lot for that useful information! And sorry again for not reading the complete thread - I will catch up on everything from time to time - there's obviously a load of interesting stuff in here. Thanks again!

Cheers,
Flounder
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Post by: TowMater on August 22, 2007, 05:15:17 PM
Quote from: "raptor1982"
QuoteI hope you don't mind that I did not read the complete thread and excuse me if my question should have already been answered - but what I'd like to know is if there are any recommendations on when to ride Crush's Coaster.

I suggested a couple of topics above yours that the best time I noticed is during the Cinema parade.  Queue lines dropped to 45 minutes when we were there.

Maybe we should go on it when the parade is on.
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Post by: GeoffD on August 23, 2007, 01:32:09 PM
Quote from: "Nala_84"Do you think or assume, raptor, that Crush's que line could shrunk in the lower season? As far as I know there aren't french school holidays from 23rd - 26th September, could the waiting time be shorter than now, in the High season of summer?!

i'd say so, you'll still be there a while queing. But hopefully not half as long as you would be in High Season
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Post by: MSW on August 23, 2007, 03:14:10 PM
Well, sneak in! When in the morning in WDS, while 'Good Morning Walt Disney Studios' starts, you see all people staring at it. if you are not that easy to notice and you're quick, sneak between people and try not to look back :P . It'll save you tons of minutes. (I did too)


Now they only have to add on-ride pictures and Fastpasses!


But, I have a little question: Has anyone got the on-ride photo's, of the jellyfish, the shark(s), the lantern fish, the underwater world, and the tons of pretty lights?
Or a link?
Because my mom is scared of everything, even Pirates, so she couldn't go on. And the on-ride videos are not that High Quality.
Please?
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Post by: Japper on August 23, 2007, 03:33:08 PM
Quote from: "MSW"Well, sneak in! When in the morning in WDS, while 'Good Morning Walt Disney Studios' starts, you see all people staring at it. if you are not that easy to notice and you're quick, sneak between people and try not to look back :P . It'll save you tons of minutes. (I did too)

I hope for you that your joking about this..
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Post by: MSW on August 24, 2007, 07:18:25 PM
Quote from: "Japper"I hope for you that your joking about this..

Well, I'm hoping for me that you won't tell this to the staff, but that would be a bit of mean.
I'm not encouraging or something, but only I did it.
It could be a joke, if you're smart, but the line in that case, isn't bonded with ropes. so you indeed can skip 50 people as they watch parades.
And, I certainly did this. more people do this.
People find it normal to be like that, and I was like with a group of 20 people. So I could. Was it that wrong? Illegal?
I really know about how you get pulled out of line when staff sees it.
And I'm only 16 years old, if you must know.

But: has anyone got on-ride photos? That would be so cool! Thanks.
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Post by: Disneyana on September 13, 2007, 04:57:32 PM
So after my trip to DLP we rode Crush too of course. And the ride is great, great, great, great, great. One of my favs now. the dark ride section is so beautiful and the animation of squit and nemo is cool. And I spotted a Hidden Mickey there. the Coaster section is awesome and much wilder as I had expected it to be. You totally loose your orientation. But sadly the queue time is way too long to ride it again. we waited 90 minutes, and this at low season ! I said to one of the ride's Cast Member that the attraction should get a Fast Pass. But he explained me that this will not happen, because of the capacity of the ride it is not possible to creat two waiting lines at one time. So the average waiting time will be between 60 and 90 minutes.
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Post by: RnRCj on September 13, 2007, 05:58:00 PM
Quote from: "Disneyana"So after my trip to DLP we rode Crush too of course. And the ride is great, great, great, great, great. One of my favs now. the dark ride section is so beautiful and the animation of squit and nemo is cool. And I spotted a Hidden Mickey there. the Coaster section is awesome and much wilder as I had expected it to be. You totally loose your orientation. But sadly the queue time is way too long to ride it again. we waited 90 minutes, and this at low season ! I said to one of the ride's Cast Member that the attraction should get a Fast Pass. But he explained me that this will not happen, because of the capacity of the ride it is not possible to creat two waiting lines at one time. So the average waiting time will be between 60 and 90 minutes.

When did you ride it? What date? :?: I just want to know for my visit in a few days :wink:
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Post by: Disneyana on September 13, 2007, 06:03:30 PM
we rode it on the 5th september. It was a wednesday. We were right after park opening in the park and headed for Crush, but it wasn't open then. we went there again at 2 p.m. and the queue was 90 min. On the next day we went again to the studios in the morning and just after park opening the queue was up to 90 min again.
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Post by: RnRCj on September 13, 2007, 06:57:40 PM
Quote from: "Disneyana"we rode it on the 5th september. It was a wednesday. We were right after park opening in the park and headed for Crush, but it wasn't open then. we went there again at 2 p.m. and the queue was 90 min. On the next day we went again to the studios in the morning and just after park opening the queue was up to 90 min again.

Hopefully it will go down a bit for my visit :? Although I'm riding it however long the queueline is :P
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Post by: DynastyGo on September 13, 2007, 08:56:59 PM
Quote from: "RnRCj"
Quote from: "Disneyana"we rode it on the 5th september. It was a wednesday. We were right after park opening in the park and headed for Crush, but it wasn't open then. we went there again at 2 p.m. and the queue was 90 min. On the next day we went again to the studios in the morning and just after park opening the queue was up to 90 min again.

Hopefully it will go down a bit for my visit :? Although I'm riding it however long the queueline is :P

During the week (for september) it is 50 minutes of queue because the resort is empty, during the week end there is more than 100 minutes, and with halloween it will be the same I think. If you come for the opening of the park at 10, you have to know that since august you are no longer stopped at the end of studio 1, all th park is now open at 9.30 AM, the attractions won't open until 10, but as there is now many people in the WDS the queue of crush begin a 9.30 AM.

If you want less people you have to go on monday-tuesday (no High School Musical & Stitch show, many restaurants in Disneyland Park are closed too) or thursday
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Post by: RnRCj on September 14, 2007, 05:52:25 PM
Quote from: "DynastyGo"
Quote from: "RnRCj"
Quote from: "Disneyana"we rode it on the 5th september. It was a wednesday. We were right after park opening in the park and headed for Crush, but it wasn't open then. we went there again at 2 p.m. and the queue was 90 min. On the next day we went again to the studios in the morning and just after park opening the queue was up to 90 min again.

Hopefully it will go down a bit for my visit :? Although I'm riding it however long the queueline is :P

During the week (for september) it is 50 minutes of queue because the resort is empty, during the week end there is more than 100 minutes, and with halloween it will be the same I think. If you come for the opening of the park at 10, you have to know that since august you are no longer stopped at the end of studio 1, all th park is now open at 9.30 AM, the attractions won't open until 10, but as there is now many people in the WDS the queue of crush begin a 9.30 AM.

If you want less people you have to go on monday-tuesday (no High School Musical & Stitch show, many restaurants in Disneyland Park are closed too) or thursday

50 minutes isn't too bad. I thought it might be about one and a half to two hours :lol: I can handle 50 minutes quite easily :P
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Post by: The Butlin Boy on September 20, 2007, 11:47:46 PM
There's a new sign!!!

(//http://img124.imageshack.us/img124/254/tot009ku9.jpg)

(//http://img503.imageshack.us/img503/2373/tot008xx2.jpg)

 :arrow: http://disneycentralplaza.englishboard. ... t54-60.htm (http://disneycentralplaza.englishboard.net/Disneyland-Resort-Paris-f6/Toon-Studio-topic-generaliste-t54-60.htm)
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Post by: smurfy74 on September 21, 2007, 12:03:19 AM
First thing in the morning you can get on in about 15 minutes, and this week we waited just 10 minutes in the late afternoon, make sure you ride it - its the best
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Post by: Anthony on September 21, 2007, 04:24:16 PM
Quote from: "The Butlin Boy"There's a new sign!!!
Can anyone remember what it replaced? I noticed the empty spot in August and wondered why they had to remove something.

It looks a bit silly with the shadow of the old sign still there.

As much as I quite liked Crush, some parts of it seriously feel like they just plain ran out of money. It doesn't help that from the boring outside queue area you can see backstage vehicles and CMs heading to Costuming through the gaps in the wooden fence, either... :roll:  [/today's rant over]
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Post by: The Butlin Boy on September 21, 2007, 05:18:31 PM
Quote from: "Baloo"
Quote from: "The Butlin Boy"There's a new sign!!!
Can anyone remember what it replaced? I noticed the empty spot in August and wondered why they had to remove something.

Well if you look at this photo on Photosmagiques that was taken on the 4th of June, you'll see there was nothing! :?

(//http://www.photosmagiques.com/gallery/d/6917-2/DSC01670.jpg)
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Post by: Japper on September 21, 2007, 07:07:53 PM
You can still spot the outlines of the previous plate!
I guess it was the one that you can also find on the WDI pin set!

The one with Bruce:

(//http://i17.ebayimg.com/01/i/000/9f/f2/a761_1.JPG)
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Post by: RnRCj on September 22, 2007, 11:59:25 AM
I rode Crush on Wednesday. I really loved it :D The queue was about half an hour, but it moved really quickly and there were no 101's :lol:

The dark ride section was great. I really liked the Nemo and Squirt projections - It was as if they were really there :lol:

The actual coaster part was fun, but I think it should have been a bit darker, and there should have been more to look at. It was basically just a black room :? The drops and stuff were great fun though, and on a few parts I thought I was going to hit the wall :D  

One thing that really annoyed me was when our shell kept stopping. We stopped 3 times - In the jellyfish scene, at the bottom of the lift hill, and at the top of the lift hill :? It wasn't just for short moments either, it was about 30 seconds for each one. I don't know why :? And also, when we went past the storage shed, the door was wide open, and we could see right in. It ruined the illusion of being underwater a bit :?

Despite this though, I really enjoyed Crush :D It's a great ride, and I would queue up about an hour for it :D
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Post by: The Butlin Boy on September 22, 2007, 02:35:03 PM
Glad to hear you enjoyed it :)
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Post by: Maarten on September 22, 2007, 03:00:17 PM
Quote from: "RnRCj"I rode Crush on Wednesday. I really loved it :D The queue was about half an hour, but it moved really quickly and there were no 101's :lol:

Is this just coincidence or can somebody tell me if Disney has managed to fix the downtime of Crush? Is there any progress in fixing the problems the attraction had in its first months? :)
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Post by: smurfy74 on September 24, 2007, 12:28:06 AM
You must have been lucky it broke 3 times last week when we were there
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Post by: speedpacket on September 24, 2007, 12:17:35 PM
Quote from: "MSW"
Quote from: "Japper"I hope for you that your joking about this..

Well, I'm hoping for me that you won't tell this to the staff, but that would be a bit of mean.
I'm not encouraging or something, but only I did it.
It could be a joke, if you're smart, but the line in that case, isn't bonded with ropes. so you indeed can skip 50 people as they watch parades.
And, I certainly did this. more people do this.
People find it normal to be like that, and I was like with a group of 20 people. So I could. Was it that wrong? Illegal?
I really know about how you get pulled out of line when staff sees it.
And I'm only 16 years old, if you must know.

But: has anyone got on-ride photos? That would be so cool! Thanks.
Hi,

Asmuch as I appreciate your honesty, please do not use the fact that you are only 16 and the fact that "everyone else" does it as an excuse for such behaviour.  Anyway - if I noticed you doing this, I would even have pulled you from the queue, and I'm not a cast member, but a guest ;)
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Post by: RnRCj on September 24, 2007, 05:14:01 PM
Quote from: "Maarten"
Quote from: "RnRCj"I rode Crush on Wednesday. I really loved it :D The queue was about half an hour, but it moved really quickly and there were no 101's :lol:

Is this just coincidence or can somebody tell me if Disney has managed to fix the downtime of Crush? Is there any progress in fixing the problems the attraction had in its first months? :)

Just coincidence :lol: Over the next two days we didn't see a single time when it wasn't broken :o
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Post by: giuly09 on September 25, 2007, 09:57:30 PM
My eldest son and me rode Crush on Monday 17th first thing in the morning and the queue was about 20 minutes.
I am sorry to say i didnt like it much  :( , the queuing line is pretty boring and there is little if nothing talking about Nemo and friends but the seagulls saying *mine mine* when you are already close to the ride.
The first drop is endless and left me breathless  :shock: , then i found hard to find my stomach again, think i had left it somewhere around there lol
The ride is pretty fast, i didnt expect it to be like that and the turtle shell didnt make me feel *protected* enough.
Said that, my son liked it a lot and convinced his brother to try it and they rode it twice then (early afternoon and the next day at the opening of WDS). The queue can still very long at times though  :? .
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Post by: loulou on September 25, 2007, 11:41:26 PM
i have to say i didnt really like Crush's Coaster  :(   i saw it being built last december and have been waiting to go on it since then!

i queued up with my boyfriend and two friends for 25 mins on tuesday 18th sept while the wds parade was on. The queue area was ok, nothing spectacular but still ok. when i sat in the shell i felt as if i was not in properly and the bar was really tight against me, thank god it was!!

the bit were you go shooting outside was good, then the nemo and squirt bit was ok, although i couldnt really hear what they were saying. I liked the jelly fish area but from then on it was hell on earth!!!!!!!  

The rollercoaster part in the dark was very quick, sharp and scary.

i shut my eyes and screamed all the way round, it was very very fast and we were spinning quite alot, i was green when i got off, it was a truly unforgettable experience.

I vowed i would never go on it again but was persuaded by my boyfriend after being adamant i would never step foot in a shell again, so we queued up again for 10 mins this time and i whimpered like a little puppy all the way round as my throat was hurting from the time before  :oops:


if you like rollercoasters then i suppose it would be the perfect ride for you, at least i know it aint for me now


 :cheshire_bounce:  :stitch_bounce:  :cheshire_bounce:  :stitch_bounce:  :cheshire_bounce:
Title:
Post by: giuly09 on September 26, 2007, 11:27:00 AM
Quote from: "loulou"i have to say i didnt really like Crush's Coaster  :(  
when i sat in the shell i felt as if i was not in properly and the bar was really tight against me, thank god it was!!

the bit were you go shooting outside was good, then the nemo and squirt bit was ok, although i couldnt really hear what they were saying. I liked the jelly fish area but from then on it was hell on earth!!!!!!!  

The rollercoaster part in the dark was very quick, sharp and scary.

i

Loulou,
i felt the same as you  :oops:  but i was told in an Italian Disney Fans Forum it is just what a spinning ride should be so it was me the wrong one lol

I had read Disney wanted Crush to be a *family* ride but i am not so sure it is suitable for children, unless children are braver than me :roll: lol

Funny enough i was ok on RNRC and SM  :lol:
Title:
Post by: The Butlin Boy on October 04, 2007, 11:47:09 PM
The image below may be a bit to much for some people, so I've made it a link:

 :arrow: http://kyotodmi.free.fr/DLRP%2004102007 ... %20293.jpg (http://kyotodmi.free.fr/DLRP%2004102007/DLRP%2004102007%20293.jpg)

 :cry:  :cry:  :cry:  :cry:

Source: Kyoto at DMI
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Post by: Owain on October 05, 2007, 12:19:39 AM
:lol:
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Post by: Anthony on October 05, 2007, 02:02:24 AM
Quote from: "Owain":lol:
Ohh you're so cruel! Maybe one of the CMs did it, did it finally drive them insane? :lol:

But seriously, awful... couldn't they even cover it with a black bag or something, until the engineers can fix it? Crush's Coaster felt so unfinished to me anyway (mainly talking the queue here), for an attraction with such huge popularity they need to rethink the amount of attention and finishing touches it has.
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Post by: Reiana on October 05, 2007, 12:20:53 PM
I wonder how this could happen. The two seagulls are high above? How can one of them be ripped apart?  :shock:
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Post by: Soap on October 05, 2007, 12:45:08 PM
Quote from: "Reiana"I wonder how this could happen. The two seagulls are high above? How can one of them be ripped apart?  :shock:

I guess it was that little karate crayfish :P
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Post by: RnRCj on October 05, 2007, 07:02:52 PM
Oh dear, that's bad.... but how did it get broken since it's on the rooftop of the control booth :?:
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Post by: Rookie on October 13, 2007, 12:27:04 AM
Can someone please confirm me the minimum height for riding Crush's Coaster? I wonder if they are very strict with that or if they let small kids in as there are no inversions.
Title:
Post by: -breeno- on October 13, 2007, 12:29:32 AM
@Rookie: 1.07m it's on the first page.
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Post by: Grumpphil on October 13, 2007, 12:00:32 PM
They are very strict on all height restrictions - not like in Spain where they let theSpanish kids on whatever their height.
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Post by: tubbsy on October 13, 2007, 12:49:56 PM
It also says that they advise children under the age of 7 do not ride.
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Post by: clarabella on October 14, 2007, 03:30:04 PM
I saw some rather small young children going on Crush whilst I was there and none of the CM's questioned it. Some childeren were no older then 5... they look petrified coming off the ride, I loved it myself.
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Post by: Rain on October 15, 2007, 11:01:26 AM
Seagull is now mended - his head was on that right way when we rode on Friday.
I have to confess that I really didn't like this ride. I thought the theming was pretty feeble - there just wasn't enough going on for me at the begnning of the ride - I would like to have seen more projections like the nemo and squirt one, and more things to look at before you hit the main coaster building. The first drop was fantastic, but the rest of the ride I found far more intense than the Rock 'n' Roller Coaster, which is about my limit. The low restraints on the shell didn't feel very secure, which meant I couldn't relax at all. My husband loved Indiana Jones and is a huge fan of the R'n'RC and he said he'd never go on Crush again, as he found it too much.
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Post by: PetiteSirene on October 15, 2007, 08:52:21 PM
Quote from: "Rookie"Can someone please confirm me the minimum height for riding Crush's Coaster? I wonder if they are very strict with that or if they let small kids in as there are no inversions.

You will find that height restrictions are kept very well, to the disapointment of a lot of parents who think their little girl or boy is fine and that they are not scared. A lot of guests dont realise that they are height restrictions are not only there for the safety of their child but also for legal requirements.

Heights for rides are determined mainly by the g-forces experienced on the rides (Please do correct me if I am wrong but this is what I learned when I worked at a themepark  :) ) and are set in place so that they can be sure the child or persons body can withstand the forces. This is not a question of age or how brave children are. My fiance once had to turn a woman away from riding space mountain with her daughters because she was too short :S, I also had a friend who was a dwarf and could not ride any big rides at all because of their height.
(Another factor to consider as well is that if someone is too short the safty harness wont fit them properly)
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Post by: dagobert on October 23, 2007, 08:49:13 PM
Is Crush's coaster getting Fastpass?

http://joel.at.dlp.online.fr/dlp/20071023/DSC03318.JPG (http://joel.at.dlp.online.fr/dlp/20071023/DSC03318.JPG)
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Post by: Japper on October 23, 2007, 08:51:08 PM
Yes , I heard that too! How horrible must the regular line be?

Why not creating only fastpass and no regular line? ;)
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Post by: Kristof on October 23, 2007, 09:01:48 PM
WHAT?????  This will only make the standby line even longer!  That's the most silly idea ever!  Even imagineers explained to me how fast pass would be impossible.   :roll:
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Post by: The Butlin Boy on October 23, 2007, 09:51:29 PM
That's what you get when everyone complains about Crush getting fastpass. This is going to make to queue lines so much worse :?
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Post by: Anthony on October 23, 2007, 11:06:46 PM
I've been trying to work this out. If half of all riders use fastpass, the queue will be cut in half, but you'll still be waiting the same length of time (say 120mins) to get on, right?

And no doubt the fastpass tickets will go as quickly as they do at Peter Pan's Flight. Where will they put the machines? In the Oasis area, or over near the Toontown plaza?

I wonder what the Imagineers/Operations who decided this expect people to do while they're waiting for their fastpass slot? Hardly any scenery to walk around, half the park is scheduled time-only attractions, and there are only two proper shops to browse...

Sometimes companies shouldn't listen to the public, because usually they don't know what they're talking about. :roll:

Sign looks rubbish too. :twisted:
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Post by: Dlrpfan on October 24, 2007, 11:42:51 AM
May be if the line eventually dies down in years to come that would be a better time to add the Fast pass m,achines but putting them in Now would be even worse then it currently is
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Post by: RnRCj on October 24, 2007, 12:53:41 PM
Please NO :o Surely the Imagineers know this is a stupid idea!
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Post by: Grumpphil on October 24, 2007, 07:10:02 PM
Quote from: "Baloo"I wonder what the Imagineers/Operations who decided this expect people to do while they're waiting for their fastpass slot? Hardly any scenery to walk around, half the park is scheduled time-only attractions, and there are only two proper shops to browse...

Maybe because it won't work they hope people won't use it much but by putting it in they can say they do listen to people's moans.  If they never put it in to prove it can't work then people who didn't understand would never stop moaning.

I'm wondering how TOT is going to affect the queues for Crush.  Will it take people away from it, especially when the doors first open, or will it just bring even more people into Studios so both have huge queues?
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Post by: ightenhill on November 21, 2007, 02:57:51 PM
Quote from: "Grumpphil"[

I'm wondering how TOT is going to affect the queues for Crush.  Will it take people away from it, especially when the doors first open, or will it just bring even more people into Studios so both have huge queues?

A bit of both so things at crush will just stay the same.. Dont really understand the cries for no FP though.. The Fp systems mathematics work well  once you have enough rides that cause a spread of tkts to be distributed (unless your in CA where you can work the sytem to easily) so in this case Im all for adding more FPs into the stusios when ToT opens.

The biggest thing I dont quite understand is why not swap the EEs around more once ToT starts and involve the studios more.
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Post by: Japper on December 02, 2007, 03:21:18 PM
What the ??  :shock:

(//http://www.disneytheque.com/phototheque/disneyland_resort_paris/rehab_wds/071202/002.jpg)

From Disneytheque.com
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Post by: -breeno- on December 02, 2007, 03:46:35 PM
Quote from: "Japper"What the ??  :shock:

(//http://www.disneytheque.com/phototheque/disneyland_resort_paris/rehab_wds/071202/002.jpg)

From Disneytheque.com

 :?  :?:  Very strange :-k

They must have had a big refub and replaced that part of Crush.
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Post by: ICHAPMAN on December 02, 2007, 07:03:01 PM
Noticed in November when we went (haven't been for a year) parts of Rock which look like they were left over from the construction of both Crush and Cars.
Title:
Post by: Nicholas-c on December 04, 2007, 12:16:34 AM
bits missing from the ride :p whoops :P
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Post by: CafeFantasia on December 04, 2007, 05:57:19 PM
Ok, I'll try posting my question again here.

When is the best time of day to ride Crush's Coaster, in regards to avoiding queueing?
Title:
Post by: Riebi on December 04, 2007, 06:02:26 PM
I think early morning after after the opening if you are running to the attraction and running faster and faster till nobody is in front of you! :D

Or later at the day. An half hour before closing.
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Post by: -breeno- on December 04, 2007, 06:55:07 PM
I've only been when the park first opens (we were waiting in Studio 1 for quite a while until the doors opened), there was alot of people in waiting for the park to open and when it did, everyone ran to Crush, but i'll guess soon they'll be running to ToT :lol: so Crush maybe a little bit more quiet.
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Post by: CafeFantasia on December 04, 2007, 11:42:18 PM
Yes, the Tower of Terror should calm the queues for Crush. Good point. But it probably still makes sense to ride Crush first thing, since Crush has a much lower capacity than the Tower of Terror.

Actually, I really can't imagine the Tower of Terror having too long a line, since it is a pretty high capacity attraction, and thrilling enough to scare off small kids and older adults.

So yeah, a good plan of action on park opening is to go straight to Crush, then get FPs for the Tower of Terror, ride the Tower of Terror, then use the FPs later on to ride it again.
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Post by: Anthony on December 05, 2007, 11:42:19 PM
Quote from: "ICHAPMAN"Noticed in November when we went (haven't been for a year) parts of Rock which look like they were left over from the construction of both Crush and Cars.
Probably test pieces from when they were trying to get the right effect? I seem to remember seeing a piece exactly like this sat in a tent in a behind the scenes video. Nice in-joke for Crush fans.

It adds so much colour to that dull forest though... it's surely getting desperate when some painted concrete is a revelation for STT. :?
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Post by: Riebi on December 06, 2007, 10:15:27 AM
yes it is. I´ve read that they have take just test-pieces for the tram tour. They´ve tried out the right colour scheme and other details.
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Post by: Japper on December 06, 2007, 10:23:26 PM
The whole studio tram tour deperately needs an update :S Everything looks rotten away.
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Post by: Kristof on December 07, 2007, 12:06:35 AM
Guys, I've just opened a new topic just for STT, since there's indeed a lot to talk about.  :wink:  :lol:

viewtopic.php?p=50398#50398 (https://forum.dlpguide.com/viewtopic.php?p=50398#50398)
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Post by: buzz on December 13, 2007, 12:19:47 PM
i loved this ride and i hate roller coasters wont do space mouatin or RnRC but for some reason i loved this think its the nemo fact to be honest

but i do agrea cue area sucks its just boring but then its a cue and not ment to be that fun i guess but think it would be cool to have different tvs with different nemo chacters talking to you or just somthing
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Post by: The Butlin Boy on December 13, 2007, 05:22:06 PM
Quote from: "buzz"but i do agrea cue area sucks its just boring but then its a cue and not ment to be that fun i guess but think it would be cool to have different tvs with different nemo chacters talking to you or just somthing

That's a good idea, they could add some TV's and make them look like fish tanks! :)
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Post by: Anthony on December 13, 2007, 06:42:30 PM
Yeah, it sounds like the lamest way to improve a queue line, but some small TV monitors at least in the middle of the queue could work really well. They could be made to look like the bank of monitors a director watches, with little animated scenes like you see from the Finding Nemo Submarine Voyage, as if you're getting to see the scenes currently being filmed inside.

Would also solve the problem of the ride not being "Nemo" enough. They could even include the most popular character: Dory. :shock:
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Post by: RnRCj on December 13, 2007, 07:14:36 PM
Quote from: "Baloo"They could even include the most popular character: Dory. :shock:

Is Dory actually included at all in the ride? I can't remember seeing her when I rode it :?
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Post by: Kristof on December 13, 2007, 07:27:06 PM
She's only mentioned on a sign in the queue line.  

http://www.photosmagiques.com/gallery/m ... emId=10672 (http://www.photosmagiques.com/gallery/main.php?g2_itemId=10672)
Title: Re: Crush's Coaster (Now Open!)
Post by: Japper on December 14, 2007, 03:44:02 PM
I had this idea for the Crush's Coaster. I may be a cool thing to put Nigel at the entrance just watching over the people! You can see an animatronic of him here (//http://nl.youtube.com/watch?v=PVHdHfOsxiU&feature=related) at 1:45!

Or they can put up some video screens with some characters talking (DORY!!) about the movie. Like those making off videos you always see on the extra dvd of movies :D
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on December 14, 2007, 05:38:22 PM
Quote from: "Japper"I had this idea for the Crush's Coaster. I may be a cool thing to put Nigel at the entrance just watching over the people! You can see an animatronic of him here (//http://nl.youtube.com/watch?v=PVHdHfOsxiU&feature=related) at 1:45!

That would be awesome, I've never seen that video before but Nigel looks so cool :)
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on December 14, 2007, 05:45:51 PM
Nigel looks a bit more like a puppet there.

An animatronic in the queue would make the ride pretty special... but it'd be quite expensive. They'd also have to make sure it had a long enough program so that it didn't loop around too many times with people waiting so long.

That queue is so condensed into a small, concrete rectangle. The first fairly cheap and easy improvement they could make is to extend it the full length of Studio 5 and have winding paths with more space between them (rather than double-backs), filled with sand and plants. A bit like the outside queue area at POTC.

The people behind the magic seem to see Crush on the same D-ticket level as Peter Pan/Pinocchio though, which means it'll probably never get a quality pre-show. :(
Title: Re: Crush's Coaster (Now Open!)
Post by: Japper on December 14, 2007, 06:45:45 PM
Yes that would be a very good idea! A bit more 'themed queue' and a lot more air!

But about that nigel, he doesn't have to talk, he just can look around sitting there relaxed.
(Wouldn't he then be less expensive ? )
Title: Re: Crush's Coaster (Now Open!)
Post by: lanibear on December 23, 2007, 07:53:48 PM
i just came back from dlrp yesterday (was meant to go in sept but had to cancel) and finally got to go on crush's coaster. The wait wasn't too long actually when the park first opened, i was expecting a bit of a scrum but it was alright, never waited more than half an hour i dont think. To be fair i dont think we waited long because the first time we queued we got turned away as it broke down, and we returned just as they allowed people back through, but then it broke down as we got to the front of the queue and it took a long time get everything back up and running. was an excellent ride when we finally got to go on it, it was amazing! sadly i can't remember much of it, it was a bit overshadowed by being rescued off the top of the slope you get pulled up the next time we went on it!! the cast member didnt really seem to know what to do, and it was really scary, i don't think a small child would have managed to climb out the shell and across the gap between the stairs and the track, cos i had difficulty and got my leg stuck. i refused the offer of the pass to get us back to the front of the ride, purely because i didn't feel safe enough to go back on it incase it happened again (saw it happen again and they got fire and rescue in when i went back to it) but i loved the ride itself when it worked all the way through! i do hope they manage to sort out whatever the software problems are because otherwise it will ruin an amazing ride.
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on December 23, 2007, 09:17:30 PM
Quote from: "lanibear"i just came back from dlrp yesterday (was meant to go in sept but had to cancel) and finally got to go on crush's coaster. The wait wasn't too long actually when the park first opened, i was expecting a bit of a scrum but it was alright, never waited more than half an hour i dont think. To be fair i dont think we waited long because the first time we queued we got turned away as it broke down, and we returned just as they allowed people back through, but then it broke down as we got to the front of the queue and it took a long time get everything back up and running. was an excellent ride when we finally got to go on it, it was amazing! sadly i can't remember much of it, it was a bit overshadowed by being rescued off the top of the slope you get pulled up the next time we went on it!! the cast member didnt really seem to know what to do, and it was really scary, i don't think a small child would have managed to climb out the shell and across the gap between the stairs and the track, cos i had difficulty and got my leg stuck. i refused the offer of the pass to get us back to the front of the ride, purely because i didn't feel safe enough to go back on it incase it happened again (saw it happen again and they got fire and rescue in when i went back to it) but i loved the ride itself when it worked all the way through! i do hope they manage to sort out whatever the software problems are because otherwise it will ruin an amazing ride.

It's a real shame about Crush's reliabilty problems :( I really hope they find a way to fix them. They're the only major downside to Crush's Coaster. When I rode it we also stopped at the top and I thought we would have to evacuate, but then after about 45 seconds we got going again.

Glad to hear you enjoyed the ride though :)
Title: Re: Crush's Coaster (Now Open!)
Post by: lanibear on December 24, 2007, 04:48:53 PM
yeah its an amazing ride, the problems are a shame though! hope it all gets sorted because it's a waste of such a good coaster, to have that happening all the time.
Title: Re: Crush's Coaster (Now Open!)
Post by: Japper on December 26, 2007, 11:00:36 AM
Crush was a disaster last weekend.

The 2 times that we were in the waitingline it both had a technical problem.. They really need to fix all this problems first!
Title: Re: Crush's Coaster (Now Open!)
Post by: ightenhill on December 28, 2007, 04:51:01 PM
Rode crush every day over christmas and have to wonder, are these technical problems or is this a new form of q management techniques dreamed up by park management.

Its odd but every time they get the q line down so its no longer snaking back to studio 1 the ride miraculously re starts. By noting this method we were quite easily able to position ourselves at the front and find ourselves riding within 15mins of park opening, despite messages from CMs saying "could be 2 or 3 houirs|" to poor guests in the queue.

If these guests make the effort to arrive at the park early with the intention of riding Crush then the CMS  should at least have the respect to leave them in the queue with a true story and not "GUESS IDIOTICALLY" at ride restart times in the hope it will make the line go away..
Title: Re: Crush's Coaster (Now Open!)
Post by: Fever on December 29, 2007, 06:32:47 PM
I'm not sure if I misread your post, but park staff (operators and attendants) very rarely know what the actual problem is and would have no idea of times/or if the ride will even re-open. It's really out of their hands and are told to give a standard response.

Never fear of a ride shut down lanibear, you are in very safe hands!

Going back a little..DORY..I noticed this too. WHY? Seems very, very odd to me.
Title: Re: Crush's Coaster (Now Open!)
Post by: buzz&wendy on January 09, 2008, 12:20:59 AM
Love Crush's Coaster  :D
Title: Re: Crush's Coaster (Now Open!)
Post by: CafeFantasia on January 22, 2008, 01:26:13 PM
Hi,

In addition to just having been on the ToT 7 times, I've now also been on Crush's Coaster 7 times. I thought it was amazing. The first time I went on it, I was really blown away. The huge "coaster room" has a really magical look to it, with all the deep blue bubbles against black. And, unlike Space Mountain, on Crush's Coaster you REALLY have no idea where you're going. It's absolutely crazy. I was really surprised by how fast and thrilling it was. It's definitely no kiddy ride. It reminded me a lot of the Rock'n'Roller Coaster, but less painful and a lot more fun.

For me now, Crush's Coaster and the Tower of Terror are my 2 favourite attractions at Disneyland Resort Paris. I actually found myself wanting to go to the Walt Disney Studios, instead of Disneyland Park, which didn't used to be the case.
Title: Re: Crush's Coaster (Now Open!)
Post by: andrewuk on January 22, 2008, 01:43:30 PM
Quote from: "Alan"Hi,

In addition to just having been on the ToT 7 times, I've now also been on Crush's Coaster 7 times. I thought it was amazing. The first time I went on it, I was really blown away. The huge "coaster room" has a really magical look to it, with all the deep blue bubbles against black. And, unlike Space Mountain, on Crush's Coaster you REALLY have no idea where you're going. It's absolutely crazy. I was really surprised by how fast and thrilling it was. It's definitely no kiddy ride. It reminded me a lot of the Rock'n'Roller Coaster, but less painful and a lot more fun..

I agree with this entirely, the ride is crazy.

Quote from: "Alan"For me now, Crush's Coaster and the Tower of Terror are my 2 favourite attractions at Disneyland Resort Paris. I actually found myself wanting to go to the Walt Disney Studios, instead of Disneyland Park, which didn't used to be the case.

From my last visit I now regret not spending more time in WDS, especially with the added theming. I always enjoyed of all the attractions there (well, except for the tv tour) even before the new arrivals, but now the studios are much, much better.
Title: Re: Crush's Coaster (Now Open!)
Post by: CafeFantasia on January 23, 2008, 05:55:13 PM
I really used to hate the WDS. I found it very frustrating. I still hate the Backlot area, but the new Hollywood Boulevard adds a ton of atmosphere to the centre of the park, and really gives you a feeling of being in America, not being in a car park, in a field, in France.

And even though the new Toon Studios area is a miss-match of themes, it actually works well when you're in the park. It's a fun place to be and there are lots of details and things to look at.

Crush's Coaster is an excellent Disney attraction. It has a beautiful loading area, a beautiful outdoors section, a beautiful dark ride section, and a really intense, crazy coaster section. It appeals to little kids, adults and teenagers. It's perhaps a little TOO thrilling, but it's essentially an attraction that the whole family can ride and experience TOGETHER. And as we all know, that was Walt's original idea behind Disneyland. For me, Crush's Coaster is up there with Big Thunder Mountain, Pirates of the Caribbean and Splash Mountain.
Title: Re: Crush's Coaster (Now Open!)
Post by: pjulie75 on January 24, 2008, 09:59:33 PM
Hi, I am going in March and was going to take my 5 year olds twin girls on, do you think it is too frightening :? ?  Or is it over so fast they won't know what has hit them?!  My Husband and I are really keen to go on but obviously don't want to terrify them... [-o<
Title: Re: Crush's Coaster (Now Open!)
Post by: swity on January 25, 2008, 12:47:22 PM
I my opinion it might be a bit too fast for a 5 year old girl and also the darkness could scare them... but of course it also depends on the individual characters of your children.Isn't there set an age your supposed to be or a size?
Title: Re: Crush's Coaster (Now Open!)
Post by: andrewuk on January 25, 2008, 03:29:38 PM
The coaster part is wild, but not uncomfortable. The ride is smooth, but I would say that it is the most extreme that a coaster without a launch or inversions could be. :|
Title: Re: Crush's Coaster (Now Open!)
Post by: pjulie75 on January 25, 2008, 07:57:14 PM
Hi, yes my kids are tall enough but I am just not sure.  They do love Thunder Mountain and they went on that last year being only 4 and had there hands in the air screaming with excitement.  What do you think then?
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on January 25, 2008, 08:15:42 PM
Maybe you should ride it alone and then you can side if it's suitable for them...  :)
Title: Re: Crush's Coaster (Now Open!)
Post by: pjulie75 on January 25, 2008, 08:22:34 PM
Yes, I think I will send my Husband on first to see.  I suppose it isn't really a very long ride, it will be over in minutes and, if terrified, could treat them so something nice in the shop...... :P   I can't wait!!! :D/
Title: Re: Crush's Coaster (Now Open!)
Post by: StitchOhana on January 30, 2008, 08:46:05 PM
How often does the spinning happen? I don't want to feel sick, lol.
Is this comparable to any WDW coasters, so I know what I'm in for?
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on January 30, 2008, 08:50:00 PM
It's really sickening.  Far better than Primeval Whirl, which really hurts.
Title: Re: Crush's Coaster (Now Open!)
Post by: smurfy74 on January 30, 2008, 10:50:43 PM
for a gentler ride make sure there are 4 of you in the shell with both you and your husband at opposite corners. Three in the shell makes it a lot wilder and a lot more fun, either way it is a laugh and most people enjoy it. My other half isnt a coaster fan although he loves crush and btm
Title: Re: Crush's Coaster (Now Open!)
Post by: pjulie75 on January 30, 2008, 11:03:41 PM
SMURFY74,We will give it a try and take your advice, I am really excited!! :D/ I hope I don't scar my kids for life...
Title: Re: Crush's Coaster (Now Open!)
Post by: StitchOhana on January 30, 2008, 11:14:56 PM
Hmm, I am still unsure whether to ride or not! I never liked the look of Primeval Whirl, so I've never been on it. If this ride is similar, then I guess I'll give it a miss.
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on January 30, 2008, 11:19:33 PM
Quote from: "StitchOhana"Hmm, I am still unsure whether to ride or not! I never liked the look of Primeval Whirl, so I've never been on it. If this ride is similar, then I guess I'll give it a miss.

You should definitely give it a try, you might miss out on an attraction that you'll love :wink:
Title: Re: Crush's Coaster (Now Open!)
Post by: asudem on February 19, 2008, 12:58:09 PM
Hi everyone - hope someone can help me with this question - I have already posted it in the wrong area twice.  My husband and I were in the queue for crush's coaster for the first time and we noticed a sign that said people of certain body shapes and sizes could be restricted from riding.  As we are both overweight we were a bit worried that we wouldn't fit in so we left the queue without riding.  Has anyone larger than average been on this ride and, if so, did you have any problems fitting in? Thank you very much.
Title: Re: Crush's Coaster (Now Open!)
Post by: Nala_84 on February 20, 2008, 01:17:33 PM
Well, how much overweight do you have? ;)
My father has a pretty "round stomach", I guess he weighs about 93 kg and is 1,83 m tall. He could ride without any problems! I would say, just give it a try or ask the Cast Member in front of the ride :)!

Are there any news about a possible on-ride-photo-station? Or a Fastpass-entrance?   :nemo:
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on February 20, 2008, 02:24:34 PM
QuoteOr a Fastpass-entrance?

Dear god no!  [-X   The standby queue would reach up to Disney Studio 1.
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on February 20, 2008, 04:57:47 PM
The on-ride photo thing is still surprising though, don't you think? I know WDI generally only add them to E-Tickets, but there must be a lot of money to be made at Crush's Coaster. The cameras could be on the outside drop, since the car doesn't spin there, with screens along the exit path.

But where would they print and sell them? :?
Title: Re: Crush's Coaster (Now Open!)
Post by: CafeFantasia on February 20, 2008, 06:14:21 PM
I really wish Disneyland Paris made their ride photos available online. I think they already do this in America. You can see a low-res preview for free, or pay a small amount to download the full resolution original.
Title: Re: Crush's Coaster (Now Open!)
Post by: Malin on February 20, 2008, 06:46:18 PM
Quote from: "asudem"Hi everyone - hope someone can help me with this question - I have already posted it in the wrong area twice.  My husband and I were in the queue for crush's coaster for the first time and we noticed a sign that said people of certain body shapes and sizes could be restricted from riding.  As we are both overweight we were a bit worried that we wouldn't fit in so we left the queue without riding.  Has anyone larger than average been on this ride and, if so, did you have any problems fitting in? Thank you very much.

This is news to me I've never seen this sign. I think its probarely refering people who are of a certain height and not weight. Leg room is rather cramp I'm afraid.
Title: Re: Crush's Coaster (Now Open!)
Post by: Nala_84 on February 20, 2008, 07:04:06 PM
Oh, so is there a plan of installing an onride-photo-cam?? :) That would be so cool! Or is it only a rumor?

Isn't Crush's Coaster an E-Ticket-ride? Or why do you think they'd only add it to those? :) They also have POTC and BTM as onride-photo-rides, or maybe I got it wrong *g*

And okay, so there won't ever be a Fastpass-entrance, no problem ;)! It's just a pity that the waiting times for Crush are often sooo long..
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on February 20, 2008, 07:15:29 PM
Quote from: "Nala_84"Oh, so is there a plan of installing an onride-photo-cam?? :) That would be so cool! Or is it only a rumor?

Did I miss something here?  :twisted:

Quote from: "Nala_84"Isn't Crush's Coaster an E-Ticket-ride?

Nope!  I think they consider it a D-ticket.  But I don't think they expected it to be this popular.

Quote from: "Nala_84"And okay, so there won't ever be a Fastpass-entrance, no problem ;)! It's just a pity that the waiting times for Crush are often sooo long..

Well that's not something Fast Pass can resolve when an attraction has small capacity, like at Crush's Coaster.
Title: Re: Crush's Coaster (Now Open!)
Post by: Garrett on February 22, 2008, 04:35:39 AM
Reading the reviews, I'm surprised this isn't an E-Ticket! So this is like an indoor Primeval Whirl? It's official, Walt Disney Studios is better than Disney's Hollywood Studios. Can't believe my first trip over there won't be until June 2009. Ugh.

-Garrett
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on February 22, 2008, 08:16:35 AM
Well don't get high hopes about Walt Disney Studios... yet!  WDS does have some better features compared to Disney's Hollywood Studios (it's not a giant labyrinth for example, however, not that unlikely tnx to its size lol).  

Anyway, I wouldn't call Crush's Coaster a "Primeavel Whirl".  That one had no theming at all (2D cutout are not theming in my opinion) and it's by far not as rough.
Title: Re: Crush's Coaster (Now Open!)
Post by: mehdi5 on February 22, 2008, 01:23:11 PM
Quote from: "raptor1982"Anyway, I wouldn't call Crush's Coaster a "Primeavel Whirl".  That one had no theming at all (2D cutout are not theming in my opinion) and it's by far not as rough.
That's true, i would prefer Crush's Coaster over Primeavel Whirl Everyday. Crush's Coaster is a 100% different spinning experience. For example see this
Crush's Coaster where you have 4 passengers sitting back to back.
and you have Primeavel Whirl where you have 4 passengers sitting next to each other in the same direction. Plus Crush has a smoother layout and has a different track type and is built by another manaufactur. Crush has a very smooth layout but Primeval Whirl has turns that aren't always that comfortable, so it can't really be compared because it's a different type of coaster because Crush is a Maurer SC2000 Spinning Coaster and Primeval Whirl is a Reverchon Spinning Wild Mouse. Just wanted to explain it.
Title: Re: Crush's Coaster (Now Open!)
Post by: andrewuk on February 28, 2008, 01:58:49 PM
Disney are very happy with Crush, there could be more coasters like this to come!

//http://blog.mousekingdom.com/2008/02/27/more-maurer-sohne-coasters-for-disney/
Title: Re: Crush's Coaster (Now Open!)
Post by: LovesDisney on March 10, 2008, 06:52:25 PM
I rode Crush's Coaster back in November and it was a blast! I did chicken out 3 times  :oops: and sent my boyfriend on without me and every time he came off just thrilled with the ride  :D/ so I knew I had to try it! I hate a lot of spinning, but my BF talked me through the bits he could and it was lots of fun!

If you are afraid of the spinning, the ride seemed very short so it'l be over before you know it, if that's any help at all  :nemo:.
Title: Re: Crush's Coaster (Now Open!)
Post by: nathan.jackson on March 11, 2008, 12:37:58 PM
Now that the TOT has opened, are the queues for Crush's Coater less as last year we had to queue for about an hour and a half!!
Title: Re: Crush's Coaster (Now Open!)
Post by: carberry on March 11, 2008, 02:43:48 PM
Hiya, Just back from DLP and the wait queues at crushes were about an hour. Having said that when we joined the queue it said an hour but it was no more than 40 minutes.
Title: Re: Crush's Coaster (Now Open!)
Post by: nathan.jackson on March 11, 2008, 03:05:09 PM
That's great!

Wonder if they will stay that long in the summer though! :(
Title: Re: Crush's Coaster (Now Open!)
Post by: Riebi on March 26, 2008, 06:06:24 PM
I don´t know if this was posted before. But I found an article about the coaster at maurer & söhnes magazine x-press:

//http://www.maurer-soehne.de/files/amusement/pdf/XPress_2007.pdf

It´s at page 3
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on March 26, 2008, 06:32:31 PM
Thanks for the link! Not seen that before, good to have all the official ride facts (and finally confirmation that Toon Studio cost € 40 million - wow, what a bargain for the effect it has had!).

Only the second small title in the article is a bit out of place, don't you think? :lol:
Title: Re: Crush's Coaster (Now Open!)
Post by: Riebi on March 26, 2008, 07:19:46 PM
Yes  :lol:  And it´s a bit like they would teach them to spent more money in this part of the article  :lol:
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on March 26, 2008, 08:04:40 PM
Yes. :lol:
QuoteIt would
have been better however if Disney had
ordered the double track example from
the start, such as that which was realized
by Maurer Söhne for Phantasialand in Germany
(see KPR 5/2002), which produces
a capacity of 1,440 passengers without
any great stress, even though Phantasialand
has reached a visitor number of "only"
two million per annum, and not twelve
million as is the case here. Therefore, there
can be a waiting time of up to two hours
sometimes. Unfortunately, the almost
obligatory pre-show at Disney was also
waived, so guests must wait outside the
building, before the line leads into the station
area in the last 20 minutes. The sta-
tion area in this instance has been
modelled on the old harbor in Sydney.
The two lifts within the track course are
somewhat loud due to indoor operation.
The first smaller lift could have at least
been equipped with a friction drive
system, although the mechanical noises
from the second lift that leads through a
sunken U-boat are quite fitting.
Two coasters side-by-side or intertwined probably wouldn't have been possible unless they'd have taken up the whole ImagiNations car park and backstage area, but I'm glad they pointed out the lack of a good pre-show.
Title: Re: Crush's Coaster (Now Open!)
Post by: Riebi on March 26, 2008, 08:24:29 PM
Yes and seems a bit like a pre show was planned first. :|

But I must really say my chin hung on the table after reading this phantasialand-do-it-better-part.  :lol:  And also they seem to be a bit worried  about the CMs
But after this short lapse the article makes again wonderful adverts for WDS :mrgreen:
Title: Re: Crush's Coaster (Now Open!)
Post by: MinniesBestPal on April 05, 2008, 06:35:33 PM
Does it go upside down at all?

If its anything like space mountain I'll probably go on!
Title: Re: Crush's Coaster (Now Open!)
Post by: dlrpchat on April 05, 2008, 06:40:45 PM
Quote from: "MinniesBestPal"Does it go upside down at all?

If its anything like space mountain I'll probably go on!

i am 90% sure it doesnt!!
but it is surprisingly fast
Title: Re: Crush's Coaster (Now Open!)
Post by: carberry on April 05, 2008, 06:47:13 PM
No it doesn't turn upside down but it is quite fast. And it twirls around as well. Its fun but not scary. Although my friend, whose a grown adult, said she was traumatised after it. I just think she was a big chicken!! :D/
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on April 05, 2008, 06:50:28 PM
Quote from: "dlrpchat"
Quote from: "MinniesBestPal"Does it go upside down at all?

If its anything like space mountain I'll probably go on!

i am 90% sure it doesnt!!

I'm 100% sure it doesn't :wink:
Title: Re: Crush's Coaster (Now Open!)
Post by: MinniesBestPal on April 05, 2008, 06:53:58 PM
Oh good! Hopefully now I can convince my brother to go on with me!

He swore he'd never go near another roller coaster after we went on space mountain, but I'm just breaking him down about crush's coaster! I've been looking it up all day!
Title: Re: Crush's Coaster (Now Open!)
Post by: mehdi5 on May 10, 2008, 01:42:56 AM
Well for the dream pass holders and hotel guests i only have 1 tip for a short queue for this ride. Seriously go through the bag control with ur dreampass or hotel pass and go to the entrance of the studios, at least half an hour in advance, i stood there for 50 minutes. Then once the gates open and you used your ticket, run!! Seriously i did this i was almost in front of the line with only about 5 people in front of me and even before the rides open i saw a line behind me that was so long it reached the partners statue, only had to wait 1 minute when the ride opened :mrgreen:
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on May 10, 2008, 11:47:54 AM
Quote from: "mehdi5"Well for the dream pass holders and hotel guests i only have 1 tip for a short queue for this ride. Seriously go through the bag control with ur dreampass or hotel pass and go to the entrance of the studios, at least half an hour in advance, i stood there for 50 minutes. Then once the gateshttp://www.photosmagiques.com/foru ... 2&p=61202# (gateshttps://forum.dlpguide.com/posting.php?mode=quote&f=2&p=61202#)
:roll: open and you used your ticket, run!! Seriously i did this i was almost in front of the line with only about 5 people in front of me and even before the rides open i saw a line behind me that was so long it reached the partners statue, only had to wait 1 minute when the ride opened :mrgreen:

That's what we did on our last trip. It's just a shame that it broke down both times we did it (the first time it broke down when we were in the station for quite a while but we got on in the end, the second time, they didn't even open the ride :roll: )
Title: Re: Crush's Coaster (Now Open!)
Post by: -breeno- on May 10, 2008, 12:15:46 PM
Yeah on our last trip (July 07), we were waiting for i think 40mintues in Studio 1 for the doors to open, we were just beside the door of the shop thats closest to crush but by the time the doors opened studio 1 was full with people :shock:   Then when the doors opened it was like they let a dragon loose on them :P  People running towards crush, we just walked and tried not to get ran into and got a 40 min queue time.  Not bad in my opinion :)
Title: Re: Crush's Coaster (Now Open!)
Post by: Malin on May 11, 2008, 08:15:12 PM
How have the lines been doing since the opening of Tower of Terror and Stitch Live. Have we started to see a lighter wait times, or is the Crush Coaster still pulling in the crowds?
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on May 11, 2008, 08:46:01 PM
Quote from: "Malin"How have the lines been doing since the opening of Tower of Terror and Stitch Live. Have we started to see a lighter wait times, or is the Crush Coaster still pulling in the crowds?

Short answer: No!

When we were there a few weeks ago, Crush had long queues than the Tower of Terror did :shock: It was like 75 minutes for Crush, and 30-45 for TOT!!!!! :o
Title: Re: Crush's Coaster (Now Open!)
Post by: mehdi5 on May 12, 2008, 01:55:50 AM
Quote from: "Malin"Short answer: No!

When we were there a few weeks ago, Crush had long queues than the Tower of Terror did :shock: It was like 75 minutes for Crush, and 30-45 for TOT!!!!! :o
[/quote]
Yeah but the biggest reason for the shorter TOT line is that it has a bigger capacity, Crush holds about 950 people an hour while TOT holds 1500 per hour.
Title: Re: Crush's Coaster (Now Open!)
Post by: Nicholas-c on May 13, 2008, 12:44:47 AM
Whats the average queue now days ? :p last summer it was 90mins +
Title: Re: Crush's Coaster (Now Open!)
Post by: Buffalo Bill on May 13, 2008, 01:53:21 AM
Quote from: "Nicholas-c"Whats the average queue now days ? :p last summer it was 90mins +

I was there a couple weeks ago on a Wednesday afternoon and it was about an hour long wait, and only about 30 minutes for TOT. I love Crushes' Coaster, though. Great ride. In my view the best coaster. School starts back up tomorrow for the French so it should be a good time to ride some rides.
Title: Re: Crush's Coaster (Now Open!)
Post by: WilliamK99 on May 13, 2008, 09:04:13 AM
I was amazed at how much I liked Crush's Coaster. They did a marvelous job theming such a simple ride. Hopefully they continue to build up WDSP but Crush's Coaster along with the other recent additions are a nice start.
Title: Re: Crush's Coaster (Now Open!)
Post by: kmara on May 13, 2008, 10:33:41 PM
hi there!

I just visited DLRP last week and rode Crush's Coaster two times. The line was always around 50 minutes, but I thought it was worth it; I loved it and it became one of my favorites!
Title: Re: Crush's Coaster (Now Open!)
Post by: Mr_B on May 20, 2008, 02:23:33 PM
I must admit admit even though the queue was around 90 minutes when we were
last there in January it was well worth the wait.

My 8 year old son and I couldn't stop laughing when we got off the ride we loved it so much.  :lol:  It's our favorite coaster at DLRP now even though we still love BTM. I can't see the queues ever getting much shorter than 60 minutes though.

Mr_B
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on June 05, 2008, 06:05:27 PM
It seems Disney have been listening to us fans:

(//http://f3.img.v4.skyrock.com/f34/djo-circusman/pics/1790850444_1.jpg)

They have recently installed this screen in the entrance to the building. It is meant to be like the videos in Space Mountain, where you get told about the EAC, the ride, safety, etc, etc by Crush. Hopefully, they'll install some more improvements like this in the outside queue line :)

Source: disney_15_years on DCP (//http://66.102.9.104/translate_c?hl=en&sl=fr&tl=en&u=http://www.disneymagicinteractive.com/phpBB3/viewtopic.php%3Ff%3D17%26t%3D413%26st%3D0%26sk%3Dt%26sd%3Da%26sid%3Dbabad73328632595ac5b67490b79ab51%26start%3D675)
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on June 05, 2008, 08:31:44 PM
That's brilliant! I'm glad that they know the queue needs improving. :roll:  Hopefully someone will catch a video of it soon.
Title: Re: Crush's Coaster (Now Open!)
Post by: Nala_84 on June 06, 2008, 10:25:12 AM
Oh, that's cool! :)

Still hoping for an onride-photo at Crush's  [-o<
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on June 06, 2008, 03:09:55 PM
Quote from: "RnRCj"Hopefully someone will catch a video of it soon.

Look what I found... :wink:

[youtube:h9bndjv7]http://www.youtube.com/watch?v=xzLjRJV0ZZ4[/youtube:h9bndjv7]

Footage of the video is about 1 minute and 11 seconds into the video. :mrgreen:
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on June 07, 2008, 06:04:51 PM
Dude, that is so totally awesome!

The female voiceover is a bit strange, it's not meant to be any particular Nemo character I guess? Then again, I'm not sure I'd want more of either Squirt or Nemo (there's that part at the top of the stairs where they're on a loop every few seconds, arrgh). Showing the scenes from the film there and the fake "on ride footage" is good too, it sets up the story so that people know what the ride is meant to simulate. They've probably just bumped up the satisfaction of the entire ride a few points already.

Good job. Two or three more around the queue with different clips might also be good... *drops unsubtle hint...*
Title: Re: Crush's Coaster (Now Open!)
Post by: Riebi on June 07, 2008, 07:08:23 PM
Wooooohooooooooo always good to see something really good improvement!  =D>
Title: Re: Crush's Coaster (Now Open!)
Post by: Maarten on June 08, 2008, 06:07:44 PM
Quote from: "Baloo"Dude, that is so totally awesome!

The female voiceover is a bit strange, it's not meant to be any particular Nemo character I guess? Then again, I'm not sure I'd want more of either Squirt or Nemo (there's that part at the top of the stairs where they're on a loop every few seconds, arrgh). Showing the scenes from the film there and the fake "on ride footage" is good too, it sets up the story so that people know what the ride is meant to simulate. They've probably just bumped up the satisfaction of the entire ride a few points already.

Exactly. The female voiceover sounds very Australian right? Thats a nice touch really. Its also very smart to point out what the ride is meant to simulate like you said Baloo. This is definately a great addition, somthing that should have been there from day one. Hopefully we will see more improvements on both the queue area and the ride itself because there is still a lot to be adressed in my opinion (see the Imagineering board for that). Way to go Disney!  =D>
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on June 08, 2008, 06:42:18 PM
Quote from: "Maarten"The female voiceover sounds very Australian right? Thats a nice touch really.
British pretending (badly) to be Australian, definitely. :lol:  I didn't notice that at all, but it is a nice touch.

The screen has been integrated into the wall quite nicely too. Unfortunately like Butlin Boy says, it's meant to function like the Space Mountain screen. So I bet that means it's been done by operations/maintenance/whatever rather than a manager visiting the attraction and thinking "hmm, this queue is crap".

Because as we know, the executives won't ever actually wait in the queues themselves. :roll:
Title: Re: Crush's Coaster (Now Open!)
Post by: Maarten on June 28, 2008, 01:09:55 AM
There is another new addition to the queue of Crush's Coaster after the installation of the flatscreen a few weeks ago. Its supposed to be a miniature ride vehicle in motion at the entrance of the ride.

(//http://images4.hiboox.com/images/2608/45b20df6f7966a7d6bdf537fc034f66c.jpg)

Video: //http://fr.youtube.com/watch?v=LH48wVPVkS0

Source: Pastonio at DLP.info Boards.

Its a very clever way to give the guests a sense of what awaits them inside the building, just like the footage on the newly installed screens. Somehow, it reminds me of the old moon with the rotating rocket at the old Space Mountain marque.
Title: Re: Crush's Coaster (Now Open!)
Post by: Clarebelle on June 28, 2008, 12:38:57 PM
lol ... dare I say it?  :oops:  it looks a bit pathetic, it looks better in motion tho
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on June 28, 2008, 12:45:59 PM
It looks clever and weird at the same time!  :lol:   It does make me wonder how long it will work with DLRP's maintenance track records...  :roll:   All lights were broken inside the coaster part last weekend, including the projections...
Title: Re: Crush's Coaster (Now Open!)
Post by: Clarebelle on June 28, 2008, 12:51:11 PM
Quote from: "raptor1982"It looks clever and weird at the same time!  :lol:   It does make me wonder how long it will work with DLRP's maintenance track records...  :roll:   All lights were broken inside the coaster part last weekend, including the projections...


 :o  really? what was it like without all the lights?
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on June 28, 2008, 12:52:46 PM
Quote from: "Clarebelle"
Quote from: "raptor1982"It looks clever and weird at the same time!  :lol:   It does make me wonder how long it will work with DLRP's maintenance track records...  :roll:   All lights were broken inside the coaster part last weekend, including the projections...


 :o  really? what was it like without all the lights?

A coaster in pitch black darkness...  :lol:
Title: Re: Crush's Coaster (Now Open!)
Post by: Clarebelle on June 28, 2008, 12:56:23 PM
lol was it still fun? or did they shut it down?
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on June 28, 2008, 05:22:31 PM
Quote from: "Clarebelle"or did they shut it down?
Of course not, a few lights doesn't matter to them.

Hopefully Crush isn't going the same way as SM:M2 where "every ride is different!", you'd have thought WDI would have developed projectors and lighting by now that didn't keep breaking after a year. At least the music will be fairly safe with Crush.

The new spinning thing outside looks nicer in motion that I'd thought it would from the picture. Although it does just seem like a way of spelling out to the really bone idle people who don't read the sign that  THIS. COASTER. SPINS.

Athough the human people sat inside are a little freaky, like they've been stolen from a model village. A funnier Imagineer would have put Darla in there with her giant braces, not knowing what to expect, haha. Unless that is meant to be her at the front, she's got the same hair...

(//http://svmomblog.typepad.com/silicon_valley_moms_blog/images/2007/06/13/darla_3.jpg)
Title: Re: Crush's Coaster (Now Open!)
Post by: experiment627 on June 28, 2008, 07:58:51 PM
Quote from: "Baloo"Although it does just seem like a way of spelling out to the really bone idle people who don't read the sign that  THIS. COASTER. SPINS.

It is one thing to read the sign, it's another to actually understand the English or the French language...
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on June 28, 2008, 08:17:34 PM
Quote from: "experiment627"It is one thing to read the sign, it's another to actually understand the English or the French language...
True. :lol:

Looks like making the spinning feature a "surprise" didn't entirely work out how they wanted.
Title: Re: Crush's Coaster (Now Open!)
Post by: experiment627 on June 28, 2008, 08:43:38 PM
Quote from: "Baloo"Looks like making the spinning feature a "surprise" didn't entirely work out how they wanted.

Thinking about a friend's expression on her face after she got off the ride, I definitely have to agree.  :wink:
Title: Re: Crush's Coaster (Now Open!)
Post by: steppelemming on July 11, 2008, 04:51:27 PM
We were unfortunate enough to have a bit of a rough experience with crush's coaster  :( .  When I went last year the ride still hadn't been opened so this time I was really looking forward to going on it.  After seeing 75 - 120 minute wait times in the first few days we were there we decided to get in the park early on Wednesday.  After queing for about 40 mins we finally got on the ride and i was starting to really enjoy it, that was until it stopped half way.  The ride decided to break down at the point when we were stuck at the highest part of the ride  :o .  My husband started to panic a bit because they put all the lights on and you could see exactly how high we were  :roll: .  After a few minutes a couple of staff members came up to rescue us and we had to climb down all the steps to the bottom.  We can look back and laugh at it now, it was just a bit disappointing we didnt get to finish the ride  :cry: .  I did however manage to take a quick snap of the inside of the ride when all the lights are up which I will upload later this evening  :wink:
Title: Re: Crush's Coaster (Now Open!)
Post by: MagicStar on July 11, 2008, 07:35:50 PM
Quote from: "steppelemming"We were unfortunate enough to have a bit of a rough experience with crush's coaster  :( .  When I went last year the ride still hadn't been opened so this time I was really looking forward to going on it.  After seeing 75 - 120 minute wait times in the first few days we were there we decided to get in the park early on Wednesday.  After queing for about 40 mins we finally got on the ride and i was starting to really enjoy it, that was until it stopped half way.  The ride decided to break down at the point when we were stuck at the highest part of the ride  :o .  My husband started to panic a bit because they put all the lights on and you could see exactly how high we were  :roll: .  After a few minutes a couple of staff members came up to rescue us and we had to climb down all the steps to the bottom.  We can look back and laugh at it now, it was just a bit disappointing we didnt get to finish the ride  :cry: .  I did however manage to take a quick snap of the inside of the ride when all the lights are up which I will upload later this evening  :wink:

Coooolll  :P
I´m sure, there a lot of guys here, who would have loved to change with you (me included) The chance to walk backstage ;-)
Title: Re: Crush's Coaster (Now Open!)
Post by: never2old on July 12, 2008, 11:03:33 AM
Quote from: "steppelemming"We were unfortunate enough to have a bit of a rough experience with crush's coaster  :( .  When I went last year the ride still hadn't been opened so this time I was really looking forward to going on it.  After seeing 75 - 120 minute wait times in the first few days we were there we decided to get in the park early on Wednesday.  After queing for about 40 mins we finally got on the ride and i was starting to really enjoy it, that was until it stopped half way.  The ride decided to break down at the point when we were stuck at the highest part of the ride  :o .  My husband started to panic a bit because they put all the lights on and you could see exactly how high we were  :roll: .  After a few minutes a couple of staff members came up to rescue us and we had to climb down all the steps to the bottom.  We can look back and laugh at it now, it was just a bit disappointing we didnt get to finish the ride  :cry: .  I did however manage to take a quick snap of the inside of the ride when all the lights are up which I will upload later this evening  :wink:

He he, the same happened to us! Though I was the one who was panicking a bit  :oops: ... my husband was quite cool about it! Though after they took us down and out by the back, they put us straight to the start of the queue, so we went on again (and finished it without stopping  :) )
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 15, 2008, 11:21:07 PM
Crush's Coaster now has officially Fast Pass  :roll:  :roll:  :roll: , at least for now!  The Flying Carpets over Agrabah Fast Pass Machines are now equipped with new signs and they even print tickets with the Crush's Coaster logo on!  Pictures will follow shortly! (Just got back home!)
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on July 15, 2008, 11:56:02 PM
[strike:2w4vpv75]What a great idea[/strike:2w4vpv75] Disaster waiting to happen! #-o  ](*,) This ought to be interesting! :roll:

Where do people get in the line with their FP tickets?
Title: Re: Crush's Coaster (Now Open!)
Post by: Maarten on July 16, 2008, 02:01:52 AM
I was quite surprised when the tipsboards mentioned "fastpass available" at Crush's Coaster today. However, I didn't check it out. Its a shame that this ride still has so many technical problems.
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 16, 2008, 02:11:57 AM
Some pictures from our DLRP news update (//http://www.photosmagiques.com/gallery/news_updates/news_13-15_july_08.php).

(//http://www.photosmagiques.com/gallery/news_updates/13-15_july_08/DSC01365.JPG)

(//http://www.photosmagiques.com/gallery/news_updates/13-15_july_08/DSC01372.JPG)

(//http://www.photosmagiques.com/gallery/news_updates/13-15_july_08/DSC01373.JPG)
Title: Re: Crush's Coaster (Now Open!)
Post by: evil cod on July 16, 2008, 09:36:25 AM
oh dear :( any ideas on what effect it was having on throughput raptor?
Title: Re: Crush's Coaster (Now Open!)
Post by: Nala_84 on July 16, 2008, 11:20:00 AM
Oh, thought that wouldn't be possible here?!

Will this have influence on the break-downs of the last weeks/months?
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 16, 2008, 11:31:33 AM
Standby queue line doubled through out the day!!!   :roll:   That's why it's not possible to have Fast Pass on this kind of ride!  If they REALLY want a solution, they have to build a second track and use that for Fast Pass riders only...
Title: Re: Crush's Coaster (Now Open!)
Post by: Captain Pan on July 16, 2008, 01:21:47 PM
Quote from: "raptor1982"Standby queue line doubled through out the day!!!   :roll:   That's why it's not possible to have Fast Pass on this kind of ride!  If they REALLY want a solution, they have to build a second track and use that for Fast Pass riders only...

Wasn't that one of the concerns people have had on here?

Now.. Raptor... why aren't you employed by Imagineering... They need someone with Spark and most importantly Common Sense it seems! Plus you could take some of our ideas from The Sorcerers Workshop!
Title: Re: Crush's Coaster (Now Open!)
Post by: ightenhill on July 16, 2008, 02:21:07 PM
So whats the tactic now for crush, grab fastpass, join normal, use fastpass after grabbing a second fastpass or is it all fastpass gone in 1 hour..
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 16, 2008, 03:09:14 PM
I'm confident they have a very limited amount of available fast passes.  I'm sure it's just to show guests there's a Fast Pass system so they stop complaining at Studio Services...
Title: Re: Crush's Coaster (Now Open!)
Post by: Nicholas-c on July 17, 2008, 12:26:12 AM
Erm, wow, i really wasn't expecting fastpass for crushes coaster O.o the queston now it why didn't they have this when it first opened ? :p
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 17, 2008, 01:02:28 AM
Quote from: "Nicholas-c"Erm, wow, i really wasn't expecting fastpass for crushes coaster O.o the queston now it why didn't they have this when it first opened ? :p

Crush's Coaster is not designed to have a Fast Pass. And it shouldn't.
Title: Re: Crush's Coaster (Now Open!)
Post by: littlemermaid83 on July 17, 2008, 05:28:35 PM
Fastpass for Crush cant be all bad can it?
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on July 17, 2008, 08:01:33 PM
I'm not really sure what to think of this. :?

I think it's a bad idea in the way that it makes the stand-by queue much longer, but I think it's a good idea in the way that we won't have to queue as long now. To be honest I don't really mind whether they keep the system or scrap it.

Changing the subject; why is it that Crush's Coaster breaks down SO much? When I visited Alton Towers recently I rode Spinball Whizzer many times (it's the same type of roller coaster as Crush) and I never saw it break down once. What is it with CC that makes it so unreliable?
Title: Re: Crush's Coaster (Now Open!)
Post by: mehdi5 on July 17, 2008, 08:24:23 PM
Quote from: "RnRCj"I'm not really sure what to think of this. :?

I think it's a bad idea in the way that it makes the stand-by queue much longer, but I think it's a good idea in the way that we won't have to queue as long now. To be honest I don't really mind whether they keep the system or scrap it.

Changing the subject; why is it that Crush's Coaster breaks down SO much? When I visited Alton Towers recently I rode Spinball Whizzer many times (it's the same type of roller coaster as Crush) and I never saw it break down once. What is it with CC that makes it so unreliable?
Spinball Whizzer is a different type of Spinner, Crush is an SC2000 while Spinball is a SC3000, and the biggest things that cause the breakdowns are the effects, the breakdowns often have nothing to do with the main track and cars.
Title: Re: Crush's Coaster (Now Open!)
Post by: Kellogs on July 17, 2008, 09:06:50 PM
Quote from: "RnRCj"I'm not really sure what to think of this. :?

I think it's a bad idea in the way that it makes the stand-by queue much longer, but I think it's a good idea in the way that we won't have to queue as long now. To be honest I don't really mind whether they keep the system or scrap it.

Changing the subject; why is it that Crush's Coaster breaks down SO much? When I visited Alton Towers recently I rode Spinball Whizzer many times (it's the same type of roller coaster as Crush) and I never saw it break down once. What is it with CC that makes it so unreliable?

Actually Spinball Whizzer has a terrible maintenance record, and costs the park the most hassle and money. It has been said that managerment regret putting in Spinball because of the amount of hassle its caused them. It is getting better though it seems, the longer its been there.
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on July 17, 2008, 09:12:22 PM
Quote from: "Kellogs"Actually Spinball Whizzer has a terrible maintenance record, and costs the park the most hassle and money. It has been said that managerment regret putting in Spinball because of the amount of hassle its caused them. It is getting better though it seems, the longer its been there.

So was it just luck that it didn't break down during the whole two days of my visit? :?

I've also never seen Dragon's Fury at Chessington break down, and I go there fairly often.
Title: Re: Crush's Coaster (Now Open!)
Post by: Kellogs on July 17, 2008, 09:30:35 PM
Quote from: "RnRCj"
Quote from: "Kellogs"Actually Spinball Whizzer has a terrible maintenance record, and costs the park the most hassle and money. It has been said that managerment regret putting in Spinball because of the amount of hassle its caused them. It is getting better though it seems, the longer its been there.

So was it just luck that it didn't break down during the whole two days of my visit? :?

I've also never seen Dragon's Fury at Chessington break down, and I go there fairly often.

Probably! Lol As I said, it is improving - i've noticed that just from my many visits! (I live 20 minutes away and tend to go every other weekend lol)

It was having a lot of problems mainly in 2006, early 2007, lost track of the amount of ride passes I got from the ride breaking down when I was in the queue! Luckily it seems to be on the mend! Hopefully its all down to teething issues, and Crush might go the same way! :)
Title: Re: Crush's Coaster (Now Open!)
Post by: Katie-Sparrow on July 18, 2008, 10:21:35 PM
I think its great that it now has a fast-pass (even though it didnt last week)!
but, raptor, how can they make a second track - that is a silly idea, whats wrong with two que's!
Title: Re: Crush's Coaster (Now Open!)
Post by: ford prefect on July 18, 2008, 10:43:15 PM
Sadly they can't make 2 ride tracks, which is the reason why fast pass can't work.

Fast pass needs a second load area, otherwise all the people queueing for the stand by (ie normal queue) are delayed by the people in the fast pass line who are all essentially pushing in.

All that then happens is that the stand by queue gets longer since those queueing not only have to wait for their turn, but also wait whilst the fast pass people have their go.

If a second track was present (which can't be done because of the nature of the ride) loading would be much quicker, hence the point that fast pass cannot and shouldnot work on crushes coaster
Title: Re: Crush's Coaster (Now Open!)
Post by: Katie-Sparrow on July 18, 2008, 10:46:33 PM
I still think it's a great idea if people are delayed in the normal que then alright but they won't be by much anyway. Two tracks is a silly idea and would NOT work unless they built a whole new extra building, which is a waste of money and space.
Title: Re: Crush's Coaster (Now Open!)
Post by: ford prefect on July 18, 2008, 10:54:10 PM
That is the point!  2 tracks are needed to make fast pass work properly, however they can't build a second track, so fast pass won't work.  

It is IMO a shortlived experiment as Raptor1982 said to appease the crowds.
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 18, 2008, 11:59:32 PM
Quotebut they won't be by much anyway

With all due respect, but I don't think you understand how Fast Pass works!  It's not just two queues that merge into the loading station.  If it were that simple...

Did you know that a bunch of attractions at the original Disneyland were stripped down from Fast Pass because they caused problems with the standby queue line?  

QuoteI still think it's a great idea if people are delayed in the normal que

Well...  :?  In Fast Pass rides is the Standby Queue line always delayed, but with a ride like Crush's Coaster there's not enough capacity for the vehicles to allow such a system.  

The thing they're doing now is hand out a very LIMITED amount of Fast Passes each hour and will make only a few people happy, while others stand in line for 2 hours in return.  That's not a great idea at all.
Title: Re: Crush's Coaster (Now Open!)
Post by: Disneymania on July 23, 2008, 12:18:09 AM
We used the fastpasses for Crushes Coaster last week and it was still a long wait (about 45 minutes)  Having said that the main queue was always averaging about 90 minutes and this seemed to be from 10.30am onwards!

Disneymania
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 23, 2008, 12:30:31 AM
Disneymania, did you have to start queueing from the covered queue line?
Title: Re: Crush's Coaster (Now Open!)
Post by: Grumpy76 on July 23, 2008, 11:31:06 AM
When I visited WDS last week there were 3 days where you could use the fast pass system. At day 4 fast pass was closed again. I don't know why. Does anybody know?

I used fast pass on Crush's Coaster one day. The regular waiting time was 90 minutes and I waited 30 minutes. I think this was better than to wait 90 minutes although 30 minutes for a fast pass are also long.

The attraction is the only one in WDS that can be used by the whole family and so there is always a minimum waiting time of 75 minutes. In fact it is a great ride.  :D
When I visited the Studios there was never a break down at this attraction. Is it very often?

Greets
Kathrin
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 23, 2008, 11:42:29 AM
QuoteAt day 4 fast pass was closed again. I don't know why. Does anybody know?

There's a limited amount of Fast Passes that are handed out through the machines, at any Fast Pass ride.  However at Crush's Coaster, the amount of Fast Passes is very limited to cause as little problems as possible for the stand bye queue line.  (which was 120 minutes on Sunday btw).
Title: Re: Crush's Coaster (Now Open!)
Post by: Riebi on July 23, 2008, 12:11:41 PM
Quote from: "Kristof"(which was 120 minutes on Sunday btw).

OMG! Sounds not like a proper solution!
 :shock:
Title: Re: Crush's Coaster (Now Open!)
Post by: Disneymania on July 23, 2008, 09:23:15 PM
Quote from: "Kristof"Disneymania, did you have to start queueing from the covered queue line?

The fast pass line was just where they were letting people through the ropes at the enterance - so a little longer than just at the covered queue.  There was the main queue and then the fast pass queue literally the other side of the rope, along side.

Disneymania
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on July 26, 2008, 02:03:15 AM
Well all signs have been removed again from the Flying Carpets Fast Pass machines...  I wonder if they'll return soon?

(//http://www.wdsfans.com/news/upload/crush_fastpass_26-07.jpg)
Title: Re: Crush's Coaster (Now Open!)
Post by: Maarten on July 26, 2008, 02:03:08 PM
Quote from: "Kristof"Well all signs have been removed again from the Flying Carpets Fast Pass machines...  I wonder if they'll return soon?

Lets hope not. However, it was already clear that these Fastpass tests would only last a week or so, wasn't it? :)
Title: Re: Crush's Coaster (Now Open!)
Post by: ightenhill on July 27, 2008, 03:25:18 PM
Just back from the weekend... If there is one big noticeable difference it is that we can ride crush twice in a day without a major queue, (which in crush terms is a 20min wait with fastpass or a 90-120 wait without) so on that ground does fastpass work.. then I have to say a resounding yes.

Does it cause problems for the main queue.. again yes which I accept is an issue for people who arrive late or don't understand the system..

My advice get in at gate opening time and grab a FP after your the first rider.. You can ride ToT in the meantime waiting for your slot for a few times because the timings are totally wrong on the wait board as it doesn't take into account the fact that the first hour has no FP riders so both librarys are being use for standby.. Example timing at 10.15am says wait 80mins actual wait 15mins to an empty boiler room...

(//http://Ightenhill.smugmug.com/photos/339615972_CWGuF-M.jpg)

My kind of Crush Q
Title: Re: Crush's Coaster (Now Open!)
Post by: MSW on August 01, 2008, 11:17:54 AM
I just love it.
Crush Coaster is love.

Just everytime I see it, I ride it, I enjoy the atmosphere,
 :D/

It's a reason I go to Disneyland everytime.

Our trick is: If we stand in line, got nothing to do,
we always make up things like: I don't want to ride this, I'm scared, this is stupid,
I want to go, back to our caravan in Jablines.

The more you complain (keep it in mind, cause people won't like to hear it though :P)
the nicer is the attraction (H)

I hope the fastpass is surely coming back  [-o<
Title: Re: Crush's Coaster (Now Open!)
Post by: ightenhill on August 02, 2008, 12:01:28 PM
Quote from: "MSW"I hope the fastpass is surely coming back  [-o<


"Coming back" ?...... Its here   :D

(//http://Ightenhill.smugmug.com/photos/343545531_nZuea-L.jpg)
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on August 02, 2008, 01:43:29 PM
Quote from: " ightenhill""Coming back" ?...... Its here :D

No, it's not.  Those were tests!  :wink:   (see the previous page)

There's a great follow up story (//http://www.dlrpmagic.com/today/2008/07/30/fastpass-and-crush-unworkable-or-inevitable/) on DLRP Today explaining why Fast Pass doesn't work on Crush's Coaster.  :)
Title: Re: Crush's Coaster (Now Open!)
Post by: Captain Pan on August 02, 2008, 02:01:22 PM
Now that article spells it all out in black and white... and was a pleasure to read...

Now WDI bring on that E-Ticket for Toon Studios to give this one some breathing room... please?
Title: Re: Crush's Coaster (Now Open!)
Post by: ightenhill on August 02, 2008, 05:58:48 PM
Im confused ..you mean that it had fastpasses last fortnight and now they have stopped?We did not see a single day when fastpass was not working..


should have kept them for collection...lol

(//http://Ightenhill.smugmug.com/photos/343637976_MRLcf-M.jpg)
Title: Re: Crush's Coaster (Now Open!)
Post by: -breeno- on August 02, 2008, 06:10:02 PM
Quote from: "ightenhill"Im confused ..you mean that it had fastpasses last fortnight and now they have stopped?We did not see a single day when fastpass was not working..

Yeah they put the fastpass up to see if it would be successful and if so it would stay, so either it didn't work or it did and they're just making a few changes to it but i'm guessing it didn't work well.
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on August 02, 2008, 06:12:07 PM
Quote from: "ightenhill"Im confused ..you mean that it had fastpasses last fortnight and now they have stopped?We did not see a single day when fastpass was not working..

That's what we're saying all the time!  :lol:   The test ran from July 15th - 21th...

Image from the previous page:

(//http://www.wdsfans.com/news/upload/crush_fastpass_26-07.jpg)[/code]
Title: Re: Crush's Coaster (Now Open!)
Post by: ightenhill on August 02, 2008, 06:21:39 PM
Can't see how it doesnt work if you can ride it twice  =D>  in (relatively short) 20min lines instead of once on park opening entry then again if your willing to stand for 60-120mins (no thanks)

Tweak the q lines, add the single rider as well because 75% filled shells which we watched going around practically  all day is hardly helping..

Why is such an issue being made with this ride when Peter Pan has the same issues or did I miss that debate  :D
Title: Re: Crush's Coaster (Now Open!)
Post by: Owain on August 02, 2008, 10:07:54 PM
Quote from: "ightenhill"Why is such an issue being made with this ride when Peter Pan has the same issues or did I miss that debate  :D
I think its because in general peter pan gets alot of people coming to ride it, like thos boats on peter pan hold 4 people and they have alot going around (anyone no the number?). Compared to crush which probably has 3 or 4 trains going (i dont no for sure because i havnt been since before crush opened). So crush queue would be smaller if there were more trains going around but ovibously they cant add more trains this is a roller coaster not a dark ride :). Mind you the queue might not get smaller if it was fast moving because then more people would want to ride it again and again as its fast flowing.
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on August 03, 2008, 12:05:00 PM
Quote from: "Owain"Compared to crush which probably has 3 or 4 trains going (i dont no for sure because i havnt been since before crush opened).

Actually, there's usually a lot more than four cars running on the track. Last time I rode Crush it had twelve cars operating. :wink:  There are usually about four cars in the platform, two in the final brake section, two in the coaster portion, one on the lift hill, two in the dark ride portion, and one on the outside section.
Title: Re: Crush's Coaster (Now Open!)
Post by: MSW on August 03, 2008, 10:14:45 PM
Quote from: "RnRCj"Actually, there's usually a lot more than four cars running on the track. Last time I rode Crush it had twelve cars operating. :wink:  There are usually about four cars in the platform, two in the final brake section, two in the coaster portion, one on the lift hill, two in the dark ride portion, and one on the outside section.

That's a cool fact to know!
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on August 04, 2008, 04:54:30 PM
Quote from: "Captain Pan"Now WDI bring on that E-Ticket for Toon Studios to give this one some breathing room... please?
You know, even if they built the biggest, most amazing dark ride ever constructed at the back of Toon Studio, I think Crush would still be doomed to 90 minute+ queues.

Three things:
1) The location - it's the first thing you see in Toon Studio, it's BIG and looks totally different to anything else
2) It's a coaster - europeans either just plain love coasters, or they think that they're the main reason theme parks exist
3) Finding Nemo - biggest animated film of all time and probably still more popular than Rémy & co.

An E-Ticket would also bring more people into the park, who would probably have to walk past Crush to reach it, and then want to ride Crush. We're doomed I tell you, doomed!!
Title: Re: Crush's Coaster (Now Open!)
Post by: Captain Pan on August 04, 2008, 05:05:17 PM
Quote from: "Anthony"
Quote from: "Captain Pan"Now WDI bring on that E-Ticket for Toon Studios to give this one some breathing room... please?
You know, even if they built the biggest, most amazing dark ride ever constructed at the back of Toon Studio, I think Crush would still be doomed to 90 minute+ queues.

Three things:
1) The location - it's the first thing you see in Toon Studio, it's BIG and looks totally different to anything else
2) It's a coaster - europeans either just plain love coasters, or they think that they're the main reason theme parks exist
3) Finding Nemo - biggest animated film of all time and probably still more popular than Rémy & co.

An E-Ticket would also bring more people into the park, who would probably have to walk past Crush to reach it, and then want to ride Crush. We're doomed I tell you, doomed!!

Quite true there Anthony, Quite true... I never thought of that... But there could be the slightest... Slightest of possibilities that crush would drop!

But then I think you'll still be right!
Title: Re: Crush's Coaster (Now Open!)
Post by: Riebi on August 04, 2008, 05:20:13 PM
Quote from: "Anthony"We're doomed I tell you, doomed!!

 :lol: calm down anthony! Dont spill out your chocolate-cereal :lol:

I must say: I don´t think the waiting times will be short one magical day. You can see the same at BTM for example. Their was many people at the opening and today they are also there. It´s one of the thinks the guests love!
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on August 05, 2008, 09:54:40 PM
Quote from: "Anthony"
Quote from: "Captain Pan"Now WDI bring on that E-Ticket for Toon Studios to give this one some breathing room... please?
You know, even if they built the biggest, most amazing dark ride ever constructed at the back of Toon Studio, I think Crush would still be doomed to 90 minute+ queues.

Three things:
1) The location - it's the first thing you see in Toon Studio, it's BIG and looks totally different to anything else
2) It's a coaster - europeans either just plain love coasters, or they think that they're the main reason theme parks exist
3) Finding Nemo - biggest animated film of all time and probably still more popular than Rémy & co.

An E-Ticket would also bring more people into the park, who would probably have to walk past Crush to reach it, and then want to ride Crush. We're doomed I tell you, doomed!!

An unrealistic solution - Build a 6 foot fence across the Toon Studio courtyard from AODA to Animagique. :lol: Or make guests have to pay to ride it? :P

I'm still awaiting the day that Crush's Coaster is a walk-on - It's the only ride at the resort I have never ever walked straight onto with no queue. :roll:
Title: Re: Crush's Coaster (Now Open!)
Post by: mehdi5 on August 06, 2008, 12:22:31 AM
Quote from: "RnRCj"
Quote from: "Anthony"
Quote from: "Captain Pan"Now WDI bring on that E-Ticket for Toon Studios to give this one some breathing room... please?
You know, even if they built the biggest, most amazing dark ride ever constructed at the back of Toon Studio, I think Crush would still be doomed to 90 minute+ queues.

Three things:
1) The location - it's the first thing you see in Toon Studio, it's BIG and looks totally different to anything else
2) It's a coaster - europeans either just plain love coasters, or they think that they're the main reason theme parks exist
3) Finding Nemo - biggest animated film of all time and probably still more popular than Rémy & co.

An E-Ticket would also bring more people into the park, who would probably have to walk past Crush to reach it, and then want to ride Crush. We're doomed I tell you, doomed!!

An unrealistic solution - Build a 6 foot fence across the Toon Studio courtyard from AODA to Animagique. :lol: Or make guests have to pay to ride it? :P

I'm still awaiting the day that Crush's Coaster is a walk-on - It's the only ride at the resort I have never ever walked straight onto with no queue. :roll:
It's new, Space Mountain propably had the same thing when it first opened.
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on August 07, 2008, 03:50:20 PM
FASTPASS and Crush, the inevitable return...

Quote from: "DLRP Today.com"We reported the introduction of a second crush at Crush's Coaster in Walt Disney Studios Park with the testing of FASTPASS tickets for one week in July. Then, we gave it an analysis so thorough that even Jaque's Boat Cleaners would be proud. Ultimately, we accepted that the introduction of some kind of FASTPASS system at the popular yet capacity-starved attraction might just be inevitable — if only to stop the tide of complaints and questions from confused, queueing guests.

And the operations managers of Disneyland Resort Paris? They're not quite so sure. Which is why, from 18th to 24th August 2008, the full FASTPASS tests will return again!

This information comes from member Chti Greg on Disney Central Plaza forum, who provided the original forewarning of the July tests — and just happens to work as a cast member on the attraction itself.
More: http://www.dlrpmagic.com/today/2008/08/ ... le-return/ (http://www.dlrpmagic.com/today/2008/08/05/fastpass-and-crush-the-inevitable-return/%22%20onclick=%22window.open(this.href);return%20false;)
Title: Re: Crush's Coaster (Now Open!)
Post by: ColdSun on August 07, 2008, 04:51:25 PM
Great thing that Fastpass is available for CC again.
About the ride itself: I totally loved it, it was so much fun. My friend and I screamed our lungs out during the entire second part but I would definetely go again.
Title: Re: Crush's Coaster (Now Open!)
Post by: Tinkerbelle on August 08, 2008, 07:09:08 PM
We went to the Studios almost as soon as it opened at 10 AM (it was already open!  :shock: ) and we were in queue for Crush waiting for it to open, we had quite a lot of people ahead of us already but we decided to wait or we would never ride it ...
we were supposed to ride as soon as it would open or have maybe like 15 minutes of wait but... they turned out to be 1 1/2 hour.... we were like dying there waiting... something broke down and they had to repair it (they only made the announcement in french and we didn't get what they said)

60...75 minutes of wait and never less than that...but... an hour and a half was too much :P
we finally rode it and we liked it but it wasn't THAT good for that kind of long lines
I was kind of dizzy in the last half of the ride and dissapointed because the shield was supposed to turn so that you wouldn't have to ride backwards... but it didn't except once, almost all of the time backwards!!!!!!
Title: Re: Crush's Coaster (Now Open!)
Post by: ightenhill on August 08, 2008, 08:28:12 PM
Quote from: "Tinkerbelle"I was kind of dizzy in the last half of the ride and dissapointed because the shield was supposed to turn so that you wouldn't have to ride backwards... but it didn't except once, almost all of the time backwards!!!!!!

Its an odd ride... I think it looks better in the themed section facing forwards but i swear the second part is better facing back (from the start).. Im not sure if it really makes any difference and the whole turns are actually programmed; but I swear its even better when theres someone (ahem) a little on the large side in the other two seats... Then its seems to really flick and give you the impression of not knowing which way up you are...  :mrgreen:
Title: Re: Crush's Coaster (Now Open!)
Post by: mehdi5 on August 26, 2008, 09:20:45 PM
Has anyone noticed lately there is more light in the main coaster section? I noticed it during my trip last week, somewhere near the end you could see the car storage section from the coaster section and nearly every piece of track in the coaster section was visible, i also got stuck for a few minutes in the brakes, there was a little technical problem but then you could really notice how light it was, you could litterally see all the track, not saying the ride wasn't fun, it was very fun indeed but they need to dim the lights about 20 or 25 percent.
Title: Re: Crush's Coaster (Now Open!)
Post by: davewasbaloo on August 30, 2008, 12:39:34 PM
Crush Coaster fast pass is aweful.

The one day we were there where fast pass was not in use, the wait for Crush was about 60min, Cars 25min, and Carpets 5-10min. When fastpass was on with similar crowds (RNRC waits and TOT similar), standby on Crush was at 2.5 hours, Cars 50 min, and Carpets 45 mins.

Not good for the park at all. The Studios was mobbed!!!!
Title: Re: Crush's Coaster (Now Open!)
Post by: Riebi on September 08, 2008, 12:18:21 PM
The little spinning turtle thing in front of crush disapeared again:

(//http://www.mousy.be/_wp_generated/wpdfcca5f5_0f.jpg)
( :arrow: //http://www.mousy.be/5september08.html)


Maybe it looked simply to hmmm ....ugly?
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on September 09, 2008, 06:05:47 PM
Aww, I liked it in the end! It's exactly the kind of thing the Studios needs. Well, no, the Studios needs a dark ride and more things to walk around... but it's those kind of little props and things which they just never bothered with before.

With this being DLRP, can we guess that it broke and they removed it rather than fixing it?
Title: Re: Crush's Coaster (Now Open!)
Post by: Nala_84 on September 09, 2008, 06:10:00 PM
Oh no, I hope it will come back? Never seen it in reality, but found it quite cute on the pictures :mrgreen:

And what about Fast Pass right now? Will it come nack, or is it still there? How went the 2nd testing?

And another thing we only talked about at the beginning... what about the possibility of Onride-photos taken at Crush's, does anyone know more what Disney's thinking about that?
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on September 10, 2008, 09:20:38 PM
QuoteWith this being DLRP, can we guess that it broke and they removed it rather than fixing it?

Wanna bet it was stolen? :lol:  Knowing the reputation at DLRP... The  "elevator out of order" sign in ToT's lobby was stolen after 3 days of opening and Melanie's necklace in Phantom Manor disappears every summer.
Title: Re: Crush's Coaster (Now Open!)
Post by: Owain on September 10, 2008, 09:32:23 PM
Quote from: "Kristof"
QuoteWith this being DLRP, can we guess that it broke and they removed it rather than fixing it?

Wanna bet it was stolen? :lol:  Knowing the reputation at DLRP... The  "elevator out of order" sign in ToT's lobby was stolen after 3 days of opening and Melanie's necklace in Phantom Manor disappears every summer.

Sounds bad but what amazing souveniers they would be...  :lol:
Title: Re: Crush's Coaster (Now Open!)
Post by: bigrossco on September 10, 2008, 10:57:08 PM
Quote from: "Kristof"
QuoteWith this being DLRP, can we guess that it broke and they removed it rather than fixing it?

Wanna bet it was stolen? :lol:  Knowing the reputation at DLRP... The  "elevator out of order" sign in ToT's lobby was stolen after 3 days of opening and Melanie's necklace in Phantom Manor disappears every summer.


Sounds like you know to much? :D
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on September 12, 2008, 02:43:09 PM
Quote from: "bigrossco"
Quote from: "Kristof"Wanna bet it was stolen? :lol:  Knowing the reputation at DLRP... The  "elevator out of order" sign in ToT's lobby was stolen after 3 days of opening and Melanie's necklace in Phantom Manor disappears every summer.
Sounds like you know to much? :D
:lol: Inside job! How on earth would you steal Melanie's necklace anyway? Any clues, Kristof? :P

Is this also why that sign inside the loading area disappeared right after opening, and was only replaced earlier this year? (and now the dirt fading around it doesn't match up) Imagine trying to get out of the park...
Title: Re: Crush's Coaster (Now Open!)
Post by: Riebi on September 17, 2008, 12:16:08 PM
Quote from: "Anthony"Aww, I liked it in the end! It's exactly the kind of thing the Studios needs. Well, no, the Studios needs a dark ride and more things to walk around... but it's those kind of little props and things which they just never bothered with before.

With this being DLRP, can we guess that it broke and they removed it rather than fixing it?

Oh I have no problem with this feature itself. But it runs a bit hm "worse". I get more motion sickness looking at this little turtle shell then later in the ride  :lol:
They should simply improve it a bit to a more less cheap looking variation  :mrgreen:
One sick looking seagull turning in a shell always screaming a long and dizzy MINE would be my wish candidate for this feature. I don´t wanna see this little model-railroad-figurines also if one of them looks like this litte girl from finding nemo (if anybody ever realized that except us wds-fans). Give me a bit more funny thing! I want my sick turning seagull on a turtle shell! I should draw a picture shouldn´t I :mrgreen:
Title: Re: Crush's Coaster (Now Open!)
Post by: Jayna62 on September 29, 2008, 01:07:52 AM
:pluto: Please has anyone got any footage of Crush's Coaster I've been on once scared me but not my daughter.
Title: Re: Crush's Coaster (Now Open!)
Post by: Willow on September 29, 2008, 04:21:03 PM
There are some on-ride videos but you cant get a very good idea of the layout. Here is an on-ride video:

http://uk.youtube.com/watch?v=k5fAsrKZmrY (http://uk.youtube.com/watch?v=k5fAsrKZmrY%22%20onclick=%22window.open(this.href);return%20false;)

However if you would prefer to see the actual coaster part of the ride:
Whirlwind at Camelot Theme Park, UK is the same layout as Crush's Coaster, it just isn't in the dark:

http://uk.youtube.com/watch?v=NZRsHMxp_c4 (http://uk.youtube.com/watch?v=NZRsHMxp_c4%22%20onclick=%22window.open(this.href);return%20false;)
Title: Re: Crush's Coaster (Now Open!)
Post by: satine15 on September 30, 2008, 05:35:00 PM
Hello!
I´ve got a short question, is the fastpastsystem still available in the Halloween season?
I hope it is... I hate waiting for this coaster =)
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on September 30, 2008, 06:08:58 PM
Quote from: "satine15"Hello!
I´ve got a short question, is the fastpastsystem still available in the Halloween season?
I hope it is... I hate waiting for this coaster =)

No, I don't think it is. Sorry. But I'm sure you'll have a great trip anyway :wink:
Title: Re: Crush's Coaster (Now Open!)
Post by: davewasbaloo on September 30, 2008, 06:14:47 PM
Quote from: "satine15"Hello!
I´ve got a short question, is the fastpastsystem still available in the Halloween season?
I hope it is... I hate waiting for this coaster =)

I hope it's not, I hate the negative impact Crush FP has on the park.
Title: Re: Crush's Coaster (Now Open!)
Post by: satine15 on October 01, 2008, 05:45:23 PM
Oh too bad there are no fastpasses anymore! The waiting time is always so long... But thank you for your answers =)
I WILL have a good trip Disneyland can´t be bad, I think ;)
Title: Re: Crush's Coaster (Now Open!)
Post by: Lindyloo on November 20, 2008, 12:10:29 AM
OK sorry to appear thick !!

Please can someone confirm where in the studios this rollercoaster is.
Can my 6 yr old go on it ( ie is she tall enough?) she loves fast rides.  :)

Is there a fastpass or do we do this FIRST thing at 8am ( on EMH)

Thank you
Title: Re: Crush's Coaster (Now Open!)
Post by: Willow on November 20, 2008, 01:42:38 AM
Quote from: "Lindyloo"OK sorry to appear thick !!

Please can someone confirm where in the studios this rollercoaster is.
Can my 6 yr old go on it ( ie is she tall enough?) she loves fast rides.  :)

Is there a fastpass or do we do this FIRST thing at 8am ( on EMH)

Thank you

Crush's Coaster is to the right of the park once you walk out of Studio 1.
There is no Fastpass on Crush and Extra Magic Hours are only in Disneyland Parc, not in Walt Disney Studios.

The queue will be around an hour (could easily be pushing 2) all day so its best to go to Crush straight away.

Crush's Coaster height is 1.03m or 3'6''.
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on November 29, 2008, 06:14:16 PM
Does anyone else think that Crush's Coaster has become very noisy recently? :?  If you listen, when it drops outside the showbuilding it almost sounds like Indiana Jones at DLP. You don't really notice it when you're on the ride, but when you watch it you can hardly hear the sound effects. I don't recall it ever being so noisy before in my March visit.

Is it getting old already? I know we've heard before that Crush's Coaster has aged faster than it should. :?
Title: Re: Crush's Coaster (Now Open!)
Post by: HasserX on November 29, 2008, 06:50:56 PM
I do agree it has been getting pretty noisy lately - When you go into the drop scene you can't hear the music that well and it breaks down quite a lot. But Crushes Coaster is a great ride I would say its got pretty good scenary as well  :wink:
Title: Re: Crush's Coaster (Now Open!)
Post by: Willow on November 29, 2008, 08:06:03 PM
Quote from: "RnRCj"Does anyone else think that Crush's Coaster has become very noisy recently? :?  If you listen, when it drops outside the showbuilding it almost sounds like Indiana Jones at DLP. You don't really notice it when you're on the ride, but when you watch it you can hardly hear the sound effects. I don't recall it ever being so noisy before in my March visit.

Is it getting old already? I know we've heard before that Crush's Coaster has aged faster than it should. :?

Well Maurer Söhne Spinners are generally pretty loud rollercoaster in general. Its not going to be standing in 16 years like Big Thunder Mountain. They are pretty cheap to make and build so I could see it very well being down to age (already).

Spinball Whizzer at Alton Towers is pretty loud.
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on November 29, 2008, 09:08:43 PM
Quote from: "RnRCj"Does anyone else think that Crush's Coaster has become very noisy recently? :?  If you listen, when it drops outside the showbuilding it almost sounds like Indiana Jones at DLP. You don't really notice it when you're on the ride, but when you watch it you can hardly hear the sound effects. I don't recall it ever being so noisy before in my March visit.

Is it getting old already? I know we've heard before that Crush's Coaster has aged faster than it should. :?

That doesn't sound very good! :? I really hope Crush isn't having/going to have any more trouble, it's a great ride and has already had enough problems as it is :(
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on November 30, 2008, 12:05:02 AM
I've just seen this on 'Disney and More':
Quote from: "Disney and More"BREAKING NEWS: A Disneyland Paris guest was injured today at the Walt Disney Studios Crush Coaster attraction. More news later, but news reports said that the guest jumped himself from 7 meters high during the ride because he thought the harness was getting unlocked. His wife, who was seated in the same vehicle was arrested by security to answer some questions. Inquiry by French police and DLP maintenance was going on this saturday evening. Apparently the man is safe, even if other news medias keep saying that he is seriously hurt. More news when available.

http://disneyandmore.blogspot.com/ (http://disneyandmore.blogspot.com/%22%20onclick=%22window.open(this.href);return%20false;)

 :?
Title: Re: Crush's Coaster (Now Open!)
Post by: Willow on November 30, 2008, 12:34:31 AM
Quote from: "The Butlin Boy"I've just seen this on 'Disney and More':
Quote from: "Disney and More"BREAKING NEWS: A Disneyland Paris guest was injured today at the Walt Disney Studios Crush Coaster attraction. More news later, but news reports said that the guest jumped himself from 7 meters high during the ride because he thought the harness was getting unlocked. His wife, who was seated in the same vehicle was arrested by security to answer some questions. Inquiry by French police and DLP maintenance was going on this saturday evening. Apparently the man is safe, even if other news medias keep saying that he is seriously hurt. More news when available.

http://disneyandmore.blogspot.com/ (http://disneyandmore.blogspot.com/%22%20onclick=%22window.open(this.href);return%20false;)

 :?

Am I the only one that doesn't have a clue what has gone on? The paragraph makes no sense!
Title: Re: Crush's Coaster (Now Open!)
Post by: -breeno- on November 30, 2008, 12:39:53 AM
Quote from: "Willow"
Quote from: "The Butlin Boy"I've just seen this on 'Disney and More':
Quote from: "Disney and More"BREAKING NEWS: A Disneyland Paris guest was injured today at the Walt Disney Studios Crush Coaster attraction. More news later, but news reports said that the guest jumped himself from 7 meters high during the ride because he thought the harness was getting unlocked. His wife, who was seated in the same vehicle was arrested by security to answer some questions. Inquiry by French police and DLP maintenance was going on this saturday evening. Apparently the man is safe, even if other news medias keep saying that he is seriously hurt. More news when available.

http://disneyandmore.blogspot.com/ (http://disneyandmore.blogspot.com/%22%20onclick=%22window.open(this.href);return%20false;)

 :?

Am I the only one that doesn't have a clue what has gone on? The paragraph makes no sense!

Yeah i kinda agree with you, he jumped because he thought the harness wasn't safely locked?  Now i don't know about you but if i was on a rollercoaster and i thought the safety harness was lifting up, i would try like my life depended on it to keep it down, not jump up in the air :?   Maybe we're getting the wrong end of the stick, a bad translation perhaps?
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on November 30, 2008, 01:14:20 AM
Well I've tried to find out some more info, but there isn't actually a lot at the minute, and what there is is in French. Nowhere seems to know anything about the incident, all that has been said is that a man was on Crush, and felt like his restraint was coming off, and then in panic decided to jump out of the vehicle. That's about as much as I can find at the minute. I dare say we'll find out more info in the next few days.
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on November 30, 2008, 11:30:38 AM
It's impossible for the restraints to release during the ride, so if the man insists that they did it must have been his imagination. :?

And surely if the restraints were pushed down properly it would be impossible to get out?

Something isn't quite right here.
Title: Re: Crush's Coaster (Now Open!)
Post by: Willow on November 30, 2008, 03:53:35 PM
The restraints would not have come undone,  its not possible. There are so many failsafes on coasters. As we don't know the place of the incident we could only speculate.

I'm not sure of the restraint system on spinners, what could have happened is the rider has pulled his restraint down and it was secure. Once out of the station he may have let go and the restraint has opened slightly, its still secure but has opened. He then must have jumped thinking it wasnt locked.

For example, due to my size I am mid-way between 2 locking points on the restraint, I can either pull it down so its very tight or give myself some space by leaving it on the next setting up. I guess the person was similar and he didn't pull it down tight.

I can't really explain it very well without knowing the type of locking system.

About him getting out, if I had the restraint on the setting above and I really wanted to get out, I could. I just wouldn't.
Title: Re: Crush's Coaster (Now Open!)
Post by: bigrossco on November 30, 2008, 07:13:54 PM
UPDATE 11/30: A WDS source says that the man "didn't fall from 7 meters high" and, good news, the man was able to drive back to his home in the evening.
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on November 30, 2008, 08:10:38 PM
I read on DCP that he tripped on an emergeny staircase when the ride was being evacuated...
Title: Re: Crush's Coaster (Now Open!)
Post by: Willow on November 30, 2008, 08:27:00 PM
Quote from: "Kristof"I read on DCP that he tripped on an emergeny staircase when the ride was being evacuated...

So basically nothing happened at all? Just some guy fell down the stairs?
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on November 30, 2008, 08:33:26 PM
Quote from: "Willow"
Quote from: "Kristof"I read on DCP that he tripped on an emergeny staircase when the ride was being evacuated...

So basically nothing happened at all? Just some guy fell down the stairs?

 #-o  ](*,)

Just shows you how much the media can blow things up 'eh? :roll:  :wink:
Title: Re: Crush's Coaster (Now Open!)
Post by: Kristof on November 30, 2008, 08:37:31 PM
Quote from: "Willow"
Quote from: "Kristof"I read on DCP that he tripped on an emergeny staircase when the ride was being evacuated...

So basically nothing happened at all? Just some guy fell down the stairs?

Apparently he fell ON the stairs not off . . .  :roll:
Title: Re: Crush's Coaster (Now Open!)
Post by: RnRCj on November 30, 2008, 08:49:21 PM
It's amazing how much stories can change within a few hours.

Let's compare!

We were told that...
A man was not secured properly into the ride so in a panic he decided to scramble out of his seat then leap through the air falling 7 metres to the ground getting seriously injured.

But what actually happened was...
A man tripped over a step.

:|
Title: Re: Crush's Coaster (Now Open!)
Post by: Owain on November 30, 2008, 11:05:32 PM
Thats what the world calls....

MILKING IT !

Not generally the person who it happened to, but people who found out an accident happened.  :roll:
Title: Re: Crush's Coaster (Now Open!)
Post by: -breeno- on November 30, 2008, 11:51:01 PM
I agree with all the above posts, the media have blow this way over proportion.  It seems like someone who only wants to see DLRP fail and would do anything to stop someone going there heard what happened, thought "Hmm i could blame bad safety on the attraction for this" and we ended up hearing "the guest jumped himself from 7 meters high during the ride because he thought the harness was getting unlocked" :roll:
Title: Re: Crush's Coaster (Now Open!)
Post by: Nicholas-c on December 01, 2008, 12:53:02 AM
Wow, talk about over the top reactions, i guess someone has to make stuff up sometimes, DLRP never has big problems so why not create them ?
Title: Re: Crush's Coaster (Now Open!)
Post by: Anthony on December 01, 2008, 05:45:06 PM
There's another article here, some trashy (just judging by the wording) paper has an "exclusive" with the guy who, if he hadn't jumped, "would have died."

http://www.lunion.presse.fr/index.php/c ... erais_mort (http://www.lunion.presse.fr/index.php/cms/13/article/216183/Accident_a_Disneyland_____Si_je_n_avais_pas_saute_je_serais_mort%22%20onclick=%22window.open(this.href);return%20false;)

He's saying his restraint was not secure and though he called the CMs countless times, they said it was fine. He then had no option but to jump and fell on some evacuation stairs. He was bleeding in her arms, the CMs were panicking, and the article makes a big point that they were sent to hospital in a "......taxi!!".  I've read on DCP I think that he had six stitches.

The vehicle involved has been taken out of service and the police are investigating. The couple were given free return tickets, but not a hotel stay for the night. They're awaiting some other gesture (Castle Club suite? annual passes? no, stop it Ant...), and are "ready to take the matter to court".  Disneyland are simply saying they don't know why he jumped and are investigating.

So... I'm not sure if this disqualifies what we heard above that he fell, and he actually did jump...

And here they are...

(//http://img397.imageshack.us/img397/4311/pictureci0.jpg)

From reading the article, it'd make me guess -if all this is true- that he realised the restraint wasn't secure as the turtle shell left the station and jumped onto the stairs on that first lift hill? Perhaps?

Then again it might be a load of rubbish made up to get themselves in the paper and some good compensation. You have to wonder.  :|
Title: Re: Crush's Coaster (Now Open!)
Post by: Willow on December 01, 2008, 06:27:24 PM
Quote from: "Anthony"Then again it might be a load of rubbish made up to get themselves in the paper and some good compensation. You have to wonder.  :|

Could Disney not just come out then and say its a load of rubbish? There's something strange about it all. If he nearly died he would have certainly needed an ambulance not a taxi. No offence to the guy or anyone else he but he doesn't look skinny enough to squeeze out of a partly closed restraint.

It would not have left the station half closed, the system wouldn't allow it and every Maurer Schone would have to be closed aroudn the world until the problem is fixed.
Title: Re: Crush's Coaster
Post by: Nicholas-c on December 01, 2008, 08:38:02 PM
It's not that it would of left the station open, that's possible... if you were to overwrite the backup safety features... Computers etc will be checking the bar position upon leaving station and halt if need be, happens all the time on spinball whizzer (alton towers) once they have locked unless you can bend steel/whatever material its made of, then it cant open again until unlocked by 1) a cast member pressing the overwrite lever or 2) entering the station

An official press release would be good but i don't think they have ever done that for any ride problems
Title: Re: Crush's Coaster
Post by: Anthony on December 01, 2008, 08:48:39 PM
Quote from: "Nicholas-c"It's not that it would of left the station open, that's possible... if you were to overwrite the backup safety features... Computers etc will be checking the bar position upon leaving station and halt if need be, happens all the time on spinball whizzer (alton towers) once they have locked unless you can bend steel/whatever material its made of, then it cant open again until unlocked by 1) a cast member pressing the overwrite lever or 2) entering the station
Ahh that's interesting! I didn't even realise the safety features were that advanced. Once I saw a CM on Crush actually forcing shut the lapbar of a very large guy with his foot... Should I mention that? :lol:

So if there's no way of a car to leave the station with a lapbar open, there would surely need to have been a major technical/computer fault for anything like the man has described to actually happen.
Title: Re: Crush's Coaster
Post by: Nicholas-c on December 01, 2008, 08:55:28 PM
Well, i think i made it sounds more advanced than it is re-reading it :P 1 computer sensor
Title: Re: Crush's Coaster
Post by: bigrossco on December 01, 2008, 09:55:51 PM
for me i dont beleve it at all

also the pic...

Whats to say he got engurys at Disney?
Title: Re: Crush's Coaster
Post by: Willow on December 01, 2008, 11:59:01 PM
Quote from: "bigrossco"for me i dont beleve it at all

also the pic...

Whats to say he got engurys at Disney?

Whats to say he hasn't just put a bandage on his head.

The whole problem would be solved if Disney just came out and said what happened.

I heard as well that the lap bar can't even be partly closed, the bar would have to be significantly down before the sensor detected it as closed, which would say to me it also would have left the station half open. That would be why that CM was kicking the restraint mentioned by Anthony.
Title: Re: Crush's Coaster
Post by: burntsienna on December 03, 2008, 08:46:15 PM
Quote from: "Willow"
Quote from: "bigrossco"for me i dont beleve it at all

also the pic...

Whats to say he got engurys at Disney?

Whats to say he hasn't just put a bandage on his head.

To me it doesn't even look much like a bandage lol, just like someones got an A6 piece of paper and pritt-sticked it to his head!
Title: Re: Crush's Coaster
Post by: littlemermaid83 on December 03, 2008, 09:18:42 PM
I'm sorry but this story has made me laugh out loud.
Title: Re: Crush's Coaster
Post by: The Butlin Boy on December 03, 2008, 09:44:04 PM
Quote from: "littlemermaid83"I'm sorry but this story has made me laugh out loud.

You're not the only one :lol:  :P
Title: Re: Crush's Coaster (Now Open!)
Post by: Pete's Dragon on December 03, 2008, 09:47:30 PM
(//http://img397.imageshack.us/img397/4311/pictureci0.jpg)


HAHAHAHAHAHAHAHAHAHAHA !!!! Ah I've missed the Forum so much. And truthfully, having read this, I've never laughed so much since I joined. What an idiot.

His wife/girlfriend looks so pissed off, like she's thinking "What a big cry-baby. I can't believe I'm keeping quiet about his scam. Sure we need a new bathroom suite, but why sue Disney. What if he ever proposes to me. Do we have to go to McDonalds and pretend there was a razor blade in his Sausage muffin, so he can pay for the ring?"

I don't mean to sound cruel and vicious, but I am, so that's the way it comes out.
Title: Re: Crush's Coaster
Post by: Pete's Dragon on December 03, 2008, 09:48:50 PM
After studying the pic, maybe he done it so he could buy more DS games, and another Mechano set  :lol:

Man-o-man, she looks annoyed
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on December 03, 2008, 09:56:30 PM
Quote from: "Pete's Dragon"(//http://img397.imageshack.us/img397/4311/pictureci0.jpg)


HAHAHAHAHAHAHAHAHAHAHA !!!! Ah I've missed the Forum so much. And truthfully, having read this, I've never laughed so much since I joined. What an idiot.

His wife/girlfriend looks so pissed off, like she's thinking "What a big cry-baby. I can't believe I'm keeping quiet about his scam. Sure we need a new bathroom suite, but why sue Disney. What if he ever proposes to me. Do we have to go to McDonalds and pretend there was a razor blade in his Sausage muffin, so he can pay for the ring?"

I don't mean to sound cruel and vicious, but I am, so that's the way it comes out.

Quote from: "Pete's Dragon"After studying the pic, maybe he done it so he could buy more DS games, and another Mechano set  :lol:

Man-o-man, she looks annoyed

It's good to have you back :lol:  :P
Title: Re: Crush's Coaster (Now Open!)
Post by: Pete's Dragon on December 03, 2008, 09:58:35 PM
Quote from: "The Butlin Boy"It's good to have you back :lol:  :P

Cheers !!!! One last observation. Is that really a bandage, it looks like the foil wrapper from a 4-bar Kit-Kat
Title: Re: Crush's Coaster
Post by: burntsienna on December 03, 2008, 10:01:35 PM
What scares me the most is their pinkness!
Ooo and I know why his partner looks so angry! If you look closely she's go no eyebrows!
The 'bandage' also looks like a poorly done photoshop jobby.
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on December 03, 2008, 10:02:01 PM
Quote from: "Pete's Dragon"
Quote from: "The Butlin Boy"It's good to have you back :lol:  :P

Cheers !!!! One last observation. Is that really a bandage, it looks like the foil wrapper from a 4-bar Kit-Kat

Lol, "Where'd my Kit-Kat go? Wait a minute..." :roll:  :lol:
Title: Re: Crush's Coaster (Now Open!)
Post by: Pete's Dragon on December 03, 2008, 10:04:23 PM
Quote from: "The Butlin Boy"
Quote from: "Pete's Dragon"
Quote from: "The Butlin Boy"It's good to have you back :lol:  :P

Cheers !!!! One last observation. Is that really a bandage, it looks like the foil wrapper from a 4-bar Kit-Kat

Lol, "Where'd my Kit-Kat go? Wait a minute..." :roll:  :lol:

Maybe that's why the woman looks so serious. It's her Poker-Face....SHE ATE IT!!!!
Title: Re: Crush's Coaster (Now Open!)
Post by: The Butlin Boy on December 03, 2008, 10:06:03 PM
Quote from: "Pete's Dragon"Maybe that's why the woman looks so serious. It's her Poker-Face....SHE ATE IT!!!!

Imagine meeting these people :lol:
Title: Re: Crush's Coaster
Post by: Pete's Dragon on December 03, 2008, 10:10:53 PM
Imagine if he came to your house? He'd be constantly looking around for something to trip over.
Title: Re: Crush's Coaster
Post by: littlemermaid83 on December 03, 2008, 11:01:20 PM
To me it looks like he was wet a bit of bog roll and stuck it to his head.
Title: Re: Crush's Coaster
Post by: Anthony on December 04, 2008, 02:29:12 PM
Since we're now in the land of silly, I can share a new bit of merchandise someone on DCP found:

(//http://img353.imageshack.us/img353/2991/sanstitre1bk7.png)

I seriously want one for my next visit.

Actually, I'm far more fascinated by the bizarre collection of items behind them.

Someone could get electrocuted by that ball thing, or bitten by the dog, or stand on a piece of Meccano... :shock:
Title: Re: Crush's Coaster
Post by: burntsienna on December 04, 2008, 03:22:18 PM
Lol!
I like the fact that some blood has been added to his 'bandage' lol  :lol:
Title: Re: Crush's Coaster
Post by: Pete's Dragon on December 04, 2008, 07:12:58 PM
Quote from: "Anthony"Since we're now in the land of silly,

Yip, Pete's back all right  :P  :P  :P  :P
Title: Re: Crush's Coaster
Post by: Pete's Dragon on December 05, 2008, 11:42:11 AM
(//http://i342.photobucket.com/albums/o427/Brtweed1976/pictureci0.jpg)
Title: Re: Crush's Coaster
Post by: Anthony on December 05, 2008, 05:29:45 PM
Ouch...! :-//

And with that, I think I have to be boring and say "Back to Crush's Coaster now!". Do I? I probably do...
Title: Re: Crush's Coaster
Post by: Nala_84 on December 06, 2008, 02:23:22 PM
We were at DLRP from Sunday till Tuesday, I didn't hear anything about this incident...

Crush's waiting line was about 90 min when we were there Sunday morning, and when we again went to the Studios on Tuesday morning, it was broken down and so we couldn't ride it during this trip. I was so disappointed :(!
Title: Re: Crush's Coaster
Post by: Riebi on December 06, 2008, 03:40:39 PM
Quote from: "Nala_84"We were at DLRP from Sunday till Tuesday, I didn't hear anything about this incident...

Crush's waiting line was about 90 min when we were there Sunday morning, and when we again went to the Studios on Tuesday morning, it was broken down and so we couldn't ride it during this trip. I was so disappointed :(!

This broke down things all the time are really a mess! If I have a look on it crush seem broke down every day! Shouldn´t they ask the Maurer und Söhne guys how they can get a better quality in that?
Title: Re: Crush's Coaster
Post by: Willow on December 06, 2008, 04:34:48 PM
Breakdowns happen, its not only down to the manufacturer (even though maurer schone aren't the most reliable rides) but its also down to the maintainence team of the park. Nobody can stop half the breakdowns so its best just to get along with them.
Title: Re: Crush's Coaster
Post by: Riebi on December 06, 2008, 05:53:12 PM
The problem is that the breakdowns are quiet often at crush. During the summer the coaster had some problems every day I see it. And even while beeing in the long queue it breaks down. That´s not a good show for this now well visited studio park. That´s simply a bit sad for me. Maybe cause I love it so much  :mrgreen:
Title: Re: Crush's Coaster
Post by: Pete's Dragon on December 06, 2008, 06:07:20 PM
we had the same problem in september. there wasnt a day went bye without Crush breaking down at least once.
Title: Re: Crush's Coaster
Post by: Willow on December 06, 2008, 08:18:37 PM
Its just down to luck, I went in October 2007 and 2008 and there were no breakdowns which I could see on any of the days we visited the Studios.

In October 2008 the amount of other attractions in Disneyland Park breaking down was pretty bad, including a few days of Big Thunder Moutain, a morning of Pirates and Phantom Manor stopping continuously (not due to wheelchairs or disabled access).
Title: Re: Crush's Coaster
Post by: The Butlin Boy on December 06, 2008, 10:55:35 PM
Quote from: "Nala_84"We were at DLRP from Sunday till Tuesday, I didn't hear anything about this incident...

Crush's waiting line was about 90 min when we were there Sunday morning, and when we again went to the Studios on Tuesday morning, it was broken down and so we couldn't ride it during this trip. I was so disappointed :(!

I'm sorry you didn't get to go on it, they really need to work on Crush's reliability over there, it's so bad :(
Title: Re: Crush's Coaster
Post by: Anthony on December 07, 2008, 08:25:16 PM
I was under the impression Crush had got a lot better recently. Didn't it close for a few days so that Maurer could take a proper look at it?  I know last time I rode it there seemed to be a longer delay at the bottom of the lift hill before the shells were let into the next section of the ride.

That's if the problem is still the same too-many-turtle-shells-scare-the-computer issue... :?
Title: Re: Crush's Coaster
Post by: Willow on December 07, 2008, 09:02:03 PM
Quote from: "Anthony"I was under the impression Crush had got a lot better recently. Didn't it close for a few days so that Maurer could take a proper look at it?  I know last time I rode it there seemed to be a longer delay at the bottom of the lift hill before the shells were let into the next section of the ride.

That's if the problem is still the same too-many-turtle-shells-scare-the-computer issue... :?

That would make sense, most Maurer Schone's have a small number of trains, Crush must easily be one of the largest they have made. It kinda sounds like the trains are arriving too quickly before the previous train could clear the next block or the software/hardware is limited to the amount of calculations needed to be done for the additional trains.
Title: Re: Crush's Coaster
Post by: RnRCj on December 07, 2008, 09:35:59 PM
Quote from: "Anthony"I was under the impression Crush had got a lot better recently. Didn't it close for a few days so that Maurer could take a proper look at it?  I know last time I rode it there seemed to be a longer delay at the bottom of the lift hill before the shells were let into the next section of the ride.

That's if the problem is still the same too-many-turtle-shells-scare-the-computer issue... :?

It does seem to be better. The three days I was there the other week I only saw it break down once, and it didn't take long to fix. Everything was running very smoothly and the queue was only about 20 minutes.

I noticed the stopping-before-the-lifthill thing too, but I don't think that's something that has been changed. Out of the three times I rode Crush it only did it once, and it happened to me before in September 07. I'm sure it's just luck, depending on how close the shell in front of you is.
Title: Re: Crush's Coaster
Post by: PetiteSirene on December 12, 2008, 09:51:51 AM
Crush broke down loads when we were there between the 7th and 10th but maybe we were just unlucky?

Managed to ride it twice this trip, dispite the fact the boards kept saying the queue was only 25 minutes yet the queue was coming out of the gate... A cast member even told us 'No the queue is 25 minutes long' yet all the extensions were open and the queue was past the turnstiles :? somehow we found it hard to believe him.

On our last ride of the day we chose Crush because we had over an hour until we had to leave and it broke down whilst we were queuing, then again just before we re entered the station!

That was also the day ToT shut down for half the day :? but still cant really complain because I got to go on both  :D/  just a little annoying!
Title: Re: Crush's Coaster
Post by: Fever on December 14, 2008, 09:03:49 PM
It is interesting to hear the ride is still having some problems. Dragon's Fury and Spinball Whizzer had a MASSIVE amount of downtime in the first year or two. Infact Fury has been a bit bad this season too!
Title: Re: Crush's Coaster
Post by: CafeFantasia on January 21, 2009, 08:40:14 PM
There have been SO many construction videos to do with Crush's Coaster, but I've never seen this one before. It's a 3:21 clip from the Disney Filmparade TV show. Lots of great shots of the interior dark ride scenes:

[dailymotion:13kb2vm6]x7hid9_construction-de-nemo-crushs-coaster_fun[/dailymotion:13kb2vm6]
Title: Re: Crush's Coaster
Post by: The Butlin Boy on January 21, 2009, 11:47:51 PM
Quote from: "Alan"There have been SO many construction videos to do with Crush's Coaster, but I've never seen this one before. It's a 3:21 clip from the Disney Filmparade TV show. Lots of great shots of the interior dark ride scenes:

Great find, thanks for sharing it. It's fascinating to see all of the models and construction footage for the ride :)
Title: Re: Crush's Coaster
Post by: Bell Hop on January 27, 2009, 02:46:56 PM
When we were there between the 7th and 10th Jan the ride broke down on two occasions. The Q's were never below 40mins we went in at 10.00am ran there and still had 30min wait. It also broke down as we got to the loading platform but luckliy it was just for 10mins when we came out the wait was 90mins this was a Sunday but low season. It is a really good ride that i would like to do more times but the wait always puts us off.
Title: Re: Crush's Coaster
Post by: smurfy74 on February 05, 2009, 07:24:13 PM
new loading style on crush!!!! when we went this week there are really cheap signs on the entrance to the ride stating in 5 languages that people of a certain body type wont be able to ride. when you get in your shell you have to raise your hands and the cast members then put down the bar which must click twice. im a little large (38" waist) and they had problems getting the bar to click twice until i undid my big winter coat then it clicked twice, just!!!!! this put me off riding it again but i wanted to go on it again and the second time there were no problems thank goodness but i nealry was soooo embarassed. the most we queued for the ride on the plus side was 20 minutes.
Title: Re: Crush's Coaster
Post by: Anthony on February 05, 2009, 07:41:18 PM
Here's that sign:

(//http://nsa04.casimages.com/img/2009/01/31/090131054324756092.jpg)
Source (//http://www.newsdlrp.com)

I wonder how long before we get a tester seat? Not that there's enough space in front of the attraction...

Just generally, one of the easiest improvements to loading on Crush would be to have a CM put people into groups of 4 as you go through the turnstiles at the bottom of the stairs. That way you're already prepared and they're not having to fill seats at the last minute.

They should also put a second safety video at that spot demonstrating this loading precedure. In fact, put a video screen outside the attraction relaying all the info with a few quick visual scenes.
Title: Re: Crush's Coaster
Post by: Helen on February 06, 2009, 02:51:42 PM
Has anyone else experienced this?
We are going in just over a week, and I am concerned that I will not fit, as  I am quite big.

My young daughter was 1cm too short to ride last year, and has been very excited at the prospect of going on this time round. I don't want to get her all excited by queuing up, and then face not only the embarressment of not fitting, but also the distress of having to stop her going on it as well.

Was it just your coat that was stopping it from closing?

Any information that anyone has would be greatly appreciated.

Helen
Title: Re: Crush's Coaster
Post by: smurfy74 on February 07, 2009, 12:45:26 AM
i felt really squashed even with my coat undone, i was nearly really embarrased, like i said there were no issues the second time, if youre concerned i would ask the cast member by the exit im sure they will help.
Title: Re: Crush's Coaster
Post by: PetiteSirene on February 07, 2009, 11:29:26 AM
I was talking to a cast member and they confirmed it was due to an incident in December where a man was having problems with the lap bar being too loose...

I thought that was then revealed he fell down the stairs during an evacuation but with all this it doesnt seem to be the case  :-k perhaps he was really unlucky and both happened to him? :-k I am confused lol  :P
Title: Re: Crush's Coaster
Post by: bigrossco on February 07, 2009, 12:52:20 PM
Quote from: "PetiteSirene"I was talking to a cast member and they confirmed it was due to an incident in December where a man was having problems with the lap bar being too loose...

I thought that was then revealed he fell down the stairs during an evacuation but with all this it doesnt seem to be the case  :-k perhaps he was really unlucky and both happened to him? :-k I am confused lol  :P

It just depends what the 100% truth is I thought the story to be very odd indeed when I read it
Title: Re: Crush's Coaster
Post by: Riebi on February 07, 2009, 02:50:00 PM
Quote from: "Anthony"Here's that sign:

(//http://nsa04.casimages.com/img/2009/01/31/090131054324756092.jpg)
Source (//http://www.newsdlrp.com)

I wonder how long before we get a tester seat? Not that there's enough space in front of the attraction...

Just generally, one of the easiest improvements to loading on Crush would be to have a CM put people into groups of 4 as you go through the turnstiles at the bottom of the stairs. That way you're already prepared and they're not having to fill seats at the last minute.

They should also put a second safety video at that spot demonstrating this loading precedure. In fact, put a video screen outside the attraction relaying all the info with a few quick visual scenes.

And they should take out this cheap ugly signs and replace it with disney-style-signs.
Title: Re: Crush's Coaster
Post by: caffeine_demon on February 07, 2009, 03:32:00 PM
I enjoyed the ride last weekend, but I've gotta say there should be some more capacity in the queueline beyond the ride entrance itself - it barely holds 50 mins worth at the moment, so any extra has tp queue out into the park itself.

I just squeezed in..
Title: Re: Crush's Coaster
Post by: The Butlin Boy on April 27, 2009, 01:21:50 AM
How does this make you feel?

(//http://img23.imageshack.us/img23/8214/imgp3178q.jpg)


Sick? Disappointed? Or was it you that drew it in the first place? :roll:

Well the good news is that it has now been painted over:

http://nsa08.casimages.com/img/2009/04/ ... 148457.jpg (http://nsa08.casimages.com/img/2009/04/26//090426100234148457.jpg)

Let's hope it doesn't happen again :?

Sources: Members of Disney Central Plaza
Title: Re: Crush's Coaster
Post by: Anthony on April 27, 2009, 01:36:07 AM
Yes Butlin, I nearly vomited when I saw this over there.

But one thing I couldn't really gather from DCP forum... has this been building over a long period of time (since it opened), or has Crush just recently been stormed by an (apparently Spanish?) graffiti mob?

Strangely, the place you used to see a lot of this (the wooden walls in the BTM queue) is looking fantastic right now. I guess the trick is to catch the first sign. If there's not already graffiti there, people are far less likely to start.

Maybe whoever signed off on such an awful queue should have realised going back-and-forth in steel pens next to a plain white wall wasn't the best idea for a 1hr+ wait.

How long till the newly painted wall gets the same treatment?
Title: Re: Crush's Coaster
Post by: Willow on April 27, 2009, 02:25:25 AM
If this is only recent I'm impressed that it was painted over very quickly. (It didn't look difficult to miss though).

Good show by WDS. Shame that people did it in the first place.
Title: Re: Crush's Coaster
Post by: TowMater on April 27, 2009, 08:11:45 AM
Very very silly and I almost vomited on my breakfast.

Has anybody got caught yet for doing them?
Title: Re: Crush's Coaster
Post by: CafeFantasia on April 27, 2009, 01:05:31 PM
Anybody caught writing graffiti, should be forced to ride the Studio Tram Tour 100 times consecutively :-)

Seriously though, don't they have security video cameras in the queues, so that they can spot people doing this WHILE they're doing this, and immediately escort them out of the park?
Title: Re: Crush's Coaster
Post by: lil-shawn on April 27, 2009, 01:16:16 PM
QuoteAnybody caught writing graffiti, should be forced to ride the Studio Tram Tour 100 times consecutively

yeah that would be fun, i just wanna see the faces of them  :lol:

its really a shame that someone do this, sometimes i wonder why a lot of
peeps don´t have respect of the guys who build all this stuff, it´s the same
as i would do grafity to they´re home. sometimes it looks like, all the peeps
don´t know that all of this stuff is really expansive and take alot of time to
work on it!
Title: Re: Crush's Coaster
Post by: RnRCj on April 27, 2009, 05:08:48 PM
Quote from: "The Butlin Boy"How does this make you feel?

<snip>
Wow. When I last rode Crush's Coaster, there were two tiny pieces of graffitti on that wall, and THAT had me sick and disappointed. To see this is just.... eeeurgh.

It's good that it's been painted over, but it really should've been done earlier really. To let it get that bad before doing anything shows how much the management must care about the state of the park (unless of course it happened over a very short period of time).

What they really need to do is extend the queue out the back, then move the current path away from that wall. It's grafitti artist heaven there right now.
Title: Re: Crush's Coaster
Post by: luke85 on April 27, 2009, 05:59:14 PM
That picture really shocked me. I guess some "guests" have no respect for the park. Very sad.
Title: Re: Crush's Coaster
Post by: never2old on April 27, 2009, 06:11:29 PM
It's the same with the litering in some areas. Last summer the queue area around PM was terrible. Or the floating empty plastic bottles in the lakes... It really upsets me to see how little respect some people show.

Hope the wall in CC stays clean for a while...
Title: Re: Crush's Coaster
Post by: luke85 on April 28, 2009, 11:05:31 PM
Actually I don't know why the graffiti should shock me, as I once saw a guest, an adult guest, peeing in the bushes in the queue for Crush's Coaster. :shock:  I was completely bewildered.
Title: Re: Crush's Coaster
Post by: Owain on April 29, 2009, 04:19:15 PM
Quote from: "luke85"I once saw a guest, an adult guest, peeing in the bushes in the queue for Crush's Coaster. :shock:  I was completely bewildered.

That is disgusting.

And glad to hear theyve cleaned up the wall.
Title: Re: Crush's Coaster
Post by: 15yearsofMagic2008 on May 05, 2009, 09:08:12 AM
I have been on this ride . It's very awesome and mad ! But when we were going on it , we had to wait 45 minutes
Title: Re: Crush's Coaster
Post by: The Butlin Boy on May 05, 2009, 05:58:34 PM
Quote from: "15yearsofMagic2008"I have been on this ride . It's very awesome and mad ! But when we were going on it , we had to wait 45 minutes

That is not bad compared to the usual 2 hour plus queue that it has :roll:  :wink:
Title: Re: Crush's Coaster
Post by: 15yearsofMagic2008 on May 05, 2009, 08:46:55 PM
Quote from: "The Butlin Boy"
Quote from: "15yearsofMagic2008"I have been on this ride . It's very awesome and mad ! But when we were going on it , we had to wait 45 minutes

That is not bad compared to the usual 2 hour plus queue that it has :roll:  :wink:


Why can't you get fastpasses on Crushe's Coaster ? Will it be avaliable later on in the year ?
Title: Re: Crush's Coaster
Post by: -breeno- on May 05, 2009, 08:50:01 PM
Quote from: "15yearsofMagic2008"
Quote from: "The Butlin Boy"
Quote from: "15yearsofMagic2008"I have been on this ride . It's very awesome and mad ! But when we were going on it , we had to wait 45 minutes

That is not bad compared to the usual 2 hour plus queue that it has :roll:  :wink:


Why can't you get fastpasses on Crushe's Coaster ? Will it be avaliable later on in the year ?

Fastpass was tested last summer on Crush and was a huge... failure :P  It just makes the queues worse (which was predicted beforehand).
Title: Re: Crush's Coaster
Post by: Magicalmouse125 on May 05, 2009, 09:15:22 PM
Quote from: "-breeno-"Fastpass was tested last summer on Crush and was a huge... failure :P It just makes the queues worse (which was predicted beforehand).

How could it be made worse. When i went last the queues were terrible. I only got on twice and i waited a long time!
Title: Re: Crush's Coaster
Post by: -breeno- on May 05, 2009, 09:18:17 PM
Quote from: "Magicalmouse125"
Quote from: "-breeno-"Fastpass was tested last summer on Crush and was a huge... failure :P It just makes the queues worse (which was predicted beforehand).

How could it be made worse.

I'm not exactly sure but this has been mentioned countless times in this topic.  You're adding a new queue line in, so part of the old one will be shortened and you're loading two sets of people into 1 track of shells (that's why BTW, SM etc work, they have two set of loading tracks) ;)
Title: Re: Crush's Coaster
Post by: Willow on May 05, 2009, 10:12:00 PM
The problem with Crush is that Disney should have realised that a Maurer-Schone Spinner is never going to give you the capacity required for a Disney park.
They are cheap rides designed for much smaller parks who don't need huge 1500+ pph capacities.

Yes, Crush is probably one of the highest capacity Spinners around but there are other alternatives that would give the same effect but with a higher capacity.
Title: Re: Crush's Coaster
Post by: giorgio1712 on May 15, 2009, 02:01:24 PM
What is the exact model of Crush's Coaster?

Is it an SC2000?
Title: Re: Crush's Coaster
Post by: Kristof on May 15, 2009, 02:03:40 PM
Quote from: "giorgio1712"What is the exact model of Crush's Coaster?

Is it an SC2000?

Yes, it's on the first post of this topic.  :D

QuoteCrush's Coaster is a Maurer Söhne SC 2000 spinning roller coaster, with a large indoor coaster section preceded by a custom station, an outside curve/dip and some indoor dark-ride scenes.
Title: Re: Crush's Coaster
Post by: youngatheart on May 20, 2009, 02:40:45 AM
Just wanted to ask a question about the restraints. I know that the restraint in use is a lap restraint system, but i just wanted to ask does the lap bar "click" into place when pulled down or is it held down and locked into place externally?
Title: Re: Crush's Coaster
Post by: Willow on May 20, 2009, 02:53:02 AM
Quote from: "youngatheart"Just wanted to ask a question about the restraints. I know that the restraint in use is a lap restraint system, but i just wanted to ask does the lap bar "click" into place when pulled down or is it held down and locked into place externally?

The lap-bar clicks into place as you pull it down.
The bar needs to be pulled down at least 2 clicks or they won't dispatch the car.
Title: Re: Crush's Coaster
Post by: esmeralda on June 18, 2009, 10:10:37 PM
I'm so glad and relieved to see the wall being repainted!!! It really shocked me!!
It makes me so angry to see people doing stuff like that!! They should invent some paint where you're unable to write on...
Title: Re: Crush's Coaster
Post by: QTXAdsy on July 26, 2009, 11:05:57 AM
Last time I went, the queues were stuck at 80 minutes the whole time!

The only way I can see Disney shortning the queues is by making the trains have 6 seats instead of 4 but it could cause a weight problem and would only cut down a fraction of the lines. :lol:
Title: Re: Crush's Coaster
Post by: CafeFantasia on July 26, 2009, 01:28:09 PM
If Crush's Coaster is going to continue to have 80 minute queues, Disney really ought to improve the experience of waiting. They should enclose it all and make it more entertaining. Have you walk past animatronics and large video projections. Perhaps demolish the Aladdin ride and expand the queue building out into that area.
Title: Re: Crush's Coaster
Post by: Tinkerbelle on July 26, 2009, 02:39:36 PM
last year we waited 80 minutes and when we were about to enter the building they said the ride had some sort of issue and that it would probably close for the day. but guests were invited to either stay in the queue to see if they could finally ride or just go to any of the other attractions.... we decided to stay and had to wait for 30 more minutes, and then the ride got restarted and we got inside the building and as you know, there was a more queueing for another half hour (approx) and then we could finally ride
this year i doubt we'll be going to crush, i'm not queing for more than 60 minutes for that ride... :evil:
Title: Re: Crush's Coaster
Post by: smurfy74 on July 26, 2009, 02:48:25 PM
Im taking my nephews on Crush this year as its their first trip to Disney and abroad ( they are from Portugal ), I just hope the queues in September arent as bad as usual, also in February the cast member had trouble getting the bar to close, so I decided a diet was in order which I started at thy end of May, so far ive lost 2 stone ( about 12 kilos ) and still loads to go, I just couldnt face the embarassment of queueing up with my nephews only to find i couldnt get on or the CM having to close it with her foot like she did last time. So Disney has forced me to loose weight and improve my health - bet they didnt envisage Crush doing that for their guests  :lol:  :lol:  :lol:  :lol:
Title: Re: Crush's Coaster
Post by: bigrossco on July 26, 2009, 02:49:14 PM
When I was there for 7 nights in October when it was the low-season it was great, no massive que's at all apart from when the weekend came that is!
Title: Re: Crush's Coaster
Post by: 15yearsofMagic2008 on August 03, 2009, 08:14:23 PM
Quote from: "bigrossco"When I was there for 7 nights in October when it was the low-season it was great, no massive que's at all apart from when the weekend came that is!


Lucky there mate !
Title: Re: Crush's Coaster
Post by: bigrossco on August 03, 2009, 10:04:14 PM
it was but we avoided that rea for most of 7 days now regret it!

I can even remember going up to RNRRC with NO que's near enough for the 5 days, all day now that was amazing!
Title: Re: Crush's Coaster
Post by: Pete's Dragon on August 04, 2009, 11:29:46 AM
Quote from: "bigrossco"it was but we avoided that rea for most of 7 days now regret it!

I can even remember going up to RNRRC with NO que's near enough for the 5 days, all day now that was amazing!

To be honest, even if the queueing time for Crush and RnRC was the exact same lenght of time, I would still head to RnRC first. The ridiculous waiting time just reinforces it
Title: Re: Crush's Coaster
Post by: disneyfreak90 on August 10, 2009, 06:25:05 PM
buah that's hard!! when i was there last year in july i took a fastpass and we had to wait 30 minutes...
Title: Re: Crush's Coaster
Post by: Tinkerbelle on August 12, 2009, 09:35:39 PM
The park is opening the gates at aproximately 9:30. On Saturday I bet most people queuing for entering the park was going to get on Crush first thing, because when they opened everyone started running in that direction it was crazy. Then when we finally got there (we're slow runners) we had a 30 minute wait already (added to the 30 minute wait until it was finally 10:00 and the ride opened) I think overall we hoped on the ride at 10:45 approx.
That's crazy, the park isn't officially open and the lines are already unacceptable :P
we got to ride only once in the whole trip and we were there for 6 days!!!!
The Studios should have EMH and be opened until 11PM in high season
Title: Re: Crush's Coaster
Post by: Thomas_626 on August 15, 2009, 01:53:55 PM
The queueing area definitely needs something outdoors, even hearing character conversations or something, ease the boredom.

I would say the ride is definitely worth the wait though.
Title: Re: Crush's Coaster
Post by: CafeFantasia on August 17, 2009, 02:02:53 PM
Actually, I'll tell you what the queue needs, a longer music loop.

Seriously, the Imagineers are pretty dumb in designing a music loop for a queue that is shorter than the amount of time people will spend in that queue. Do the maths. The music loop for the Crush's Coaster queue should be at least an hour long, if not two hours long, because that's how long people spend in it.

It really reminds you just how long you've been queueing for, when the same audio keeps getting played again and again, going around in a never-ending mind-numbing loop.
Title: Re: Crush's Coaster
Post by: luke85 on August 17, 2009, 08:05:56 PM
Quote from: "Alan"Actually, I'll tell you what the queue needs, a longer music loop.

Seriously, the Imagineers are pretty dumb in designing a music loop for a queue that is shorter than the amount of time people will spend in that queue. Do the maths. The music loop for the Crush's Coaster queue should be at least an hour long, if not two hours long, because that's how long people spend in it.

It really reminds you just how long you've been queueing for, when the same audio keeps getting played again and again, going around in a never-ending mind-numbing loop.
You make such a good point! The spiel between Crush and Squirt is repeated so times, it drives me mad, and the longest I've queued has only been about 35 mins.
Title: Re: Crush's Coaster
Post by: CafeFantasia on August 17, 2009, 08:57:09 PM
Actually, the most intelligent thing would be queue audio that adjust to match the length/speed of the queue. If the line is moving slowly, there is more variety in it. But if the line is moving quickly, perhaps it's ok to repeat the same thing again and again, because no-one will be standing in the same spot long enough to hear it.

Disney know how long the lines are for these attractions. They know what the wait times are. They know if the queue is flowing fast or slow. So they should use that information and feed it back into the audio system, so that it can dynamically adjust itself.
Title: Re: Crush's Coaster
Post by: Willow on August 17, 2009, 10:01:06 PM
Personally, I find Crush's and Squirt's safety messages much more annoying than the queue loop.
Title: Re: Crush's Coaster
Post by: smurfy74 on August 18, 2009, 12:21:29 AM
QuotePersonally, I find Crush's and Squirt's safety messages much more annoying than the queue loop.


im glad it not only me that thought that - keep your fins inside the shell dudes  :D
Title: Re: Crush's Coaster
Post by: charlied on September 02, 2009, 01:18:44 PM
120 minute wait last Monday 31st August (which isn't the summer season anymore according to Disney), what a waste of time!! I missed out on the tram tour, Animagique, Cars and Aladdin as a result.
Title: Re: Crush's Coaster
Post by: andrewuk on September 02, 2009, 01:44:26 PM
We got in the queue at 9:40, on the ride at 10: 35, then there was a 120min queue whenever I looked at the board again on 26th August. It is a terrific ride, but I wouldn't want to lose 2hrs of my holiday for it. I don't think EMH would help at all, it would just stop any non-Disney hotel guest from having any hope of riding Crush without a 2hr wait.

I thought the queue was better than it was in 07, there seemed to be more plants (or maybe they'd just grown?) and the video was OK.
Title: Re: Crush's Coaster
Post by: giorgio1712 on September 06, 2009, 04:01:24 PM
Returned yesterday, we were there from 31st to the 5th, and rode Crush about 5 times, ie. once a day. We queued properly twice and waited around 50 minutes each time. The other 3 times, we arrived at the studio gates at around 9.05, after taking the EMH in the main park. Waited for the gates to open at 9.30 and RAN for it. It is getting a bit silly when there are huge lines for the studios half an hour before they open. We were literally the first people on on 2 of the days and by the time we had finished the queue was about 2 hours, its INSANE!

However it is a very good ride, and it makes the queues for TOT and RNRC sooo small!
Title: A trick from disney at Crushs Coaster... dont fall for it ;)
Post by: Disneydavid on October 09, 2009, 09:08:23 PM
Not everyone knows this , but you may enter a ride just 1 second for closing time Disney and the sequence will finish neatly. But, they do something tricky.

...


They will put the waitingline up to 60 minutes to scare people off!

So just go on the end ;)


David.
Title: Re: A trick from disney at Crushs Coaster... dont fall for it ;)
Post by: Kristof on October 09, 2009, 10:27:39 PM
Merged Disneydavid's post with the official Crush's Coaster topic.
Title: Re: Crush's Coaster
Post by: smurfy74 on November 28, 2009, 02:18:29 PM
Weve just got back from our 5th trip this year and were surprised one morning in the studios, please look at the pics

(//http://i241.photobucket.com/albums/ff225/smurfy74/SNV30687.jpg)

(//http://i241.photobucket.com/albums/ff225/smurfy74/SNV30689.jpg)

(//http://i241.photobucket.com/albums/ff225/smurfy74/SNV30690.jpg)

we were surprised to see the ride so quiet, so we ran round again and did it twice in a row, the second time was the spinniest time ever and we felt quite ill afterwards, but needless to say the longest queue for crush seemed to be 20 minutes this week, which was great for us as we rode it everyday  :D/  :D/  :D/  :D/  :D/
Title: Re: Crush's Coaster
Post by: The Butlin Boy on November 28, 2009, 03:57:27 PM
Quote from: "smurfy74"(//http://i241.photobucket.com/albums/ff225/smurfy74/SNV30687.jpg)

 :shock:  :-o

Wow! You guys are so lucky to get that kind of queue. I never thought I'd ever see anything as beautiful as that :wink:
Title: Re: Crush's Coaster
Post by: kmara on November 28, 2009, 05:24:18 PM
:shock:  :shock:  :shock: lucky you !!!  :D  :D  :D

I am sure you enjoyed it every time!

Please make it like this in March!!!  [-o<  [-o<  [-o<
Title: Re: Crush's Coaster
Post by: luke85 on November 29, 2009, 12:24:57 AM
Wow! Looks so deserted!
Title: Re: Crush's Coaster
Post by: SpaceScreaminJohn on December 06, 2009, 03:18:36 AM
You know, the way I see it, Crush's Coaster reminds me of Mulholland Madness at Disney's California Adventure: they both are Wild-Mouse-styled rides that are moderately fun, but they have bad capacities that causes people to wait for hours in uninteresting queue lines.  However, while Crush's Coaster has better themeing for the ride, Mulholland Madness has a single-rider line and FASTPASS.

Just saying...

Another thing I want to bring up is what would happen if Disney had spinning trains similar to the ones found on Sierra Sidewiner at Knott's Berry Farm?
(//http://cache.rcdb.com/pictures/picmax/p20525.jpg)

I mean, I know this ride was done by a different coaster company, but wouldn't it be better if the trains had more cars per train so that more people can get on at once, and then have like one more going through the ride and another one waiting on the brake zone? Will the capacity improve slightly or will it stay the same regardless?
Title: Re: Crush's Coaster
Post by: Rorschach on December 12, 2009, 01:31:12 PM
I was in DLP last weekend. It was packed and of course Crush's Coaster had enormous waiting times as always BUT we went there during Magic Hours at 8:05 and there were only about 30 people in the queue, which is nothing. We went on it 2 times in a row with hardly any waiting. So to avoid the queues that's the way to do it.
Title: Re: Crush's Coaster
Post by: Pete's Dragon on December 12, 2009, 01:34:36 PM
5 min queue !?!?! Surely that must be a world record for Crush, you lucky swine
Title: Re: Crush's Coaster
Post by: CafeFantasia on December 28, 2009, 07:41:11 PM
I had an idea, that I'd like to share with you quickly.

What if the Flying Carpets Over Agrabah was removed, and the area it once occupied was used for expanding the Crush's Coaster queue?

Here's the interesting part. What if the queue took you through an outdoor fishing village, complete with boats bobbing in a harbour? And what if some of the buildings in the queue were more than just facades and featured a seafood restaurant and a Finding Nemo shop?

It would be like continuing the theming of the indoor load area, and extending it out of the building and into the park. A great way of increasing the capacity of the ride's queue, while adding some much needed placemaking to the Walt Disney Studios.
Title: Re: Crush's Coaster
Post by: SM:M3 on December 28, 2009, 08:22:49 PM
Alan, I love the idea for the placemaking, and a new restaurant and shop would be much needed  =D> , but that leaves the Studios with one less "kiddie" ride, something it always lacked (although less so with Toon Studio & TSPL)
Title: Re: Crush's Coaster
Post by: maxwise on March 06, 2010, 11:52:29 AM
When we visited DLRP in september last year, we went to the gates of the Studios around 9 o' clock, and rushed to the entrance of Crush's Coaster when the park opened. Back then, the park opened half an hour earlier than the rides to make people form a queue at crush.
Is this still the case? We managed to ride Crush two days in a row as one of the very first, thus avoiding the enormous queues of later in the day. Next week, we're going back, and we might repeat this strategy if they still open the gates earlier.
Title: Re: Crush's Coaster
Post by: Magic M on March 07, 2010, 03:01:36 AM
Oh yes that is still VERY MUCH the case.  In theory once Toy Story Playland gets opened that will distract the kiddies enough to leave Crush to the gown ups!

I personally think Crush is too extreme for kids...
Title: Re: Crush's Coaster
Post by: luke85 on March 07, 2010, 12:30:50 PM
Quote from: "Magic M"Oh yes that is still VERY MUCH the case.  In theory once Toy Story Playland gets opened that will distract the kiddies enough to leave Crush to the gown ups!

I personally think Crush is too extreme for kids...

So do I, it was certainly much more extreme than I was expecting it to be!
Title: Re: Crush's Coaster
Post by: Magic M on March 07, 2010, 05:06:14 PM
Apparently when it was first being named the ride was going to be called Crush's Turtle Twister which is essentially a much more descriptive name - giving people the idea that this thing will SPIN!!

But Turtle Twister doesn't translate a well into French...
Title: Re: Crush's Coaster
Post by: bensmum on March 08, 2010, 12:10:06 AM
I got quite a shock on my first go, thought it was aimed at kids, how wrong was I :lol: I was a novice at theme parks, my first visit to one in over 25 years as I was always ill when i went on any rides. What a surprise, I was trying to get out the wrong side at the end. My 10 yr old son however took it all in his stride and came off shouting ..again,again  :D Yes i did go on again and I love it.
Title: Re: Crush's Coaster
Post by: Martyn on March 08, 2010, 09:15:28 PM
Yeah the first drop is very exhilirating, especially if you're facing backwards to begin with, as you end up facing straight down that very steep, yet smooth, swooping drop. After that it is pretty tame to be honest, though I love the music and sound effects. Its becoming one of my favourite Disney coasters.
Title: Re: Crush's Coaster
Post by: ToadWithPinkEyes on March 15, 2010, 02:45:43 PM
Quote from: "Rorschach"I was in DLP last weekend. It was packed and of course Crush's Coaster had enormous waiting times as always BUT we went there during Magic Hours at 8:05 and there were only about 30 people in the queue, which is nothing. We went on it 2 times in a row with hardly any waiting. So to avoid the queues that's the way to do it.


Did you do Extra Magic Hours in WDS? I thought they didn't exist! In that case, surely the best time to ride Crush's Coaster is during EMHs????
Title: Re: Crush's Coaster
Post by: never2old on March 15, 2010, 05:24:54 PM
We were there last week, we went to WDS on Thursday a bit before the park opened (around 9:45) and joined the small queue for Crush, we ended up waiting about 10 minutes, it was great!

And I have to say, I really enjoyed the ride!!
Title: Re: Crush's Coaster
Post by: Martyn on March 30, 2010, 09:45:59 PM
Quote from: "ToadWithPinkEyes"Did you do Extra Magic Hours in WDS? I thought they didn't exist! In that case, surely the best time to ride Crush's Coaster is during EMHs????

Well that depends if they would run it at full capacity or not. I took advantage of extra hours in January, yet Space Mountain only had one train on, so the queue was longer then, than it was when the park was open properly. Pointless really.
Title: Re: Crush's Coaster
Post by: CentralPlazaPerson on April 03, 2010, 08:01:06 PM
I was there from 31st March to 3 April and the queue was a disaster. I got to ride it twice which was good but one of the times we queued for 70 min but I think it was a lot more. Brilliant ride but I think a fast pass would work well. Is there a reason why it isn't fast pass?
Title: Re: Crush's Coaster
Post by: pink_danio on April 03, 2010, 08:31:50 PM
were just back and on the two times we were there the queue was huge 90 minutes at one point. Luckily i had a disability pass that got us half wway through the queue. I dont think its an adult ride though. It was one of my 5yr olds favourite rides.
Title: Re: Crush's Coaster
Post by: SM:M3 on April 03, 2010, 08:37:21 PM
Quote from: "CentralPlazaPerson"Brilliant ride but I think a fast pass would work well. Is there a reason why it isn't fast pass?

This is why there isn't Fastpass;
//http://www.dlrptoday.com/2008/07/30/fastpass-and-crush-unworkable-or-inevitable/

Shame really
Title: Re: Crush's Coaster
Post by: James6 on July 05, 2010, 05:54:54 PM
Does Crush's Coaster have On-Ride photo's :D ?
Title: Re: Crush's Coaster
Post by: CafeFantasia on July 05, 2010, 06:17:31 PM
@James6. No, Crush's Coaster does not have a ride photography system. No photos are taken of guests onboard the ride.

Now that Crush has been open for a good 3 years, hopefully it's ok to post this. A lot of you may never have seen this before:

(//http://www.imgdash.com/uploads/c4b46a375f.png)
Title: Re: Crush's Coaster
Post by: peep on July 07, 2010, 08:13:09 AM
^That's a cool find Alan. Very interesting to know the exact layout of the first bit of the coaster, which is probably the best part of the coaster too.
Title: Re: Crush's Coaster
Post by: claire2281 on July 08, 2010, 03:36:02 PM
Quote from: "SM:M3"
Quote from: "CentralPlazaPerson"Brilliant ride but I think a fast pass would work well. Is there a reason why it isn't fast pass?

This is why there isn't Fastpass;
//http://www.dlrptoday.com/2008/07/30/fastpass-and-crush-unworkable-or-inevitable/

Shame really

I can understand why they don't have a FASTPASS on it. But they really should stick some big screens up and put the film on. It's such a horrible queue to wait in. Total cattle pen.
Title: Re: Crush's Coaster
Post by: Festival Disney on July 08, 2010, 03:42:02 PM
The most interesting thing i can remember from waiting in crush last year were the birds nests in the ceiling of the 'shed' part of the exterior queue :P The cute little chicks and their mothers feeding them :)
Title: Re: Crush's Coaster
Post by: fly_with_me_dumbo on July 17, 2010, 12:25:11 PM
I'm planning on running to Crush's coaster when wds opens at 10, (i'm not staying with disney) I havent ever been onthis ride and would love to! Is WDS in the EMH? I'm really hoping its not hehe, becasue I dont want to have to join a huge que at 10 :D
Title: Re: Crush's Coaster
Post by: bensmum on July 17, 2010, 10:04:01 PM
The most interesting part of my queue was watching the rat running around in the bamboo and sand outside!
Title: Re: Crush's Coaster
Post by: Ispolis on July 18, 2010, 07:48:05 PM
Quote from: "fly_with_me_dumbo"I'm planning on running to Crush's coaster when wds opens at 10, (i'm not staying with disney) I havent ever been onthis ride and would love to! Is WDS in the EMH? I'm really hoping its not hehe, becasue I dont want to have to join a huge que at 10 :D

Just back from DLRP and biggest queue in either park was for Crush's Coaster, even at 10 am.  :(

Enjoyable ride though and one for most of the family.
Title: Re: Crush's Coaster
Post by: Martyn on July 19, 2010, 09:31:13 PM
You should be ok if you get there first thing. But then everytime I've done that, its broken down before opening, so we're basically told to bogof!lol

Anywho, hopefully TSPL will attract the guests upon opening time, to leave Crushkins for us adults!
Title: Re: Crush's Coaster
Post by: fly_with_me_dumbo on July 22, 2010, 11:06:58 AM
Quote from: "Martyn"You should be ok if you get there first thing. But then everytime I've done that, its broken down before opening, so we're basically told to bogof!lol

Anywho, hopefully TSPL will attract the guests upon opening time, to leave Crushkins for us adults!

I'm gonna be waiting outside wds at 9.30 :D Gonna get the RER at like 8.45 :D
Title: Re: Crush's Coaster
Post by: paul on July 22, 2010, 03:05:20 PM
Having previously sworn never to ride Crush's Coaster (out of fear of spinning and going backwards) I went on it last weekend, and actually liked it
Title: Re: Crush's Coaster
Post by: claire2281 on July 22, 2010, 11:15:32 PM
Quote from: "paul"Having previously sworn never to ride Crush's Coaster (out of fear of spinning and going backwards) I went on it last weekend, and actually liked it

It's a funny ride - my dad is happy to ride anything without fear but when we went on the very similar Spinball Whizzer at Alton, he spent the whole ride going 'ewww, I don't like it, it's horrible'. It's not scary in the slightest imo but some people really don't like the sensation.
Title: Re: Crush's Coaster
Post by: Dolph7800 on July 24, 2010, 11:28:40 AM
Haven't managed to go on this ride on the last 2 visits to DLP, queues were too big. I just assumed it was a kids ride, but it sounds like something I should go for next time round!
Title: Re: Crush's Coaster
Post by: Reiana on July 26, 2010, 08:57:20 PM
I'd love to go on Crush more often the only once every visit.
But waiting time vs. ride time/fun = no go.
Title: Re: Crush's Coaster
Post by: bigrossco on July 26, 2010, 09:20:04 PM
Same here, i would rather wait in a Q for ToT than Crushers
Title: Re: Crush's Coaster
Post by: Martyn on July 26, 2010, 09:36:32 PM
The thing is though, the queue goes down quicker than ya think! Wasn't too impressed with Crush at first, but it has grown on me, and is now one of my favourite Disney rides! The coaster itself is average, but themeing and music is just spectacular. Makes it fully worth the wait.
Title: Re: Crush's Coaster
Post by: fly_with_me_dumbo on September 29, 2010, 03:04:27 PM
My fave ride!!!! I actually love it. I was so shoked at how fast and steep it is! it was so fun especially going backwards and going up the really high bit looking back on tho the track haha.
I'll be there first thing in december :D
Title: Re: Crush's Coaster
Post by: Sulley on October 04, 2010, 12:24:18 AM
At long last I got to go on this ride not once but twice!!!

I loved it, I was expecting a wee kiddies coaster, but I think it's just as thrilling as aerosmith or space mountain!

It's now one of my favourite rides at the resort, just wish the que's was a bit shorter.
Title: Re: Crush's Coaster
Post by: fly_with_me_dumbo on October 04, 2010, 03:51:14 PM
Quote from: "Sulley"At long last I got to go on this ride not once but twice!!!

I loved it, I was expecting a wee kiddies coaster, but I think it's just as thrilling as aerosmith or space mountain!

It's now one of my favourite rides at the resort, just wish the que's was a bit shorter.

completly agree, and i love going backwards, at that point were it climbs up real slow and your looking down at the track is my fav bit, I was like oh god whens it gonna stop climbing! I felt like it lasted ages too :D
Title: Re: Crush's Coaster
Post by: sebassah on October 04, 2010, 05:07:00 PM
The theming in the que should be there to amuse the waiting guests. Or as Disney says: the que is the pre-show of the attraction. With the interactive ques at Space mountian (WDW) and the great possibilities with Turtle Talk with Crush (WDW's veriso of Stich Live!) there has to be something they can manage to update this que area.

My Idea would be to create a big 'tank' or something (LCD tv's) with Nemo characters swimming by waving at you and playing and stuff. Maybe even some special guests swimming by (like Mike W in the credits of Nemo).
Title: Re: Crush's Coaster
Post by: th13teen on October 13, 2010, 06:58:16 PM
I do get rather annoyed with this ride for the fact that its not made clear to families what the ride actually is, Because you see this tiny drop outside the main building with children looking like there having fun on there little turtles then when they get off a lot (from what I have seen) are crying by the end of it because its a rather 'big' ride for children and dark and scary (for most children) This ride obvioulsly is slow anyway but because its to do with the film NEMO kids go mad over it and 'must' ride it thus making the queue even longer than it would be otherwise but hay if the theme was not there it would not Disney :)
I must say the seagulf going 'mine, mine, mine!' really do make my visit on crushes coaster and wish other parks would just add touches like that!
Title: Re: Crush's Coaster
Post by: CafeFantasia on November 05, 2010, 11:25:32 AM
Apologies if this has already been asked and answered, but what affect has Toy Story Playland had on the Crush's Coaster morning queue? Are people still queueing up for Crush 15-30 minutes before the park officially opens at 10:00am?
Title: Re: Crush's Coaster
Post by: sebassah on November 21, 2010, 02:27:22 PM
Quote from: "Alan"Apologies if this has already been asked and answered, but what affect has Toy Story Playland had on the Crush's Coaster morning queue? Are people still queueing up for Crush 15-30 minutes before the park officially opens at 10:00am?

Last month the que for Crush was till as long as ever. They might want to create a permanent extended que if this keeps happening...
Title: Re: Crush's Coaster
Post by: Tigerlilly on March 24, 2012, 02:44:42 PM
I've heard that Crush's queue line has stairs and isn't wheelchair friendly unlike other WDS rides. Does anyone know where you go when with a wheelchair user? Is it the exit as with DLP rides?
Title: Re: Crush's Coaster
Post by: DLP-Photos.com on March 24, 2012, 03:03:17 PM
Quote from: "Tigerlilly"I've heard that Crush's queue line has stairs and isn't wheelchair friendly unlike other WDS rides. Does anyone know where you go when with a wheelchair user? Is it the exit as with DLP rides?

Yeah I am sure you should just go to the exit. There is always a CM at the entrance, so if you are in doubt just ask him/her :)

I'm pretty sure I've seen quite a few wheelchairs coming in through the exit while queueing for it =]
Title: Re: Crush's Coaster
Post by: Thaliel on May 29, 2012, 03:31:06 AM
Quote from: "forza_united"
Quote from: "Tigerlilly"I've heard that Crush's queue line has stairs and isn't wheelchair friendly unlike other WDS rides. Does anyone know where you go when with a wheelchair user? Is it the exit as with DLP rides?

Yeah I am sure you should just go to the exit. There is always a CM at the entrance, so if you are in doubt just ask him/her :)

I'm pretty sure I've seen quite a few wheelchairs coming in through the exit while queueing for it =]


well, unless there is any other secret passage, you WILL need to go a few stairs when when you are handicapped/in a wheelchair. This is why your disabled acces card MUST have the "must transfer" symbol marked or any symbol that indicates that you can walk a short distance and go up a few stairs. They way a handicapped person goes from the exit is actually a short passageway hidden behind a door where, instead of going up the stairs and then down as in the queue, yougo  down the stairs, walk like 5 metres and then up the stairs (I think 8 steps or so), and then you will arrive at the gate right next to embarking zome, some of you might have seen people standing there if you ever looked to your right directly before getting inside a turtle shell
Title: Re: Crush's Coaster
Post by: Josh on May 30, 2012, 03:01:33 PM
Breaking news! They're trialling single-riders queue!
Title: single rider line for Crush's Coaster
Post by: amanda08 on May 31, 2012, 12:23:44 PM
Just to let you know if you don't already, they are now trying out a single rider line on Crush! we were in dlrp yesterday and managed to ride 4 times in one hour using this :D If you don't mind being split up it is a great way to avoid the massive lines! (55min wait time when we were there)
Title: Re: single rider line for Crush's Coaster
Post by: DisneyDonna on May 31, 2012, 04:00:25 PM
Wow, 4 times in an hour! That's amazing!

I can't wait to try it out!
Title: Re: Crush's Coaster
Post by: greenkai3000 on June 03, 2012, 04:22:03 AM
Not sure if this has already been discussed before, but what is a good strategy to be able to ride this attraction without having to waint in line 30 mins or more?   Are there times of the day/evening when the line is shorter?    

Also, I've heard that this ride tends to break down often?  Is that true? do they normally get it back up and running in the same day, or do they take longer to fix?    I just don't want to miss my chance to ride it while I'm there on the 11th.
Title: Re: Crush's Coaster
Post by: ed-uk on June 03, 2012, 11:46:44 AM
The strategy I would use is to go to WDS early before park opening, get in the queue and go straight to Crushes Coaster before the queue builds up. You can't plan ahead for the ride breaking down and when it could happen, and how long it could take to fix if it did.
Title: Re: Crush's Coaster
Post by: nathalie on June 18, 2012, 02:38:59 PM
4 times in 1 hour ???

I only managed to get in there 1 time in 6 years  :shock:  haha

I managed to do the ride in 2007 for the first time.
Then I went back in 2008 (twice), 2010, 2011, and all 4 times didn't manage to do it again.
The waiting time was just too much, never have I seen the line under 90-100 minutes!
In that time, we were actually able to do 3 other rides.
If I would have been there on my own, I would have probably waited that long, but since my sister was always with me, she didn't wanna wait that long and just do something else, otherwise at the end of the day, we would have hardly done anything.
Title: Re: Crush's Coaster
Post by: Sven_29 on June 19, 2012, 09:13:48 PM
How did they set up te single riders line? I'm can't think of any part of the loadingstation where it could fit.
Title: Re: Crush's Coaster
Post by: PrincessEnya on July 10, 2012, 12:08:35 PM
I really hope the single riders line will be there in August when I'm going. Crush is one of my favorite rides, would love to do it 4 times in one hour!!
Title: Re: Crush's Coaster
Post by: MouseMagic on August 03, 2012, 09:58:57 AM
I have never been on Crush's Coaster.  :nemo: "Crush's Coaster" sounds like a ride that would attract kids, but its completley the opposite!  :shock:  
I dont think Ill be taking a ride with Crush any time soon...  :oops:
Title: Re: Crush's Coaster
Post by: esmeralda on August 03, 2012, 10:35:49 AM
I've have been at Dlp recently and there was no single rider queue. Waiting times were till 90min during the day which i knew worst (to 120min in previous years). Maybe that's because of Rc Racer??
Title: Re: Crush's Coaster
Post by: fiona on August 06, 2012, 02:30:22 PM
I was there Fri-Sun, constantly on the iPhone app to check queue times and while other rides often went down, Crush never did. Shortest queue time was 55 mins on the Friday afternoon. On Sunday it was at 100 mins from about  quarter past 10...
Title: Re: Crush's Coaster
Post by: Martyn on August 16, 2012, 08:56:18 PM
I want to know more about the single rider queue!

Please make it permanent!
Title: Re: Crush's Coaster
Post by: amanda08 on August 17, 2012, 04:24:24 PM
We are hoping they still have it when we go in october. In june when we used it, there was a sepate entrance next to the normal one which took you to the inside part of the line, just before the stairs. You then had to wait there for there to be space in a car. So either 3 people in the normal line + 1 from single rider line, or 2 in normal line followed by group of 4 - this happened to us and so we still managed to ride at the same time :D
sign for single rider was eeny weeny and i only knew about it because of the the CM posted it to twitter whilst we were there, otherwise I am sure we would have overlooked it.

Any one know if it is still in use, or will be coming back?
Amanda
Title: Crush's Coaster Closed
Post by: ford prefect on October 11, 2012, 12:39:06 PM
http://www.newsdlrp.com/dlp-13298-crush ... -2012.html (http://www.newsdlrp.com/dlp-13298-crush-coaster-incident-10-octobre-2012.html%22%20target=%22_blank%22%20rel=%22nofollow)

According to Newsdlrp there has been some kind of incident on Crush's Coaster.  There are no details on their website and I wonder if anyone had heard anything.
Title: Re: Crush's Coaster Closed
Post by: amanda08 on October 11, 2012, 12:49:57 PM
Saw that too on Twitter. Hopefully no one to badly hurt! :-0
Title: Re: Crush's Coaster Closed
Post by: Sugaroo_ on October 11, 2012, 04:36:39 PM
Oh no....

Well it says it happend late Wednesday night to Thursday, so the employee was probably injured during a security check or maintenance.  Let's hope it's minor, the article doesn't elaborate at all.
Title: Re: Crush's Coaster Closed
Post by: Sven_29 on October 11, 2012, 07:49:04 PM
I really hope the castmeber is oké or will recover soon. To bad that the ride is closed, but I'am positive there are no safety hazzards.
Title: Re: Crush's Coaster Closed
Post by: dreamdisney on October 11, 2012, 09:08:21 PM
Hey everyone, sorry for my english...


Crush Coaster closed due to an incident on the night of Thursday 11 octobre.Un serious incident involving a Cast Member occurred last night in the Crush Coaster, one of the last attractions Walt Disney's flagship Studio opened in 2007. For reasons of security and time to put everything in order, the attraction is closed for the moment.
Edit: The cast member was injured in the hand and taken to hospital, but his days are not in danger.

http://radiodisneyclub.fr/crush-coaster-accident/ (http://radiodisneyclub.fr/crush-coaster-accident/%22%20target=%22_blank%22%20rel=%22nofollow)
Title: Re: Crush's Coaster Closed
Post by: Sulley on October 14, 2012, 01:58:44 PM
I was wondering why it was closed on thursday, was hoping for one final go on it, glad I was on it on wednesday :)
Title: Fastpass Crush's Coaster
Post by: Plutu999 on October 16, 2012, 05:14:33 PM
Hi

Has anyone heard about Fastpass being added to Crush's Coaster?

 :D  :D  :D  :D
Title: Re: Fastpass Crush's Coaster
Post by: jonathan on October 19, 2012, 11:10:23 PM
I always thought they said it wasnt logistically possible
Title: Re: Fastpass Crush's Coaster
Post by: DisneyDonna on October 20, 2012, 08:23:56 AM
Can you provide us with a source from where you've heard it?
Title: Re: Crush's Coaster Closed
Post by: Kristof on October 20, 2012, 12:18:55 PM
Crush's Coaster is up and running since a couple of days.
Title: Re: Crush's Coaster Closed
Post by: DutchBrit on October 20, 2012, 03:34:31 PM
Quote from: "Kristof"Crush's Coaster is up and running since a couple of days.

Unfortunately!  :P

On Wednesday we were in the Sudio Park and my son has just got to the height limit, so we queued for 40 minutes and went on.  And while he loved it, my poor husband and I crawled off it half dead. It took me 30 minutes sitting quietly with a cup of tea and a trio of mini donuts to recover.

That bit about causing motion sickness - they are NOT kidding!
Title: Re: Crush's Coaster Closed
Post by: Little mermaid 240 on October 20, 2012, 06:30:17 PM
It did that to me also :cry:

But the motion sickness warning is the same for lots of other rides, but they weren't as bad  :)
Title: Re: Fastpass Crush's Coaster
Post by: nathalie on October 20, 2012, 06:34:22 PM
I don't know why they can't put the system up there, but I do know there have been a few tests in the past.

Would be a great way to finally go on the ride.
I've only managed to go on it once ever since it opened, and I have been there another 4 times after the opening, and never got to go on it, because I don't feel like waiting +100 minutes.
Title: Re: Fastpass Crush's Coaster
Post by: DisneyDonna on October 20, 2012, 08:30:12 PM
Quote from: "nathalie"I don't know why they can't put the system up there, but I do know there have been a few tests in the past.

It has to do something with the ride's capacity.It can't handle the amount of guests in the normal queue line, let alone the if you add the fastpass queue to that...
Title: Re: Fastpass Crush's Coaster
Post by: nathalie on October 21, 2012, 09:19:30 AM
But then why is there a single riders line?
Couldn't they use that for the fast-pass line?
Title: Re: Fastpass Crush's Coaster
Post by: jonathan on October 21, 2012, 04:12:19 PM
Quote from: "Donuttiejj"
Quote from: "nathalie"I don't know why they can't put the system up there, but I do know there have been a few tests in the past.

It has to do something with the ride's capacity.It can't handle the amount of guests in the normal queue line, let alone the if you add the fastpass queue to that...


Agreed.  When you consider that the likes of Space Mountain can carry many more passengers per carriage per ride it makes fast pass possible.

Quote from: "nathalie"But then why is there a single riders line?
Couldn't they use that for the fast-pass line?

Is the single riders line new?  I never saw it or knew if it when I was last on this ride in June 2011.  My kids arent big enough to ride so i queued on my own while they went with my Mum to meet the characters in WDS and the single riders line would have been a benefit.  As a single rider nobody sat next to me on this and that was another seat that could have been offered to another single rider.  maybe it wasn't in place then?
Title: Re: Fastpass Crush's Coaster
Post by: DLRP Roundup! on October 21, 2012, 04:46:00 PM
I like the idea of fastpass on it, it would at least allow me to try it :P

Always been put off by the wait, stupidly walked past it when I saw a 30 min wait on my very first day at WDS.
Title: Re: Fastpass Crush's Coaster
Post by: nathalie on October 21, 2012, 05:58:44 PM
Quote from: "jonathan"
Quote from: "nathalie"But then why is there a single riders line?
Couldn't they use that for the fast-pass line?

Is the single riders line new?  I never saw it or knew if it when I was last on this ride in June 2011.  My kids arent big enough to ride so i queued on my own while they went with my Mum to meet the characters in WDS and the single riders line would have been a benefit.  As a single rider nobody sat next to me on this and that was another seat that could have been offered to another single rider.  maybe it wasn't in place then?

Since I haven't been on Crush for the past 5 years, I don't really know for how long this line has been there.
But recently I keep reading more and more trip reports from people, who mention they used the single-riders line, which, according to them, takes you inside the attraction a lot faster then waiting in the regular line aswell.
Title: Re: Fastpass Crush's Coaster
Post by: jonathan on October 21, 2012, 06:56:16 PM
It certainly would be a bonus.  I'll make sure to look out for on my next trip
Title: Re: Fastpass Crush's Coaster
Post by: DutchBrit on October 22, 2012, 05:36:58 PM
We went on it last week and I didn't see anything about a single rider queue. There was no attempt to fill the empty seat next to me either. And I'm sure some people would have tried it if there had been one: waiting times were a steady 40 minutes or more.
Title: Re: Fastpass Crush's Coaster
Post by: jonathan on October 22, 2012, 06:08:05 PM
Quote from: "DutchBrit"We went on it last week and I didn't see anything about a single rider queue. There was no attempt to fill the empty seat next to me either. And I'm sure some people would have tried it if there had been one: waiting times were a steady 40 minutes or more.


I don't think there is one.  Not disputing anybody's reports but if one had been introduced I'm sure we'd have heard more about it on here.
Title: Re: Fastpass Crush's Coaster
Post by: nathalie on October 22, 2012, 06:44:15 PM
I just looked it up, and apperently that single-riders line was also a test, which they have seemed to stop now.

The message saying they stopped testing it, is from beginning of August.

This info was on a Dutch forum a while ago.
I didn't knew that line was a test, untill I just looked it up what's going on with it.
Sorry  :/
Title: Re: Fastpass Crush's Coaster
Post by: jonathan on October 22, 2012, 06:55:34 PM
Hey not your fault- I'm not shooting the messenger lol!
Title: Re: Fastpass Crush's Coaster
Post by: nathalie on October 22, 2012, 09:13:03 PM
Hehe, I know, but I also don't wanna be the person who sends out wrong information  :P
Title: Re: Fastpass Crush's Coaster
Post by: jonathan on October 23, 2012, 05:59:42 PM
No worries like I say with all the queueing issues with this ride, if theyd introduced something that cut down the queue time then Im sure it would be announced with a great amount of fanfare rather than just message board rumours lol
Title: Re: Fastpass Crush's Coaster
Post by: nathalie on October 23, 2012, 07:04:21 PM
Apperently during the summer months they actually did had that single-riders-line.
I don't understand why they keep doing tests for these lines, but can't figure out something to stay.
Title: Re: Fastpass Crush's Coaster
Post by: Scissorsboi on October 24, 2012, 01:02:04 AM
To put Fastpass in, I'd assume they'd need to implement a similar setup as Rock N Rollercoaster has. By that I mean have a pre-show section of the ride where they hold the main queue, empty the room and then evenly distribute the Fastpass guests and stand by guests into the room before dispatching them out of that into the station.

Sadly, that'd need a lot of reworked infrastructure to the ride, and we've all seen how terrible the current Crush queue looks without anyone from Disney stepping in and changing it, so I don't see it happening any time soon!
Title: Re: Fastpass Crush's Coaster
Post by: jonathan on October 24, 2012, 07:10:09 PM
Even though they have it on Rock N Roller Coaster- Ive never queud for that for more than 10 minutes anyway
Title: Re: Crush's Coaster Closed
Post by: Simba 27 on October 28, 2012, 04:19:29 PM
Any news about the conditions of the cast member?
Title: Re: Crush's Coaster
Post by: jenniedisney on November 25, 2012, 12:57:54 PM
BE WARNED PEOPLE

I have been doing this ride since it opened.
I went on it in November 2012, and OMG. Usually i come off feeling exhilarated and excited.
Yet this time, i came off feeling oh so dizzy and rather sick.
My 2 brothers who like me have been riding since it opened also felt awful after this last ride.

Im not sure what caused it. Im guessing they have allowed the vehicle to SPIN more during the EAC current.
Its just a warning to people who may be considering it or who have done it in the past.
Maybe i just got an extra fast vehicle, but it really took me by surprise.!!!
Title: Re: Crush's Coaster
Post by: Robert97 on November 25, 2012, 06:15:22 PM
Quote from: "jenniedisney"BE WARNED PEOPLE

I have been doing this ride since it opened.
I went on it in November 2012, and OMG. Usually i come off feeling exhilarated and excited.
Yet this time, i came off feeling oh so dizzy and rather sick.
My 2 brothers who like me have been riding since it opened also felt awful after this last ride.

Im not sure what caused it. Im guessing they have allowed the vehicle to SPIN more during the EAC current.
Its just a warning to people who may be considering it or who have done it in the past.
Maybe i just got an extra fast vehicle, but it really took me by surprise.!!!

I find the ride building very hot and stuffy even without coats and stuff on.
Title: Re: Crush's Coaster
Post by: Scissorsboi on November 25, 2012, 11:54:09 PM
The spinning of the ride isn't controlled in any way apart from the unlocking/locking of the spinning at the top of the lift and final breaks. Chances are you just had a car which was more heavily weighted in one diagonal than the other causing it to spin more in the corners!

It's either a lucky or unlucky thing to happen depending on your tolerance for dizziness!
Title: Re: Crush's Coaster
Post by: tommicute on May 30, 2013, 05:22:08 PM
On our last day, it was friday 10th of may, we were there at the opening of WDS at 9:30
Evereybody was running to crushs coaster. So did we^^
At the end there were only a few people in front of us in the line
But then a shock....the cast member told us that the ride is broken down
We had to leave or wait for 1 or 2 hours :(
But we werd brave. We waited and waited until 10:40 or something lime that. In between i ran to the TOT and got us some fastpasses
We were afraid that we had to leave at crushs, because our fastpass time slots began at 10:30
Most of The people in front of us left. Only two british girls stayed
So we were in the front of the line
Then the CM finally led us in. Slowly. It was like the walk of fame^^
We had the second shell that day. It was so amazing
Then we came exactly in time to TOT xD
Title: Re: Crush's Coaster
Post by: DisneyManiac on June 02, 2013, 12:36:28 AM
As Scissorsboi said, the spinning of the shell is not done by chance but by the weight of the person(s) onboard.
Title: Re: Crush's Coaster
Post by: Deff on June 03, 2013, 09:35:35 PM
I was also surprised by the importance of a well balanced car for this ride. During our last visit; we did the ride two times and enjoyed, but the third time, only one person got in with us, resulting in an empty seat on my diagonal. The ride was downright horrible and I felt sick for a good while after I got off. Basically had to close my eyes for the final sections of the ride because I was getting sick from all the spinning. Contrast with the first two rides couldn't have been any bigger.
Title: Re: Crush's Coaster
Post by: aircanman on June 24, 2013, 11:44:47 AM
Really enjoyed this ride, one thing I will say though is they could do something with the coaster section, being in complete darkness makes it a little too unpredictable, would love to see them light up the track or decorate the walls and light them up in some way for the future.
Title: Re: Fastpass Crush's Coaster
Post by: littlebitofpixiedust on June 24, 2013, 06:35:12 PM
Quote from: "jonathan"Even though they have it on Rock N Roller Coaster- Ive never queud for that for more than 10 minutes anyway

Me too! :) same for space mountain but in saying that I always go of peak...?
Title: Re: Crush's Coaster
Post by: BOOMitsGeorgia on August 31, 2013, 04:28:54 PM
How much spinning is in this ride? I'm awful at rides that spin and can't even do the tea cups, i'm worried if I go on it, it will make me feel sick for the rest of the day and I don't want that!
Title: Re: Crush's Coaster
Post by: ed-uk on August 31, 2013, 04:44:24 PM
If you can't do the Tea Cups forget Crush's Coaster, it's a spinning ( not like the Tea Cups Spinning ) Roller Coaster ride in the dark, but because it's in Toon Studios people think it will be mild.
Title: Re: Crush's Coaster
Post by: BOOMitsGeorgia on August 31, 2013, 05:08:36 PM
okay, thank you :) I think i'll give it a miss then
Title: Re: Crush's Coaster
Post by: tinkerstitch on September 16, 2013, 07:07:02 PM
It just really saddens me that there's always such a big queue :( Last year, over an hour. This year, same thing. We never made it on time for the opening of WDS, so running and try to be the first in line just wasn't in it for us. But one day I'll get on it.
Title: Re: Crush's Coaster
Post by: lindavdende on September 16, 2013, 10:01:38 PM
It was one of my favorites this year. We did it twice both days. Both days before the park openend (ride was open at 9.45) and twice later on the day. Early on the day it was 15 min wait, but later about 45 min, so not bad at all.
The second day we ran after the 5 pm parade in Disneyland park to the studio's to try to do TOT and crush for the last time. At 5.55 pm we got to crush and it was 55 min wait. (Park closed at 6 pm). We were still aloud to get in the line. Just past 6 pm the ride broke down. Lost of People left and although it was after closing time, they did fix the ride. So we were able to ride it at 5.45 pm.
Thought it was really nice of them to fix it. They could have just closed down for the night!
Title: Re: Crush's Coaster
Post by: idylles on September 19, 2013, 02:57:41 PM
This has become my absolute favourite!  Such a pity it has such a long waiting line though, I hope they might consider a Fast Pass in the near future.  But it's so much fun! 
Title: Re: Crush's Coaster
Post by: Alexz on September 19, 2013, 04:11:29 PM
Sadly me and my girlfriend couln't ride this when we visited the park last saturday and tuesday. On saturday the park was closed(!) for a couple of hours and when it opened and we arrived the queue was about 65 minutes. And on the tuesday the ride was closed whole day because of technical failure. So bad :(
Title: Re: Crush's Coaster
Post by: Ravenseye on September 22, 2013, 10:40:35 AM
Quote from: Alexz on September 19, 2013, 04:11:29 PM
Sadly me and my girlfriend couln't ride this when we visited the park last saturday and tuesday. On saturday the park was closed(!) for a couple of hours and when it opened and we arrived the queue was about 65 minutes. And on the tuesday the ride was closed whole day because of technical failure. So bad :(

We were also there on that Tuesday (we got to the ride at 09:45) and the CM's said it would be closed 'all morning', I was shocked to read your post that it had been closed all day. I am glad we didn't return to see, as my son was very disappointed already for the closure. Such a shame  :(
Title: Re: Crush's Coaster
Post by: satine15 on January 06, 2015, 10:28:38 AM
Hey Everybody :)

I am going to Disneyland tomorrow (  ;D ;D ;D ;D ) and I´ve checked out the Disneyland Paris Mobile App quite a few times the last days :) And for the last two days Crushs Coaster always said "closed"... Now I´m afraid it will not be open, even if the Closure isn´t on the official Webpage.
Has anyone been there yesterday or the day before and can tell me, if it opened later in the day? :)
Thanks! :)
Title: Re: Crush's Coaster
Post by: Discovery_Mountain on January 06, 2015, 12:02:30 PM
It's closed until 10th January according to InsideDLP
Title: Re: Crush's Coaster
Post by: satine15 on January 06, 2015, 01:15:32 PM
Oh no!  :o Now I am really sad   :'(

But thanks for your answer!
Title: Re: Crush's Coaster
Post by: twentythingamabobs on January 06, 2015, 02:20:22 PM
Doesn't look like anyone else has said this but there was definitely a single rider queue when we were there in Dec (21st-24th), someone rode with us everytime we went - they got on at the "off" side of the ride x
Title: Re: Crush's Coaster
Post by: DisneyGagaChick on January 08, 2015, 09:49:00 PM
Haven't been on the board for a while! Why was Crush's Coaster closed?  ::)
Title: Re: Crush's Coaster
Post by: Sugaroo_ on February 17, 2015, 01:50:41 PM
Hi all! Does anyone have an idea of the difference in waiting time for single riders? Is it significantly less? If the regular queue is 90 minutes, would single riders be lets say 30 minutes? We will be visiting in March, all adults, so we don't mind to split up, and if the difference in waiting time is worth it we probably will.
Title: Re: Crush's Coaster
Post by: KentDisney on February 17, 2015, 03:25:21 PM
Quote from: Sugarzd on February 17, 2015, 01:50:41 PM
Hi all! Does anyone have an idea of the difference in waiting time for single riders? Is it significantly less? If the regular queue is 90 minutes, would single riders be lets say 30 minutes? We will be visiting in March, all adults, so we don't mind to split up, and if the difference in waiting time is worth it we probably will.

I went in January, the single rider queue was 5 minutes while the regular queue was 60 minutes. The single rides was probably 10 minutes by the time I got on though.
Title: Re: Crush's Coaster
Post by: moopmoop93 on February 17, 2015, 09:24:05 PM
When I went from 9th February the single rider queue it was 45 minute wait and the normal queue was 60 minutes
Title: Re: Crush's Coaster
Post by: Sugaroo_ on February 18, 2015, 09:10:30 AM
@KentDisney & @moopmoop93 thanks for the replies! Guess it's totally random. Hopefully we'll get lucky!
Title: Re: Crush's Coaster
Post by: harleyrice on February 22, 2015, 12:47:21 AM
They need to add fastpass
Title: Re: Crush's Coaster
Post by: vampira on February 22, 2015, 07:37:54 AM
They tried fast pass. It didn't work for this coaster.
I always go to Walt Disney Studios at opening time and go to CC first. We have done this on our last two visits and both times had to wait about half an hour
;)
Title: Re: Crush's Coaster
Post by: Esti on February 22, 2015, 10:15:32 PM
The single riders tends to be 10 minutes shorter than the regular line, so it's not worth it unless you're by yourself. Still, sometimes it can be even longer than the regular queue. Unless you go when the park is almost empty, there's no way of escaping an hour long queue :(
Title: Re: Crush's Coaster
Post by: stecal on February 22, 2015, 11:30:26 PM
We were lucky last week as we were there 14-19th and i think the longest we queued was about 30 minutes for rock n roller coaster the only rides we didn't do were tot and rc racer as no one wanted to go on them
Title: Re: Crush's Coaster
Post by: buzzkaye on February 23, 2015, 05:34:32 PM
we came back sat evening after 5 nights there ,crush had an 75/90 min queue all the time .
we have a child with special needs so got a disability pass ,luckily they only waited at the most 10 mins.

there is a single rider line.its next to the exit.
Title: Re: Crush's Coaster
Post by: stifle on February 23, 2015, 08:49:42 PM
Quote from: harleyrice on February 22, 2015, 12:47:21 AM
They need to add fastpass
It would be difficult. As far as I know the ride only has six shells (vehicles) each of which takes 4 guests. There's usually two or three unloading and loading at any time which means at most 16 guests actually riding at any point in time. That is one of the lowest capacities in the resort. Quite apart from the question of where a fastpass queue would actually go (replace the single rider line?) the guests in the normal queue might as well give up and go home.
Title: Re: Crush's Coaster
Post by: mnewcourt on February 28, 2015, 07:50:10 PM
I have made good use of the single riders line the last time I was in Disneyland Paris. I rode the ride 3 times and never waited longer then 10 minutes.
Title: Re: Crush's Coaster
Post by: V0gelz on October 21, 2015, 09:59:48 AM
We went this weekend (17-18/10) and it was packed! 80/100 minutes for normal and 50 for single rider!
Title: Re: Crush's Coaster
Post by: rebecca20 on October 21, 2015, 01:39:33 PM
I have to say single rider has NEVER been open on any of my visits. Which is beyond annoying when I am literally a single rider (maybe I need to go with people that have less health problems!).
Title: Re: Crush's Coaster
Post by: stifle on December 03, 2015, 09:30:36 PM
Single rider was mostly closed for the last few days, although the normal guest line was often only 30-40 minutes which is the lowest I've ever seen.
Title: Re: Crush's Coaster
Post by: mrpiggywinkles52 on December 09, 2015, 05:33:54 PM
Quote from: stifle on December 03, 2015, 09:30:36 PM
Single rider was mostly closed for the last few days, although the normal guest line was often only 30-40 minutes which is the lowest I've ever seen.

The parks have been really empty of late, due to the events in Paris. Peter Pan's Flight has had 5-10 minute queues a lot of the days from what I've seen...
Title: Re: Crush's Coaster
Post by: DisneyGagaChick on December 09, 2015, 07:33:16 PM
Sorry to ask, but WHY have they not used FastTrack for this attraction??
Title: Re: Crush's Coaster
Post by: stifle on December 09, 2015, 09:31:09 PM
Quote from: DisneyGagaChick on December 09, 2015, 07:33:16 PM
Sorry to ask, but WHY have they not used FastTrack for this attraction??
Do you mean FastPass? They tried it for a while but the ride capacity is so low that it was only taking an hour or two to distribute the whole allocation of FastPass tickets for the entire day. Only 3-4 shells can be going around at once, so 12-16 guests at a time. They can't just give out FastPasses without limit, as otherwise the FastPass return queue would be too long and the standby queue would never move.
Title: Re: Crush's Coaster
Post by: DisneyGagaChick on December 10, 2015, 02:31:13 PM
Quote from: stifle on December 09, 2015, 09:31:09 PM
Do you mean FastPass? They tried it for a while but the ride capacity is so low that it was only taking an hour or two to distribute the whole allocation of FastPass tickets for the entire day. Only 3-4 shells can be going around at once, so 12-16 guests at a time. They can't just give out FastPasses without limit, as otherwise the FastPass return queue would be too long and the standby queue would never move.

Yea, I mean't FastPass sorry  ::

Ah right, thank you :)
Title: Re: Crush's Coaster
Post by: LondonMCG on August 05, 2016, 02:28:14 PM
Hello Magic Forum Members!

I am new to this Forum, though a lover of Disneyland for decades (I am from Los Angeles, basically grew up at the Original Disneyland, and now live in London, and love DLP!)

I am taking my partner to DLP for his 40th during the 1st full week of Oct. We love Crush's Coaster (how could you not?!) I don't see it listed on any of the refurb schedules, but when I pull up the hours calendar on the DisneylandParis.com website, it seems that CC is shut that week, and the next, and the following. When we were last there in Feb, it was marked as shut on the DLP app, but was actually open when we got to the parks.

Is there any "official" word at this time? I realise it's really of no use, because either it will, or won't be open! But I thought I'd ask, just so I could prepare myself ;)

Thanks, all!

Title: Re: Crush's Coaster
Post by: msRavenswood on August 05, 2016, 03:08:22 PM
Unfortunately, it is indeed closed, from October 3 to 19. It's a regular maintenance refurbishment, that's why it's not included in the Experience Enhancement Programme schedule.

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