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Disneyland Paris => Disneyland Paris News & Rumours => Topic started by: mattsteveal on September 01, 2011, 11:05:44 AM

Title: Make Crush's Coaster FASTPASS only
Post by: mattsteveal on September 01, 2011, 11:05:44 AM
Have DLRP thought of utilising a FASTPASS ONLY system on some of the lower capacity rides to reduce queue times?

seems like the best option for Crush and RC racer imo

anyone else think the same?
Title: Re: Make Crush's Coaster FASTPASS only
Post by: Disney_Dreamer on September 01, 2011, 02:17:38 PM
They so need a fastpass line on Crush's Coaster. Even though we queued up for this attraction when the park first opened, we still waited over an hour. However, that was when it first opened so things might be different now
Title: Re: Make Crush's Coaster FASTPASS only
Post by: mattsteveal on September 01, 2011, 02:26:04 PM
the problem with adding a Fastpass line to such a low capacity ride is that the normal line would be even slower and longer, and pretty much come to a standstill. Thats why i think it should be Fastpass only, everyone benefits then
Title: Re: Make Crush's Coaster FASTPASS only
Post by: CentralPlazaPerson on September 01, 2011, 02:54:44 PM
They need to do something to reduce the queue time. I queued for nearly 2hours one time. But the ride is excellent and to be honest I wasn't too angry as the ride made up for the waiting time.
Title: Re: Make Crush's Coaster FASTPASS only
Post by: peter on September 01, 2011, 05:47:02 PM
The fastpass only idea isn't that bad, have Disney ever used this before?
Title: Re: Make Crush's Coaster FASTPASS only
Post by: Josh on September 01, 2011, 08:37:35 PM
They've never used it before.

But basically, this means you would have to book for when you want to go on the ride. The fastpass system seems like the best way to do that.

However, queues are actually more important than you think, because they keep people from crowding the streets and pathways, so I don't think the queue will go away. XD
Title: Re: Make Crush's Coaster FASTPASS only
Post by: peter on September 01, 2011, 11:43:02 PM
thats a good point. also, if people stop queueing here, then queues are going to get longer everywhere else
Title: Re: Make Crush's Coaster FASTPASS only
Post by: davewasbaloo on September 02, 2011, 08:56:49 AM
Exactly Peter. We were there when they trialled fast pass and it was a nightmare. The day fp was not in use, the queue for Crush was an hour, cars 20 minutes, tower of terror and tram tour about 30 and rock and roller coaster was 20.

The day we went in when they were trialling it, standby was 2 hours for crush. Carpets and cars were at 50 minute waits, tram tour, TOT and rnrc were at an hour. It took 20 minutes of quoting to get a fp (return time was 10:30 when we got in the queue. The ticket we got was for 2 (clashing which our lunch reservation). The pavements were heaving and the studios were very unpleasant.

There was a cast member friend there and he remarked that there was not a major difference in the number of people in the parks both days. It proved to me my theory that fps are bad for the overall park experience and of course they never rolled it out (I am glad).
Title: Re: Make Crush's Coaster FASTPASS only
Post by: DutchBrit on September 02, 2011, 11:21:28 AM
I think the suggestion is to make it ONLY fastpass. I'm not sure how many "timeblocks" that Fastpass is divided into, but I guess if a ride was ONLY fastpass, there could only ever be a queue equal to the timeblock you are in....

I don't know if it would work. The CMs would have to be very strict with people coming after or before their time, and then you'd have the technical adjustments to deal with. Also people who would have been safely standing in the Crush line would then be cluttering up the lines on other things, leading to more delays there.

And on a purely selfish note, if they made it only fastpass then people would be forced to use the system and therefore more people would figure out how it works and begin to use it on other rides, so it would no longer be possible for people who have figured it out to swann past a huge queue to get on things like Peter Pan etc. Because it must only be the fact that people don't know about the system that would make them stand in line for more than an hour, in my opinion!
Title: Re: Make Crush's Coaster FASTPASS only
Post by: peter on September 02, 2011, 03:02:10 PM
Good point, could you imagine if everyone knew how to do it?
Title: Re: Make Crush's Coaster FASTPASS only
Post by: Pete's Dragon on September 02, 2011, 09:52:24 PM
In theory it sounds like a brilliant idea, but sadly it would never work in practice. People never turn up at the right time, they always get there a bit early and hold everything up.

The only real way to sort Crush's queue out is to increase capacity. I doubt more pods could be squeezed in so, what about 8-seater pods with 2 seats facing north, south, east and west?
Title: Re: Make Crush's Coaster FASTPASS only
Post by: peter on September 03, 2011, 12:22:38 AM
maybe its crazy, but what if they changed it so that the pods were in a train, maybe 3 or 4 pods attached to each other, that would mean up to 16 people at a time. now, a ride lasts for about 2 and a half minutes, so i reckon that its capable of at least 5 trains. also, each pod can still spin, as long as only the first pod has the lift hill system.

so, lets say that the ride is running 5 trains. thats 80 people for every full cycle of the trains. lets give loading and unloading 1 minute, so each train takes 3 and a half minutes. in an hour, each train can get in theory 17 cycles in, but i'll change that to 16, just so that its closer to reality. each train can carry 256 guest each hour, so if 5 trains are running, then the ride has a capacity of around 1256 per hour. the current capacity is around 900 per hour, so it would really help the queues.

it really isn't a bad idea at all, and i'm surprised they haven't thought of it before, all that would be needed is a refurb of the station, and a new set of vehicles.
Title: Re: Make Crush's Coaster FASTPASS only
Post by: sven on September 05, 2011, 03:47:07 PM
The block brakes are designed for one "pod" only, the brakes are too short for trains.
The carrying structure was not designed for trains.
Have a look a the station, how much do you want to speed it up so that you can load whole trains while maintaining the dispatch timing?

All in all there are that much changes to be made, it would be easier (and probably cheaper) to just build a second identical ride next to it.
Title: Re: Make Crush's Coaster FASTPASS only
Post by: peter on September 05, 2011, 06:40:52 PM
Ah, hadn't thought of that.
Title: Re: Make Crush's Coaster FASTPASS only
Post by: Scissorsboi on September 06, 2011, 01:40:11 AM
I honestly see it being a real option to build a double one. I'm sure for a while while California Adventure were debating a clone of the ride, they looked at doing a duel track option (same logic as the dual sided Primeval Whirl vs single Manhattan Madness (now Goofy's) I guess). There is space (kinda) to place one behind the building at a 90% angle, and then if they do, enclosing the current queue so that there is a split point half way down, but making it similar to the Epcot Nemo attraction with a more winding queue, more heavily themed. It'd work, plus that way there may be the option for Fastpass merge on one of the sides.

As for making the ride Fastpass only, that'll never happen. It's too much of a logistical nightmare, what if the machines break? What if no one gets anything for one time slot, and the ride just sits there when there could be a perfectly good constant walk up queue? It's a solution on paper to fix it, but operationally illogical.
Title: Re: Make Crush's Coaster FASTPASS only
Post by: mattsteveal on September 06, 2011, 09:35:49 AM
I'm sure i remember, in the early days of fastpass, that when the machines broke down CM's would hand out the fastpass tickets themselves.. so i don't think that would be much of a problem.

Also i wouldn't have the time slots as just one hour i'd make it a 3 hour window and as there wouldn't be a regular queue there would be alot more tickets available
Title: Re: Make Crush's Coaster FASTPASS only
Post by: DutchBrit on September 06, 2011, 10:38:40 AM
Quote from: "mattsteveal"Also i wouldn't have the time slots as just one hour i'd make it a 3 hour window and as there wouldn't be a regular queue there would be alot more tickets available

So there would be a potential 3 hour queue? How is that helping? If they did this, they would have to break the hour timeslots down, not make them longer. That would be the only point of doing it at all: so that people could feel that they would have virtually no wait at all if they turn up at the time specified. You are looking to gain MORE control about when people come and in what numbers.
Title: Re: Make Crush's Coaster FASTPASS only
Post by: DopeyDad on September 06, 2011, 10:45:37 AM
The thing is the ride only has a certain (low) capacity. queuing systems won't change how many people get on, just whether they are in a real or virtual queue of some sort. A virtual queue is good if you want them spending time and money in shops and restaurants maybe, but otherwise you're just bumping people from one queue to another.
In a way a simple queue is the fairest means and as long as the queue time is displayed people will choose whether its worth their time or not.
As for adding another Crush, if the issue is in fact that its capacity is rather low, then I'm not sure it would make sense to build another one. The build and operating costs would be the same again and the park might benefit more from a real high capacity attraction.
Title: Re: Make Crush's Coaster FASTPASS only
Post by: Pete's Dragon on September 06, 2011, 10:50:06 AM
Its a pity they didnt realise that capacity was going to be an issue, they could have built 2 intertwining tracks. Now that would have made for an interesting experience
Title: Re: Make Crush's Coaster FASTPASS only
Post by: sven on September 06, 2011, 02:37:44 PM
That would have been great, but with huge costs because of the custom layout. Crush's Coaster is a standard layout in the real coaster-part, only changes are station, mini-drop, darkride-part.
Title: Re: Make Crush's Coaster FASTPASS only
Post by: Josh on September 06, 2011, 10:24:24 PM
What they should do is give it one of those interactive queues like in WDW. That would probably make a big difference for people. :)
Title: Re: Make Crush's Coaster FASTPASS only
Post by: johnd331 on September 15, 2011, 01:16:20 AM
While standing in line to see the show last Sunday I came up with the following idea:

They should close the queue open up a pub instead. You enter the pub, pull your number from one of that number dispenser thingies and wait until they call your number... Bingo! While waiting you can have a drink at the bar and chill out a bit. :)
Title: Re: Make Crush's Coaster FASTPASS only
Post by: sebassah on January 02, 2012, 12:11:21 AM
Quote from: "Meph"What they should do is give it one of those interactive queues like in WDW. That would probably make a big difference for people. :)

So so true! An interactive que would make the wait time so much more better.